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  2. Am I the only one thinks the old 4202 model looks more closer to reality, at least for the turret size
  3. Today
  4. Day 2 for me: Yamato: 25 Montana: 18Großer Kurfürst : 21Zao: 20 +1 = 21 | Still a winner. Troll armor, great guns, best torps in tier and great concealment.Des Moines: 19 Hindenburg: 24Moskva: 20 Henri IV: 5 -3 = 2 | The Henry is just bad for your team. In a Zao/Mos/Hindi/DM even a potatoe has the chance to do more for your team, if only by accident.Minotaur: 21Shimakaze: 21 Gearing: 20Z-52: 18Grozovoi: 20 Khabarovsk: 21 Hakuryu: 17
  5. The CDC is somewhat fastish and has good gun depression. Gun handling was considered okish back in time when prems were mostly mediocre tier VIII tanks. The tank has literally no armor. When people talk about tanks having no armor, they usually hyperbole. But not for the CDC. The changes of arty splash mechanics mean that the CDC is even worse than before. Any arty landing within 20m of you will tear you a new one. Even tier IV tanks can autoaim you. In other words: this tank pays an extreme price for... basically nothing. Ravioli was mediocre too but received a VERY nice gun handling buff. This tank can now work ridgelines like a boss and the alpha is very nice too. Rest is meh but you can't have it all. So basically, unless you seek some masochistic challenge, stay far away from the CDC.
  6. I was wanting this http://www.goodsmile.info/en/product/6522/figma+Racing+Miku+2017+ver.html But I'm too poor and uni textbooks are cunts.
  7. Dont even start me on the fucking salt.
  8. I average 62k damage with a 30% accuracy in it, under 14 km she is accurate for me. Maybe she just works for me
  9. Here's a link to my T5 Battleship review/overview. I think when I review T6i will separate them because I don't own nor plan to own the Warspite or Mutsu https://forum.worldofwarships.com/topic/132206-tier-5-battleship-reviewoverview/
  10. Just got my free one and I like it. It bounces a whole lot of shots. Nice gun. Nice speed. And 15 wins out of first 16 was icing on cake. Keeper for sure.
  11. This comes into it's own when you get the tier 10 Grosser Kurfurst, you will be spotted, you will take damage because of how big you are and easy to hit. Spending the bulk of the match oscillating between 1/3 and 2/3 health, AR is very valuable, especially when you use the faster firing stock guns and you have 12 to work with. In addition, a mild AA/Secondary build will put your secondary's range out to 11.6 km, and their ROF is hasted by AR as well. I have seen my 12 main guns reload in 20 seconds when I was at low health, that is a HUGE advantage in a match. Of course some people will rightly criticize me for getting that damaged in a match, but German BB's are brawlers, not snipers.
  12. Seen a few players doing good things with them, ggwp Jarkorsis...
  13. I'm so sorry. If you haven't already seen it the ACLU is jumping on this and they are looking for service members to get in touch with them. I wish there was more I could do, this is beyond unacceptable.
  14. I don't doubt it, but if neither gives broadside for citadels and the DM doesn't eat torps, I think DM is favored with her better DPM. Her AB-X turret configuration puts more of her firepower in front than Hindy's as well. With that said, I'm sure the DM will not come out of such an encounter hale and healthy. Hindenburg is definitely more forgiving though, since she has tougher armor over her cit at close range, and a broadside of 8 torpedoes you could always get lucky with. That's true, although I try not to get to point blank range against an opponent with torpedoes. A kiting ship always has an advantage over the chasing ship. Against a Zao, if she gives enough broadside to get her torps away, I can usually cit-nuke her. She's also not as good at punishing me if I have to turn around to avoid giving her a torpedo shot, since she has such a long reload.
  15. Yesterday
  16. The majority of the British tanks in game would be fine if represented in a historical configuration. Some might not be great, but they would manage. On that note, the tortoise actually qualifies, as the 32 pounder underperforms in game and the tortoise technically entered production albeit extremely limited production before it was cancelled.
  17. IS-3: 25Object 416: 25 UDES 03: 3VK 100.01 (P): 21Lowe: 28 + 1 = 29 Accuracy? Check. Gun depression? Check. Stronk turret? Check. (Just about) best pen of any t8 heavy? Check. Nonstop flow of credits? Check.T26E5/Patriot: 29AMX M4 49/Liberte: 20Rhm. Skorpion: 20Obj. 252U/Defender: 28 Strv S1: 15Lorr. 40t: 23Chrysler K GF: 3 - 3 = 0 Die you miserable thing.
  18. I am on the tier 5 (real life sucks!) but I have kept the 3 and 4. I think I will more than likely keep them all but we will see. I am loving them all so far.
  19. You really need to get on the in game chat and try as best as you can to "herd the cats", because that's what it's like. If you can make them listen and execute, it usually results in a win. Stuff like: focus fire, DDs laying smoke for and scouting for the team, staying together with no yolo rushes, not worrying so much about caps (getting and holding 1 is sufficient if you're whittling down the enemy team) ...
  20. Another first on the channel, its the VK 72.01 (K), the German heavy tier 10 Clan Reward tank.
  21. 3k average damage. Employee account of something!?
  22. I'm back. I couldn't show my face around here until I did this. Derp is lyfe. Derp is love. Derp is all
  23. Haha. I didn't mean to start this. My bad
  24. The funny thing is that the style is actually quite Wargamey. Talk about some vague ideas about what the game could need without going into any details and then forget about it and release another prem instead...
  25. Did it in Waffle IV, by bush kemping on Prokhorovka the entire game. Only thing funnier was doing HT-15 in T26E5...
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