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Showing content with the highest reputation since 08/23/2018 in all areas

  1. 42 points
    Never

    Major Server Migration Completed

    Hello! As many of you probably saw, we had a big server migration recently. Here's the low down of what happened: As I have disclosed in a couple of posts, the database server ran into an issue where it ran completely out of space. The biggest problem was that the database engine we were using kept all the data in a single file, and that file could never be shrunk even if you deleted older records. This caused that file to grow bigger and bigger and bigger over time, until it took up all of the considerable space on that server (1.5TB). When there was no more space left, the database server would crash and the website would go down. Fortunately, I managed to work with DigitalOcean to secure a great virtual server which meets all the needs of the database and the website in a single server. This is a 12-core, 48GB RAM server with 1TB of SSD space. The next step was transferring all the data over. This took the longest time. All in all, the database totalled around 5 billion records, and after removing the inflated space from the database engine, clocked in at around 500GB. It took 3 days to transfer and import all the records into the new server, which now runs the latest versions of PHP and MySQL for better performance, plus it lets me clean up old records that aren't used anymore in order to reduce disk space, meaning there will always be space available. Not only that, but as the website and the database are now on the same server, there is no more issue with the firewall tables getting reset, a problem which, despite a LOT of research, I couldn't actually fix. This was one of the biggest causes of the downtime in the past, as the database server started refusing connections from the website server at random. All in all, you can expect WoTLabs to be MUCH more stable from now on. Thanks everyone for all the support!
  2. 9 points
    Never

    Bunch o' Fixes (Error 78 and Site)

    Hello! Fixed a bug that prevented tanks from being recorded to an account if there was no tank WN data available (normal in the case of new tanks where the XVM guys haven't added it yet). Fixed a bug in the forum where a database issue caused some threads to show a "78", "77" or "80" error. Edit: More fixes Fixed issue where Patrons would see ads on the website. Fixed issue related to adding new accounts on the Russian server. Added GPDR cookie notice to website. Bunch of random, mostly cosmetic fixes.
  3. 5 points
    Ham_

    Major Server Migration Completed

    After successful migration, the wild Neverwish resumes it's hibernation for the foreseeable future.
  4. 5 points
    Haswell

    Wheeled Light Tanks/ AFVs

    Things WG said they'd do and still haven't done: -sprem ammo rebalance -crew skill overhaul -unified economy -"2.0" Things WG said they wouldn't do and still did anyway: -no tier 10 meds -no tier 10 TDs -no tier 10 arty -no tier 10 lights -no tanks after X period (1980? 1990? They kept pushing the date back anyways.) -no tanks with smoothbore guns (so they put rifled guns onto tanks that should have smoothbore) -no nerfing prem tanks -no shitty prem tanks that are worse than completely stock contemporaries -no OP prem tanks that are better than fully upgraded contemporaries -no reselling pre-order tanks -no shitty clam wars mechanics and crapaigns -no wheeled AFVs
  5. 4 points
    my g29 wheel platform/rig has been completed but i kept forgetting to take a pic of it. its nothing fancy but it works for how small my room is and the space it has to fit in. https://imgur.com/yo7Nj6G
  6. 4 points
    3-5-7 is only bad because WG don't know how to balance between tiers. That is asking too much when they can't even balance the same tier properly.
  7. 4 points
    mati_14

    Am I the only one that likes 3/5/7?

    I don't wanna be mean while saying this, you have this idea probably because you are not good enough to understand everything going on in one game. In theory yes, you should be able to deal with half of their team and then harass the top tiers. But this rarely happens. Why? Because when being bottom tier most players will play defensively and wait for the top tiers to start the tactic moves. In the end the ones who have the power to decide what's gonna happen in a certain battle are top tiers. 3/5/7 is bad because 3 tanks and maybe some of second 5 are the ones who will decide the pace of the game. It doesn't matter if I know what needs to be done being 2 tier behind, if my top tiers don't decide to help me. Old mm didn't had this issue, because: 1) You'll rarely have those games with 13 tier10 1t9 1t8. And even if you were the tier 8 you can play around much better knowing that there are 13 tanks capable of having some influence. 2) You'll get top tier in a fairly consistent rate no matter which tier were you playing. I remember having fun marking tier 8s during grinds because you wouldn't feel useless in 19/20 games?. The only issue back then was arty... not like that has changed to much. If you want proof about how much new mm has fucked up low tiers, you could just check DPG whores right now. I remember back then. Top DPGs in basically every tier 10 was around 4500-4600. With certain exceptions.(Old IS-7, BC, old 155, etc). And it's not like the players became even better than they use to be, right now farming dmg in high tiers couldn't be easier due to the new mm. The problem is, most of the players would enjoy playing through lines between tiers 5-8 because it feels there's something to be done in the game. Only unicum tryhards like me care about getting marks and stuff like that. I never enjoyed grinds, but I'll never hate it more than right now, mostly for 3/5/7 mm.
  8. 3 points
    "Because you liked "The Shining" we recommend you these movies and tv shows: Friends" - Thanks Netflix.
  9. 3 points
    lavawing

    Am I the only one that likes 3/5/7?

    Tier 8 misery can be broken down into a few problems, for which 3 5 7 is only partially to blame. 1: powergap, i.e. tier 8s too shit, 'OP' tier 10s (OP in quotation marks because OP is the new balance). also powergap between tier 8 and 9 is hyuuge. tier 8 meds in general being shit, tier 10s having no frontal weakspots against tier 8s, etc 2: MM prioritising 3 5 7 means tier 8s have a natural tendency to be bottom tier more often than not 3: tier 8 being popular, exacerbating #2. also because grinding creds at tier 8 is mandatory to offset tier 10 HEATfests 4: corridor maps means that although there are 7 other tier 8 shits on the other team, chances are you are going to meet their 430U/5A/268V4 long before you dig out their Progettoes 5: conversely, tier 10s have too much sway. 3 5 7 is basically designed to let reds steamroll tier 8s and feel good about it. however when your reds are too red you feel bad and lose the game for no fault of your own. 6: no subclasses within 3 5 7 means you get 430U versus Leo 1 and 268 4 vs 268, except the fact you get 3 top tiers magnifies the OP/shitness of your top tiers 7: too much consistency means you feel like you are always bottom tier (even if statistically there are 5 % of times when you are truly top tier with lower tiers to bully). I joke to the few friends I have who still play WoT that tier 8 is basically tier 9 now. As a result you probably have to look at all of these problems individually before you can even start fixing it. Given that WG has the IQ of a donkey in PVS, I doubt they will be able to pull it off before the game dies.
  10. 3 points
    I just assume you fuck up all the time, not save it for the 10 minutes I turn up once a week.
  11. 3 points
    Hope he's not suggesting KAC give away positions on comms, as it would imply we'd care enough to log in to comms to start with. Also I am bitterly disappointed there was no Ezz asshat comment.
  12. 3 points
    Never

    Major Server Migration Completed

    Mostly a combination of depression caused by losing my routine after graduating college and massive burnout from pretty much everything. There was a (very) long span of time where I was actively scared of opening the forums and seeing things were broken and I dreaded having to fix them. I felt so done with everything that my brain just shut everything out that had the slightest semblance of responsibility. Sorry My ragazzi is way overdue for a good grazi'ing.
  13. 3 points
    It's tier 2. That automatically makes it bad.
  14. 3 points
    soon i will be a furry smut artist look at what classy individuals wot creates
  15. 3 points
    The pantera should have been the premium tank while the progetto 46 should have been the tech tree tank. The progetto is more similar to the tiers 9 and 10. Anyway just dont care about WR. It is a much better game if you focus on having fun or simply doing dmg.
  16. 2 points
    TheMarine0341

    The "Go Away Arty" Song

    The "Go Away Arty" Song
  17. 2 points
    Circon is a chubby, pandering man-child so I don't know that appealing to him is the way to go. Tier 8, 6 and 5 get the bad end of the stick in the current MM. Tiers 9 and 7 seem to be doing better. Under the old MM, other tiers were in rough shape. Point is that no matter how you arrange the deck chairs, with +/-2 MM somebody is going to be disfavored. I didn't have a huge problem with old MM but let's not paint it as some kind of workers' paradise. Tier 8 MM started to turn to shit when WG removed battle tiers 11 and 12. Let's remember the teams where there were a handful of tier 8 tanks in a tier 10 match or constant tank type mismatches. (Those still happen but it doesn't seem to be as frequent or as bad). There were reasons why pref 8 tanks were popular and the old MM was one of them. Bottom line for me, it's six of one, half a dozen of the other. One thing is certain, as long as MM needs a template, which it appears to need for tank type/tier balancing, some tier is going to get bad MM. If WG tweaks MM to make tier 8 top tier more often, tier 6 gets shit on. If they do improve tier 6, tier 4 gets the short straw.
  18. 2 points
    Sapros

    Am I the only one that likes 3/5/7?

    I don't know what it's like on NA but on EU T8 MM is completely fucked. Imo it's the main reason why game's bleeding players at an unprecedented rate. 3/5/7 doesn't mean you don't get retarded matchups like a 50b/grille against a type5/268v4 on a city map. Speaking from very recent experience. Being irrelevant for several rounds in a row doesn't make the game easy mode. Just frustrating.
  19. 2 points
    We getting the patch this week or next week? If I see a fellow KAC member or anyone I know on the enemy team, I make it my goal to focus them above anyone else to the point I will nearly throw a game doing so.
  20. 2 points
    Never

    Major Server Migration Completed

    "YEEEEESSSSS! PEE TOO!" Dafuq was that? Anyway, I might stream something again, for old times' sake @Medjed, no promises on nudity, we gotta ease into it.
  21. 2 points
  22. 2 points
    sahtila

    P.44 Pantera....tier 8 MM

    Pro tip #2: using that 3rd shell is almost always mistake. Reload is horrible.
  23. 2 points
    Have been watching Sh0tnik on the RU server. Highly recommend it to anyone who understands Russian (and even those that don't). He is an ex-pro who played for the famous team NSS for most of his career. The dude is simply a fantastic player but wait, there's more. He actually describes (as he plays) in very good detail what he is doing and why he is doing it. It's like getting a lesson in tanks every single stream.
  24. 2 points
    Just WG dangling more new tanks because they're too chickenshit to take the risks necessary to actually save their game.
  25. 2 points
    Errants

    Wheeled Light Tanks/ AFVs

    Man, if only the video wasn't from QB...