ProxyCentauri

Verified Tanker [EU]
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Everything posted by ProxyCentauri

  1. @DirtyACE7, tnx for support of argument. @Strigonx, the level of frustration WoT can give you at times is enormous. But the focus has to be on yourself, not on your team. Chances are big they are turds every single one of them. And player base gets worse and worse. So if frustration builds up either do like a lot of the better players do, take it out in between games. Or you take a break. If you look at a guy like Straik, he can spend as much as 15mins discussing one single game with collegues and for sure dump a truckload of shit on his fellow teammates. Even when he streams it is like that. This is the ctrl+alt+delete process where he builds himself up again preparing for the next game. More or less every game he enters he is the last man to potentially die on his team. He doesnt give up one single game for free no matter how potatolike of frustrating it looks. No suicide, no drowning, no shooting at teammates. Full focus on his own performance. I am sure you have seen it on streams and it is done so for a reason.
  2. Well, with your rapid advance and solid stats improvement I am sure you have watched a lot of the better players out there and what they do. Some choose to play with chat on simply because that makes it somewhat easier to ask for support etc. But most of the truly great solo players out there dont. Here on EU, the polish guy Decha is arguably our nr 1 at the moment. A fantastic player to watch, silk smooth and superb situational awareness. He focuses on driving the best tier X and IX mediums along with a couple of the heaviums and the 50B. He lets some steam off to his viewers between games when both his own and enemy teams or players act stupid but his ingame chat is always dedd quiet. To play consistently in the 5k WN8 level I believe you need absolutely everything your mind can give you. You have to drive so perfectly that every minuscule move you make ideally should be the perfect one. You strive for perfection. Theres no room for your brain to mess with disturbing background noise, which ingame chat largely is. Turn chat off, turn the christmas tree of xvm colors off, enter every game with a level composed mindset. You will profit from it
  3. I looked it up. Actually Marine and saru_richard concluded pretty accurate. You said you were sorry for foul language and stuff.. Friend, when you play solo, turn chat off. You dont need it. I have committed a lot of sins in that department and foul and salty language eventually will mess with your head and your thought processes. You were partly responsible for creating a hostile tone with the T34 endgame. When 12-13 down, 2 clickers in enemy team I would have preferred to stay together with him but ok. If you want to enter deep purple, carry ability is a keyworld. You must look for opportunities to squeeze out the best of your team even when they appear to be the most retarded one-cell organisms on the planet. When 12-13 down you only had half your HP left. All 3 enemy guns were in the 'high alpha big oneshot capability' category Therefore you needed that T34 to live and to squeeze out a couple more shots from him before he dies. I remember a game Zeven uploaded where the endgame was all about him and a retarded obj 704. Zeven drove a vulnerable paper tank with little or no HP left and multiple enemies to kill. He needed that BL-10 to work for him, but the 704 had found his favorite bush. Whole team could melt that didnt matter shit but that was his bush. He would defend it to judgement day. Have we all seen that before in this game or even partly done it ourselves? Zeven realized the situation and managed to drag the rest of the enemy team in front of that BL-10 in the most miraculous manner. But the most impressive thing was Zeven's coolness, his will to never give in, to always try carrying. Friend, you need to cool down and not agitate yourself unnecessary. In difficult games you need all of your processing capabilities. In the 1-1 situation you clearly misjudged the Emil and what he could do. Your situation was difficult but as Marine said your best chance was to get close to him, ram and facehug him, aiming for one of his tracks when ramming in the hope of keeping him still. He has great depression and quick reload so unless you were in the situation to permatrack him which you were not you got to get up on level grounds with him. Staying lower than him only able to take one shot give him all he needs. All your armor was negated, better angle on UFP, your roof, your engine deck etc.
  4. I hated Serb & co so much for a period that I sold 75% of my tonks including all yankee and stronk tenk tierx's. Not only that but I deleted many crews too, several of them 5x skills. If it wasnt for the daily 5 max sell limit whole account would have been deleted. I guess that was somewhat special, I never sold a tier X tank for $
  5. I do not play much meds atm but I run optics on everything apart from sledges with especially dubious gun-handling like the STB-1. Even then I dont run Vents, a much overrated equipment IMO. If in a Patton you get Prok or Mali you have potential to have sublime vision-games, a reminder of the glorious past and fun. After 15 corridor maps in a row that can be somewhat soothing
  6. You will take hits but try to stay on the backside of slopes as much as possible. The curvature makes it much harder for clickers to hit you with much precision. E100 is surprisingly agile compared to Maus so try to generate small irregular movements also- anything to disturb a full-aim. If you are in the other end of a barrel of say Conc GC or T92 this can frustrate and disturb so much that an ill-conceived shot gets released. Also try to get under your skin arty reload times in combination with when they have fired. Conc and T92 are roughly 45 secs, 53/55 about 35 secs. If you got 3 clickers or more..GL
  7. I respect your brave move to do smth to break the standard deployment, but as a couple of the guys have mentioned against competent opposition it is quite easy to wreck you. Sand river assault defence is the most broken map in the game IMO. Due to this I often take of very passive and defensive positions simply because the enemy will pop up in your sights anyway because they have to deploy quite aggressively(like your move) to stand any chance to win at all. Usually I seek up the mid spots when in a fast tank. But say I am in a Maus I often go to that corner of yours, especially if I am initially deployed in pos 1. And I do not need much help then to completely wreck you unless you got 3 focused clickers or smth. No team in defence will survive 2-3 top meds in your initial pos due to as you point out- permaspotting of middle and most competent players will realize that. So in a slow heavytank with a large health pool I'd gladly take some hits for the team and negate your play.
  8. I'd say this insight is deeper than most ppl realize. When you are semi-fresh in this game you realize the importance of credits and the natural way to solve it is to 'I have to buy a premium to grind credits', falling into one of Serb's $ pitfalls. These days I only demand 2 things when I play in regular tanks: #1 am I having fun? #2 am I effective in this particular tank? and for the premiums I add #3 am I a pretty effective money-maker in this premium?
  9. @DirtyACE7 np mate.
  10. On EU server I would like to thank 'florian41' in his IS-3 for brave, unselfish and clever play. On south spawn Arctic region in a tier X game with our team without heavys and armored td's he went alone to top of ditch. He tracked and peak-spotted and helped me nuke everything that else would have captured our base in my GC. Tnx to this dude I did my SPG-15 with ease. I would gladly have transferred all my XP to him in that game. Beautiful game, Sir
  11. This game wasnt hopeless. You did around 2k dmg in a tier x game with it which was decent. You were not ineffective at all. On the contrary, you started off with going to an extremely risky initial pos spotting for your team. As a general idea that is nice with a russian hover-med, as the t-44 has excellent camo. You also seemed to have pretty good situational awereness, although somewhat unpolished. Your situational awereness were still on a tactical level so to speak, you did not manage to see the general development of the game in the end there. Field was open, it was pretty obvious that bat would try to rape you when you stayed in that pos for slightly too long. Your micropositioning was also very sloppy at times. Around 12.30 you back up into the open ass first to shoot at rhoomba several times showing both yur whole ass and your side- what on earth were you thinking? Go hull down you knew you were going to shoot on rhoomba. You were extremely lucky not to get nuked there. Never ever do it like that. You also were a bit sloppy using bushes as cover both when shooting and when spotting. No need to stay in the open when bush is 5m to your side. Vision/camo you need to work a little on and read yourself up on. You also have a tendency to stay a bit too long in sniper mode after shots. Try to stay in arcade as much as absolutely possible, this will enhance your situational awereness. With your stats this was not hopeless at all, on the contrary. 2 advices: #1 look up Zeven's youtube channel. There you will learn not only tactical but strategical overview of games. Zeven is a true master at this- he manages to have a bird's perspective on everything he does and he has a fantastic pedagogical talent #2 You have the general right idea about driving russian hover-meds which is excellent. You have natural aggression, you spot for your team and you think pretty fast. But still you struggle too much with basic stuff such as hull down, angling, sidescraping vision/camo etc. I suggest you go down to tier 6 and practice some with the t-34/85. Try to master it so that you can get WR in the area of at least 55% solo. It drives more or less like t-44, t54 and t-62A/obj 140 with some small adjustements. When you feel you are sealclubbing with the t34/85 go back up to t-44 again(you can safely jump over t-43 it is the only mediocre tank in the line from tier V upwards) Youre gonna get gudd with russian meds if you only practice a bit systematically and dont skip basic knowledge as most of us oldtimers did first time we rushed up lines. GL with your gameplay
  12. tnx
  13. With these new clicker mechanics I suppose the clicker missions also have to be reworked..?
  14. You were bottom tier in this match in a pure support role. MM also fucked you slightly up because you had so few meds on the last truly scout/medium dominated map apart from Prok. You demonstrated how shitty this gun can be against higher tiers. Comet needs to find places where it can abuse its good turret with great depression and get that sick DPM to work. But unless it is against same or lower tiers this ideally happen up close or on semi-long distances, a bit like STB-1. In the old days it could be a tough opponent in region tier VI-VIII, thats why it had its unique battle tier status sort of in between tier VII and VIII. I interpreted your movements to be ready for giving support on hill if your top tiers went up there. For some reason E75 and Conc decided to stay down below just because they were lucky enough to clip out that foolish 1-line rush. You were up 7-5 and they showed no sign to advance. With such stupid play enemy will eventually take hill and get map domination. When you lost your pal in 13 75 you also lost all vision which is paramount on Malinovka. Dont judge yourself too hard in this particular game, I believe you had the right idea, but with top heavys like that there is not much you can do on your own. 25% of the games belong to the garbage bin due to the ants on your team and RNG. I believe this is one of those games
  15. The term 'narcissism' is what strikes me first and foremost...
  16. Okay, tnx. I have just been told that the best effect is actually for the crew, they are somewhat less exposed. Maus is so slow so I dont feel I get hampered much by leaving vert stab out- the recent gun buff compensates a lot for it with such short aim time
  17. Skycancer still an issue in this thing but otherwise it is just sick atm. A question- I am considering running with spall-liner due to the clickers... anyone got strong opinions on how to rig it?
  18. Crom is one of few tanks I play at such low tiers, ELC another. For fun I used to play tanks like Hetzer back in the days, but its more about 'did I learn smth from this match' or 'did anything interesting happen in this match' that matters to me nowadays. Sealclubbing can come as a necessary spinoff in situations when you walk up a new line, train crews etc but in general I find the fun factor too low to find much of interest at tiers IV, V, VI. The teams are also atrocious enough at higher tiers these days. At such tiers it feels like 'war of the ants' at times.
  19. I didnt know about the leo1 rack in front but that just shows how little I play and how lazy I am these days. The rack rules from earlier days still prevail I believe. If you get shots on Russian(and therefore also Chinese) tanks from behind I always aim on the quadrant on the back right hand side of the turret. Usually that is where the turret rack is located. This rule of thumb I use both on heavy and especially med tanks. The old school classic of aiming on the headlight on the IS7 aligned so that you hit slightly downward and more or less into the center of the tank still give you an occasional sweet ammorack blow-up now and then. As for German tanks a rule of thumb is to aim dead center on the flat strip under the turret if you got side shots on them. They dont blow up nearly as often but statistically you should inflict rack damage on them at times. Loaders in German tanks are also usually to the right so rack shots in the right back part of the turret should in theory be possible. I feel I get more success with this approach on Russian tanks though
  20. If your recent stats are around 2.4k wn8 thats pretty decent. Why dont you try enter a clan that claims at least deep teal as yurself to be considered as clanmember? There you will probably be scrutinized by better players who will take you out for a spin. You will get a lot of what you ask for with some luck and the clan will feel they gain smth also. You ask a lot without really contributing much in return. Most super-unis have their agenda pretty much filled and cant waist a lot of their time. You could also try to be a bit more specific.. Are you teal at all the mentioned tanks or do you heavy better, pretty shit at bchatting etc? This 'SUPER UNI'S HELP HELP approach' isnt very constructive
  21. The advice you got starting to read yourself up on Wot Wiki regarding base mechanics was a good start. Basic knowledge of terms like 'sidescraping', 'Weakspots' 'Pen' etc needs to be mastered on a subconscious level. You have gotten 4k games under your skin so youre not a total greenhorn anymore, but still you are pretty fresh. I suggest you try to systematize your play a bit more. You have done what every unskilled player naturally does-rush up the lines to get those sweet looking tier x gems. This is what I would seriously consider if I were you: #1 go down back the Russian heavy-line to the tier V KV-1. This tank has lost some but not all of its former glory. In KV-1 you will learn the most basic skill set needed in WoT- the art of heavily armored heavy tank brawling. It is also a good money-maker. It should be the first tank you really feel the ability to dominate a battlefield when top tier, the tank where your actions and decisions are crucial for your team. To be effective you will have to master sidescraping, how to hide your weakspots like the LFP, to take hits for weaker teammates on your team due to a relatively generous HP pool to generate effective trades, how to lock down one flank with inferior numbers. Perhaps the most important skill you learn here is the ability to scrutinize team comps more so that you are pretty sure you place your slow-moving tank at the most effective place for your team. If you do wrong here you will probably not be able to flex much, reset cap, help other flank etc with strong chances for your team to loose as a result. This skill is paramount for effective heavy tank play almost regardless of tank and is smth that even very experienced and great players underestimate at times especially if they predominantly play med tanks. This list actually goes way further. If you do a thorough job in this tank ,maybe even 2 or 3-mark it you have one tank class you can fall back on and be secure in. When the huge RNG factor hits you in the face there is always nice to have some sort of safe haven and conserve your sanity. With the exeption of IS-8 at tier IX the rest of the tanks in this line have pretty much the same playstyle. You can progress in the tree somewhat faster knowing that you master most(but not all due to increasing difficulties in higher tiers) basic skills regarding stronk tenk play. #2 do the same with the tier VI Russian med t-34/85. In this tank you will learn most of the skillsets to what experienced players refer to as Russian hover-med play. I do not bother to make a list here- med play is more complicated than heavy play. The point is that if you do a thorough job here, a lot transfers directly to the rest of this line ending in the 2 most versatile and dominant top tiers in the game, t-62A and obj 140. When working on #1 and #2 try to focus on whole sessions where you just use one single tank to learn as much as possible with it and to finetune your skills in it. How fast are the different types of shells? whats the reload time? turret traverse/hull traverse/the combo of both. VR? soft stats? etc etc If u get nuked by arty- bad shit. Use the time till the game ends to reflect around some of these basics and cool down in the process. Hate the clickers but not to the extent that it has significant influence on your mind. Try to enter every game as balanced as possible. In this process, an effective way to help this is to turn XVM off. It only messes with your head. Play vanilla ingame. All the lovely colors look intimating at first but your eyes relax more without this christmas tree of color impressions if nothing else. Stats are important, but not ingame. AFTER a full session, it is time to review a lot of your games, compare them with better players to recognize weak decisions in your play etc. Then you also look up stats in the hope that you have improved somewhat. The most important stat is WR, after that DMG output. You will learn how to weigh these 2 stats against each other almost instinctively. WN8 is also when looked upon during a whole session a good indicator regarding your progress(when I say session I use this term subjectively, it can mean anything from 10 up to several hundred games.) I would recommend to not play longer sessions than around 2 hrs before you take a significant break. WoT wears you down, it is literally a battle of attrition and you need frequent breaks to be on top of your game. As a beginner, watch streamers like Zeven(NA) and QB(EU) The latter is great for newcomers of this game while Zeven has smth to give to all categories of players. GL with your progress
  22. The Swede with the nick Yung/Kolni has a thread dedicated to reviews in the review section. You could put them out there and ask him.
  23. Right, ok. Tnx for the reply mate always a joy to watch you
  24. When you are relatively new in this game, I cannot think of any better streamer to look at than Zeven. Zeven's mastery of this game from a bird's perspective is unparallelled. He has an exceptional ability to avoid tunnel vision and use the intel both in front of his barrel and on his minimap so that he never looses the big picture. Sadly, Zeven does not stream that often. Therefore I recommend all to visit his youtube channel where he goes through some player's games. He tries to give them both tactical and strategical advice. The first a lot of streamers are capable of but very very few are able to do the last. Still I can find immense joy and learn smth new about maps etc even when Zeven talks a greenhorn through a game. For the advanced player in the WN8(1600-2400) area Orzanel(EU) I believe along with Anfield(NA) are the streamers that should be considered if nothing else for very stable uptime. I talked with Orz and he said he streams 8hrs regularly these days(on EU) so he has streaming as a full profession atm. As a steady 3500WN8 player playing more or less everything in the tier 8- tier X region there should be smth to pick up for you here. He sometimes runs toons with his followers, have some comps where he shares a little gold etc and last but not least he comments continously what he is doing in fluent English(Orz is from Romania) For the typical teal player you should be able to get valuable tips regarding micropositioning, how to use specific tanks, great initial spots on maps for different tank classes etc etc For those who allready has a great knowledge of this game and aspire to get into the top clans on NA or EU servers, you probably should spend a good amount of time watching players in clans like FAME both when they play solo and when they do strongholds etc The larger parts of these players keep their microphones off and do not comment while they play solo. This demands more from the viewer. To actually understand all the subtleties a player like Decha incorporates into his game you have to be pretty decent from the beginning to acknowledge, Among my bookmarks I have Fyreon, Decha, creator31, cresp1ks, analliator, x1ts, Swift_m0ti0n, 1.Warlord etc who all fall into this category. They have in common that they dont necessarily stream that often but when they do you will probably experience 4k+WN8 play