Otto-matic Reiffel

Verified Tanker [SEA]
  • Content count

    726
  • Joined

  • Last visited

About Otto-matic Reiffel

  • Rank
    Ascended to Valhalla

Profile Information

  • Gender
    Not Telling
  • Server
    SEA

Recent Profile Visitors

1,169 profile views
  1. I figure that if Wargaming did put in some sort of rigged matchmaking it probably wouldn't work. @Ezz Online shopping for pressies rather than working. Still early enough to get anything delivered that's already in Aus.
  2. That sounds like it would have been the server replay system that they appear to have quietly dropped. Simply do what WarThunder does. After the battle there is a link to download the server replay, which includes data/POV from all clients in the match. Handy for working out how the fuck somebody managed to kill you / dodge a shot / etc. Obviously won't show any local client mods, but might give hints if there is weird aiming or map pinging.
  3. Have they censored the word "you" in general chat or is that guy trying to get around some sort of anti-youtube linking?
  4. Not surprised. It all started falling apart from a bit after the start of SEA Clan Wars when the better players started breaking off into sponsored groups. Slow decline since then.
  5. Got my first hackusation in WarThunder last night. Guess it means I'm getting better Also (since I'm still in it) PANZA is a known cheating group. Interesting since AFAIK I'm the only one in that group that still plays.
  6. I was expecting the wait times and shitters, they aren't region specific. It was a bit of inconsistent ping combined with the game just feeling a bit slow and soulless.
  7. Updated WoT and played 3 games on the new server. Shouldn't have bothered.
  8. For those wondering about the new server and what effect it might have, the addresses for the 3 WoT Asia servers are wotasia1.login.wargaming.net (Singapore) wotasia2.login.wargaming.net (Hong Kong) wotasia3.login.wargaming.net (Sydney) Currently I'm getting 243 / 135 / 24. If they moved the main server to Hong Kong I wouldn't be upset though I would have to actually log in to the game.
  9. To be honest, I can't see it working at all as a part time server that you have to actually select when you log in.
  10. Cable appears to be at least partially fixed BTW. Ping times have dropped significantly - 180 to 104. Probably waiting for the routing to catch up. For the Aus server, maybe they are planning on it being just an instance server. eg everybody still connects to Asia, but after MM has done it's thing it also picks the best server for the match based on average ping.
  11. http://looking-glass.internode.on.net/ says no.
  12. Wonder why they are letting people transfer again. Seems a little odd.
  13. If you have locked on to a target, the turrets/sights will keep their horizontal position relative to the target regardless of their movement. ie If you aim a boat length in front, you will keep aiming a boat length in front even if the target speeds up / slows down / whatever. There also was an auto-leading mod. Theoretically banned and disabled but I imagine you can still download it plenty of places.
  14. Ping for boats is not real ping. They only time latency one way, while every other service times both ways. Most people can't tell the difference so they think it's awesome.
  15. Not particularly accurately that I can see, especially when you consider full XP for hero medals on the losing side.