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Everything posted by monjardin

  1. Coupon Clipping Simulator 2k18


    3,660,000 credits were saved in the making of this screenshot.

    Happy Chinese New Year!


  2. I watched part of a video about it. It looks like an interesting Dominion/FTL mashup. I may have to try it.
  3. That would be the perfect introductory joke for an astute lurker. They could have just done a copy & paste on one of @Luna's paragraphs from the old pinned thread.
  4. Welcome! You're definitely a unicum at lurking.
  5. It sounds similar in concept to Dominion. It started the deck-building genre, and it is a lot of fun too.
  6. You are not wrong!
  7. You’re asking an extremely generic question. It’s much slower with lower DPM. The side armor seems a bit less troll too. They are very different tanks. If you want to hold a hull down position in a slow game, then the 430U is better. If you need to rush and focus down tanks, then I would think that a blob of 907s is better.
  8. Could someone explain how this Super Conqueror with 0 damage beat me out for the chevron? Do you get XP for dinging shots even if you don't penetrate?
  9. Nice! Could that have anything to do with the forum lag when making a new thread and posting to a long thread, or are they different servers?
  10. I agree, but it's usually a different flavor of social ineptitude: more intense, but different.
  11. I'm pretty sure these stats will change before release.
  12. They've added stun assistance from clicking to the statistics for random battles, but not radio or track assistance.
  13. That’s incorrect. It’s of no help to you because you are inconsiderate of the forum rules. It was otherwise correct instruction. I can tell from your attitude that you’re probably around 1000 WN8 and 50% win rate without checking. You’ll stay that way as long as you blame everything on other people and don’t realize that you should improve yourself. If @Never decides to fix it, then he’ll fix it. Otherwise, go check your stats somewhere else, and take your derogatory comments with you.
  14. Doesn’t the AMX 13 57 have a 1 second intraclip with its pea-shooter? The point still stands. 2 seconds is strong enough.
  15. QuickyBaby claims that it's an optimal vehicle for Ranked Battles. LOL
  16. Wasn’t the alpha on the 105 mm initially 390? With it dropping to 350, the DPM is atrociously bad. These values will certainly change. A choice between tier 6 DPM and tier 1 DPM isn’t very appealing at tier 10.
  17. It's a T110E3 without the frontal LFP weakspots that can run down mediums. It also has one of the fastest reverse speeds in the entire game, a 12 degree gun arc to each side with 293 mm of AP penetration and 650 alpha. What could go wrong? The Object 268 version 4 goes 55 kph forward and 22 kph backwards with a power-to-weight ratio of 20. For comparison, the Object 140 goes 55 kph forward and 20 kph backwards with a power-to-weight ratio of 16.11. The LFP is 300 mm, the superstructure is 260 mm at a decent angle and the tiny cupola is 250 mm. The only thing that could be considered a frontal weakspot is the 100 mm UFP, but it's angled like a Strv. So, you'd have to shoot down on it (or use HEAT) to avoid a ricochet. The roof is 55 mm. So, only a FV or JPE with AP is going to overmatch it. The only thing good I have to say about it is that the whole huge rear is only 45 mm and it does turn like a slug. Chode$tars rejoice! Just be careful not to misjudge to absurd reverse speed when seeking butts. derp lyfe 4eveh
  18. That video points out exactly why binocs and a camo net are such a waste of time, @Guardian54. See how the Strv 103B camo and DPM didn’t mean a thing when the 268v4 can just run him down while bouncing shots?
  19. I just had a match that was so fun that I decided to make a vanity thread. Carry pants!!! At the end, I had to solo a 1-shot Challenger, full HP Caern and full HP T20 in a Hwk 12. My heart is still pounding. I don't think I was aggressive enough at the beginning, and I benefited greatly from facing bad players. However, I was pretty proud of whittling down the T20 while playing hide & seek from the Caern. The ending should teach everyone to train repairs first in your heavy tanks!!! If you didn't know, the power-to-weight ratio on the Hwk 12 is amazeballs!
  20. I’m not a LT specialist either. The Hwk 12 and AMX 13 90 replays just happened doing the 3x XP bonus. I just gave the Sheridan a spin while spamming tier 10’s with a platoon and happened to draw a vision map. I’ve mostly been grinding the Chinese heavies recently. I got the 13 90 back when it was desirable to have one in the tier 8 meta for organized play. The Ru 251 was one I picked up for scouting Object 260 missions and with the intent to get a Leo 1 before it became 100% obsolete. I don’t really want the tier 10 German LT. So, I eventually dropped the crew back down to the Hwk 12. I’d probably sell my German lights if I didn’t want to keep the crew around for the occasional M41 90 GF game. However, that tank seems to have suffered a bit from the LT changes as opposed to the AMX 13 57 and Type 62. The recent T-44(-100) over buffs will probably kill it outright. Why drive a big paper tank when you can get better armor and gun on a quicker medium? The only LT that ever seems to be used in CW is the T-100 because of the crazy camo. The Rhm. Pz. doesn’t do anything particularly useful that a more specialized tank wouldn’t do better. With that said, the Hwk 12 is incredibly mobile, has a decent gun/gun handling and 410 m view range at tier 8 is pretty amazing. I haven’t played the Chinese lights past the 59-16, and it’s terrible. The only point would be for something to do with a Type 64 crew because the Russian lights are just better in my opinion. In summary, if you want a viable tier 10 LT, then the Batchat 25t is still your best bet. If you want stress relief that withstand the corridor meta, the get a T49 with the derp. Otherwise, heavy tanks are where it’s at, and I wouldn’t bother with the German LT branch if you don’t have a desire to pub those tanks for fun.
  21. I thought they "fixed" matchmaking in this patch to pair similar tanks instead of just using the class? I don't recall a single tank mismatch that completely throws a game one way like this. A 268v4 versus a Strv 103B with 3/5/7 MM on a corridor map is absurd.
  22. I'm probably late to the party, but the AMX 13 90 at tier 9 is really good! It's much more mobile than it was at tier 8, and has great gun handling with the ability to mount a vertical stabilizer. Who says the Sheridan isn't a pure scout? Here's LT-15.3 with honors on almost 10k of pure spotting damage. My whole team leaves the base on Malinovka--which is a good thing--but I can tell the other team is going to push the river. So, I just park my tank in a bush and go grab a beer. It's funny how confused people get when they don't think they should be spotted because their 6th sense doesn't go off. The problem is, they never went unlit! I only did 1 partial shot of damage with a late SPG kill. I don't think I was spotted once in the entire game.
  23. For some reason, they buffed the Super Conq gun depression from -7 to -10 right before it went live. That’s a huge 20% advantage over the T110E5 for getting hulldown opportunities. The E5 gun is also inferior to the SConq gun. With that said, it definitely would be beastly hulldown if it got the Fatton treatment.
  24. Mine has been collecting dust since (1) getting a Type 59 and (2) coming to agree with @CarbonWard’s assertion that the WZ-111 is just plain better in the same role as the T-34-3. I don’t dislike the tank though; I’ve just not had a big desire to play it. I’d buy it again for gold a trade-in if I didn’t have the Type 59 and/or WZ-111. It’s probably one of the better preferred matchmaking tanks that you can actually buy in the garage since the buffs.