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Everything posted by Kolni

  1. Kolni

    Tracking team WN8 over a series of matches

    what would you know about competitive playing tier 3? btfo lol
  2. Kolni

    Tracking team WN8 over a series of matches

    dont use xvm, dont support the biggest cancer that ever happened to the game and killed the competitive playerbase regardless for what use
  3. Kolni

    What am I doing wrong in the 113?

    Your biggest problem by far is decisionmaking and keeping tempo up, you're able to mechanically outplay plenty of situations but from the two replays I managed to get (others were deleted) you don't seem to think a lot about chain reactions, how things are likely to play out or have something to fall back on at all in case things go wrong. You're playing an assault heavy, if you can't be in their face and spam your DPM your tanks potential isn't being used. Use the maps, situations and the information you have available to create better situations for yourself
  4. Kolni

    What's Everyone Been Up To?

    Maybe so, but the schlong is still looking real 7.7 inchy from here
  5. Kolni

    Elimination: Tier 9 - 2018

    +1 t54 because nobody beats my dpg -3 object 705 because it gave me aids playing it
  6. Kolni

    What's Everyone Been Up To?

    I win purely because I'm white, the racial inferior to the asian - in some asian cultures Kewei has brought dishonour to his family by this and must now take his life, but not before reclaiming his throne
  7. around 40 games in - waffle4 with 15cm is pretty fun, just shy of 4k dpg in a paper tank that gets penned by arty every shot and 0 chance of ever bouncing anything honestly seems pretty decent


    people are sleeping on tds in this meta

    1. Show previous comments  3 more
    2. Kolni


      meta favors alpha more, with 750 alpha gun you can sort of justify taking trades, 560 doesn't really cut it then

    3. hazzgar


      @Kolni how agressive are you? I really agree playing td's in this meta can yeld great results (except for t10 where they are shit) but I tend to punish people pushing instead of pushing people in tds unless they are assault tanks. 

    4. Fulcrous


      7201 is king

  8. Kolni

    Polish tanks wn8

    fucking fabu xd
  9. Kolni

    What's Everyone Been Up To?

    the earth orbits my e-peen, that's how gifted i am crotchually
  10. Kolni

    What's Everyone Been Up To?

    I've been up to growing my World of Tanks DPG dick bigger than yours :^)
  11. Kolni

    Elimination: Tier 9 - 2018

    T-10: 31 Conqueror: 29 T-54: 29 E75: 26 AMX 30: 25 WZ-111 1-4: 25 AMX M4 51: 24 Type 4 Heavy: 23 T95: 23 Object 430: 24 T49: 22 E50: 22 Skoda T50: 22 Standard B: 22 STRV 103-0: 21 Tortoise: 18 Object 263: 21 - +1, unnoticed until now it seems but it's still a tier 10 tank at t9 WT Auf Pz. IV: 20 Object 704: 20 Mauschen: 20 T30: 20 50TP: 20 M46 Patton: 20 Centurion 7/1: 19 Jagdtiger: 19 B-C 25t AP: 18 Leopard PTA: 17 AMX 13 90: 17 Object 257: 17 WZ-132A: 17 Object 705: 14 - -3, u bad lol ST-I: 14 WZ-120: 14 T-54 LW: 8 Type 61: 8 WZ-111G FT: 6 Foch: 5 AMX 50 120: 5
  12. Kolni

    Elimination: Tier 9 - 2018

    Yeah, I get why. It's less than the sum of its parts. I just thought (and experienced) that a mobile TD with 1,6k in a fast clip with high pen high gun handling would make it infinitely easier to play, I mean just that alone makes it a pretty decent TD to begin with, even if it'd be open top 0 armour without a turret. The problem I kept running into was overextending (very obvious in the Foch B with two more shells) rather than the tank being bad because you kept greeding for that clip over and over as it got you killed. I've always had a fondness for autoloaders and they tend to overperform for me so maybe it's more me than in general but I really didn't get the impression of the tank being either bad, hard to play or too situational.
  13. Kolni

    re: Arty Focus in Hulldown Tanks

    copy paste from an old reddit thread: Arty focus doesn’t bother me anymore. You get so used to it that that becomes the normal state of the game to you. It honestly forced me into becoming a better player even if the way there was really, really frustrating. Playing passively has its perks, and predicting arty positions to in turn predict where they’ll have good shots and estimating the first spotted in the team (attracts focus) along with how much they want to shoot the purple guy. The game is 90% theory playing in your head and 10 of actual play to me, and dealing with arty has helped this even if arty is a really poor mechanic that lacks skill and counterplay. I have no data on me so this is shooting from the hip but with 3 arties on either side I will just assume at least one of them is going to spend his entire game on me and more often than not I’ll be right. The difference is that the playstyle people want to have; an aggressive one, is different from the optimal one even when arty isn’t present or isn’t shooting at you. Players who use their brain see a favourable situation and commit to it with the information they have available. The information they don’t have is something most dismiss entirely, this separates better players from good ones as factoring in predictions into those situations makes your decision making more calculated, Using arty in this sense works too, it’s much harder but you should know from experience where arty sits (roughly) on that map/side and where they get free shots. If you’re there you need to take that 600 splash meme into account and if it’s still worth it, in general this takes a lot of aggressive plays that seem good out of being actually good plays. Playing smart and knowing how tempo (not game-flow) works in WoT and when to set the pace. When you get to that point that you can dictate tempo is when you really start solo-winning games. The next step is knowing how to do this without getting trashed by arty in the process. A lot of the super unicums don’t even know what this is, so think about how much potential there really is in improving. The smart playstyle is not the aggressive one most of the time, so basically all the numbnuts take a shitload of arty shots for free. When XVM lets people see the best players they are going to focus them. Your best players are most likely to carry, so they’re your biggest win condition. In other games (MOBAs specifically) a legitimate win condition is to shut the star player down so he can’t carry. That’s what happens here already. The drawback from this strategy is that it takes a lot of resources to do so then other players get to play an easier game as a result. Same thing applies here too, if the arty spams on you and you alone you’ve drawn a lot of arty pressure off of other players so they’ll play better as a result. What sucks is that the pubbie that did 3k damage (a good game for him) in a game where I did 3k (a really shitty one for me) is that the result is likely that I drew more pressure so my team could play better and that looks worse on the service record. People want to be aggressive and do a lot of damage, arty effectively shuts that combo down so if you want a shiny service record then this is obviously not the answer to doing it. The small concrete tips I can give though to simply getting shot less overall: Expose in segments. If you stay lit on the map for long you’re more likely to get shots. Go dark and time it with the arty reloads and you simply won’t take as many shots. Segments meaning 10-15 seconds at a time. Know reloads and pay attention to your surroundings to tell what the arty is doing. Predict these things if you don’t know for sure. Assumptions from sound logic is how I got good at the game, not from good aim or knowing weak spots/good general positions on the map. Assume that they’re on you from the start. If this doesn’t change your playstyle to a safer one then IDK how to help you. It’s simply the game. Don’t get spotted first if it’s a position you want to keep. You’ll always be the target.
  14. Kolni

    Elimination: Tier 9 - 2018

    Honestly surprised so many people are hating on the Foch over some other stuff, I totally get why but man put full APCR in it and you clip t8s from full and won’t bounce shit and you get two full clips off almost every game for free because of gun+intraclip alone. I thought the autoloader really would make it an easier tank for everyone to play, guess people just never got the same impression from playing it like I did. (It isn’t good, but my impression of it was honestly an average T9) Anyway: +1 T-54 - king of T9 - does everything well but make credits, which luckily doesn’t matter at all -3 WZ-111G FT - the only T9 in the game I just couldnt find myself to enjoy at all at any point of playing it. Dull and bad, lacks character and any variety in TD play. There wasn’t a single situation where this tank made me think ”woah, I’m glad I was playing this tank in this situation and not something else”, no fun no good no upvote
  15. Kolni

    What am I doing wrong in the 113?

    Give me a replay or two and I’ll look over it when I get home tomorrow (please post skills, loadout/equip as well)
  16. Kolni

    Elimination: Tier 9 - 2018

    Upvoting 30P and downvoting PTA... I’m about to give CarbonWard a call PTA +1, the buffs to it are insane it’s so good now when vision matters again WZ120 -3, does not excel in any area and is generally poor at being anything more than mediocre in most situations
  17. Kolni

    60TP Lewandowsasdffsffdggsdf appreciation thread

    Sporadic playing when studies are ez still no acc tho
  18. Kolni

    53% 1600 WN8 Recent, Looking TO Improve

    clan activities will actually do very little for you since the clan based game modes have very little with random battles in common besides the core mechanics what it does offer is players that are probably a bit better than you, a lot of players simply clan hop as they progress forward to keep playing with better players to learn new things but there are way more efficient ways of improving (and quickly) i'll just go over some basics grind up t10 and spam it, it costs credits but do whatever you can to support it because here is where the gameplay quality is the highest and where you'll learn the most always tryhard - it might seem obvious but treating every single random battle like your life would depend on it is something very few people actually do, if some bs happens it's gg go next and they start throwing which isn't always the case when it comes to your own performance, i've literally had a game in the e50m where i was 300hp within 2 minutes a ridiculous shitbarn pen and still ended up with 9k damage because the game isn't over until you actually die read lineups and maps, figure out some good opening moves based on these and once you do, figure out where to go next - doing this over and over makes you very quick at decisionmaking and eventually it comes naturally and you'll be (at least i am) able to tell what's going to happen in the next 2 minutes by just looking at what's happening now. it makes for very good practice of making use of the whole right place right time thing track shots - the most underappreciated thing in the entire game, always go for them if you can get them with damage, it's worth so much to blow a 90 second cooldown of a repkit because what you don't see is their module damage which really can make a difference when fighting - and if they get tracked without repkits it's literally gg they die for free and they won't be able to deal as much damage as they would being able to move even if they get swarmed the tank you're in matters less than what's happening around you - get comfortable enough at tank characteristics to never have to focus on tank specific things and simply get to situational reads asap if you do just those things and do them well, that's more of a quality player than 99,9% of the playerbase
  19. Kolni

    60TP Lewandowsasdffsffdggsdf appreciation thread

    this thing is pretty fun to play, i really like it but sadly the gun handling basically cuts my performance down by almost two shots per game so 5,5k down to 4,3 ish
  20. Anyone got a Waffe4 on EU (with a decent crew) that wants a free 3mark? I wanna try it in the newer meta and see what kind of DPG I can pull with the 15cm now that bushwanking is sort of back

    1. Cunicularius


      I always loved sluggin with the 15cm on that thing. 

      I'm surprised this place still isn't dead.

      Also, why do you have so much fuckin karma?

    2. Enroh


      Would you like some free karma Cuni?

  21. RazVO1K.png?1

    what tank is this?

    hint - it's a t9 :jebaited: 

    1. Show previous comments  16 more
    2. Kolni


      I thought I’d try it out and during peak hrs it was fine, MM OP tho

    3. nabucodonsor


      Just love how Legga named any td possible except for the correct one lol

    4. hazzgar


      @nabucodonsor naaah he forgot the OG's - Foch and 704.

      I'm not surprised. If you have the patience for how wonky the tank is it can be monstrous. I had shit mm in mine though. 

  22. Kolni

    Elimination: Tier 9 - 2018

    T-10: 30 T-54: 26 AMX M4 51: 24 T49: 25 WZ-111 1-4: 25 Conqueror: 23 Type 4 Heavy: 23 E50: 21 E75: 24 AMX 30: 22 T30: 20 T95: 21 M46 Patton: 19 B-C 25t AP: 18 Skoda T50: 21 Leopard PTA: 21 - +1, yall sleeping on this overbuffed tank guys Object 704: 20 Object 263: 20 WT Auf Pz. IV: 20 Object 430: 21 ST-I: 17 - -3, For the sake of keeping as many tanks in the running for as long as possible I'll spread my votes around since I'll be doing these votes anyway, this tank is not good. Slow, shitty armour, shitty gun and literally everything but what I want in a tank Tortoise: 20 AMX 13 90: 20 Mauschen: 20 STRV 103-0: 21 50TP: 20 Standard B: 20 Centurion 7/1: 19 T-54 LW: 8. Object 257: 17 WZ-132A: 17 WZ-120: 17  Object 705: 17 Jagdtiger: 18 T54E1 : 12 Conway: 14 Foch: 14 WZ-111G FT: 15 VK 4502 (B): 6 Type 61: 8 AMX 50 120: 8 RU 251: 14 
  23. Kolni

    Elimination: Tier 9 - 2018

    The topic at hand was about what the best tank is. (Has close to nothing do with the thread though)
  24. Kolni

    Elimination: Tier 9 - 2018

    So is chess, and the world around you. If you were to react perfectly to everything then you'd be without bias, regardless of how everyone else around you reacts. If it weren't for the flaws in chess computers with a finite amounts of computing, that'd literally be the very same action and reaction of perfection in a vacuum. Regardless whether it plays against another computer or an actual person. If you are the perfect player,´the perfect tank will be the one that the perfect player performs the best in, until something changes. We don't have a real way of finding out in WoT, because perfection can only be approached and never reached - but it's the closest thing we have so why it's not an axiom is beyond me.
  25. Kolni

    Elimination: Tier 9 - 2018

    No, but we don't have perfect play so the closest thing there is to it are the best players = their performance carry more weight. A shitty player will do better in another tank, and that's perfectly fine if he wants to play that since it'll likely be his best performer relative to where he is on the skill-spectrum. When you reach the end of the spectrum you can only compare with people below you, and the discrepancies are either some RNG or a gap in skill. That gap in skill means there are more to some tanks than 99% of the playerbase have been able to figure out and that they are missing something. (The tank is likely a lot better than what it seems) and that's how you end up with these things. Just watch Stanlocks stat page or something and tell me that the DPG/WR's on top players differ? How is it that 50Bs are stuck in the 60s for many players in winrate but as you start crossing over the 4,2k dpg treshold the WR shoots up to pretty rapidly all the way up 75%? The players pulling these types of high DPGs clearly know something else and it's all an issue of not knowing how to play but judging anyway and resulting in things as the hilarious tank guides made by 47%ers on the official forum. They're wrong, unqualified to judge in the first place and definitely not in a place to sway other people. That's why the bottom, middle and most of the upper part playerbase doesn't even matter when it comes to what really is objectively good or not. How do you know what is good when there's human error in the mix? Reduce it as much as possible and you get something that can come decently close. And no, I'm not saying the rank 1 player is king and what he says is law, what I said from the start is that the best tank will be the best tank for the best player because that combination is as close to perfect as you can come. If you instead pull stats for the top 100 players for every tank and measure them rather than the entire playerbase, the expected values would look so insanely different and would actually be sensible when comparing tank characteristics with performance. Some tanks have unique qualities, some are very general and this way you get values as close to true as they can be. It'd make sense for game health and it'd literally make sense everywhere. The issue of performance for averages players really won't matter either, either you care about performance and learn, or you don't and then the actual balancing situation won't even apply to you anyway. I genuinely don't understand how this is a concept that someone can even misunderstand or worse not even instantly see as the actual way of objectively measuring things like this. Pubbies give you plenty of information but that information doesn't matter because they don't try. If people aren't actively seeking better performance then balancing has no affect on them anyway, so just rid of that problem entirely and don't balance around them? It really isn't hard to understand. And no, people can vote for whatever they want. It's a subjective thread about each players' experience when it comes to what they percieve to be the best tank/worst. It's pretty healthy for it because people are different and have different opinions. Everyone is just sharing their own experiences from their side, it only turns into a problem when someone tries to argue with someone elses opinion without knowing what an objective approach is and the argument is just opinion vs opinion. The argument was for what is the actual best tank without player bias involved at all, and my way is the only way you'll ever get that.