Verified Tanker [EU]
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About Fedaykin89

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  1. I would even argue that a sidescraping SConqueror is far superior to a sidescraping E100, even with HEAT you would have to carefully aim for parts of the turret near the gun that aren't covered by the spaced armor (which from what I see are at least 260mm thick, at best) or try going for a rather tiny shoulder pad which is only viable anyhow if the SConq over angles quite a bit (and even then we're talking about 260-270mm at the minimum) And all that is quite impossible to do considering how fast a SConq spapshots at you
  2. I don't really spam prem in my Foch B (then again, I'm nowhere near playing the damn thing to a "good" level), but I'm noticing near-constant -20k/-30k (non-premium account) games in the Badger. Also, I wasn't making a comparison to the Foch, just that the Badger feels expensive in general (running all 3 consumables in their premium version); going to have to run those numbers with actual attention to them, of course - what I'm saying is just by gut feeling and how quickly I ran out of credits playing it.
  3. Well, at the very least the Foch B is far superior to the Foch 155 - especially in in 3-5-7 MM you can actually feel that you can bully the shit out of lower tiers, compared to the old Foch which is simply a chore to play. As for the Badger, it's simply mind-numbing how vulnerable it feels to the Tortoise, except of course when you get to facehug stuff because insane casemate superstructure is insane. Even though the Tortoise has a MUCH bigger profile (especially from the sides) and is considerably less mobile, I didn't have many qualms (not too often anyhow) to make a push and be a decisive factor in a battle - most of the times I could force the enemy team to react to me, instead of the other way around with the Badger. As a side note, goddamn is this thing expensive to run, even without premium food!
  4. Which means it can only camp. Which means it sucks incredibly big balls. Why the fuck didn't I sold it the moment WG removed the FV183 from the tech tree?! Over 10 games in and I can't do anything in this thing. It's just one big useless lump of metal. And people were hyping the fuck out of it, holy shit. Tortoise is infintely better than this turd.
  5. Holy fuck, completely forgot about this blind-drunk rant I had, I really deserve all of the neg reps :)) Guess my logic back then was that if you're good enough, you can outweigh those disadvantages. Then again, I never really saw prem ammo as p2w. Now, as far as Defender/Patriot/Skorpion G/borderline OP premiums are concerned...
  6. Was quite the bit of a grind, but ladies & gentlemen, I give you my first Tier 9 tank with 3 Marks:
  7. 3 games in and so far feels like a straight downgrade from the Tortoise. Where in the actual fuck are the 2 main selling points of this thing, mainly the armor & DPM?! So far I get penned much easier than in the Tortoise and the DPM feels... weak, mostly due to the relatively long reload.
  8. Finally, FINALLY I've pulled it off! It's become much easier to score serious damage in the Torty after the buff, since you're no longer lol-penned by autoaimed shots due to overmatch roof - also, the buff to the machinegun weakspot is real, you gotta hit it pretty square on, which means that wiggling mid-to-long range results in lots & lots of 750 dmg bounces from T30s, Obj. 704s, etc. The only real dangers to you (except getting ganked in close combat) are 300+ pen shells, angling will only save you so much and Swede TDs will make you swiss cheese with their accuracy. Overall, WAY more fun to play now, especially when you get to absolutely brutalize Tier 7s. Also, smart use of HESH shells will boost that DPM to absolutely obscene numbers. As a side note, you need at least 3.5k combined damage just to not get the numbers dropping. At 4k it's a small but steady increase and over 5k is the comfortable "go-to" number. Must mention that after the 94.94% game, of course I had to have a streak of shit luck of 2-3 games with barely 1500 dmg. FML. Several highlights during the 3MoE grind: http://wotreplays.eu/site/4088541#mountain_pass-fedaykin89-tortoise http://wotreplays.eu/site/4060636#murovanka-fedaykin89-tortoise Also, here are the stats after 400 games (3 Marked it at 399, played just one more game before transferring crew to Badger, because OCD)
  9. At this point, I doubt that even if they gave it the Tiger H DPM it still wouldn't be nearly as good or even close to OP. Tiger P is the one tank in my garage that I continuously avoid playing, even during x5 events, with free premium time and whatnot; it just can't do anything right, even when top tier. Hell, in one battle I was getting penned shot after shot by a T67 (who was probably autoaiming) while he was backing off and I was zig-zagging advancing towards it, that moment was just surreal.
  10. Sorry for double post, but... holy shit why is this thing so hard to 3 Mark?! Just had a very nice 5.1k + 1.1k assist in Tier 10 and it barely went up by 1-1.5%, struggling to getting it over 85% again wtf
  11. Nota Bene: I'm talking about the T71 CMCD, non-autoloading variant Got this thing for the first time tonight, played one battle with Optics, Vents & V. Stab and felt that reload took eons. For the second battle, I swapped V. Stab. with Rammer and... to be honest, the gun handling & aiming is still very much OK, but ~2400 DPM (around that value once crew reaches 100%) for a Tier 7 LT is pretty damn dank, I'd say.
  12. http://wotreplays.eu/site/3986293#ruinberg-fedaykin89-wz-111 - WZ-111, free Tier 8 Premium (and possibly my highest credit earning one) from marathons - Free Premium Account from March of Nations (git gud, scrubs) - Credit boosters from... something! - HURR DURR PREMIUM AMMO IS PAY2WIN! - exactly 0 HEAT shells were used in this game - last cent payed to WG was some good 3 years ago so I could afford some garage slots (for about... 3 euro? bought by SMS?) TL;DR - Suck it, pubbies! You can't "buy" skill! P.S.: I'm not saying I'm terribly skilled or anything. Just that I'm so sick & tired of all that bullshit.
  13. Do you guys think that after the armor buffs in the next patch it will be easier to 3 Mark this thing? My problem (of course) is consistency, I can get 3-3.5k damage games with 1.5-2k assistance, followed by shit-tier luck when I either don't get to shoot much or I keep bouncing off of side armor of paper tanks and arty nukes me with every occasion. I'm thinking that the removal of the autopen roof + rest of the frontal armor improvements would allow a (even) more aggressive playstyle
  14. Far from having VR skills, unfortunately. Also, scratch that, I don't even have an Ace on it, just 1st Class, with a 40% WR. Oy vey.
  15. That's what I intend to - but believe it or not, I found it a bit hard to get an Ace Mastery in it, despite having low (about 900ish) XP requirements for it, so I'm clearly still learning the ropes. I wonder if it's worth dropping Vents for Rammer, as for right now I'm running V. Stab, Vents & Optics, with SoS & BIA (on male Loader)