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Everything posted by Archaic_One

  1. I honestly think they have ended up with the tank we probably deserve as a successor to the T-10. Its a solid tier X tank that is clearly going to be competitive in any situation - but its also clearly not going to be brokenly OP. All in all I think its a good step, during the Murazo era it would have been released with its laser cannon and eventually nerfed down to just silly OP. At least it appears they are aware of how badly they fucked up with the V4 during the bald wookies term.
  2. Even after the buff its still going to be significantly better than the IS-7. Keeps the 1800 m/s APCR, so essentially regular autoaim is going to be aimbot in this thing
  3. Archaic_One

    Regarding RNG in Games, in general

    That only works if your opponent is also stationary. Trying to pre-aim for where you hope a weak spot will appear is probably not going to work very often.
  4. Archaic_One

    Regarding RNG in Games, in general

    Well, I actually kind of explained it in the rest of the comment. Essentially, if you aim long enough that the aim circle stops shrinking, your shot should go where its aimed - i.e. scale RNG down with time spent aiming to some finite level. Part of this also comes back around to the problems with HE mechanics, Types 4-5, KV-2, etc don't pay any penalty for accuracy, while Panther's, Comets, etc. do. I understand that RNG is WG method of trying to equalize the game across skill - thats fine, but they have given out so many low skill short-cuts in recent years that the game balance is swing too far towards the lowest end. In the end, RNG compensation is why middle of the road players like me end up spamming so much gold. I spent just as much time grinding my 50B as you spent grinding your Type 5, but when half of my fully aimed attempts to hit your weak spots slam into the dirt - I'm switching to APCR and shooting you in the face in exchange for your 420yoloblazeit HE snapshots to my UFP. If I could be relatively certain that my shots would go where I aimed them, I might not carry 40 APCR rounds that I end up dumping into CDCs and arty. (OK, actually I'll still load gold for arty, because fuck them )
  5. Archaic_One

    WG's EULA Changes NA

    I'm sorry, perhaps I am a bit naive - but has there ever been any video game where the publisher was obligated to compensate players if the publisher decided to change the game, remove content, discontinue the game, or some other reason? I knew full well each time I pushed the BUY NOW button that what I was buying was a finite usage right for a game product that would some day be gone. Buying a premium tank is no different than buying a movie ticket. It does not entitle you to any real property.
  6. Today is the last day of frontline NA, pop those reserves and grind baby grind

    1. Show previous comments  1 more
    2. Assassin7


      literally spent all my playtime the last 2 weeks on CW. Im like level 17 in frontlines...

    3. Balthazars


      8 hours ago, Errants said:

      Shit, I've only prestiged twice...

      Yeah, me too, although I knew I wouldn't finish the 3rd round due to lack of available time for gaming. I did finish with a top-XP General rank in my last ever game with boosters active, which was nice, but only up to level 23 on the 3rd prestige. Need another 2 days to finish. :/

    4. Archaic_One


      Fully elited and 81K XP on the Panther II is my FL claim to fame, I doubt I would have been able to avoid rage selling it if I had to do that in pubs

  7. Archaic_One

    The End: Object 279

    390 prem pen?
  8. Archaic_One

    Regarding RNG in Games, in general

    Thats a silly analogy, why can you not have reasonable accuracy in a game like wot? Why is a KV-2 as effective a sniper as a Panther II? If a stationary tank locks its cross hairs on a stationary tank and fully aims, it should be a hit, everything should scale down from that but fully aimed shots should not fly into the dirt or into space.
  9. I might as well paste the new planned chinese line for 2019 here then . . .
  10. Archaic_One

    Regarding RNG in Games, in general

    Thats all well and good, but the closest I generally come to rage quitting is when I am fully aimed in at a stationary target 350m away and my shot pounds into the dirt 20 ft from my barrel. Thats frustrating as fuck and decidedly NOT good for the game - anytime you do everything right and get punished for it, its money out of WG pocket.
  11. I have watched a couple of videos that did not actually feature this tank, and everybody was setting these on fire frontally a LOT, like Dez set 3 on fire in one game. If it burns like chinese fireworks - that could definitely balance it a bit. Probably not 1800 m/s worth of balance, but a start.
  12. Same alpha with a faster reload than the E-75. Without food, just vents rammer BIA the reload will be 12.1 ish. With food and APCR you will be driving around at 50 kph with 252 pen, -10 deg of GD, and ~2500 dpm . . . at tier 8. But hey - the brits still don't get a LT line amIright?!?!
  13. Archaic_One

    Murazor is kill

    He should have never said he wanted to buff the Tiger II . . .
  14. Archaic_One

    Panther II - Top Gun Comparo and Questions

    OK so I am only playing this thing in Frontline and hopefully I'll be able to grind it out soely in FL play but man this thing is a turd with either gun. What is the point of a tank that is slow, badly armored, has terrible DPM, and horrid camo. I mean I get its no batchat, but literally the instant my spotting circle crosses enemy tanks my 6th goes off. This tank needs some love, especially in the DPM department. Sniping in this game is a total myth - and if sniping is all you have, you have nothing
  15. So I ground the Caernarvan out almost completely playing Frontline and now I am grinding out the Panther II on FL as well.  I had a 278k credit game in the Pii last night, what a fricking godsend its been to salvage shitty tier 8s. 

    1. Show previous comments  2 more
    2. Kolni


      Caernarvon is probably the one T8 I'd actually grind in randoms over frontline :doge: T10 DPM on a T8 with workable armour LUL

    3. HowitzerBlitzer


      Caernarvon is far from a shitty tier 8 now, WG always overdoes the buffs and won't backpedal for a while.

    4. Archaic_One


      Yeah the Caern is super cozy once elited now, although the speed is a little bad for FL.  The stock grind on it is horrific though

  16. Archaic_One

    Murazor Q&A

    I think they probably realized that having a badly groomed beard and a youtube channel was maybe not actually the high level of qualification for a job at a gaming company that they thought it would be I have regained some faith in Rita however, lol
  17. Archaic_One

    You're not a real world of tanks player until...

    You are not a real WoT player if you sold your KV-2 You are not a real WoT player unless you are on a crusade to convince team mates that 8-bit tanks was the apex of the game You are not a real WoT player unless you deliberately load HEAT for arty kills You are not a real WoT player you until have raged after a Skorp G's tracks eats a kill shot from your T-30 and then kills you with HE You are not a real WoT player unless you have killed a team mate because he was just the right height for hull down cover You are not a real WoT player until you've dived off of a bridge/cliff for a dive kill . . . and missed
  18. Archaic_One

    Murazor Q&A

    Its not about the balance 'numbers' its about the fact that none of their dev teams seems to actually play the game at even a basic competency level. You can move the sliders for armor/pen/mobility/vision etc. up and down and get 'balance' but unless you play the game you don't realize you're creating balance at the expense of the game quality. Any decent player could play a few games in the V4 and the Foch B and tell you why the balance numbers don't mean shit to the play experience. If however you have never even unlocked a tier 7 tank in-game yet, you won't have a clue why those two so called balanced equals are so vastly different.
  19. Archaic_One

    MYST 25th anniversary

    I never really loved playing Myst, but man I loved looking at Myst. It was the second time a game truly blew me away visually (the first being Dragon's Lair which you kids don't remember).
  20. Attacking is getting harder and harder as people figure out how to defend. I refuse to even consider attacking in the east (C and F) unless I'm just too slow to cross to the mid. OMG my IS-6 is useful again! Well, maybe I spoke too soon
  21. Archaic_One

    On Allchat

    I am literally the most toxic player I have ever seen, its always directed at team mates, I still have never been banned. If me telling our arty to drink a jar of bleach, telling our Maurbrecher that I hope he dies in a housefire while playing AND I TK'd a lower tier tank for repeatedly ramming me on a corner brawl just so I could use him for cover IN THE SAME GAME did not get me banned - WTF kind of matrix level shit do you guys do to get banned?
  22. Archaic_One

    Object 268 V4 Supertest Nerfs

    I mean, is it just me or did he basically just say a TL.DR version of 'How Terrible'? Cuz thats sure as hell what that sounded like.
  23. Archaic_One

    Object 268 V4 Supertest Nerfs

    I never had any trouble penning the weakspots on this tank, I had trouble HITTING them. You could reduce the weak spots to 100mm and they would still be pixel sniping RNG rolls as long as the tank was rolling back and forth like a medium.
  24. I get the occasional troll bounce off of my gun mantlet, but otherwise the M60 armor is only worth a 50/50 vs tier 8s shooting AP. On the other hand, driving past RU meds and making autoaim snapshots while driving full speed = priceless. Also, 350 HEAT suddenly makes a certain OP russian TD a lot less OP.
  25. Seriously, THIS is what assault mode should have always been about. I could do without the clicky consumables - although I use the arty strikes extensively to remove low health skorps. Its a great combination of brawling areas, flanking is for real, there is a role for almost every tank that is not too slow. This mode has resurrected SO MANY obsolete and underpowered tanks from the dustbin. I have seen some really solid work done by ISU-152, JP II, Pershing, 50t, hell even the IS-6 is useful again with AP ammo. If you have been dreading the grind through the TVP-VTU, Panther II, SU-101 etc, salvation has arrived for a limited time only.