Hîr-am-Helcaraxë

Verified Tanker [EU]
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About Hîr-am-Helcaraxë

  • Rank
    One Handed Arty Pro
  • Birthday 08/19/1988

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  • Gender
    Male
  • Location
    Milano, Italy
  • Interests
    History
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    EU

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  1. Hîr-am-Helcaraxë

    P.43 ter: it ain't too shabby

    I really enjoyed this thank, comfortable overall and damage racks up surprisingly quickly. Not a keeper but a nice memory even though i went from alomst 65% w/r at tier 6 to not even 49% in this. As Ozjasz said memory works in strange ways...
  2. Which is better tier for tier: M46 or M48?

    1. Show previous comments  2 more
    2. SaintLaurentius

      SaintLaurentius

      M46 gets to club tier sevens, for instance Tiger 1s, nuff said

    3. Kolni

      Kolni

      M48. M46 went from S tier to A tier simply because there’s too many tanks it can’t deal with frontally that it has to face (good luck keeping the 5K dpg sessions in it anymore) along with more tanks that it can pen frontally but the gun won’t allow it to (.38) making for pretty frustrating situations that get real hard to do anything about. 

      M48 is the most comfy tank in the game, even with all the new ones it is still hands down the best farmer in the game.

    4. WhatTheSkara

      WhatTheSkara

      M48, it can pen superheavies from the front.

      Nuff said.

  3. Does the rule "Never sell a tier 10 tank" also apply to the T110E5? Seem just a pile of shit these days...

    1. Show previous comments  2 more
    2. Fulcrous

      Fulcrous

      It's fairly balanced. It's just that WG releases OP tanks over and over

    3. Assassin7

      Assassin7

      Its still a great tank. If you go by tanks WG hasnt released in the past year. 

      The only time it is shit is when you're facing all the new meta tanks. Which is all you will face in ranked.

    4. Haswell

      Haswell

      At least it's not an IS-4.

  4. Clearly the shitstorm was too big to cover for the wonderful PR team. Anyway admitting you have a problem is the first step is the firs step to a solution, until not long ago the MM was so tweaked to perfection that it: I can't forget that and it was just 2 month ago. Will see what they come up with in 6 month, I hope something solid, I expect nothing, I fear something even worse. I mean look at personal reserves: it's 1 or 2 hours, it's stupid to base that on time like old silver camo (that is now battle based). They said they would've fixed that and base that on number of battles, they are working on it since probably a year. I understand that there're many much more important issues to be working on but if they take so long so fix such a small and insignificant thing (and easy to fix and that already have a solution) how can we expect serious results for bigger matters? I have really little hope at this point, WG ruined one of the best game I've ever played, no competitor could've done that. They will have to work really hard to regain some trust.
  5. Hîr-am-Helcaraxë

    Obj 277 - Just a worse 5A?

    Thanks, that post really answers most of doubts, I didn't find that and I always forget about the Asia forum. Seems like the general consensus is that 277 is slighly inferior to the 5A in some aspects, superior in others and overall still a very strong tank. I tried them both extesively and in various configurations in the just ended test server, in which as usual you can't properly test much but rather just get a feel, expecially about mobility where the 277 shines and outclasses the IS-7 and the 5A too. This tanks and to a lesser extent the IS-7 are really very similar in many regards, just variations of the same flavour. In a way this is a bit sad beacuse with the time WoT is slowly becoming 50 shades of the same tank.
  6. Hîr-am-Helcaraxë

    Obj 277 - Just a worse 5A?

    I don't seem to be able to find a 277 topic and this fact per se should be indicative of its mediocrity and mehity in general but I thought I could start one with the most obvious -and problably only needed- question: is this really just a worse 5A? The nerf bat hit hard just before the releas of this tank, it was in a borderline OP state imo but maybe that was too hard. To be fair it has something going for it to distinguish itself from the 5A but I really can't feel if that's enough to be even able to be something fresh and different. As alway I'm not looking for a better version of the already available tanks but rather for something new and to be fair to WG I really feel like this was the original intent however timidly expressed. Sadly they have no balls whatsoever, they didn't want to risk a new v4 and the morons at the head of the balance department are too powerful and scary so that any good idea is quashed before maturing. Let's go back to topic to see the diffrences between this two tanks and maybe the IS-7 just for reference. Obj. 277 pluses are: + 265 silver pen against 250, not bad at all (jic someone didn't noticed they lowered gold pen to the normal 340 with 1k m/s speed just before release) + .38 accuracy against .39 (5A) and .40 (IS-7) with better dispersion than the 5A. I feel this is marginal. + better p/w ratio but compensated by worse ground resistances and 5 more kph top speed 5A has for it: + better dpm, 5.36 base rof against 4.8 (277) and 4.38 (IS-7). I'm not a dpm fanboy as the theoretic dpm is seldom used in "real life", reloading in 1.3 second less than a 277 and in 2.5 seconds less than an IS-7 is huge though. The IS-7 can use a bit more effective dpm by being able to expose more thanks to better armour but again the flexibility of the 5A allows it to use more positions and not be fucked by wierd angles + 2.50 aim time against 2.70 (277) and 2.90 (IS-7) although with the dispersion they have, good crews and equip you basically have NO aimtime so this is almost irrelevant + 7° of gun depression against 5.5° (277) and 6° (IS-), this is quite a bit, you are viable in so many more locations. + better ground resistances and 36°/s traverse vs 32°/s (277) and 28°/s (IS-7) render this a bit more faster to react a flex, the worse p/w ration limits this a bit. Just to give a more complete picture the IS-7 has: + armour --- 303 gold pen lol Ok so it seems we have silver penetration (277) VS dpm and flexibility (5A) VS armour (IS-7). I can't really feel which one is better as mobility goes, can someone please share their experience on this? It feels like the IS-7 better mobility is just a hoax, it has basically the same p/w as the 277 (a bit more even), the same groud res and 5 kph better top speed but the 277 feel a LOT faster. How is that? It never reaches its top speed (a part downhill of course) by a lot, I'm not saying it has poor mobility, just worse than the other two. Also the armour: 5A vs 277, are they basically the same? I can't get the feel. How's the IS-7 armour nowdays? Is it worth to have this better armour paying the gun stat price if everyone shoots gold at you? I mean if the 277 and 5A armour if used correcly is good enough to bounce silver why not get something esle instead of more armour? Or is IS-7 armour still reliable against gold? What about the 430U? That feels basically the same class (heavium) but I didn't remember it but I'm lazy so I'm not rewriting all just to insert this. It has way better groud res and amazing traverse but worse p/w and top speed. How's the armor? How's the gun hanling? In the end, is 5A still meta? I feel like the 277 problem in its current stat is the 5A: you buff the 277 you get an OP tank, you nerf it and you get a useless tank. I tried and suggest this during the test but oddly enough they didn't listen to thoughful feedback but just to the whining feedback: That was imo a decent solution for having 2 different tanks and not just one being a better version than the other, of a bit diffrent but still one clearly better and one clearly worse. Or am I biased by the dpm and gun depression of the 5A? Of course being "a bit worse than the 5A" doesn't mean being a bad tank by any stretch of the imagination. Some end attached questions: - What would you suggest to a player that already has a 5A, to still get the 277 or the IS-7 for a change? - What would you suggest to a new (but decent) player as his FIRST tier 10 between the 277 and the IS-7? Is the IS-7 still comfortable for new players in 2018 or the power creep is too hard? Please share your thoughts.
  7. Hîr-am-Helcaraxë

    Supertest: Obj. 277 (Tier X after T-10)

    When the 257 got into the game I had just unlocked all the modules on the T-10 so I got the 257 in his elite config but rightly without any XP towards the IS-7. Since i found my crew in the 257 i started slowly grinding the IS-7. What a waste of time (should be my middle name actually) that was. Thank god the T-10 is very nice to play Or do I forget the 277 since is a very similar gameplay to the 5A and I will eventually end up with two very similar tanks? As Ezz just said it doesen't seem to completely overshadow the 5A being just flat out better version of it. 277 has: - 15 mm more silver pen and 10 mm more gold pen - .35 base accuracy compared to .39 (.32 vs .36 with equip and skills) 5A has: - 7° of depression compared to 5.5° - marginal better dpm, so little it's almost not even worth metioning Id' take the 277, it's not like 5° of depression ever stopped the T-10 from being pefectly (more than) playable. Is mobility mosty the same? Is 277's armor really much better than 5A? I didn't mention that 277 gold has 1.800 m/s shell velocity so it's nice for tracking moving targets but 5A has HEAT so no pen loss. Does this balance out the 10mm more gold pen? At which distance the two shells level out pen wise?
  8. Hîr-am-Helcaraxë

    I WANNA GO FAST: The T-100LT Appreciation Thread

    So, I've almost unlocked the T-100 but I'm not sure what to do. I'm having so much fun with the T-54 ltwt, being a mediocre player I didn't expect to feel so well in a light tank but I ascribe this at the tank being very good (Best flanker in game? Best light-medium hybrid?) and tier 9 being the current sweet spot. T-100 looks very interesting for its peculiarities but also quite diffrent, more of a pure scout than a flanking light. How would you rate the 2 tanks tier for tier? Which is the most comfrotable to play? Which the most fun?
  9. Kill me, I can't play Black Prince again but I want to unlock Caravan before next TotT. That thing is unbeareble, not even spamming gold can save it. I'm tempted to go heavy on freeXP...

    1. breeeze

      breeeze

      honestly, its kind of playable if your #1 priority is finding hulldown spots

  10. Say what you want about Frontline mode but after so much time I'm having fun playing WoT again. Don't know I coped this long with the standard game and when this event will be over I'll probably rather die than go back to regular mm...

  11. This is how commitment looksDZJstJF.jpg

    1. Deus__Ex__Machina

      Deus__Ex__Machina

      I think you’re mistaking the word commitment for depression, perhaps rage?, suicidal tendencies?

    2. Hîr-am-Helcaraxë

      Hîr-am-Helcaraxë

      That's the other side of the commitment coin: if it doesn't drive you almost crazy it didn't really need much effort in the commitment department.

    3. Errants

      Errants

      Congrats to you!

      Eh, I got it for 60% off, not even focusing on the missions. Not too shabby.

  12. A stock T-44 has the top gun from T-34-85 (not even as first but second gun but is unlocked). So you go against t10 with a t6 medium gun grinding 50k xp to get a decent-ish gun (susp-turret-gun).
    Why?

    1. Show previous comments  1 more
    2. MAJEST1C

      MAJEST1C

      You're going to enjoy T54 grind with the LB-1 :serb:. Now image what I went through back around 7.0 when premium ammo for credits doesn't extist for (T44 and T54).

    3. Darvek

      Darvek

      You can delay 13k of the grind by using a suspension equipment module rather than buying the upgraded suspension right away. You'll want better tracks eventually, but they can be delayed.

      Also, the first 100mm can be obtained from the KV3, so if you're working on that line as well, do it first. Then you need just the turret to get a serviceable gun. It won't have very good DPM, but it's better than the 85mm guns.

    4. MAJEST1C

      MAJEST1C

      I just found a new bug. WoTlabs keep on reposting previous comment

  13. Hîr-am-Helcaraxë

    The Object 416: SerB's Gift To Mankind?

    I'm an average player* and I weight my opinion accordigly to that but I really struggle in this tank. Yes I have too my high dmg games every spare match but it's so uncofortable and I feel you really have to strive to obtain from it the same you can from other tanks with so much less effort, allowing you to care a lot less about the micromanagement of the tank itself (hello -3 gun depression) and more about the grand scheme. Of course this is a problem to me more that is to a unicum, I get it. But how do you guys cope with the horrible gun depression and with the gun? Sometimes I hate this gun, when it behaves it quite good but in a lot of occasions it just doesent hit a damn thing. I mean, is this supposed to be a brawler? Beacuse I really can't play this like a brawler: the more you get close the more you feel the non exsistence of gun depression and the non fully rotating turret surely doesn't help as a lot of positions are unusable. Playing as a distance TD is also difficult due to the gun, everytime I pull the trigger it feels like rolling a dice (I mean, even more than it really is), accuracy is meh as also the shell velocity to be a sniper (probably I'm a bit spolied?), HEAT is super good even more so from distance but again you have to hit the targets in the first place. Then when you can unload the DPM is so nice, expecially compared to other T8 MTs, but getting to that pure theoretical DPM is so hard for me. So, ramble a part, the question remains: how do you cope with the gun depression and the inflexibility of this tank? I'm playing this until this weekend when I'll unlock the T-54 before they split the line next week or I'd have to buy the T-34 to grind to that again (yes, I've never unlocked the T-34-85) so I'm just asking opinions out of curiosity. I'm selling this, no question: money is kinda important as I'm grinding a lot of stuff and I've no prem account, the crew is 80% on the 3rd skill and is going in the T-54, I've not so many garage slots left (1?) and I'm not intrested in the 430 II, don't burn me. *Just checked and I just turned from green to slighly bluish, is there a rite of passage or some kind of party I have to give?
  14. Hîr-am-Helcaraxë

    E-50/E-50 M Fan Club

    Hi everyone, I recently started playing again some WoT after a 1-year break that I took to gain back my mental sanity. I'm here so that clearly didn't work. I felt like I wanted to start some new line and back in the days one of the tanks I always looked forward to play was the E 50 M but is it still worth it? The whole line seems a bit 2015ish, E50 and E50 M had decent armor back then, not HT levels but surely decent, is this still a thing? Of course I don't expect this two guys to play as heavies but to rely on armor a bit more than for the occasional bounce. Like to manage ower tiers. In this E50 seems a bit better thant 50M because of course you can bully a t8 in a t9 more than you can bully a t9 in a t10. Also turret seems awful. My thought is that I should take the crew (witch is not total trash) I'm using to grind this line and put them in the Maus line. I never play that line because it was before the buffs and I went directly to the E100, also 100.01, Mauschen and Maus seem a lot more noob fiendly and I need that since in this year a forgot a lot and could use something confortable to play. Only problem is Tiger P, I'm not sure my body is ready to endure such a thing.
  15. Hîr-am-Helcaraxë

    Clarification of gunner skills

    Tell me if I understood correctly. So basically in WoT terms the various gunnery skill are ("aw name and effect" = "WoT translation"): - Marksman, +20% peak accuracy = -20% dispersion - Do the Twist, +10% turret traverse speed = same - Quick Draw, -10% aim speed/targeting time = GLD - Shoot from the Hip, +20% minimum accuracy (accuracy at max bloom) = VStab??? Does -I quote the game- "Minum accuracy (when the accuracy circle is largest) improved by 20%" mean the same as "+20% accuracy during movement and turret rotation" as for the VStab? Does it consequently mean less time to fully aim the reticle like in WoT or the aim time is -oddly- unchanged?