TD and Heavy Tank Expert
  • Content count

  • Joined

  • Last visited


About _Assad

  • Rank
    Fuck this Forum
  • Birthday 04/08/1996

Profile Information

  • Gender
  • Location
    I stand with Yuno
  • Interests
    Fucking Teals
  • Server

Recent Profile Visitors

55,299 profile views
  1. I hope it was worth it... Being #1 NA or preserving friends/community that is
  2. I'd put the STRV S1 in the inbetween with an ************** that it's a very niche tank. Probably the single most niche premium WG has ever introduced, but for those who want a Swedish TD/Experienced in them. It's main issue other than that is being second to a Skorpion G, but I'd put it in the 2nd category because it's more map dependent than tier dependent (lol xD 290/330 pen on a fucking prem). Same can be said for the Lorraine it's for a niche crowd whereas the defender, patriot, liberte, and skorpion is directed more towards the general crowd. but that's just my opinion rest of the list looks pretty solid
  3. You forgot the 132 for alpha. The gun itself has meh handling and pretty bad bloom values. The raw accuracy on alot of these tanks is bad, but the bloom and aim time blow the GF out of the water. The features the gun has will make it a strong competitor sure, but it's not nearly as OP as you retards think it will be. Go outfit a full LTTB and come back to me to talk about mobility. The gun shoots it's shells at the speed of a fucking potato gun as well. It's not an LTTB and cant brawl and it cant snipe like the batchat AP so its almost like WOW it's literally nothing! But I can see that you're just another salty ELC driver so I'll let you rant in peace.
  4. M41 is still kinda shit it actually compares favorably with the new tier 8 lights, but not by much.
  5. Literally every LT gun sub tier 9 (current 8s) has been shit on in one way or another. Doesnt mean useless tho
  6. The autoloader was dead prior to this latest nerf anyway. The single shot isnt bad
  7. Stellaris and Life stuff mainly how the fuck have u not a stellaris yet you can be space Chinese cartoons and purge the galaxy of all sentient life Whats not to love about that??
  8. No matter how dead this clan, forum, or game gets; it will never be as dead as The Division™
  9. No, but sub 150mm caliber guns dont get splash and its a prem
  10. first time M55 always went this fast and people are overestimating the actual effect of stun damage. At worst you'll have to be more careful during DPM fights. And that Bat 58 platoons are the new griefing mechanic. It's a huge nerf to arty because of the way Comp will play now. It encourages shitters to hellcamp vs good teams and what's more is that you cant just bring 3 arties to CW/SH/What ever the fuck to dig out camps. In Pubs it's annoying, but I find the Tier 10 LTs much more annoying in that their VR almost always goes over the 520 VR cap to burn camo which is fucking cancer because tanks with 30-45% camo stationary or on the move even in bushes get lit up like a christmas tree. JOAT is dead. Arty will be more irritating, but much less utter rage inducing because you wont be 1 shot for getting the last % on your marks for example.The stun time up to 30s is actual cancer and needs to be made like 20s at max and then Prem Kits need to be nerfed or brought to a universal 75s with the small kit. This patch is far from perfect, but atleast for pub play it's headed in the right direction imo. Because the new super heavy meta is actually now an indirect counter to arty due to things like Med kit recharge and even the Spall Liners changing making for a much more trade-off build like they do in WoWS (Hydro-Acoustic Search vs Radar or w/e).
  11. I read it wrong I just saw lol. Hold on a sec. 3k damage and 300 assist without food is 90K from the looks of my Wot Numbers. though the sample size is limited because I was running food for about 95% games.
  12. Below average if you're try-harding sure, but I bought the Skorpion for example to do 5 shots a game while jerking off in the corner of a map and with memes on the other monitor. Bearing that in mind these tanks for me are low effort; high reward machines. Being forced to do 10 shots a game with a 240 alpha gun just to meet the same damage a skorp can put out is too much effort.
  13. 2700~ with 400 assist at 120 games. Like I said though; I wasn't going for top DPG. I had 2550 w/ 72% at 100 games The last 20 or so I went full tryhard to push the last 10% from 85% to 95% by doing 3400 avg and 500 assist. These stats compare very favorably with how well I did in the tier 9 however. All in all this is why I was comparing the S1 to the 103-0 because it plays nothing like the UDES other than when you're sniping. It's slower and sluggish, but it can still hit it's top speed. People are comparing this thing to the UDES like a 5% drop in camo is the end of the world when you're already rocking 50% camo with a good crew and paint/food. They're saying oh it's so shit because it's .05 more dispersion than the UDES. MFW .30 is bad all of the sudden. All in all I feel like this tank is much more consistent than the UDES because it CAN push. The plethora of 90mm armed tanks at tiers 6-8 allow you to really dominate most maps even in city maps like Himmels and Paris. This tank doesnt have stats that stand out glaringly like other premiums do like how the Patriot is just a better T32/Pershing and the Skorpion just a better RHM because of the speed and gun handling. It's the small things that people often over look that make the drawbacks worth it. And the drawbacks aren't even as bad as people say. 50 kph is still very competitive for a TD for example. This tank has a bunch of little things that make it good. The ability to tank shots from 90mm guns and lower let you bully people who just opt to shoot you with AP/APCR because they think you're paper. The ability to snap shots just like the 103B except for the difference in accuracy. Another thing is that these shells have a very slight advantage on the UDES in terms of shell speed. 1450 (Same as 103-0 and 103B) to 1385 on the base APCR. And the 8kph in siege mode + the 1.3s exit time is so fucking good at tier 8! I've been able to be such a piece of shit to tier 10 Mediums by being able to retreat such short time. 2s to 1.3 may not seem like much, but just think of how much of a difference .7 seconds would make in your aim time, reload, and auto loader inter-clip? Oh and lastly since it is a premium at tier 8 that barely ever needs gold rounds and with the benefits from siege mode mechanics regarding binos and camo; you can really make holla dolla. My crew comes with a VR of 482 (503 w/ food) so you can get tons of assisted damage. P.S. if you load food and pull 2500 dpg a game you can still pull in 40K+ profit which is retarded.
  14. http://wotreplays.com/site/3467805#prokhorovka-assad_literally_shaking-s22_strv_s1 Quality Gameplay Edit: xd