LoverJoy

Verified Tanker [EU]
  • Content count

    41
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About LoverJoy

  • Rank
    Sharpest Tool in the Shed
  • Birthday 05/30/1980

Profile Information

  • Gender
    Male
  • Location
    Finland
  • Server
    EU

Recent Profile Visitors

1,098 profile views
  1. LoverJoy

    Conway Toleration Thread

    I never had any illusions that I would like this tank after not managing to do well in the Charioteer. And after having played about 40 games I truly despise it. I feel the only good thing about it is the rate of fire. Harnessing the DPM feels impossible with the terrible turret rotation, low gun depression and trashy gun handling. I constantly miss shots at 100-200m when trying to minimize exposure which is really frustrating. The top speed of 35 does not in my mind make the tank mobile, although you can relocate when needed. No armor, even the "300mm" gun mantle is mostly 150mm. I do remember someone raging about bouncing a shot once, but I didn't look where he hit. 0/10, do not play this sober.
  2. Purple recent YaY!

  3. LoverJoy

    T95E6 Preview

    Please do. I'm curious about how to play this tank. Although I have done better than I expected in my five games so far.
  4. Having BIA for free makes the rest of the skills a lot cheaper. Getting the 3rd skill from 0 to 100 for males requires 840k exp, for females it is only 420k. 4th skill 1,6M vs. 0,8M. I would say they are strictly better. But yes, you have to do some planning to make sure you have the right amount of females for the tanks you want them to end up in.
  5. LoverJoy

    Being a bad Cook...

    I once boiled potatoes while playing Civ. They were black halfway through after sitting on the stove for a couple of hours after all the water evaporated. <3 Civ An other time I left my casserole in the oven overnight. It was well done but tasted a little burnt.
  6. LoverJoy

    How much extra XP do you get for killing everyone?

    http://wiki.wargaming.net/en/Battle_Mechanics#Experience_and_Credits 1 XP for each cap point as well as a bonus for each capper if you get to 100. So if you can get it all yourself you get over 100 XP. Which probably is more than you get for killing 1 low hp tank or getting one shot in.
  7. LoverJoy

    Credit and gold resource management strategies

    Only buy the summer camo. Over half of the maps use it. Buy tanks, equipment, crew and consumables when they are on sale. Everything except for ammo is on sale regularly. Don't sell modules that you are going to use on other tanks in the future.
  8. LoverJoy

    Holding your fire button?

    Yes, when if I am fully aimed and they are standing still. Also when driving in my fast tanks and have auto-aimed on the enemy. I feel it is good when you now you are going to hit or when you know you won't be aiming.
  9. LoverJoy

    Poking into multiple guns

    I'm doing that as well. Then I get artied, which usually negates the question...
  10. LoverJoy

    US cancer best cancer?

    The FV304 is really good for some of the missions that don't require you to do over 2k damage.
  11. LoverJoy

    Cromwell B

    Sweet! I just moved the dudes out and moved my old Cromwell crew in. Guess I have to switch them back. I would have probably bought the 3-pack if I had known this, good marketing by WG.
  12. LoverJoy

    [EU] Kolni will expand his mentoring

    Hey1 I'm in dire need of help. I feel my map and situational awareness sucks and that gets me killed way too often in faster tanks.
  13. LoverJoy

    Cromwell B

    Are you sure this crew works as the females? Is there any information about it anywhere?
  14. LoverJoy

    What is an MoE?

    You can see them in your service record. You have to choose a specific tank and then choose the Awards tab on the right. Only available for higher than tier 5 or 6 tanks. https://eu.wargaming.net/support/Knowledgebase/Article/View/528/18/
  15. LoverJoy

    Is Average XP a good measure of 'skill'?

    Here you can see how xp is gained from a battle. http://wiki.wargaming.net/en/Battle_Mechanics#Experience_and_Credits The problem with XP as a measure of skill is the large difference in winning and losing, and how easy it is to pad with platoons. As well as the post game Team Performance Factor, for example games that are capped out fast yield very low XP as the team does no damage and this is often out of the individual player's hands(although this applies to WN8 too but for different reasons). Another thing that screws this up is the winner bonus for getting Courageous Resistance, getting High Calibers on losses gives lots of XP but getting them on wins are worthless. I don't really know if this is good or bad.