nabucodonsor

Verified Tanker [EU]
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About nabucodonsor

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    Chrysler Board Member

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  1. Dude it's WG they will find a bug for arty to do no team dmg but to stun you regardless.
  2. Nope stopped after the t49 triggered me for the second time ( a part from a couple of games in the bulldog now and then) Mmmmm yeah altough i did play a lot the mutz and 34-85m to get some credits if i remember. Well i admit that i always felt to be hard to carry with the Bat consistently, hard to find the limit between being too aggressive or not enough. Thanks anyway. What did you use to find out what i played last? Wotlabs does not show it.
  3. Focus on what @CraBeatOff has told you: if you make better decisions stas will come around. Does not work the other way around and it is more fun than playing for stats. Remember dpg varies between tank classes and between same tanks. This is what wn8 was good for, they guys who invented had a fantastic idea, because it considered these factors. I never believed it was the perfect stat (far from that) but it helped a lot to follow your progress. On a side note why the hell my wn8 is so high compared my wr? I havent played for a while but damn my stats are so wierd. And i was not even padding since i dont even know to do it. Any ideas?
  4. Remember though the Sheridan has the worst camo and is huge. Sure the squarepants are made out space armour, but the best armour is to not get spotted. And while the T100 has the worst view range it gets compensated by how close it can get to enemy tanks.
  5. You learn how to play the game. As Assassin and Dual have said it is the most competive. You are not fighting the tanks you drive that much and your opponents now how to aim (sort of). So you dont outplay you opponents because you know the mechanics better, but because you position yourself better. So either you step your game or you suck balls.
  6. If you want one get the T100-lt. The others are kinda a bad from what i have heard and the russian is the best scout hands down. Should also be very fun with its blazing mobility.
  7. Yes for what i know. If i recall properly when lts were tested on Sandbox, i believe, players were worried about unicums camo sniping with these "better medium". So WG nerfed the lts all round, because for them only tds and mediums should snipe. So they went full reverse Maus on them (aka super exaggerated nerf) releasing the tanks we get now live. This is why part of me still believes that the "balancing deparment" does not exist, it is just a meme. When i found out that it actually exist i was shocked and surprised. Cant believe they pay people to "balance" the game and get these results. Funny thing is these things are not that bad. The mobility buff was right (i always felt my lts to be too slow to run away from engagements) so as the camo one. The real problem is how the MM works and their firepower: you see putting 3 of them in a battle is not good, there are just too many, so they are forced to play a non-scounting role (you can scout on most maps, even on Paris; the only map that is totally useless is Hitlersdorf) so they have to become a firesupport class meaning they simply are worst mediums. And i believe when you are one of the top three tier tanks none would waist HP in scouting or time, but you would rather be a dmg dealer. At that point you would rather have a medium with more hp and firepower. So WG should both increase fire and make maps bigger, allowing tanks to spot in different areas. Since they will not the latter they are doing the first one. This explains why they are buffing firepower and not "scoutability".
  8. So they all get a dpm buff except the PZ which gets a handling buff (much needed) and the WZ which gets nothing? I mean sure they all needed bigger ammoracks but come on! We all know what they need! This is one of th things i dont understand from WG: ok you dont want unicums camo sniping with the lts hence you give them great pen drop, but at least give them some accuracy. Not having both is retarded considering all of the other drawbacks lts have.
  9. Oh of course you are right but what i meant was this buff now turns a retarded shit tank to a playable tank, which is a big difference. Personally if i could choose between this or a Skorpion i'd go for the skorp, 490 of alpha is great even in tier x games + turret ect.
  10. 1) food+bia+vents+optics= around 430 view range since you dont need gld and wont use a camo net, fixing the worse dpm too 2) udes dpm works only in seige mode which takes some dpm out of it 3) does not need seige mode meaning it can run from any engagement faster and can shoot even when in "travel mode" and it also means it can flank allowing it to play on maps like Stalingrad 4) 200 more hp is good allowing the tank to survive 3 hits from 400 alpha guns more often 5) 268 of pen is fine same pen a 62a has and i have never had a problem sniping with it 6) if that 330 is heat means it can pen even a Maus compensating the lack of standard pen, and being able to pen strv 103 and tier 8 premium one It's a great buff nothing to sneeze at, in theory looks good but depends if it can really aim in 1,8 seconds depending on the soft stats.
  11. K but that means a looong grind (and 110 is kind of pos a tier cancer)
  12. I think it is just showing that the top engine is heavier than the one before by ten kilos..... to see if you can mount it you should do the preview in the garage.... Looking on tank gg it seems to me that i am right
  13. Damn now that i think about it wg has nerfed directly or indirectly all of my t10s....: bat gets armour nerf (luckly not the gun), t62a is now worse than 140, and E5 was nerfed while back and now it's useless compared to a Patton and/or the chinese heavies. By the time i get back from my holidays i will get all of these bad changes. This follows a looong bad luck streak in RL...... damn it never ends......

    #feelsbadman

    1. Sovereign_M

      Sovereign_M

      what are you talking about? My Foch 155 is getting buffed and that tank is kinda shit. :doge:

  14. Maybe? More hull armour and hp? E5's turret can still bounce heat even on the cupola and the lfp can be trollish. If both are hidden it is almost impossoble to pen for anything that is not a td with gold. Still it loses in the gun and mobility departement (bar final accuracy) and view range. Not sure. What i am sure is that the Fattons line now is way better than E5s (bar t29) so i believe many should grind the medium line. E5 suffers even more competition from the chinese heavies and the future super conqueror. I belive it would need a buff in mobility (less terrain resistance 17-20 km/h of reverse speed, better tank traverse) and gun ( at least 0.02 in dispersion and/or maybe dpm).