nabucodonsor

Verified Tanker [EU]
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nabucodonsor last won the day on July 31

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About nabucodonsor

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  1. Has anyone got tips pm how to play Fisherman's Bay? I always struggle on it and never know what to do. I generally camp mid but most of the time feels like I am doing nothing.

    1. Show previous comments  4 more
    2. mati_14

      mati_14

      Quick tanks should go mid, and spot tanks crossing to city, if you play a heavium, you can try 1-2 if have support for it. Pubbies aren't playing city that much, so once you make sure city is clear, you can start flanking through it, or playing mid more aggro having city as your safe side. If you can't do this, you have nothing to do but stay mid(HT/TDs). With lights and meds you can try to spot for your team. If they win city, relocate to 1-2 or farm them from mid if you have decent armor good enough to stay hull down.

    3. nabucodonsor

      nabucodonsor

      1-2 line is terrible to push you are literally pushing into camping tds and arty can kill the entire area. Even the windmill is not arty safe if they play around J9. And if you spawn south when you try to climb up B1 you get murdered from the mid if the enemies have a competent scout or someone camping in the bushes near the cap.

      The city is very hard to push. From north you are put into a crossfire from F9 and F0 and if you push you can take so much damage for simply crossing. And south gets destroyed in a similar way from C0 and D9

      I feel that any possible aggression route is closed if the enemy camps in the right spot and the team that loses is the one that tries to push first.

      I have more trouble when I play heaviums or meds as when I play LTs I generally know my way around to spot the middle campers, but with those tanks I feel always unsure of what to do.

    4. Kolni

      Kolni

      city is so easy, win, flank mid and gg

  2. Dadada komrad. Tvp vtu good Defender counter Leo good Type 5 counter.
  3. nabucodonsor

    Help me pimp out Obj. 430u

    You got the crew skills wrong. Repairs>anything else as a) the 430U is a brawler and B) aside from camo/bia/view range skills most skills just give you a small boost. Unless you play with LTs or tier 6 meds never train camo over repairs. That being said I train even perks directly as I dont feel like it is worth it wasting the 20k for retraining. But that is just me as I am lazy. About the drive go with off road>clutch breaking. Because you have very good camo with optics you will outspot any medium running optics (ofc if he isnt behind a bush ect) but vents helps too because it improves your handling, accuracy and shortens your reload, all things the 430 needs. It is up to you and your playstyle, but the already fantastic camo should allow you to outspot any heavy and any medium without optics. So try both but I'd go with vents. 430U has more camo and all the russian mediums outspot the M48 due to their fantastic camo.
  4. nabucodonsor

    Help me pimp out Super Conqueror

    View range on heavies is very good as you can spot a lot when in a frontline hulldown position. So recon>>>joat and you could even switch vents with optics as the rof and aim time on the sconq is already enough even to permatrack heavies. For directives go FF so that you can use food. 2 bonds per game are nothing as you should still make more bonds than you use
  5. So 7k spotting to WG is only worth 1 gallon. Nice

    1. Show previous comments  8 more
    2. nabucodonsor

      nabucodonsor

      If people weren't shooting at spotted tanks then we would not have a game where you goal is to shoot at other tanks. 

      I was the one who took a risk for my team by spotting for people who just had to aim their cursor from a safe position. It was because of my efforts that they could shoot at those tanks, I gave them the possibility to do so. They just had to take advantage of my work.

      I cant control what my team does, but if they are too stupid to shoot a red tanks they should play at something else. As I said before I was the one who won the game.

      What I am trying to say is that if LTs are designed to spot so they should recieve a exp bonus for doing their job.

    3. Kolni

      Kolni

      it's really as simple as you scratch their back and they scratch yours

      you didn't win the game, the team did? if you spot shit no one can shoot then that spotting is absolutely worthless outside of the information that they are there? you need teammates to shoot what you spot so no, without dealing direct damage from a standpoint of outmacro-ing both your teammates and enemies along with micro to keep your damage up then you didn't solo win the game at all. 

      if you'd get bonus xp for doing things the tanks are already good at then you'd break xp beyond repair, it'd be the equivalent of 268v4'ing the XP formula

    4. nabucodonsor

      nabucodonsor

      Fair enough you have a point. 

  6. https://worldoftanks.eu/en/news/general-news/preferential-matchmaking-fixes/ According to WG they realized they were making a mistake by trying to change the pref MM tanks to regular premium tanks. So preferential MM will be kept but those tanks will be buffed to fit better the meta. (Lol FCM mobility and Type 59 buffs) Also they are studying a new algorithm to fix the MM: "In its current state, the matchmaker often fails to ensure proper rotation between the top/middle/bottom of the list. Getting matched at the same position for several battles in a row slows down progression and degrades the overall experience for absolutely all vehicles. Unfortunately, simply tweaking the current algorithm won’t fix it. We tried to artificially lower the probability of getting preferential Premiums in +1 Tier and same-tier battles. However, this created more problems by increasing the number of single-tier battles and waiting times for not only Tier VIII and IX but tanks tiered VI-X. So we’re looking into redesigning the underlying matchmaker rules to improve 3/5/7, 10/5, and 15 template distribution. This will aim to prevent cases of spending 80% of in-game time in 3/5/7 battles at the bottom of the list. As you can understand, to find the optimal solution will take some time (about half a year) and we ask for your patience. We have already laid down a plan and work on the matchmaker is underway. We will give more information when we have it in a separate article, so keep an eye out." Let's see how they will fuck this up.
  7. So apparently even arty CAN outspot you when it hides in the bushes in the NE and SW corners of Province.

    Either the developers are mentally challanged or are sadist. I dont understand how that map managed to get in the game.

    1. OperatorError

      OperatorError

      I played a game on Erlenberg in a T71 - in the end game I spotted deep into the North-East corner of the map. Bushed up, unspotted, and took some shots at some kemping TD. Then I got full-penned by an M44 that was exactly 52 meters away from me, invisible...

      This game is broken trash. I can't believe that WG fucked over the entire concept of a light tank so soon after introducing T10 lights. 

    2. nabucodonsor

      nabucodonsor

      Yeah this is ridicule. There is no way arty should remain unspotted in any situation.

  8. 30b is not worth the grind I suppose? 

     

    1. Show previous comments  1 more
    2. Ham_

      Ham_

      Playing it on test server, HEAT pen is miserable, not an awful tank but nothing exceptional really, dpm is nice. 6s reload with bond equipment.

    3. lavawing

      lavawing

      WOT is not worth the grind

    4. nabucodonsor

      nabucodonsor

      Ok so no. Thx

  9. I miss Pilsen and Stalingrad......

    1. Show previous comments  1 more
    2. sohojacques

      sohojacques

      If only they’d also get rid of Paris, Abbey, Province...

    3. DirtyACE7

      DirtyACE7

      Just purge WG's map design team and actually hire people who understand good map making.

    4. nabucodonsor

      nabucodonsor

      I love LTs and I am telling you Pilsen and Stalingrad are way better than most of the maps we have now even for Lights. At least on Stalingrad I could flank and on Pilsen I could fuck off and try do somenthing.

  10. nabucodonsor

    I give up... (after 8 years)

    This x100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 They are so stupid that whenever they touch this game they make it worse. If they had left the game as it was in 0.8.6 or even 0.9.3 this game would have been still great. Idiots. Oh and #fuckMurazor
  11. Anyone excited for the new season of ranked that happens in August when people are on holidays kappa?

    Cant wait to see Bobjects vs Types aka Stalin vs Gojira. Uh it sounds like a horrible B-movie. 

    The hilarious thing is that WG still advertises it as a skill based mode where you fight the best players. Welcome to the skill meta!

    1. Show previous comments  13 more
    2. nabucodonsor

      nabucodonsor

      And to think that on blitz they made the tumor smaller yet strong (like on the t32).

      I'll never understand why they dont make the same changes for PC. Hell even the Leo has 0.1 dispersion on traverse and hull rotation instead of the abysmal 0.17 it gets on PC.

       

    3. TAdoo87

      TAdoo87

      @nabucodonsor blitz is a relatively new game I guess there are a lot of people who will still grind those tanks, so they have to be somewhat desirable.

      In wot everyone and their mother has both of them, so they don't have to be good. No money will be spent on the game just to get those tanks. The only way to monetize those tanks is to make them shit so you either grind something else or you spend more credits on consumable and gold ammo to negate their mediocrity.

      That is how those piece of shits at WG think about the game we once loved.

    4. hazzgar

      hazzgar

      @leggasiini to me bobject still snaps fine. My WR in it since 1.02 went up by 2% to 71% and I can't play well since 1.0 bececause my laptop pulls 15fps and I average 57-61 recent instead of 61+. Bobject is bad for dmg farming though but it wins games. 

  12. nabucodonsor

    I give up... (after 8 years)

    The greatest mistery, to me, is how they managed to hire some of the most idiotic developers possible, who after 8 years of working on this game haven't figured out how to make a map. I dont want to brag but even I can understand a map is shit or not by just looking at the satellite picture. Yet they managed to gives us again Province and fuck Fisherman's Bay and Fyords.
  13. The SP1c is a beast

  14. nabucodonsor

    I give up... (after 8 years)

    I agree that arty is bad but to say this is the only reason the game is failing is wrong. Personally 1.0 was terrible as maps are worse than ever (give me Pilsen back it was way better than Province and Mines) as now these maps award camping. Boject, Type 5, 430U, SConq ect have destroyed the variety this game once had. Russian BIAS bothers me a lot, as RNG, gold spam ect But maps is the biggest problem to me as the game is good if maps are good and they are clearly terrible atm, as they force you a certain playstyle. Also retarded players bother me even more than ever.