Verified Tanker [NA]
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About Wanderjar

  • Rank
    T-50-2, Goodbye Old Friend

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  • Location
    All over the damn place
  • Interests
    playing tanks, working, playing tanks, not working as much as possible, playing tanks, Being your normal Tomato Overload.
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  1. loving the new software here

  2. Wanderjar

    Where and how to get vbaddict data?

    vBAddict used to have an API thing for 3rd party devs etc. ill have to look for it. Phalynx might have taken it down when it was sold though edit: he did. its avail by email only now
  3. Wanderjar

    Mist is looking for active players

    talk about a weird bar to set. 60% WR, 2k wn8 and only 1 tier 10/3days.... seal clubbing/ReRoll clan much?
  4. Wanderjar

    The most difficult 3 marks of my life

    this is why we have status updates...
  5. Happy day 359! 6 more to go till this shit year is over with. GG IRL, thanks for taking lessons from WG.

  6. Wanderjar

    Santa/Christmas Hats 2014+3: Christmas Edition

    Super Many thanks ZXrage! I'm truely in the xmas spirit! Polly Want Milk and cookies?
  7. its a functional version of WoTNumbers ... haha (dont kill me )
  8. Wanderjar

    Santa/Christmas Hats 2014+3: Christmas Edition

    Santa hat me baby! or alternatively, xmas dreads in mah hair. or whatever. idk. @ZXrage or @Fulvin
  9. Wanderjar

    Bad habits die hard need help

    a quick glance over the sites I linked, You just came back to the game from about a year long break. You love playing premiums (type64, e25, 100y, SuperP) but you're bad in them and probably don't understand the playstyle at all. You probably try to play them all the same way, given your average exp/dmg in them The only tech tree tank you are good not bad in, is the O-Ho. Overall I would say you like fast tanks but they get you in trouble while slow tanks give you time to think before the engagement. How to improve? eh.. play a lot of slower tanks and study your armor profiles on tanks.gg. watch some not shit youtube/strims etc
  10. Wanderjar

    Bad habits die hard need help

    give us replays of your next 10 games no matter what happens and we can go over them use a stats website (Wotstats, wotzilla, vbaddict) to track and identify problem areas (or program like WoTNumbers). Spend some more time on tanks.gg and study armor vs your favorite tanks guns
  11. you forgot the variable font size changes and color swaps. but spot on!
  12. It's more accurate to say that the variables become minimized when fully stationary. That's still the formula, it just doesn't have anything to chew on. It also explains why turret rotation is one of the biggest factors in the accuracy formula, followed by tank hull traverse. Yeah it only winds up as a 2.5 or some such. same as BIA/vents, but every little bit helps in the fight against LCM rng shitcode. which would be true if the visual matched the actual numbers instead of just bouncing off the upper bound. Not your fault and as we said, you aren't far off the mark. It's just been talked to death already so we're just catching you up. This is most obvious in Derp tanks (the KV2 and T49 famously) It maxes out fast visually but you may notice that after you stop moving everything it still takes a bit for the ret to start shrinking. That's the theoretical bound finally syncing with the visual model. With the Sigma rework it's actually a fairly accurate model of dispersion. Nothing in the game has less than a .3 disp (and that's to give the 25%RNG space to play in.... thanks WG) It's also worth remembering that the listed aim time(s) aren't until the Ret stops shrinking, it's to 1/3 of max.
  13. It's a good stab in the dark for sure but this is literally from the game files: and the files you can verify it in is: res/scripts/avatar.pyc it's unencrypted but you do need a tool reader to view it. Also the lang is python if its not obvious. My blog on the matter: 8_Hussars and my work on SR/Snap/Clutch:https://docs.google.com/spreadsheets/d/1TqvlcnQIdPpAzy3X0OK4lxdNjWoqo9ejcdRqu_HqIuc/edit?usp=sharing
  14. Haswell can probably verify this easily, But I remember reading a security thing 2 or 3 years (it was during the linux plumbers conf in NOLA) where they figured that you can technically thrash RAM into forcing a bad parity state by bleeding electrons into and through one of the doping layers (L7 i think. prob not.). It's also virtually impossible to detect since the ram doesn't think its there and can't zero it out anyway because of the bleed. You said it was an old PC build so if its older (and well used) sticks, that might be the cause. possible solution: swap Ram sticks with another PC and try to crash it again. (It's when they figured that if you only partially dope a layer that it was possible to force this easily. vaguely related to the NSA trying to find hardware workarounds. thanks Jon Snow(den) )
  15. Thanks for your observations! the tomato in me appreciates it! the camp digging was especially helpful.