publord

Verified Tanker [NA]
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About publord

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    Sharpest Tool in the Shed

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  1. Just saying, but Z-52 is borderline OP. The fact that the Khaba exists is the only reason people don't cry about it 17 +1 for Z-52 20-3 for HIV. Selfish and boring ship.
  2. So today this carrier let me get hard spotted by planes for 30+ seconds even though he had fighters hovering very close to me. I was frantically pinging the map and asking him to scare off the other fighters, but he did nothing and I got wrecked. His reply after I blow up at him? "Should have stayed closer to your team" Carrier players who do not help their team are the most insufferable fucking shitters.
  3. They've been trending towards giving battleships more and more idiot proof features. First the German line with hydro & turtleback, and now we have the Montana citadel changes. The other day I ranted to a friend how a FdG that was cycling direction center and hydro was enough to completely nullify my 55kt ognevoi torps. No special game sense or situational awareness required, just press buttan and you get 20-30s early warning. I can make all the clever predictive torp volleys I want, it doesn't matter.
  4. You're in for a rough speed bump once you hit T5. Just a word of warning, T5 cruisers are in a brutal spot right now thanks to matchmaking. IJN cruisers are probably the best line for beginners, go for that one.
  5. WG appears to be throwing their full weight behind the play4fun demographic. There seems to be lots of hostility towards competitive modes whenever it gets brought up on the official forums. Don't know how similar it is on RU and EU. All I can say is that NA's demographic is heavily slanted towards the 50 year old men who post hundreds of times trying to vigorously assert how they "really don't care about stats cause they're for weenies LOL!!!" Maybe WG did their market research, and realized most of the playerbase could give a shit about competitive? Shame, if true. But not surprising.
  6. Some official league with worthwhile rewards would be a good start. There's nothing wrong with the 7v7 format, I just don't care about playing this "competitive" mode with complete strangers. Also WoT eventually figured out that the low tiers are a joke for competitive. Tier 6 has some very boring and lackluster ships. Even the solid performers are not very powerful or interesting to play
  7. I'm really struggling to give a shit about ranked. Think I'll just take the extra signal flags as my reward and call it a day
  8. So at this rate... will there be any tier besides 10 where tech tree doesn't get shit on by premiums?
  9. I don't feel like watching those right now, but I have a few tips that are more "meta" than anything else 1. Its probably time to div with better players. You'll learn a lot. 2. Choose an optimal time to solo. Prime time weekday is the least derpy that I've seen. Weekends are iffy, but doable. Late night queues have extreme RNG due to the smaller pop, with wild swings in skill level. Do not do them. Too often it will be a question of who gets the NADO fishing div. Or you get matched against a uni CV while your team has WARBEASTY. Stuff like that. You already have enough things fighting against you when you're solo. 3. Manage your enthusiasm. If you can only muster a "eh I guess I'll play", don't fucking do it. I've never had good experiences from playing unenthusiastically during a grind. This goes for long term too. Just quit and come back later, you'll probably play better. We experience mental fatigue in anything that we do repetitively
  10. I finally figured out that I wasn't enjoying it in 3-mans. Still having fun solo, even uptiered The expectation to be SmokeBot Mk 7 really drags down the experience
  11. Anshan would be pretty strong actually. Farragut's main strength is the teamplay smoke and DPM, but I feel it would get clubbed in cap contests with the worse concealment and arcs
  12. Yet its okay for them to get deleted..or take 20K damage even while properly angled. Is it any surprise that the game is 40% BBs with that kind of mentality towards balance? If battleships had easily accessible citadels all it would mean was that they'd get punished for bad situational awareness, just like CAs do.
  13. yeah I'm not in a hurry to move onto the iowa
  14. Today I saw that Dad's Hideout has a warships clan. Coincidentally this was the same game that made me ragequit for the day
  15. Yeah for the most part I enjoy the Sims more because its MM deals with less radar + hydro. You can use the guns all day in those conditions. I do well in Fletcher and Gearing because their fast torps can still play around the radar bubble of ~10km in high tier. I think I'll just retire it until ranked since it just isn't fun in T10 MM