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About Jaegaer

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  1. You just need to highlight the mission by hovering the mouse over it and hit [enter] and that will select it.
  2. Years ago Blizzard did blunder hugely by accidently showing the account-registration-email-adresses instead of the forum nicknames in their new and updated forums... They reverted this bug within a day but in the days afterwards I logged over 10000 unsuccessful log in attempts under my email (I changed it afterwrads). But because my password was not start123 or any other of the 10k most popular passwords my WoW account was save. Many others were not that "lucky". Not saying this was the case with your password, just that things like this happen.
  3. Is your WoWP name the same and did you play at around tier II? If yes I killed you at least once.
  4. Flamu did a vid and played it on stream - it's pretty fun to watch too. I am just totally unable to influence the battle (at tiers 2 - 4) even though I am almost always top 3 by combat points. Tier 4 is especially bad when your tier 5 heavy fighters dogfight the enemies while these NPC bombers obliterate our base and I am totally unable to stop them in my Zero (can't even boost fast enough to keep up with them at that altitude).
  5. Ok, CW is upon us soon so it's time to finalize the setups. We found that Hindenbrug is too prone to too much fire damage and that a mix of Moskva and Des Memes is probably the best overall setup. Regardless of what WG says, Conq seems to be the only viable BB. One Gearing is risky but two seems too limiting with that amount of Radar time available. So still unsure here. Whats your setups gonna be? Also dick move by WG to not give a free capatin respecc with the start of CW - almost all Cruiser captains likely have AFT/mAA specced which is useless for CW.
  6. I never found lead indicators good gameplay. The ability to lead correctly is skill, chasing a lead indicator feels like a minigame that makes you no longer pay attention to the "real" game. Right now I need to look where my shots are going, wether hits light up on the target. It may suck for high ping, thats true.
  7. Uhm, no? There is no lead indicator which means you need to guess the correct lead yourself. I like that. If you don't lead correctly your shots will not hit.
  8. It also shares free exp. I installed it and played like 10 games - lost my first 6 in a row but did well in most of them and received more exp than half of the winning temamembers?! Winning/loosing doesn't seem to be that big of a factor for exp as in WoT/WoWS. It's good fun but it seems a bit on the shallow side with no spotting mechanics, no angling/armor and almost no positioning. Flying a plane is VERY easy but also quite limited. There seems no way a pro will be able to fly a tighter turn than a newb. Ultimately I will probably play it now and again for the silly lightweight fun but my desire to grind anything there is pretty limited while in WoWS I am only 80k away from Hindenburg and can't wait.
  9. If you like getting your squad wiped in seconds by an invisible Mino... CV gameplay is borked up in the extreme and I would advise everyone to wait at tier VI till WG decided about what to do bc whatever happens, it could very well be that you don't like it (given WGs recent love for tomatoes). Tier VI is actually very nice and an ok Ryuio captain can really wipe the floor with the enemy team if they haven't got too many AA specced NCs or Atlantas.
  10. Yorck is actually pretty decent. You are a fairly good long range HE spammer, it's just that the AP is so bad (shell speed is glacial). Hipper is bad, yes, on top of tier VIII BS MM. Roon and DimDon are fairly similar but Hindenburg is imho a much easier ship than the Moskva, more fun and stronger on top.
  11. I think the Z-23 with the big guns firing at something like a Molotov will out-alpha a Z-52 friring at a NO...
  12. I experienced this after I agreed to be the caller for a german blunicum wannabe community clan... A team full of 2000+ WN8 guys that simply couldn't play together, would not listen to any commands in favor of damage whoring and then complain when we lost to yellow/green clans that simply and somewhat effectively played together,..
  13. While WoWS provides the same values as WoT for avid stats fans, the main metrci (damage dealt) is less telling in WoWS than it is in WoT because of the vastly different amount of health of various ship types and the existance fo heals PLUS the different type of damage (easily healable fire/HE vs citadel/torp). On top of that utility abilities like radar and smoke also do not exist in WoT but do exist and can influence battles greatly in WoWS. And on top of that the WTR system inherits all the weak points of WN8 (double paddable by either playing weak ships that will get a buff sometimes or by playing strong ships before they get heavily nerfed). However all is not doom and gloom bc WoWS has SOLO WINRATE. So if you are recruiter for a clan you can use the solo winrate of the ships you deem important (or even overall solo winrate for a quick glance).
  14. Do you really want to bring two DDs? It seems ok to go with one DD (Gearing) and one extra Moskva. Caps are divided into one each thats easy to take (so you need no DD for it) and one thats contestet. I think three Moskvas will make it imposible for any DD to contest that middle cap.
  15. It's like back in the days in WoT when Clanwars ment exactly IS-7 and T-50-2 and nothing else.