Jaegaer

Verified Tanker [EU]
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Everything posted by Jaegaer

  1. Jaegaer

    WG adds terrible clan mode, more at 8

    I think the Z-23 with the big guns firing at something like a Molotov will out-alpha a Z-52 friring at a NO...
  2. I experienced this after I agreed to be the caller for a german blunicum wannabe community clan... A team full of 2000+ WN8 guys that simply couldn't play together, would not listen to any commands in favor of damage whoring and then complain when we lost to yellow/green clans that simply and somewhat effectively played together,..
  3. While WoWS provides the same values as WoT for avid stats fans, the main metrci (damage dealt) is less telling in WoWS than it is in WoT because of the vastly different amount of health of various ship types and the existance fo heals PLUS the different type of damage (easily healable fire/HE vs citadel/torp). On top of that utility abilities like radar and smoke also do not exist in WoT but do exist and can influence battles greatly in WoWS. And on top of that the WTR system inherits all the weak points of WN8 (double paddable by either playing weak ships that will get a buff sometimes or by playing strong ships before they get heavily nerfed). However all is not doom and gloom bc WoWS has SOLO WINRATE. So if you are recruiter for a clan you can use the solo winrate of the ships you deem important (or even overall solo winrate for a quick glance).
  4. Jaegaer

    WG adds terrible clan mode, more at 8

    Do you really want to bring two DDs? It seems ok to go with one DD (Gearing) and one extra Moskva. Caps are divided into one each thats easy to take (so you need no DD for it) and one thats contestet. I think three Moskvas will make it imposible for any DD to contest that middle cap.
  5. Jaegaer

    WG adds terrible clan mode, more at 8

    It's like back in the days in WoT when Clanwars ment exactly IS-7 and T-50-2 and nothing else.
  6. Jaegaer

    WG adds terrible clan mode, more at 8

    The problem I am having here is that with 4-5 Cruisers per team DDs become so low value. 2 Des Moines and 2 Hindenburgs provide plenty of Radar AND Hydro. So not only do you get spotted at likely inopportune moments should you try anything funny, your torps are also of low value because with german hydro even a Yamato can evade your torps with ease. The smoke changes are bad for active DDs as well. Whenever you get spotted after firing in smoke, you know there is a enemy DD near - now just pop Radar and kill/cripple him...
  7. Jaegaer

    WoT new personal rating system

    Classic overall is useless anyways and WG definetely does not have a history of expected values - so last 30 days it is.
  8. Jaegaer

    WG adds terrible clan mode, more at 8

    After looking at the maps: do DDs even have a place in this mode with this rulesset plus the upcoming smoke changes?
  9. Jaegaer

    How do you ploy your Udaloi?

    So, after a likely brief love for CAs that cooled considerably at tier VIII (this tier is just cancer for regular CAs) I pondered wether to take up the "new" Udaloi. Question is: CE and stock torps for some Fletcher like hybrid action or all out gunboaty eschewing CE and even concealment module?
  10. Jaegaer

    Graf Zeppelin

    ...is that current AA mechanics suck and need to be completely overhauled (even WG said so). The whole mechanic of AA DpS vs Plane Hitpoints temepered by a random hit rate origined from Alpha test when planes were more akin to artillery shells in WoT (aka fire and forget, it only matters how many arrive to strike). But in the current iteration of the rules it makes no sense that all of the AA guns of a ship can only target one squad and can only harm one plane in this squad per second.
  11. ..any more - yes. This is probably one of the surest signs how much old tanks have been power creeped. And then, with the latest MM changes, tanks with limited MM got raped hrd by being thrown into tier IX battles almost 100% of all matches.
  12. Jaegaer

    How do you ploy your Udaloi?

    Noone playing the Udaloi any more?
  13. Jaegaer

    What is the best tier 8 Cruiser

    Just got the NO and put on that snazzy aniversary camo. Put her out for a run - got instantly deleted twice by Yamato and Kurf├╝rst. Third game I am finally top tier but I still hide most fo the game, the a Yolo Gneisenau gets my slightly angled side at 12km - instant death. I mean, lol. In all three games so far I have been killed from full health in one go. Cruisers at tier VIII are simply useless unless Kutuzov or at least healtago.
  14. Rumor has it that WG considers bringing back the Type 59... So I guess thats a yes, milk the cow dry as hard as possible then let the balancing and dev team try to work with the shambles.
  15. I guess the proposed change will have fairly minimal impact on random battles (except on divisions) bc smoking up BBs is rare anyways. But for ranked and competitive/clanwars this is huge. Do you think USN DDs are still they way to go? CLs could be pretty good being able to benefit from smoke a lot. IJN DDs could make a comeback, especially the Kagero, in order to outspot the enemy. Last but not least CVs spotting enemy smoke could be cruicial. Any new ships to get?
  16. Had that once and the culprit was the CPU. But basically it could also be anything at the MoBo, GPU is unlikely but not impossible.
  17. Jaegaer

    Brit BBs

    WIll be interesting once smoke firing is changed and clanwars (provided it's tier VIII) is there. I guess alot of clans will be bringing it before Amagi/NC because you can deal with angled targets so well and thus the playstyle is so easy.
  18. Came back to play for GBs and, well, no. Format is somewhat funny but WG still did not capture any "epic battle" feeling. The map still feels cluttered - that map and 15vs15 would be very different probably but with 30vs30 it is basically just random battles where the flanks are further apart. Also, at least for me, the so called grand battles didn't even last longer than the average random. In one we even won 30:4 - steamroll was real.
  19. Jaegaer

    Brit BBs

    Tell that to the Cleveland that broadsided three enemy BBs at under 8 km and got deleted 3 minutes into the game giving their Saipan free reign to park his Fighters over me ALL GAME bc our Ranger was AFK... Zero fucking damage possible, we lost by having 0 points after 5 minutes.
  20. Jaegaer

    Brit BBs

    Orion is very powerful. AP is a solid performer so the strong HE is simply a bonus. Dispersion seems very good too. The only thing that I loathe is the abysmal turret raverse - even with Jack Dunkirk and his special EM skill the turrets hardly move at all.
  21. Jaegaer

    HMS Iron Duke - first thoughts

    Indeed, at least at lower tiers the traverse is glacial.
  22. This is basically for random and for random I'd rather take a Fletcher into any tier X match than a Gearing.
  23. Jaegaer

    Graf Zeppelin

    This is a trend that gets more and more disturbing. Extensive Supertest period gets entirely ignored and the ship(s) get changed just before release. And while that wasn't a total desaster with some ships (german DDs), in case of the GZ they failed in the most spectacular way ("nein second delay")...
  24. Jaegaer

    HMS Nelson

    Which most peeps will never do - so balance. It seems to be an easy ship to play. Spamming HE most of the time is rewarded. Sitting mostly bow on is too.
  25. If we can deduce one thing from this then it is that WGs tactic works. Instead of real but risky changes that might push the game forward, WG is going the way of pumping up mostly insignificant things. We MIGHT disable team damage but it will be after a lengthy process of testing, because, you know, these things are very very hard. So better not expect anything, at all. Btw here is our new prem tank, the Star Wars themed FV 215b 183 in cooperation with Disney.