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Everything posted by Tanager

  1. This is a nice little tank. BUT...IMHO you really need to free XP the tracks and at least the second engine to make it playable. It's just so ungodly sluggish stock. After the upgrades it isn't anyone's idea of a burner, but at least you can outrace a Matilda. I'd recommend free XP'ing up to the second gun as well. At that point it becomes not only playable but actually rather enjoyable. The overall package is pretty decent, the gun is unquestionably the high point. I'm not winning much, but I'm managing about 500 dpg, which for me in a tier 4 is not bad at all. But for a couple of utter stinkers early on I'd be averaging about 600. This thing can pump it out nicely.
  2. Gawd am I glad I've been stockpiling free XP...
  3. Tanager

    P.43 ter: it ain't too shabby

    That isn't consistently true - the T20 and T-34-1 both have similar alpha (240 and 250 respectively) but have much better shell velocities, and of course the T20 can dial up that glorious prem round for a significant boost to shell velocity when sniping. The P.43 ter has easily the lowest velocity of the tech tree tier 7s.
  4. So it's been a while since I added to this thread, but I think I've got a primo candidate: He managed 54% over 100 battles at tier 4, and then apparently his head caved in.
  5. Tanager

    Elimination: Tier 9 - 2018

    I took the liberty of reordering them, b/c it's a hell of a lot easier to see what's on the way out or up that way. T-10: 32 Type 4 Heavy: 31 AMX M4 51: 31 E75: 30 + 1 = 31 Of the brick heavies, this is the only one that's really clicked for me. I prefer the advantage in mobility and mid-mounted turret to the extreme inflexibility of the Maueschen and VK. I enjoyed the hell out of this tank, and it's still the only tier 9 I've managed to two-mark. T49: 30T54E1: 30T30: 30T95: 30M46 Patton: 30WT Auf Pz. IV: 30Jagdtiger: 30Mauschen: 30E50: 30Leopard PTA: 30RU251: 30Object 704: 30Object 263: 30T-54 LW: 30T-54: 30Object 430: 30Object 705: 30Object 257: 30ST-I: 30Tortoise: 30Conqueror: 30Foch: 30AMX 50 120: 30B-C 25t AP: 30AMX 13 90: 30AMX 30: 30Skoda T50: 30Type 61: 30WZ-111G FT: 30WZ-132A: 30WZ-120: 30WZ-111 1-4: 3050TP: 30STRV 103-0: 30Emil II: 30Standard B: 30 Object 430 V2: 27 Centurion 7/1: 27 Conway: 27 M103: 27 VK4502B: 30 - 3 = 27 And oh, dear $DEITY, is this tank a struggle. Yes, you can stomp the hell out of tier 7s on occasion, but if you get swarmed, or your teammates leave you isolated, or you pick the wrong flank, or you cannot find a good sidescraping spot, or...it's the very epitome of "situational." Amen. Huge +1 to @Assassin7 for kicking this thread off.
  6. Tanager

    No t20 love?

    And whaddya know, I was wrong: This is my first-ever 3rd MoE. What a fabulous total package this is. Definitely can rack up the spotting damage, I've gotten my VR to 485 in this, which is pretty insane for a tier 7 medium. I went into full-on try-hard mode, but I still swung back and forth between about 93.5% and 94.5% for a bunch of games, hoping I wouldn't take it so far that that one magical game wouldn't be enough, but things came through for me in the end...
  7. http://wotreplays.eu/site/4534061#himmelsdorf-tanager-m_uschen So I'm in a Maueschen, tier 10 game, Himmelsdorf. I figure I'll try to slow down the tank alley push. I can see I'm not gonna get any assistance, but I figure I'll peek. Wham, I take two big hits and am down more than half my HP right at the start. I can see that I am facing probably 5 tanks or so without assistance, so I decide to beat a retreat back down the road towards our base so I have a chance of bottlenecking them and taking them on one, maybe no more than two, at a time. This works reasonably well, but then our TVP just starts sperging at me. I should have let it go, and I was probably wrong for calling out our 277, but I was ticked that I had no assistance and that our team had just folded like that. I'm human like anyone else. Since the TVP accused me of camping base (which was not actually true initially), I wondered if I'd done the right thing - I don't see that I had any good alternative I would rather have been in the roads to the SE, so that the 277 and I could have caught them in a crossfire, but lemons, lemonade, etc. It's not a great game, but I honestly feel like I made the most of what I had, at least given my skill level. If you think otherwise, I'd appreciate any constructive input on what I could have done better beyond perhaps being more cautious when I initially approached the tank alley corner.
  8. Tanager

    Rating the Premium Tanks (Tiers 5 through 8)

    It's been quite a good tank for some time now for precisely these reasons, [email protected] forgot to mention 400m base VR. And it still has a high pen laser with really nice handling.
  9. Tanager

    Rating the Premium Tanks (Tiers 5 through 8)

    It's still worth taking out. Run a full APCR loadout for giggles.
  10. Tanager

    WZ-111 1-4

    The hatches are pretty easy targets if you don't bob, and they do not require HEAT. I devoured a hull-down juanquatro in my T10 just b/c he didn't move...at all.
  11. Tanager

    Pz. IV H - making tier 5 glorious

    Much to my surprise, there was no thread for this little gem. The last thread I could find was one started in March 2014, with the most recent post of March 2016, and I decided against necro'ing it, since it dated to before the divvying-up of the Pz. IV, it seemed. I kept this thing for three reasons: there isn't a German premium medium I remotely want, but I need a crew trainer; it's actually fairly easy to make a steady income with this thing (nothing like a good premium, but 25-30k isn't that hard with a premium account), and good grief but is this little sucker GLORIOUS. Compared to its derping tier 5 brethren (Sherman and KV-1S), I'd take this one any day, I think. Better reload, better gun handling (feels that way to me, haven't actually done the stat comparison), better mobility, better camo, spaced armor on the sides and turret, good gun depression, etc. And since at tier 5 you see plenty of guys pushing flanks in T67s, well...might as well be the welcoming committee. And it's playable and competitive for its tier even with a 75% crew, which is why I decided to use it as my designated German med crew trainer. And oh, this is the second tank ever on which I've gotten my 2nd MoE. I *might* even try for my third (running food because why not).
  12. Tanager

    Comprehensive “Best Tank for Mission” List

    257 strikes me as a suboptimal choice. I never seem to have a lot of trouble penning those...
  13. Tanager

    AMX 13 90 Fan Club

    Is this a real thing? I haven't noticed any substantial decline in TD usage, but I also don't have any numbers with which to back that up.
  14. (Disclaimer: I play arty for missions.) How does anyone play approx 48k games in arty without taking a bath with a toaster? What kind of bizarre social malcontent derives enjoyment from that?
  15. Tanager

    Object 430 Appreciation and Boasting Thread

    Have around 25 games in this so far. Somewhat potato crew (no camo skills to speak of, just BIA/repair + 6S/SS/CB/FF), running optics until I can grind some vision and camo skills (I don't want to move my better RU med crews yet and have to retrain SA off of the loader). It's comfier than I expected. good bully, goes hull-down nicely where the terrain undulates just a bit (not enough that the lack of gun dep matters), and the gun is perfectly nice. I'm not setting any records or anything in it, but I'm not totally stinking up the joint, either. I still prefer the more mobile platform of the T54 (along with its extra degree of gun dep and higher RoF), but I like this better than I expected. (edit) At around 75 games. Had a rough stretch which shaved both my WR and dpg, but heading back up. For a tank with no gun depression and relatively substandard listed dispersion values, this thing is surprisingly comfy. Facing tier 7s is hilarious.
  16. I'm an old(er) fart and a slightly above-average player on my better days. Looking for a home with potential toon mates who like to play/joke around/talk trash to one another while still maintaining a friendly vibe. Unfortunately I cannot commit (b/c I have a pretty full real life) to playing on any schedule, so CW commitments and the like are a no-go for me. Want to be up front about that. For me, a clan is really a stable of potential toon mates/folks with whom to hang out/from whom I can learn, so that's the kind of vibe I seek/dig. Why am I ditching my current clan? Nothing bad about them, but the guys who recruited me have moved on (mostly since they put up the Oz server for AP), and I haven't really found stablemates with whom I click from among those who remain, and the clan has generally tailed off in terms of any sort of activity. But nothing negative beyond that.
  17. If they'd have me - they seem to be on a much higher skill level than I am, judging from @TheChang and @CraBeatOff.
  18. I don't think size and "design" are wholly orthogonal concerns. A large map only gimps slow tanks if control of defensible/CQB areas doesn't matter. Again, not every tank has to matter for the entire game, but a good map can be large enough and provide enough terrain variation that mobility/vision matter, but while still allowing objectives to be placed that bone-crunching firepower and armor can matter as well. But enjoyment matters a lot to me, and having scouting only be viable from The Bush (tm) is < fun, e.g.
  19. This in a nutshell. A type 5 is a lot less horrible to face if have the terrain to put it at a disadvantage. When you are forced to stare down the gun barrel from in front of it by 75% of the maps...not so much. For me, the single best thing about Frontline was that, no matter what kind of tank you chose, you had a way to contribute. You weren't a paper med or scout stuck trying to block a platoon of heavies, and heavies always had a way to use terrain not to get mobbed/surrounded. And 30 tanks on a side with lots of space meant a lot less arty focus. For me, big maps with lots of variety == moar fun. I don't stress out about arty that much - I'm not remotely good enough to get focused, but even still. I could literally live with pretty much any other aspect of the game if the maps were sufficiently big and varied to give everyone a chance to make a difference.
  20. Tanager

    Help me pimp out Obj. 430u

    140 has the camo and mobility to play vision games at times, so I run optics+SA just to pimp that out further. When you're facing Fattons with 500 meters of VR, you'll never beat them in the VR department, but you can keep the gap close enough that you can leverage your far better camo.
  21. Tanager

    T-44 undervalued

    Yes, be humbled by my 36% WR this month! Bow down before my unsurpassable suckery! At least I went 4-1 in my last 5 games to unlock the 430...
  22. Tanager

    T-44 undervalued

    Oh please, cry me a river: ...and I don't think I'm totally blowing chunks in this thing, but whatever I'm doing is clearly insufficient.
  23. Tanager

    Obj 277 - Just a worse 5A?

    They'll think they're supposed to play it super-aggro, push the shoreline on Malinovka, then stall out where they can be camo sniped and offer no help to their teams.
  24. Tanager

    T-44 undervalued

    The only real issue with the t44 is that it sees tier 10s. Decent APCR will bail you out against tier 9s, and it's a great bully when top tier. I don't find the gun handling to be that trollish at all. But I may not be good enough to notice the difference...
  25. http://wotreplays.eu/site/4453079#ensk-tanager-bat_-ch_tillon_12_t Finally aced this thing. To be fair, the enemy IS-2 and SU-100 made it easy on me by being bound and determined to cap, but still. Had to dig out of a 1 vs. 3 at the end, switch flanks with enough time to get the resets, etc. I had a bunch of chances to cock this one up (and nearly did on at least three occasions that I remember, so thank you Lady Luck). (edit) as has been pointed out, I really sucked donkey nuts in the first half of the game. I wish I were good enough to string together longer stretches of consistently good play...