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Marty last won the day on October 2 2017

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  1. How to balance the 268-4?

    I would not really touch the rangefinder - we've seen how it can destroy tanks like M48, E5 or Foch. Maybe make it a little bit bigger or little weaker (10-20mm), but not something big and easy to pen. I would leave the "big" lower plate and upper plate as they are, the upper plate is an interesting weakness IMO, but the "lower" lower plate needs to be much bigger, atleast double the height compared to what it is now. The bloom of the gun needs a major nerf, it's stupid that this tank can rock forward and backward making it hard to hit the "weakspots" and doesn't need to sit still even for a split second when shooting back. Or that he can hit you on the move and then ram for extra 500 DMG. I'd leave the topspeed as it is but nerf acceleration - either through terrain resistances or HP/T. Less reverse speed is a given. Last thing, the superstructure cheeks should be easier to pen.
  2. AMD (Ry)Zen

    I actually didn't know how bad Anandtech is, but I checked their original Coffee Lake review - someone claimed Anandtech is the only website with correct results, because they used Meltdown+Spectre patches, that's why Intel is so down on performance - obviously the FPS in both original and new review are basically the same from the graphs I've looked at so it's complete bullshit. However when looking through it I found this.... 7400>8400>8700K ok....
  3. AMD (Ry)Zen

    Just in case anyone will take that review seriously, those gaming benchmarks are completely off compared to any other review out there (and previous gen ryzen aswell). Not even XFR 2 and XMP (and MB tinkering with RAM frequency/timings in any way) can't make that sort of a difference.
  4. They seem.... reasonable? Not UP nor broken, and fitting in their respective lines pretty well (although 430V2 line is all kinda messy). So where's the catch WG?
  5. Finally remembered what my password was, only took me a few weeks since the design change happened :kappa: 

  6. You always omit one important thing when making this "game was so gut when there was no gold ammo" argument: players were fucking trash. I mean, T10 looked almost as bad as T1 kind of bad. Nobody knew what sidescraping was so heavies just peaked sideways. Nobody knew safe ways to cross so they were crossing through empty open field. People didn't have their favorite camping spots so you were able to actually use some parts of the map to flank (it's more due to this than map design). Look at some videos of mediums from this channel. It's literally farming bots. If you gave people maps and tanks from 2011 now, it would not work.
  7. They're probably working hard to tone the performance of such bot down because it's hard to replicate plays so bad Also, not really looking forward to the premium ammo rebalance. As a basically F2P player I'd like it but at this point, complete rebalance of the game is needed and I don't trust WG to do it properly. Just imagine how crazy 268v4 or Type 5 would be in a world with low pen or low dmg premium ammo.
  8. Object 268 version WTF were they thinking?

    I dunno, WG seems really reluctant to change armor thickness (well, nerf it anyway), apart from adding Type 4/5 a "weakspot" I don't really remember any straight up nerfs - O-I got something in return IIRC, VKA/B both got stronger UFP to compensate for weaker LFP's.... I think WG will simply trash the mobility and nerf the gun, so it isn't fun to play, but leave the armor layout more or less the same so it's annoying to play against - this seems to be their way to balance tanks as of late. Both of these things can be done through soft stats only aswell so your average 48%-er who doesn't read any news about the game won't even notice something changed.
  9. Maybe WG is just being cautious with it, doing small balancing steps, considering this is a new mechanic and they don't want to repeat what happened when they introduced autoloaders. Wait what am I talking about, they just released 268v4
  10. According to someone who reads official forums, they confirmed there that it's a bug and should be fixed in the final patch.
  11. Obj 430U

    Here are two VOD's (not mine, just to clarify ) of a 100 games with 5150 avg dmg, 76% WR and 3 marks after 96 IIRC, in case anyone's interested. They are 8 and 5 hours long so probably not something you want to watch whole.
  12. Obj 430U

    This basically describes me playing any new tank that is considered good, I overestimate it's strong points and just play badly (usually overextend )
  13. Someone please tell me Fisherman's Bay/Erlenberg/Fjords are unfinished on CT because they're basically bushes on the redline with completely flat terrain with no hard cover inbetween them...

    1. Show previous comments  2 more
    2. nabucodonsor
    3. PlanetaryGenocide


      10 hours ago, Darvek said:

      Well, that was the announced plan for Fisherman's bay. They bulldozed it so tanks with bad gun depression wouldn't feel bad playing the middle. Then they took all the bushes out of the middle so tanks with shit camo/view range wouldn't feel bad playing the middle. And now it's a wide open shitfest where nobody can play at all.

      Balanced! :serb: 

    4. Daerlon


      "You've been telling us that some tanks cannot be effective in the middle of Fisherman's Bay. We analyzed our statistics and found this to be true. Now all tanks will be able to have an effective role on this map. Neither side has an unfair advantage. It will be more enjoyable and dynamic to play from both sides."

      Sorry, just channeling their BS promo copy.

  14. STB-1 how much average dmg for gun marks?

    There is a mod for it now that shows rough estimates in garage (when you hover over the marks in stats) and even in battle. It's best you download it because it'll give you the most accurate idea.
  15. IDK, the warning sign under the title says " This page is not a reliable source, there are leaks and developer responses from different places at different times, plans may vary. "