TheMadDragon

Verified Tanker [EU]
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About TheMadDragon

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    Usually heads in the wrong general direction

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    EU
  1. But at least you get a kinda cool crew ... ... with 0-Skill BiA with a special icon source: TAP
  2. „WG is now testing the Kannonfodderpanzer Kanonenjagdpanzer with a 105 mm gun instead of a 90 mm.“ (leggasiini) fun-fact: I took me way too long to figure out how to post pictures until I accidentally solved the issue just now stats: I compared the new stats with the old stats (stats from tanks.gg) new (old) Tier: 8 ( 8 ) Hit points: 1200 ( 1200 ) Weight [t]: 25,7 ( 25,7 ) Engine power [hp]: 500 ( 500 ) Power-to-weight [hp/t]: 19,46 ( 19,46 ) Topspeed [km/h]: +70/-20 ( +70/-20 ) Hull armor [mm]: 30/30/8 ( 30/30/8 ) hull traverse [deg/s]: 48 ( 48 ) Gun traverse [deg/s]: 22 ( 35 ) Terrain resistances: 0,671/0,757/1,981 ( 0,67/0,77/1,92 ) View range [m]: 360 ( 360 ) Signal Range [m]: 782 ( 782 ) Gun: 105mm Bordkanone L7 ( 90mm Rheinmetall DM1 ) Damage [HP]: 390/390/480 ( 240/240/320 ) Penetration [mm]: 268/330/53 ( 238/250/102 ) Accuracy [at 100m]: 0,32 ( 0,32 ) Aiming time [sec]: 1,73 ( 1,73 ) Reload time [sec]: 11,1 ( 6,04 ) Rof [rnds/min]: 5,64 ( 9,93 ) DPM [HP/min]: 2108,11 ( 2383,7 ) Elevation angle [°]: -8 / +15 ( -8 / +15 ) TL;DR: the trash can get's a new gun with higher alpha damage and penetration, but ... … even worse dpm: -275,6 HP/min … worse HE pen: -49 mm … slower gun traverse speed: -13 °/s So what do we have now? A very mobile tank with good camo which gets a new 105mm gun, but still has trash armor, trash view range and now among the tier 8 tds the class worst dpm. Gun wise the 105mm is a massive buff in comparison with the old 90mm gun. Even though the dpm is utter trash, you have now a fair chance to penetrate heavily armored tanks frontally. some more pictures sources: status report, the armored patrol EDIT: I fixed some mistakes ... "learn 2 use base values" ... my bad.
  3. Indeed. But so far I only checked the T6 and T8-10 tanks. I’m a bit confused that on the official Website the stats in the “Main Technical Characteristics” window differ from the stats in the module descriptions. As a result, I took the stats from the modules as a point of reference. As a general trend, the higher tier tds became slower and less mobile but got punchier guns (even though the dpm got nerfed on pretty much every tank) # T6: WZ -131G FT – lost his 122mm top gun but got a buff on turning-speed Weight limit: 23 (?) Top- / reverse-speed: 50/18 (50/18) hull traverse: 45 (36) pen: 181/241/50 (175/250/61) alpha: 250/250/330 (390/390/530) rof: 7,5 (5,2) dpm: 1875 (2033) acc: 0,36 (0,412) aim-time: 2 (2,78) # T8: WZ-111-1 FT - small overall nerfs weight limit: 53 (44,5) engine: 600 (600) top / reverse speed: 35/18 (47/18) hull traverse: 25 (21) pen: 271/340/65 (271/340/65) alpha: 560/560/660 (560/560/660) rof: 4,29 (4,469) dpm: 2400 (2503) acc: 0,36 (0,345) aim-time: 2,8 (2,4) # T9: got replaced by the WZ-111G FT (?) - Worse mobility, but received a punchier gun weight limit: 53 (39) engine : 600hp (520hp) top / reverse speed 35 / 16 (47/20) hull traverse: 25 (38) pen: 290/395/90 (262/340/65) alpha: 750/750/1100 (560/560/660) rof: 3,33 (5) dpm: 2500 (2944) acc: 0,4 (0,37) aim-time: 2,5 (3) #T10: WZ-113G FT – heavier, engine-nerf and a slight gun-handling nerf weight limit: 60 (49) engine: 650 (750) top / reverse speed 38/16 (38/16) hull traverse: 30 (28) pen: 290/395/90 (290/395/90) alpha: 750/750/1100 (750/750/1100) rof: 3,53 (3,617) dpm: 2647 (2713) acc: 0,38 (0,38) aim-time: 2,5 (2,21)
  4. You start with a total of 5000 bonds on the testserver. Its enough for one piece of enhanced equipment and a couple of directives (= the consumables to improve your crew skills or equipment). Offtopic: the new menu for missions and stuff is a tiny little bit confusing ...
  5. There is still a possibility that you can get rewards like the things you named The thing is that one of the devs said in the video that they are going to implement a system where you get the rewards in form of crates that consists items based on a preliminary list of rewards, but he didnt specify what these items could or would be, except Bonds. But Bonds are just one of the items that could be in a crate. That could imply that items from the list above still could make it into the reward list of the crate system ...