JimmytehHand

Verified Tanker [NA]
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About JimmytehHand

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    Incomprehensible Rambler

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  1. I've yet to have a fun night of tanks since I started playing again two months ago. I think the game has just run its course and I can finally admit to myself how terrible this game is. 

    1. nemlengyel

      nemlengyel

      Man don't force yourself you play if you're not getting any fun out of it. It's just a game ;3 and if you're not enjoying the time you spend in it it's better to move on and find something new and interesting.

  2. This game is the worst. Nothing less enjoyable than wasting a few hours playing tanks and ending up 6 for 20 on the day because the teams are so bad. This is why I hate the game, the long stretches of losing ruin any enjoyment you might get out of this game. And there are no similar games out there, at least not by competent developers. 

    1. Sapros

      Sapros

      Why not just focus on farming damage/assist?

      Get sufficiently good at that and winning sorta becomes a by-product.

    2. JimmytehHand

      JimmytehHand

      It's hard to do that when most of the losses during the daytime are 2-15, 3-15 losses. Two games in today, first game was a 15-3 win, second game was a 2-15 loss.

  3. JimmytehHand

    Looking for people NA Central

    I didn't intentionally repost, and nobody is on to help.
  4. Looking for people to platoon with on NA Central, hit me up if you want to play.
  5. Nice, got a Scorp G as a surprise gift from a 20 set of loot boxes. 

  6. A three letter word for the opposite of fun... AT8

    1. SkittlesOfSteeI

      SkittlesOfSteeI

      that's 2 letters and a number

      but ok

  7. JimmytehHand

    Quick Questions/Quick Answers

    How do you play the AT-2 line in the current meta? I'm only at the AT-2, but open maps like Redshire are brutal because the tank is incredibly slow, 450 hp vanishes really quick to arty at every tier, and you don't have many options where you can go when you get stuck as the lowest tier.
  8. Lorraine 40t = EZ credits all day

  9. This game truly did not need another idiot-proof IS-6 clone to clutter up tier 8. 

    1. Show previous comments  2 more
    2. KenadianCSJ

      KenadianCSJ

      The pike is actually better angled than the IS7, I think.

    3. Tman450

      Tman450

      48 minutes ago, KenadianCSJ said:

      The pike is actually better angled than the IS7, I think.

      yup, Defender when used correctly has a UFP of about 350mm.

    4. Dangalang_time

      Dangalang_time

      20 hours ago, Strigonx said:

      but the IS-6 is now completely obsoleted by the Defender...

      Defender does everything the IS-6 does but better.

       This is exactly how I feel, the 252 has made the is-6 nearly useless. It's impotent gun is the most glaring weakness. Why drive a tank with 175/217 pen , when every other RUS prem heavy( besides kv-5) has 220+ pen standard? I understand it has special MM but even with it the is-6 will pub stomp all lower tiers as always then be chewed up by T8/T9 peers even faster. 

  10. I... should I sell this T9 batchat sitting in my garage? How does it compare to the Lorr 40t? Is it a bigger 13 90 (aka shit gun handling and not really fun to play since the accuracy nerfs)?

    1. TheLovePanda

      TheLovePanda

      It's way better than the lorr and plays very similar to the batchat t10. It's not bad if you're into that kind of thing.

    2. Korb3n_Dallas

      Korb3n_Dallas

      I played it on CT and liked it a lot. Gotta save up creds to buy it.

    3. SkittlesOfSteeI

      SkittlesOfSteeI

      The tier 9 batchat is op as fuck though.

  11. JimmytehHand

    Need friends

    Just started playing tanks again today, and my friends list is empty. Looking for people to run 6-10 on east.
  12. JimmytehHand

    The M103

    I can't attest to the EU meta, but I'm not having issues blocking shots with the turret unless it's from 230+ pen from large TD guns or heavies. I haven't noticed anything going through the cheeks, only the commanders hatch. We are going to have to agree to disagree on the tank speed. This isn't a slow tank. It just isn't the fastest heavy in its tier.
  13. JimmytehHand

    The M103

    It still plays like the T-10. You look for opportunities to hide the LFP/Hull and you use your turret to bully weaker tanks and pubs. When you can't hide the lower plate you angle and hope for a bounce. You get a lot of bounces this way against lower tiers and weaker guns. The Comet shouldn't be penning you with AP rounds if you throw out an angle if its coming at your from the front. Want to get the best results out of the M103s turret? Don't expose yourself to large guns or taller tanks. Wiggle the turret if they are aiming for your cheeks. The M103s gun combined with it's speed is what makes this tank shine. High rolls hit for 500; I rarely ever see anything below 430. The bloom and aimtime on both upgraded guns are excellent; you should be able to demolish other tanks with peek a boom or simple hulldown tactics. The rest of the tank is fine. 34 km/h is great for a heavy; plenty of speed to flex and relocate when needed. You shouldn't have issues getting to the front at the start of the match unless there are a lot of T9/T10 meds. 1850 HP is more than enough to take hits when needed; most of the time if it has a scarier gun you need to wait for them to shoot or otherwise wait until they are distracted to poke on them. You have to be able to flexible with your deployments with the M103. I'll expand upon your El Halluf example. Unless you are top tier and the enemy team doesn't have any large guns, why wouldn't you just make the heavier tanks on your team hold A1 corner and go to the hill instead? You should be able to get shots on the mediums up top or heavies and TDs that cross late or push up to take shoots at A1 from further back (C1 or A3). Arty is only an issue if you stay still or if there is 3 or 4 on each side. Then you slow play it and try to limit your exposure when you shoot. Take Fjords as another example. Don't go to the peninsula in the far southern corner where you can't go hull down and take advantage of your turret; you should instead be going up to the far NE hill, clearing that and then cycling back to the middle to help clear out the map. The only time you have to go to peninsula is if you are top tier and you don't think your lower tiers can hold that corner long enough for you to clear out the rest of the map. TLDR Version - Play to the tanks strengths (hull down, excellent gun/bloom, speedy for a heavy, nice hit pool) and limit your exposure against tanks you can't bully (E75/STI/T10s). Don't deploy to the "heavy" spot on particular maps just because you are a heavy. Go to areas you can hulldown and win that flank while your team stalls the other flank. Then return and defend or sweep through and mop up.
  14. JimmytehHand

    The M103

    I think the M103 is great. I'm not having any issues blocking shots with the upgraded turret and the gun is amazing. The handling, the pen, the accuracy, the alpha; all of these are fantastic. Combine that with heavium level speed and I'm finding it easy to flex around the map if I need to relocate. You also have enough of a hit pool to tank a bunch of shots when necessary. Sure, its frontal hull armor isn't amazing, but then again none of the T9s have amazing frontal armor that are going to be able to stop T10 guns. It plays exactly like the IS-8; your main goal should be to hide the hull and bully similar tier and lower tanks. Against T10 stuff you just play more conservatively and either go after stuff when they are distracted or you use your mobility to flank.