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About sr360

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    Potater Salad Chef

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    Going full potato
  • Interests
    Potato salad, french fries, baked potato, hash browns, mashed potato, cheesy potato casserole, poutine
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  1. You missed the glory days of the M44/HEAT which would pump out SPG-15.4 every 10-15 games or so... In the days since, I've actually had an SPG-15.4 qualifying game in the 53/55. Haven't played much arty though of late...
  2. RU251, Lakeville, BT9. High Caliber, Tank Sniper, Ace Tanker. As the game starts, it's battle of the valley rushes as the two valley rushes collide. Their faster tanks spot out our arty which dies right away and then overrun our valley defenders with the help of their own arty. As we go down 0-6 rather quickly, I'm getting limited spots and shots into city. We keep working city and as it seems decisively won, I ping my TDs to cover me as I turn back. The combination of my position and TD cover fire demolishes the cappers, and I sweep through them, clean out the stragglers and help take out arty for a 15-9 win from 0-6 down.
  3. A mix of both. I do get to platoon with some good folks, but I'm not half bad at just finding a way to win. I'm also really really bad at getting clean up damage, and as @CraBeatOff and others can testify, my shooting is downright terrible. VBaddict has me at a 62% solo WR, 71% platoon, which is fairly consistent with my experience.
  4. How about 64% with 2400 WN8...?
  5. T49, Karelia, BT9. Confederate, High Caliber, Tank Sniper. Tarho and I rush the hill early, and we quickly DPM down a T-10 who tries to challenge us, and a Super P who pushes in behind goes down almost as fast. Then I swivel over and spot out a JT88 camping base, as well as get some shots across into a Panther II. An RU251 tries to come up the back way but due to the crossfire Tarho and I get, he abandons the hill, runs across the middle and dies. From there I snipe across the way, farm tanks sitting in the open then rush in to get clean up damage and spotting. T49, Fisherman's Bay, BT9. Patrol Duty, Ace Tanker. I almost felt sorry for the enemy team. My initial vision run spots the usual push towards city, and as the heavies get lit and start taking fire, they clump behind a rock and die. I then rush into town, clean up their tanks there, camo snipe the remaining IS-3 behind the rock, then push in under the ridge and spot out their campers.
  6. I have neither. I have a 4-skill crew, with commander having SOS/6th/camo/repairs. I have several 2k+ xp replays up for the 13 90 on my replay page. Yeah the VR drop isn't great, but who cares when you can go zoom zoom boom boom.
  7. I run Optics/VS/Vents. And I'm having a blast in it.
  8. Couple of monster games from today: T49, Prokhorovka, BT9. Ace Tanker, High Caliber, Top Gun. I initially play down the 3 to negate an enemy LT going to the E1 bush, and on the way get a couple of free shots in. The enemy pushes a couple of tanks over the 6 line resulting in mutual destruction, so I relocate to the 6 and proceed to farm the crap out of the enemy hill push. As we win out on the 1-2 and push in, I clean up their base defenders, duel out a 13 90, and get a few cheap shots into a VK100.01 to wrap up. RU251, Malinovka, BT11. Patrol Duty, LT-15.4 is get! This is an unusual Malinovka swamp scout-- I get lit on the way there, so I take up a terrain-protected position and do quick peeks instead. I know there is a T49 in the swamp from the other team, so I just focus on getting tanks lit as I'm able. Their team gets gradually whittled down, but I'm at still 4.5K combined or so. As I push up a full HP E3 and subsequently full HP 50B are spotted, and between my damage and my spotting, I end up at 7k spotted, 2k done, and stay alive for the secondary.
  9. Finally did LT-15.4. Now only MT-15.4 OR TD-15.4 with honors, or both without honors left.
  10. It isn't. You may think that, but it isn't.
  11. AMX 13 90, Winterberg, BT9. Ace Tanker, High Caliber, Top Gun. I make my first run field, spotting 3 tanks heading middle. My first clip whiffs 3/4, so I reload in camo, and with my second clip pick off the Bulldog and track a 13 90 who then dies. I also shoot into city killing an M103. With them giving up position on the delta village, I burn down a CDC, put 3 into a Leo and kill the E25. Then I dive through past their cap, kill a T71 and M12, reload, kill a LeoPTA only to realize I have a 1/2 clip, reload with APCR and try to clip out a Lowe for Radley-Walters only to have the kill snatched away as my 4th round comes up.
  12. Less reliable? Try practically unreliable. Any metric that relies on history and perusal of the overall record to generate expected values is by the very nature of the data set fundamentally flawed. As we say: GIGO (garbage in, garbage out) WN8 has run its course and deserves to be given a dignified retirement. As Elsa would say...
  13. Been almost 3 weeks since I posted some replays, so here are some 13 90 games. AMX 13 90, Sand River, BT11. This game isn't gaudy in terms of numbers, but I pull some Matrix-level bullet dodging moves and drive all around the map shooting stuff along the way. AMX 13 90, Sand River Assault, BT10. Ace Tanker. This is a game we could have very easy lost. I hang tough, somehow getting in damage at crucial points and keep providing vision, and manage to stay alive late to turn the tide sufficiently. 4K dmg, 2k spotting leading to a win with seconds to spare. AMX 13 90, Swamp, BT11. Ace Tanker. An initial play in the castle, then I tack back middle to meet their oncoming rush from the other side. As they overwhelm us, I fall back and bravely peek-and-shoot to poke out a few tanks. Then I swing over to the other side of the map, and finally toy with a couple of slow TDs. AMX 13 90, Fiery Salient Encounter, BT10. Ace Tanker, High Caliber. I initially surf the ridge and concentrate on getting in one or two shots. I do manage to find the odd distracted tank to drop a more substantial number of shots in, but mostly I control the ridge. As the ranks begin to thin, I roam around, punching out a T-54 that rushed in, then a camping Charioteer, arty, and get in some last minute damage to approach 5K dmg, 1.3k spotting.
  14. I'm not sure WN9 will ever happen. It's even more work to keep updated that WN8, and will need to be redone to keep up with the LT/SPG shifts. There seems to be little enthusiasm for that work, so I imagine WN8.1 will be the final iteration of WNx
  15. Is it fun? Sounds fun.