Verified Tanker [SEA]
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Ezz last won the day on September 19

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  1. Ezz

    STRV 103-0 (Tier 9): Overmatch Mechanics 101

    I'm stuck on the udes to be honest. Not seeing the allure of 'armour' and so as far as mobility and camo is concerned i'm not sure it's going to get much better.
  2. QotD goes to a 48%er... shootu2bits_ (18-Sep-18 6:05:20 PM) all cheats write long answer well done
  3. The K91 i gave a wang for a dozen battles, kinda liked it but haven't fallen in love yet. It felt slow. Its playstyle kinda reminded me of a 416 which has similarly insane DPM for tier, even better camo for tier, but also feels slow... and is a tier 8. While the fast heavies i kinda missed the scouty vision things. Also have a good crew in the k91 already while the 50/51 and progetto are on my to do list of 10s i kinda want to try but haven't got around to buying/finding a crew for.
  4. Ezz

    I seem to be washed up

    Play a light tank and farm damage = insta 4k+. Honestly tho, i suspect as the meta changes many maps develop more and more campy playstyles. To the point where both teams appear more happy to wait for someone else to make a move so they can punish rather than take a risk themselves. The maps without easy exits from key areas are particularly painful in this regard. As to the timings of when and where you need to be, i guess it's a one of those map things. Check it, check it often. If you have a spare moment try to also check your neighbours hit points etc. and just be patient. We almost never see a 'i just came back, and bugger me WoT is easy now' threads...
  5. I suspect it's a terminology thing but when people say 'base XP' i assume it's what's shown on the team score tab of your results (no prem) as opposed to what WG put on your service record (includes prem). So i would say 1k avg would include prem (tho who knows at the really high end). I recall back in the NA forum days garbad was proud of breaking 1k average XP which at his win rate at the time would definitely have included prem.
  6. Base XP i presume means before premium etc so that'd be 5-6 good wins (1k+ raw). Hence if we allow for some good wins, some ordinary wins and some losses, 600 average base i suspect is pretty decent going. As for how easy blocking is, tier X can be pretty ruthless depending on the server. Just did one of the second campaign blocking missions and basically drove out in front of pubbies and most simply went straight to HE or sprem. By the end anyone who didn't shoot HE or sprem i left alive in hopes they'd keep trying.
  7. I have 3 chicks waiting in the stables yet to be recruited apparently plus should get more from the new missions. Just not sure what to bother with. So Val, most enjoyable 10 is the progetto according to skill. Guessing by your comments you weren't feeling it. Where's your heart lie?
  8. Well it cost more now due to inflation so makes sense right......
  9. I didn't read them all but 4k blocked isn't that bad in a 10 if you have something with armor. I'd guess maybe 10-15 battles which should be fairly similar to the base Xp requirement.
  10. Std B has the ease of its auto reloader, also is a better scout with better top end and camo. I am not sure which of the two i prefer, but the t50's 50km/h top speed always annoys me. Pole tier 7 is the first heavy. And even QB reckons those leading up to it are just a free xp sink. Side question, but does anyone ever cap any more? Fk missions.
  11. When they act surprised upper tier lights aren't active spotting it just underscores how little they actually understand about their game.
  12. When even QB questions wg's approach to how much of a free xp sink a line is you tend to get a bit less hype. Plus with a mixed line a crew would get screwed along the way without gold. I may give them a go when I have enough free xp to skip to the heavies, but not in any rush. Plus everyone has missions to distract them.
  13. "Soft spot in my heart for joc "kermit the paper folder" almost made my dick hard give im a shout out from me" How can you not like this guy.