GehakteMolen

Verified Tanker [EU]
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About GehakteMolen

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    Plays Forums More Than Tanks

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  1. 352 APCR yolo blazes through all those tanks though, on tanks.gg the Waffle E100 P still has the JT gun, so thats 5x560 2800 alpha dmg in 8 sec flat with 352 APCR pen and laser accuracy. Wild Type 5 appears, WTF-E100 starts dumping rounds in him, with some luck the type 5 can: see him (if closer as 445m) aim before the Waffle pulls back hit him for 1400 (if not a hit at gun / hull) And thats ignoring that the WTF can just shoot 3x for 1600 and pull back, or there are 2 WTF, or a WTF and a 183 / E3 / Strv 103b and so on... What ur gonna do against this? A base camping tard, who will kill anything in <6 sec within range... (its 2 sec between shots, so you get shot twice before you even aimed fully, its THAT OP...)
  2. 352 APCR yolo blazes through all those tanks though, on tanks.gg the Waffle E100 P still has the JT gun, so thats 5x560 2800 alpha dmg in 8 sec flat with 352 APCR pen and laser accuracy. Wild Type 5 appears, WTF-E100 starts dumping rounds in him, with some luck the type 5 can: see him (if closer as 445m) aim before the Waffle pulls back hit him for 1400 (if not a hit at gun / hull) And thats ignoring that the WTF can just shoot 3x for 1600 and pull back, or there are 2 WTF, or a WTF and a 183 / E3 / Strv 103b and so on... What ur gonna do against this? A base camping tard, who will kill anything in <6 sec within range... (its 2 sec between shots, so you get shot twice before you even aimed fully, its THAT OP...)
  3. Im at the t6 so far, and i im afraid this is gonna be a long grind, the maps dont rally favor turretless TDs without armour / gun arc / alpha dmg...
  4. 122mm all the way, 2 shotting tier 6 tanks / t7 TDs + actually hurting higher tiers is far better as the more ``reliable`` dmg the 100mm gives. Especially against t8 heavys having 390 alpha dmg allows you to atleast outplay them (you can trade shots and often have mobility advantage)
  5. Your all morons short of memory if you think the Waffle Truck wont be the #1 cancer of the game within 10 seconds after its reintroduction... X3n4 was streaming, he was wrecking some random bobs on Tundra in E50m (was tundra with E50m i think) when he drove down from hill to win the game, when a random waffle popped up, said waffle was hiding all game behind a rock, not spotted, total moron place, buuuuut: 5x560 dmg with 270 pen, GG, fuck you, your dead. a Waffle is 10x more annoying as an Fv4005 or Foch-155, both of those have awefull gun handling and need mega RNG to actually kill you, an Waffle? even with only 2 / 5 hits, he STILL removes 1100 hp, and with 3 hits, its almost game over. And due to turret + speed + gun handling, it could fuck you at any range, 30 or 300m, doesnt matter, if a waffle spots you in the open, you get fucked, you cant outplay him, or avoid him, if he camps like a who, and he wants you dead, YOU WILL GO DEAD... ps: perhaps if WG nerfs it to dust its not that awefull, but the old waffle, with gun hanlding, and 5x560 dmg is pure aids ps ps: and arty wont balance it, because there is far less arty as before, same no sane person plays the sheridan of T49, only the Type 4 and 6 are decent waffle counters, and thats it
  6. This +48% credit thingy is quite nice:

    Victory! Battle: Malinovka Vehicles: Löwe Experience received: 8.127 (x2 for the first victory each day) Bonds received: 1 Credits earned: 227.366 Battle achievements: High Caliber, Mastery Badge: "Ace Tanker" Mission completed! Reward: Added: New Year present (x4)

    1. kreigermann

      kreigermann

      I wish they were permanent...

    2. BlackAdder

      BlackAdder

      Stack some money boost and clan boosts on top of that :doge:

       

  7. the bars reduce dmg a bits, he was however almost full hp, so i better try and hit the hatch, if he would have been say 400 hp (so 3 HE is a sure kill) then i would have used HE. HE is also not so good for side shots, with AP its detrack + full dmg, with HE its most of the time a detrack, with almost no dmg
  8. On russian server the following tanks have been teste: Obj 257 (also on tanks.gg) Obj 730-5 (no on tanks.gg, but on wot-news: http://wot-news.com/game/tankinfo/ru/ru/ussr/R126_Object_730_5 ) Obj 777 v2 (also on tanks.gg) and Obj 770 and Obj 277 / 278 as potential tier 10 heavys: (obj 770) (obj 277) So potential tanks enough, all WG needs to do is make it both balanced and a bit historical (that 770 looks like a weakling, the 277 seems OP, so WGs turns what to do :p)
  9. it is? goddamed, i alrdy got 20k exp on KV-13, well i guess i will only do doubles with it then for now
  10. By far the easiets solution, and something people have remarked for dunno, 5 years by now? is simply reduce the alpha dmg of gold ammo... flanking is rewarded (since you can then use AP) using weakspots is rewarded (more dmg, with AP) Combine this with hatches / mini turrets taking less dmg as hits in the turret / hull, and its fine (sat 25% reduction), even the old, ``weakspot riddled tanks``, would be ok Hitting a KV5 miniturret with a 400 dmg HEAT shell would then only deal 400 -25% - 20% = 240 dmg, making a KV5 capable of wrecking an M103 moron. Its so simple, yet somehow WG always fails with these things...
  11. bunch of wallet warriors my pc could only test on medium (16000 score) and could not even test ultra, on my notebook i get: (laptop gaming ftw) (the medium thing said ``acceptable``, but it was lagging super mega hard (like 10 fps i think) so thats unplayable for sure ps: it seems this new stuff runs better as current wot, unless Encore is a bad test as in: the real game will be much harder on your pc / laptop) edit: i dont play much on my laptop nowadays, but in total i guess i played 15-20k games on it, i guess thats why i like slow heavys a lot, they wont f**k ur fps like bush camping, autoloaders or fast moving do
  12. Anyway, KV4 >> VK 100 > Mauerbrecher, unless mauer rly stinks, then it becomes >>> (the VK 100 is a good tank, and for green and below probably OP, this mauer thing seems much worse, the more i look at it)
  13. It does look like a real monstrosity, and thus potential buy worthy, buuuuut a front turret Vk 100 seems mweah, eventhough i like the VK 10o ps: its an 100% clone of VK 100, except 20mm less UFP armour and a front turret, so only good for novelty more or less (or if your too lazy to grind VK 100)
  14. yeah, that one would have been lamer
  15. Most of the time people ragequit / do something stupid when it seems the game seems lost, this video shows nicely why you should always keep playing, till the bitter end.... It also shows: Maximum RNG Why you should ALWAYS train fucking repair skills, ON ANYTHING! + stronk pley ofc