GehakteMolen

Verified Tanker [EU]
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Everything posted by GehakteMolen

  1. 352 APCR yolo blazes through all those tanks though, on tanks.gg the Waffle E100 P still has the JT gun, so thats 5x560 2800 alpha dmg in 8 sec flat with 352 APCR pen and laser accuracy. Wild Type 5 appears, WTF-E100 starts dumping rounds in him, with some luck the type 5 can: see him (if closer as 445m) aim before the Waffle pulls back hit him for 1400 (if not a hit at gun / hull) And thats ignoring that the WTF can just shoot 3x for 1600 and pull back, or there are 2 WTF, or a WTF and a 183 / E3 / Strv 103b and so on... What ur gonna do against this? A base camping tard, who will kill anything in <6 sec within range... (its 2 sec between shots, so you get shot twice before you even aimed fully, its THAT OP...)
  2. 352 APCR yolo blazes through all those tanks though, on tanks.gg the Waffle E100 P still has the JT gun, so thats 5x560 2800 alpha dmg in 8 sec flat with 352 APCR pen and laser accuracy. Wild Type 5 appears, WTF-E100 starts dumping rounds in him, with some luck the type 5 can: see him (if closer as 445m) aim before the Waffle pulls back hit him for 1400 (if not a hit at gun / hull) And thats ignoring that the WTF can just shoot 3x for 1600 and pull back, or there are 2 WTF, or a WTF and a 183 / E3 / Strv 103b and so on... What ur gonna do against this? A base camping tard, who will kill anything in <6 sec within range... (its 2 sec between shots, so you get shot twice before you even aimed fully, its THAT OP...)
  3. Im at the t6 so far, and i im afraid this is gonna be a long grind, the maps dont rally favor turretless TDs without armour / gun arc / alpha dmg...
  4. 122mm all the way, 2 shotting tier 6 tanks / t7 TDs + actually hurting higher tiers is far better as the more ``reliable`` dmg the 100mm gives. Especially against t8 heavys having 390 alpha dmg allows you to atleast outplay them (you can trade shots and often have mobility advantage)
  5. Your all morons short of memory if you think the Waffle Truck wont be the #1 cancer of the game within 10 seconds after its reintroduction... X3n4 was streaming, he was wrecking some random bobs on Tundra in E50m (was tundra with E50m i think) when he drove down from hill to win the game, when a random waffle popped up, said waffle was hiding all game behind a rock, not spotted, total moron place, buuuuut: 5x560 dmg with 270 pen, GG, fuck you, your dead. a Waffle is 10x more annoying as an Fv4005 or Foch-155, both of those have awefull gun handling and need mega RNG to actually kill you, an Waffle? even with only 2 / 5 hits, he STILL removes 1100 hp, and with 3 hits, its almost game over. And due to turret + speed + gun handling, it could fuck you at any range, 30 or 300m, doesnt matter, if a waffle spots you in the open, you get fucked, you cant outplay him, or avoid him, if he camps like a who, and he wants you dead, YOU WILL GO DEAD... ps: perhaps if WG nerfs it to dust its not that awefull, but the old waffle, with gun hanlding, and 5x560 dmg is pure aids ps ps: and arty wont balance it, because there is far less arty as before, same no sane person plays the sheridan of T49, only the Type 4 and 6 are decent waffle counters, and thats it
  6. This +48% credit thingy is quite nice:

    Victory! Battle: Malinovka Vehicles: Löwe Experience received: 8.127 (x2 for the first victory each day) Bonds received: 1 Credits earned: 227.366 Battle achievements: High Caliber, Mastery Badge: "Ace Tanker" Mission completed! Reward: Added: New Year present (x4)

    1. kreigermann

      kreigermann

      I wish they were permanent...

    2. BlackAdder

      BlackAdder

      Stack some money boost and clan boosts on top of that :doge:

       

  7. the bars reduce dmg a bits, he was however almost full hp, so i better try and hit the hatch, if he would have been say 400 hp (so 3 HE is a sure kill) then i would have used HE. HE is also not so good for side shots, with AP its detrack + full dmg, with HE its most of the time a detrack, with almost no dmg
  8. Most of the time people ragequit / do something stupid when it seems the game seems lost, this video shows nicely why you should always keep playing, till the bitter end.... It also shows: Maximum RNG Why you should ALWAYS train fucking repair skills, ON ANYTHING! + stronk pley ofc
  9. On russian server the following tanks have been teste: Obj 257 (also on tanks.gg) Obj 730-5 (no on tanks.gg, but on wot-news: http://wot-news.com/game/tankinfo/ru/ru/ussr/R126_Object_730_5 ) Obj 777 v2 (also on tanks.gg) and Obj 770 and Obj 277 / 278 as potential tier 10 heavys: (obj 770) (obj 277) So potential tanks enough, all WG needs to do is make it both balanced and a bit historical (that 770 looks like a weakling, the 277 seems OP, so WGs turns what to do :p)
  10. it is? goddamed, i alrdy got 20k exp on KV-13, well i guess i will only do doubles with it then for now
  11. By far the easiets solution, and something people have remarked for dunno, 5 years by now? is simply reduce the alpha dmg of gold ammo... flanking is rewarded (since you can then use AP) using weakspots is rewarded (more dmg, with AP) Combine this with hatches / mini turrets taking less dmg as hits in the turret / hull, and its fine (sat 25% reduction), even the old, ``weakspot riddled tanks``, would be ok Hitting a KV5 miniturret with a 400 dmg HEAT shell would then only deal 400 -25% - 20% = 240 dmg, making a KV5 capable of wrecking an M103 moron. Its so simple, yet somehow WG always fails with these things...
  12. bunch of wallet warriors my pc could only test on medium (16000 score) and could not even test ultra, on my notebook i get: (laptop gaming ftw) (the medium thing said ``acceptable``, but it was lagging super mega hard (like 10 fps i think) so thats unplayable for sure ps: it seems this new stuff runs better as current wot, unless Encore is a bad test as in: the real game will be much harder on your pc / laptop) edit: i dont play much on my laptop nowadays, but in total i guess i played 15-20k games on it, i guess thats why i like slow heavys a lot, they wont f**k ur fps like bush camping, autoloaders or fast moving do
  13. Anyway, KV4 >> VK 100 > Mauerbrecher, unless mauer rly stinks, then it becomes >>> (the VK 100 is a good tank, and for green and below probably OP, this mauer thing seems much worse, the more i look at it)
  14. It does look like a real monstrosity, and thus potential buy worthy, buuuuut a front turret Vk 100 seems mweah, eventhough i like the VK 10o ps: its an 100% clone of VK 100, except 20mm less UFP armour and a front turret, so only good for novelty more or less (or if your too lazy to grind VK 100)
  15. yeah, that one would have been lamer
  16. The tanks themself are the same, and my gutfeeling, based on long tim trends (no new tier 8 medium got reduced weight since the centurion mk1) is that WG ditched the mm weight part for T44 MM weight as a whole still exist in some form, however most parts are now redudant, due to fixed format (no need to give heavys more weight, since the old balancing solution: 3x E75 vs 4x E50 is no longer possible) same for scouts and arty, they get balanced seperate now ps: or they ditched it entirely, and made something new, but we will never know, since this is the stuff thats not always leaked / shown
  17. It doesnt say that its dead, and i think many old mm rules still apply aswell: http://wiki.wargaming.net/en/Matchmaker_(WoT)#Vehicle_Weight (i know the wiki is often old, outdated or plain wrong, but still, stuff like a hotchkiss getting fucked by mm wont ever be removed i think. The Pz.Kpfw. 38H 735 (f) "Hotchkiss" is a tier 2 tank with 233% extra weight, with 7 points it is weighted close to a tier 4 tank, but it is in the same battle tier as other tier 2 light tanks.
  18. Is there a different version for T-44-100? on wot-news, it has only stats for T-44-100 (for eu) For russian server is also has P, here the P has a few million games played and the T-44-100 only 29 (its often old data) http://wot-news.com/stat/server/ru/norm/ru ps: seems the T-44-100 P is a russian server exclusive, so the R / no letter version is the normal tank ps ps: long ago, mediums used to have reduced mm weight (table form patch 8.6) Over time, WG gave all new meds normal mm, but the old ones (so those present in patch 8.6 and not listed as exception) kept their special mm, Panther 2 and T-44 being the tanks benefitting the most
  19. 110

    KV4 gun is the same, but it gets 10 more AP pen and 30 more gold pen (and due to slowness, also better gun handling) and most important, a KV4 can atleast use its amour, an 110 can only point front to enemy, and hope they dont have too much penetration, since there is nothing you can do to improve it (hull down also helps only so much + -6 gun dep, GG) ps: the 110 was the biggest dissapointment i ever had, i expected an IS3 with pew pew gun, i got an overtiered IS without alpha dmg...
  20. Whats your point? My point is: T-44-100 >> T-44 Yet T-44 has: Better mm is the same fucking tank So unless T-44-100 overperforms due to: Gold ammo better crews better players The graph if bullshit, and if they graph is not bullshit, it means the above influence its winratio, and GUESS WHAT, the reason a T-44-100 does better as a T-44 also apply to defender vs any other non-premium. Premium tanks ALWAYS overperform vs normal tanks, ALWAYS, but i guess your like those ppl who made wn8, they also failed to understand that aswell (and thus gave the exact same tank different expected values, because hurr durr)
  21. Isnt it a T34, with less pen, but more dpm (more or less)? No hull armour, a bit more mobility, but in return a easy to hit weakspot on the turret
  22. i put my new female crew in caern first (tro try out 3100 dpm on t8) and wanted to put it in badger later, but i guess i will wait a bit with that
  23. Comparing prem tank with normal tank while using curves is GG anyway, and if you thing im talking nonsens: T-44 vs T-44-100, the exact same tank, T-44 gets the better mm (dunno if limited mm weight got ditched) yet T-44-100 is based on curves far better, GG i guess? And any argument against this also applies to Defender vs KV4 (stock vs elite, or more gold spammers driving the prem tank, better crews) Me (unicum) in KV4 vs other random unicum in defender, wont make much difference in winratio after x hunderd games, because the tanks are almost the same, ``win power wise``, both will pummel low tier trash, and both will need to play carefull against tier 10`s (the pen power (289 apcr) of KV4 is worth more as the alpha dmg of the defender i think, but thats a matter of taste and playstyle) and YES, the KV4 DOES have a good gun, infact, one of the best guns of tier 8: KT (no contest whatsoever, its easy 50% better as the 2e best gun) IS3 / Lowe KV4 rest
  24. VB addict is biased data, the stuff form richard nixon was datamined from the whole server, and thus ``truth``, only argument against it, is that its fairly old, and thus slowly becomes irrelevant However due to WG`s slowness with nerfing / buffing, and our moronic playerbase, any kind of changes takes half a year, so even stuff from 2 years old is still ``ok``
  25. This comes back time and time again, but: As a result, the statistical comparison for tier 8 is such a disaster zone that I ran out of colours: place elimination uniwin superwin 1 IS-3 IS-3 IS-3 2 Pershing T32 T32 3 T32 Ferdinand Ferdinand 4 Obj. 416 KV-4 Pershing 5 AMX 50 100 T-44 T-44 6 110 Pershing KV-4 7 JPanther II O-Ho Obj. 416 8 Rhm.-B. WT Obj. 416 110 9 T69 Tiger II Tiger II 10 T-44 Centurion I Charioteer 11 STA-1 AT 15 Caernarvon 12 ISU-152 Caernarvon Centurion I 13 Tiger II 110 O-Ho 14 Indien-Pz. T69 AMX 50 100 15 Charioteer Charioteer T69 16 Ferdinand T28 AT 15 17 O-Ho ISU-152 ISU-152 18 T-34-2 AMX 50 100 JPanther II 19 SU-101 T28 Prot. Rhm.-B. WT 20 KV-4 JPanther II Panther II 21 AT 15 Panther II T28 22 VK 45.02 A VK 45.02 A T28 Prot. 23 Panther II Rhm.-B. WT VK 45.02 A 24 Caernarvon Indien-Pz. Indien-Pz. 25 Centurion I STA-1 STA-1 26 AMX AC 48 SU-101 TVP VTU 27 T28 Prot. TVP VTU T-34-2 28 TVP VTU T-34-2 SU-101 29 T28 AMX AC 48 AMX AC 48 The Centurion, Panther II and T-44 get different MM weight and so can be ignored, although that doesn't help much. The IS-3 and WT have sufficient popularity to skew the winrates via tank-matching, although only the IS-3 is likely to be underrated as a result New tanks and some buffs ofc change the list a bit, but KV4 will still be among the very best, above almost anything (and due to heavy buffs + KV4 buffs, but i doubt T32 is still above KV4, KV4 atleast gets the god-mode gold ammo, a T-32 with its 245 pen gold is really gonna suffer in tier 10...)