Verified Tanker [EU]
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About bathoz

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    Works at Wargaming's Department of Statistics

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    Johannesburg, South Africa
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  1. French BB Impressions

    I've played a whole two games in the Richelieu, and it might be just because I was expecting it, but the guns are damn shotguns. That said, for now, the speed boost is fun. Especially when you notice planes coming towards your stationary ass and need to be moving now. Then again, a 40% torp reduction makes air-launched torpedoes deeply unthreatening.
  2. French BB Impressions

    I haven't played any of these ships, but I have gotten so used to "poor performing" AP shells that I have to actively consider where I'm aiming when I play the Roma or Yamato. My default target is now the upper belt.
  3. The Roma guns suffer from Bayernitis. Their incredible speed and penetration retention over range mean they want to snipe. But the dispersion means they can't... not really. (The range doesn't really have much to do with this.) At close range, your shells are fast enough that you can be in and out of a thin ship's citadel before the fuse triggers. Hence the overpens. Personally, I'm in a weird middle ground regarding the range. On the one hand, the short range makes me want to take a spotter plane. The problem is: not only can you not really take advantage of the extra range, you can't even reliably use it to blind fire smoke. The other choice, the lesser spotted fighter plane would help cover the Roma's terrible AA a tiny bit. But... not a whole lot, and sometimes you really just need to be taking those long-range potshots. It'll take more playtesting to work it out.
  4. I'm also going for the Nelson. Even though I have the Hood. And the Scharnhorst. And soon to the DoY. I think I may have a problem. Help.
  5. The sad fact is that you can't do 300k+ if your team is competent.
  6. Montana is better at destroying cruisers. She's also better at punishing lazy broadsides. She's also better at taking pot shots at DDs. All these things make her guns, largely, better for the CA heavy CW meta. Though I will say that I've seen a lot of Yamato sneaking into the Meta. I don't completely agree with it, but I understand the logic, I think. Also, accuracy module Montana is, I think, more accurate than the Yamato. Or somewhere on par.
  7. And yet, before the Conqueror appeared, the Montana had taken the spot of "best BB", and is absolutely the number one choice in clan wars even with the Conq. So, what I'm saying is: it's you, not the ship.
  8. For Tier 8 dubloons there really aren't that many choices. Alabama, Tirpitz, Atago, Prince Eugen and Enterprise. Oooh, Lo Yang. Now, there's one indifferent ship and some good ones in that bunch, but I'd suggest none of them. From your commentary, the Tirpitz is what one would suggest. Except you've got a Scharnhorst, so don't really need the doubling up. Don't get me wrong, Tirpitz is fun and good. But it's not as fun or good as the Scharnhorst. This isn't World of tanks, and tier 8 isn't the magic tier where all the fun and happiness exists. In WoWS that tier is currently tier 7. Anyway, enough waffling and some suggestions: If this is about grinding cash, get a Missouri. It shits credits. It's a good ship. It's a different line for you to have a trainer in. If this is about grinding cash, and you have patience, sit on the doubloons and buy tier X perma-camo for whichever tier X you get to first. Wait for the Kidd to hit the tech tree and get that.
  9. [NA] RUST Recruiting Seamen for Ships

    Zulu kingdom >>>> KwaZulu
  10. Oooh. Keen for that. And I have a spare captain to turn into a secondary bot.
  11. There was a 1 Montana 6 Khaba tactic we faced. It was weirdly effective.
  12. So, we made it to Typhoon league last night. Apparently, the 21st clan to make there in EU. So, uh, good for us. How have people's experiences been so far?
  13. Hey guys, is there any reason why the periods are no longer updating on my profile? That's more than a month, and ±130 games since it updated its time periods (or my signature tag).
  14. The Mahan has been ... fine. I kept switching between AA/guns before finally just settling on guns. It doesn't feel like a powerful knife-fighter, despite obviously being the best in tier at doing that. But it's torpedos work, which makes the ship a well-rounded package that has an answer to most problems it faces. I'll grant I don't think I've ever felt like I hard carried a game in the ship, but I feel like I've done fine in it, and with 5000xp to go to the Benson, it certainly isn't in the "hate" category (I'm looking at you T-22). For the more experienced heads: IFHE on US DDs?