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Found 1 result

  1. Me and a friend were discussing this yesterday and I figured it was worth making a post, you'll never change something if you don't try and I'd love for this game to get even better. One of the primary issues I had with world of tanks, and it's extended to world of warships, is that vehicles aren't customisable enough. In WoT for example you always know the loadout and stats of a given tank. An E100 has 235 pen 750 damage 16.88 sec reload blah blah. This is because there is a "top" configuration for each vehicle. A ship likewise always has the same configuration when fully upgraded, the only exception that comes to mind being the Mogami with the choice of 6 or 8 inch guns. World of Warships had done a MUCH better job with captain skills are equipment choices, always room for improvement but I think they get a solid well done for variation and letting players make different builds. I'd like to take this further however and address the ship modules themselves. The unlocks shouldn't be flat upgrades but should allow further specialisation. One hull might have more secondaries at the cost of AA, another might give more armour but less health, or any combination of the above. Perhaps you could have a higher top speed but a larger turning circle. You could also allow choice of different main armament. An example would be the Izumo where there were a variety of different designs with different arrangements of the main battery. Cruisers too could have choices between more smaller calibre guns or less larger calibre ones. I don't want to get too far ahead of myself but I'd also like to see what people would think of a fully customisable secondary armament. Each ship (or hull) could have an allocation of secondary points. You could then spend these points to add different weapons. A 3x25mm mount could cost say 10 points while a 2x127mm could cost 30 points. For consistency you would probably need to have these applied symmetrically on each side of the ship, although the idea of a ship having more on one side is certainly interesting. This would allow people to further specialise, especially battleships. Cruisers could take lots of dual purpose batteries for AA escort while battleships could take lots of smaller calibres for personal defence. Ships could also forgo their anti aircraft guns in favour of more anti ship weaponry. At present a Yamato mounts 12 127mm guns on each side but could for example take 24 guns on each side at the expense of its 25mm and 155mm batteries. Or it could mount 155mm guns instead of the 127mm, increasing its anti ship defence but leaving it very open to air attack. Please leave feedback, what you think is good, what you think is bad. Any ideas of how customisation could be implemented in a different way would be great to hear too!