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Found 12 results

  1. So this question came to mind and thought it would be an interesting one to ask on the forums and make poll about it to see how many use the given choices, basically when entering the exterior tab, what out of the 3 options do you put on your tank the most, is it just the Camouflage or Camouflage with Emblems or use all three and put on Camouflage, Emblem and Inscriptions and if so which length of time do you have them on for, 7 Days, 30 Days or Unlimited? For example, I myself mostly use just the Camouflage because that does give something in return where as Emblems and Inscriptions dont and so just go for them when on sale and all options are put on for Unlimited.
  2. This is something I've always thought about ever since joining. How exactly did you guys get good at this game? Were you born with it? Did you watch YouTube videos and replays? Read guides? So my question is, what steps did you take to improve at this game and what's the most important piece of advice you could give to someone willing to improve? This post is pretty much this thing, only more inclusive :^)
  3. All my positions (south/north/west/east) will be based upon the mini-map of the respective screenshot I'm discussing. Excuse me for the bad UI. after patchday, I just took a random modpack so I didn't have the default UI as a result, my screen looks cluttered. Swamp used to be a very...basic map that revolved around sitting in arty cover and camping (because arty prevents camping). Replay if you want to watch me drive around the map: http://wotreplays.com/site/2022119#swamp-koel76-bat_-ch_tillon_25_ http://wotreplays.com/site/2022125#swamp-koel76-t-62a 1st one is more of a quick drive around the map - eventually had to stop because my bot friend started capping. 2nd one I actually spend some more time driving around with another guy. This used to be the old swamp. I've marked the old (usual) gud player deployment (in randoms) in the color of the respective base. The black arrow indicates common retarded pubbie deployment. Center area being retarded is debatable. I feel like WG has made some very solid changes, changes that will make swamp a decent/good map to play. They've also made some changes I dislike, because I "feel" like it has become biased towards the Northern spawn, this might just be because I've not played it in randoms - but I'll update it later once I have. At first I'll go in on the new spawn/bases. North spawn: The first thing you might notice, is the lack of any cover. It seems that WG has eliminated the ability to cap if anyone on the enemy team is still alive and near base. Meanwhile, there's countless of bushes/ditches near this base from which an enemy tank can come back and spot you. Pro tip: Don't cap, ever again. I feel like this was one of the bad changes. There's no longer a way to win a game by fast capping. The new positioning of both spawns give each side a better way to deploy without taking early damage. What did however concerned (lul not really) is the positioning of arty. If you check in screenshot 2, right ahead of me is a river...you can cross that river in any tank without drowning meaning no sitting in base with arty. While roaming around I couldn't find any positions arty could get to fast and stay safe in. In randoms, that'll be a good change because fuck arty. South spawn: Pretty much the same story. River straight ahead can also be crossed by enemy tanks. So if they want to get an arty that's sitting in base, they can. But they'll be spotted long before. Position of interest: 2 tanks can push a batchat or something else up there, only point in doing that is later in the game if the enemy decided to approach the red base (in this screenshot) from the south. SW corner: Each side has an equal chance of taking this position, I believe a short engagement will take place here. There's some cover in the form of a (demolished) castle. Not sure what else to say about this position. It's good that they've removed the camping from this position. the reason you can't really camp here is because the enemy team has an equal chance of getting that position. Although I believe this position is better to obtain for the Northern spawn. By doing this you will have their H7/8 campers/snipers fixated on dealing with you. And if they aren't, you kill them. H8 Area: Not much to this position early game. It's very open and pretty much useless now* Will update later if I utilize this spot in a random. ehind me you can see the friendly base. As I said before: It's very open now. In the second screenshot ahead of me, you'll notice an entrance to this position. Although, under most circumstances that entrance just opens you up to a lot of fire from different directions. Another thing you can see is that the leopard is trying up to get into a position, you can get there if you push 2 tanks up. Once again, not an important position but later in the game it might be useful...just don't count on your pubbies to get you up there. If for example your NE pubbies get rekt and you're in a platoon, you can probably farm some quick damage from this spot. Now the most significant of all, and where most engagements will be happening: The northern part of the map. I really don't know what to say. Each side has one entry. And then there's one more in the middle. I sadly do not have any more screenshots of the northern part. But there's a panorama somewhere from WG, it'll be your usual stalemate - The good thing is: there's arty cover. 2nd picture is one I consider a broken position if it's possible to get up there, from there you can spot any of the tanks they have at F9 without being spotted. It will require 3 tanks to push one up there...obviously, you'd have to win the engagement first to avoid being proxy spotted. Or if they don't send any tanks there, you get it for free. Picture 3 is another position the Northern spawn can use to dig out your campers. Put a light there and you'll have some fun spotting. As you can see, I spotted the leopard and he didn't spot me back until I fired. If you get spotted you're dead. Because there's only an open field to run to... So don't let that happen. Edit: It's a mediocre position, not even worth it ignore. First picture: Entrance 2nd: Position of interest 3rd: Position of interest Miscellaneous picture close to northern base and ridgeline: As you can see - the ridge line has been flattened and there's now some terrain irregularities here. Although, most of the time in a "normal" match there will be no engagements here. One last screenshot of why you probably want to avoid going into swamp: I don't have any other screenshots since I quickly did this on a laptop, if you want to see more - I guess you can just watch my replay or head into a training room yourself. From all of this, I conclude that the Northern spawn gets the better deal in these map changes. PS: If any arty players can tell me where arty would go now, that'd be great. If I play it once, I'll probably include where I think is the best place to go for some farming. Edit: Forgot the minimap
  4. Lo and behold, Siegfried Line is gonna get a few changes, shown here: 1 - Added forest2 - Removed the valley (terrain leveled)3 - Removed the bunker that gave advantage to one side4 - The hills were reworked a bit5 - Changed the way the players can shoot through the bunkers Dont know what to think really about this, adding soft cover to advance might be nice, and maybe flatening the North area will be more forgiving for slow tanks that spawn in the dip. What do you guys think?
  5. Map is prokhorovka looking at the hills from the railroad crossing, if the HD trains and Ukrainian village didn't give it away. The blue area is where most unicums will stay in for about the 1st 5 minutes before having to chai snipe because arty hits them for 90% of their HP. Pink lines are angles arty have, and what about 3 degrees of turning looks like to them. red question marks are where you should expect enemy lights to pop when you're using the unicum area. I find it interesting that a lot of players decide to stay here for longer than a minute at a time, even when enemy has 3+ arty. Whatever you wanna do I guess though.
  6. Since I've noticed a few people kind of jump onto the Internetometer bandwagon, I figured there should be a pointless topic showing who's the most awesome of them all. If I see your Internetometer button anywhere, I'll copy it into its position here on the scoreboard. Alternatively, you can post your button in this thread and I'll add it. ヽ༼ຈل͜ຈ༽ノ
  7. Wasssup ladies and gents, So i recently bought some games and whatnot and realized i dont know any of the Labbers on steam so here you go, My steam name is Triffels and the URL is http://steamcommunity.com/id/Triffels/ Ive got a bunch of games and to list a few: CS:GO BL2 Arma 3 Arma 2 Dayz KillingFloor TF2 Garry's Mod Rust Terraria ive got some more but i dont really play them or theyre singleplayer. Ive also got blizzard games like HS and WoW if youre interested i could send you my BNET tag. Subsequently if you want to also have random people from wotlabs add you leave your steam in your post.
  8. As I was muddling through another series of battles in the Centurion the other day I decided to examine the tech tree for the Cent 7/1 to see what kind of stupid amounts of Free XP I had to drop to make it bearable (147k, if you were curious). As I stared in shock and horror at my calculator, I realized that WG could fix the relative mediocrity of the Centurion 1 and the suicide-inducing stock grind of the 7/1 with one simple move. Make the B Barrel available on the Centurion 1. That would bump up the base DPM of the Cent to ~1,770 (still not great, but better) but more importantly reduce the aimtime to 1.9s. This would help to alleviate the awful dispersion the Cent already has. I never feel like the A Barrel should be more accurate, just that it should settle faster. A base aimtime of 1.9s would help snapshots and hill fighting which is often what the Cent 1 is relegated to thanks to its used-kleenex armor. I do worry about this move making the Cent and Caern too simiar though... Additionally, that would shave 45k XP off of the 7/1 grind, bringing things down to a bearable 102k XP, which is more in line with other Tier 9 stock grinds (barring radios, extra engines, etc). Any thoughts? Please note I don't expect Wargaming to ever do this, which is why I posted on the Rebal Base forums.
  9. Have you made a decent even impossible shot post your replay file here with an approximate time lets see what you got! If I get enough I may do an RNG style video. Here is a recent effort of mine in the T34 American heavy at 463 mtr (I think).
  10. http://forum.worldoftanks.eu/index.php?/topic/299941-received-damage-announcer-v16-088/ We have this mod that tells you who shot you (even if undetected, a little broken in CW ) with what ammo type. Anyone has skills to make script that creates text document during battle and if possible, also asigns win ratio value to shooter ( should be readable from XVM). I would need tank name, winratio of player (maybe also wn6/wn8) and ammo type. It shouldnt be hard for someone with decent phyton skills. I am interested who is guilty of gold spam. I expect blue and dark green players to be biggest goldspammers but its just a guess for now. I believe results will be interesting, especially for tanks like hellcat ,e100, t54s, t69 etc... edit: author included source code, it should be as simple as adding one line of code that stores info to text document!!! Unfortunately, i am [email protected] Plox halp mi. Edited small typo in title, this thread is now heavily Private_Miros enforced.
  11. Answer the poll, no questions asked. Don't necessarily need/want a discussion over this, I just want to know what the community thinks (by answering the poll). Thank you for your time
  12. Sometimes, WoT just sucks ass. Sometimes you just get shit team after shit team after shit team. Sometimes you have 2k loss after 2k loss after 2k loss. Sometimes you just can't play to save your life. For those times... FUCK WoT P.S. It's at times like these when WoT is *really* pissing me off that I like to play WoWP :-)