sela

[0.9.17.1] sela's mods - v9.17.1.2 released 26/03/2017

3,348 posts in this topic

15 hours ago, sela said:

I don't understand what you are asking or what the problem is ?

my problem is, the 3rd person camera is aiming down the barrel when entering a game, wich makes it hard for me to determine wich way the tank itself is going. I like to see the tank aswell, zoom out a few levels. How can i change the default zoom in 3rd person from down the barrel to where i can see the tank

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7 hours ago, rezonen94 said:

my problem is, the 3rd person camera is aiming down the barrel when entering a game, wich makes it hard for me to determine wich way the tank itself is going. I like to see the tank aswell, zoom out a few levels. How can i change the default zoom in 3rd person from down the barrel to where i can see the tank

Use you mouse wheel?

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12 minutes ago, monjardin said:

Use you mouse wheel?

i know.. but i want it to be zoomed out when i enter the match by default

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hey friends

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As a note there is a micropatch going live tomorrow on EU, so stuff will all have to get re-checked for validation before being released again. 

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** LAST UPDATED 25/02/2017 **

  • Updated for WoT v0.9.17.1
  • XVM updated to 6.5.5
  • Removed damage panel (rip SeaFalcon's)

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3 minutes ago, sela said:

** LAST UPDATED 25/02/2017 **

  • Updated for WoT v0.9.17.1
  • XVM updated to 6.5.5
  • Removed damage panel (rip SeaFalcon's)

I copy-pasted everything from the previous patch over, running all night with no issues. Including seafalcons

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6 hours ago, Luna said:

I copy-pasted everything from the previous patch over, running all night with no issues. Including seafalcons

The choice to not use SF was a deliberate one (using the in-game damage panel instead) to see what tanks are shooting you

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you can have seafalcons and those markers on at the same time. but I much prefer seafalcons UI layout. 

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On 2/26/2017 at 5:53 AM, sela said:

The choice to not use SF was a deliberate one (using the in-game damage panel instead) to see what tanks are shooting you

Why not use GambitER's damage log? It's always had that feature and the in-game one is u g l y.

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3 hours ago, Gatortribe said:

Why not use GambitER's damage log? It's always had that feature and the in-game one is u g l y.

seafalcons is gambits, with a different skin.

On 26/02/2017 at 5:00 PM, Luna said:

I copy-pasted everything from the previous patch over, running all night with no issues. Including seafalcons

uhh, could you give me a link to seafalcons? I deleted mine. :(

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On 2/28/2017 at 5:03 PM, Assassin7 said:

seafalcons is gambits, with a different skin.

uhh, could you give me a link to seafalcons? I deleted mine. :(

 

SeaFalcon's for 0.9.17.1

https://www.mediafire.com/?so27547a0y1hm4l

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been using ur mod for like 2 years, but having safe shot makes game unplayable

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23 hours ago, Bullroarerr said:

been using ur mod for like 2 years, but having safe shot makes game unplayable

Hold down alt iirc to temporarily disabled, there's a file somewhere you can delete I'll find it tomorrow

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It is left Alt or left CTRL; hold while firing to shoot teammates

I only run into Safeshot issues when a friendly tank is partially blocking line of fire as they hump the enemy tank.  Maybe 1 game in 100.  

It has saved me ammo and team damage 100s of times.  It is a good tradeoff

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Go to "..\Games\World_of_Tanks\res_mods\0.9.17.1\scripts\client\gui\mods" and delete "mod_safeShot_extended.json" and mod_safeShot_extended.pyc"

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I think the micropatch just fucked everything.  Every time I switch tanks it takes 2-5 second for "Mounting Equipment"

And when I try to enter the tech tree it just turns the gear forever "Loading Interface"

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21 hours ago, NightmareMk9 said:

I think the micropatch just fucked everything.  Every time I switch tanks it takes 2-5 second for "Mounting Equipment"

And when I try to enter the tech tree it just turns the gear forever "Loading Interface"

I need to update XVM

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2 hours ago, sela said:

I need to update XVM

Seems like someone managed to make MeltyMap gun sight work for this patch , any chance you plan on adding it back?

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20 hours ago, HELIONIST said:

Seems like someone managed to make MeltyMap gun sight work for this patch , any chance you plan on adding it back?

Will investigate and let you know :)

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v9.17.1.2 released - XVM update for WoT micropatch

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