StranaMechty

Safe Stowage Effectiveness

29 posts in this topic

Welp, I might reconsider Safe Stowage on tanks that could use other skills in its place (when loader isn't exclusive, for autoloaders and such) but for now, I'll probably keep it on the majority of my tanks.

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I have a cax...

 

I am a total noob with it!

 

It gets ammo racked more than a fat chick in a cake shop...

 

I have ss but have not yet put on a war...

 

What are the maths for damaged ammo racks for a cax ?

Should I drop optics ? for war ?

 

ps...

sometimes i even run bino's instead of optics... ( start the rage)

 

 

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add...

 

What I meant to ask..

 

Given the nature of the tanks the CAX faces will I still burn through repair kits, like the above fat chick burns through excuses for the cake habit ?

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Hello friends from the past. As of 9.18 many artillery pieces had their module damage halved. I have updated the spreadsheet accordingly, creating an artillery-specific tab.

You will see some duplicates, because there is no longer an iron consistency where all guns of a given caliber have the same module damage. US 8" guns arbitrarily have 5 less module damage than Soviets. A French 75 arbitrarily has as much as the 76s. The GW Panther gets 3 more points for giggles. Some 122mm guns now have more module damage than the 240mm of the T92 HMC. This does not seem to correspond with which vehicles do or do not have the stun mechanic.

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