Panzer_Fenris

Strv 103b - Tier 10 TD

108 posts in this topic

On 21.11.2016 at 7:39 PM, Felicius said:

You can go 5 km/h max in siege mode. Enemies can run away unless there is a wall behind...and than you can not flip them over anyway.

Hence why I said the use would be limited... Besides, do not underestimate the stupidity of pubbies.

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1 hour ago, Panzer_Fenris said:

Hence why I said the use would be limited... Besides, do not underestimate the stupidity of pubbies.

Two things are infinite: the universe and human stupidity; and I’m not sure about the universe!

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So now that this TD can bop around at 10kph in seige mode will camo net and binos stay activated when moving in said mode still? I would argue for yes when turning side to side. But the moment you move forwards or back, no way. I would also argue that such a perk should be extended to all turretless glass canons.

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As currently implemented they stay on while turning but get cancelled when moving in siege mode.

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