ZXrage

Elimination: Tier 8 Special Edition!

110 posts in this topic

IS-3: 26
Object 416: 29-3=26 A good tank but competition is tough
Lowe: 35
T26E5/Patriot: 30
Rhm. Skorpion: 24
Obj. 252U/Defender: 34+1 = I mean..  
Lorr. 40t: 14

Share this post


Link to post
Share on other sites

IS-3: 26
Object 416: 26 
Lowe: 35 + 1 = 36 - While the defender seems like an obvious choice I vote for a tank which seems bad on paper. Shit dpm, hull made of cheese, slow as hell but the tank is pure comfort. Gun Dep + Strong Turret + Good Pen + Good gun means the tank simply performs and playing it is rarely frustrating (outside of those rare times when you need to flex back fast)
T26E5/Patriot: 30
Rhm. Skorpion: 24
Obj. 252U/Defender: 34
Lorr. 40t: 14 - 3 = 11 As soft as a skorpion with less pen, alpha and dpm

Share this post


Link to post
Share on other sites

IS-3: 26
Object 416: 26 
Lowe: 36
T26E5/Patriot: 30
Rhm. Skorpion: 24-3 = 21 obligate damage farmer. On the plus side it gives no shit about matchmaking, which is good, because it can't carry anyway.
Obj. 252U/Defender: 34+1= 35 would make a pretty decent Tier 9 if it had more HP.
Lorr. 40t: 11

Share this post


Link to post
Share on other sites

IS-3: 26 + 1 = 27 Tech tree lives matter, so do soft stats
Object 416: 26 - 3 = 23 There will come a day when derpy midget hipster tanks will steal the very heart of the heavy tank meta, but it is not this day.
Lowe: 36
T26E5/Patriot: 30
Rhm. Skorpion: 21 
Obj. 252U/Defender: 35 
Lorr. 40t: 11

Share this post


Link to post
Share on other sites

IS-3: 27 + 1 = 28 Anytime, anyplace.  Pubbies still haven't learned to shoot at the turret roof.
Object 416: 23
Lowe: 36
T26E5/Patriot: 30
Rhm. Skorpion: 21 
Obj. 252U/Defender: 35 
Lorr. 40t: 11 - 3 = 8 Balls-out levels of fun, but mobility gimped by crap traverse, and what's the use of gun depression if you can't bounce so much as a ping-pong ball with your turret?

Share this post


Link to post
Share on other sites

IS-3: 28 
Object 416: 23
Lowe: 36
T26E5/Patriot: 30 + 1 = My go-to WR recovery vehicle
Rhm. Skorpion: 21 
Obj. 252U/Defender: 35 - 3 = 32 I sometimes catch myself wishing I was in another vehicle in several situations. Don't get me wrong, its Russian and so broken, but it can't do everything.
Lorr. 40t: 8 

   0

Share this post


Link to post
Share on other sites

IS-3: 28 
Object 416: 23
Lowe: 36
T26E5/Patriot: 31
Rhm. Skorpion: 21 
Obj. 252U/Defender: 32 + 1 = 33. Its annoying to play at times but the way it inflates WR ATLEAST 4-5% with no effort, no matter how retarded you are just tells how bloody powerful this tank is. Also, alpha is king.
Lorraine 40t: 8 - 3 = 5. The worst one remaining. Fat + no armor + no HP gives it piss poor survivability, which is problem even with near-HT levels of firepower and near-LT levels of mobility.

Share this post


Link to post
Share on other sites

IS-3: 28 
Object 416: 23
Lowe: 36
T26E5/Patriot: 31
Rhm. Skorpion: 21 - 3 = 18 Actually really good, but it's also really, really situational.
Obj. 252U/Defender: 33 + 1 = 34 Just stoopid, probably the ultimate P2W hurr durr tank.  If I can win in this thing, ANYONE can.
Lorraine 40t: 5

Share this post


Link to post
Share on other sites

IS-3: 28 
Object 416: 24, Best T8 TD. Camo and HEAT. :nanodoge:
Lowe: 36
T26E5/Patriot: 31
Rhm. Skorpion: 18

Obj. 252U/Defender:  31, trash accuracy and funny armor layout. Missing 4/5 shells on VK100 cupola is really annoying. 
Lorraine 40t: 5

Share this post


Link to post
Share on other sites

IS-3: 28 
Object 416: 24 - 3 = 21 I tend not to do too well with tanks with no gun dep. But maybe I'll give it a shot.
Lowe: 36 
T26E5/Patriot: 31
Rhm. Skorpion: 18 + 1

Obj. 252U/Defender: 31 
Lorraine 40t: 5 + 1 = a "recent" premium tank that actually (sorta) reflects the playstyle of French autoloader mediums?!

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.