bandet

What happened to this game: my opinion

22 posts in this topic

Really it's pretty simple... They never had any sort of "competitive matchmaking", in wargamings case it would be clan wars. 

Had they done this, all the top end players would be out of the general pool and not killing bad people... 

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Yeah, I'm going to go ahead and disagree with you on that one.

Its been hashed out pretty well that Skill based MM wouldn't work with the populations that we have in this game

ffs - I didn't even see that this was in the planes section.

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You happened to this game. You and your cronies clubbed and killed whatever was left of the NA playerbase since release. Stop pretending it's not your fault that the game has been on life support before it even came out, because you sure as fuck didn't help when everybody else predicted the effects of your overfishing.

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1 hour ago, Haswell said:

You happened to this game. You and your cronies clubbed and killed whatever was left of the NA playerbase since release. Stop pretending it's not your fault that the game has been on life support before it even came out, because you sure as fuck didn't help when everybody else predicted the effects of your overfishing.

EU player here. Can you elaborate on what happened or happens?

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I'd be willing to forgive a ton of the game's issues with balance, MM, bad mechanics, et cetera if only the randoms properly rewarded individual effort and didn't completely waste your energy every time your team decides to have downs syndrome. In the past, even the incompetent players understood that they had roles to fulfill and at least tried to do them. Now, even that is too much to ask. It would be nice to be able to rely on pubbie teams, but its just not happening. And we can see that the various playstyles have all been merging closer and closer together, more and more overlap. The whole concept has devolved into "roll through corridor, load code 22, LMB."

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2 hours ago, nabucodonsor said:

Murazor happened. Short term mindset to not remove arty from the game. Incompetence and focusing only on getting as much money as possible.

Wrong game

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31 minutes ago, hazzgar said:

Wrong game

I'd like to think, that he was making a joke. At least it gave me a chuckle reading about artillery in a WoWP subforum.

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19 hours ago, Madner Kami said:

EU player here. Can you elaborate on what happened or happens?

It's really best to ignore anything haswell says, he's an embarrassment. At one point wargaming invited us on a stream to tell the community how to win more, strategies and tips etc, and the entire time he was just disruptive and called us liars and said on the stream we were purposely giving bad advice to make our opponents worse so we can kill them easier... It's just not the behavior of a rational, or sane, person. He probably would have been wearing a tinfoil hat if he had a webcam.

They make up some nonsense about abusing the MM or flights when none of those things ever actually happened...  Just listen to them trying to explain away everything, tinfoil hats the lot of them. 

It's been what, 4 years, and they still can't admit they just couldn't beat us? We still laugh about it to this day, I only posted here because me and crayola were cracking up about it last night on discord and wanted to see if I came here and posted 4 years later how quickly the same people would materialize out of the woodwork to claim we were cheating... point proven.

 

 

2nsfnd.jpg

 

Thanks for the laughs, see yall again in 4 years.

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1 hour ago, MagicalFlyingFox said:

I don't see any accusations of cheating anywhere here. 

 

Its more accusations of seal clubbing on a monumental scale :/

See I just don't get this logic

https://na.warplanes.today/player/1002121203/Bandet


Most played plane tier 9 with 92.2% winrate.. second most tier 8 89% winrate..... "Seal clubbing" okay?

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There's.. a lot of reasons Warplanes died. one big one is that the game was never good. It was always an inferior version of War Thunder planes, which had already been dominating the market.

 

 

 

5 hours ago, bandet said:

It's really best to ignore anything haswell says, he's an embarrassment. At one point wargaming invited us on a stream to tell the community how to win more, strategies and tips etc, and the entire time he was just disruptive and called us liars and said on the stream we were purposely giving bad advice to make our opponents worse so we can kill them easier... It's just not the behavior of a rational, or sane, person. He probably would have been wearing a tinfoil hat if he had a webcam.

They make up some nonsense about abusing the MM or flights when none of those things ever actually happened...  Just listen to them trying to explain away everything, tinfoil hats the lot of them. 

It's been what, 4 years, and they still can't admit they just couldn't beat us? We still laugh about it to this day, I only posted here because me and crayola were cracking up about it last night on discord and wanted to see if I came here and posted 4 years later how quickly the same people would materialize out of the woodwork to claim we were cheating... point proven.

 

 

2nsfnd.jpg

 

Thanks for the laughs, see yall again in 4 years.

Nobody knows what you're talking about. Or gives a shit. You got any proof to back up your claims about Haswell?

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2 hours ago, bandet said:

See I just don't get this logic

https://na.warplanes.today/player/1002121203/Bandet


Most played plane tier 9 with 92.2% winrate.. second most tier 8 89% winrate..... "Seal clubbing" okay?

Um, the link leads to an empty page.

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What happened to this game.

The long story is the same as the short story.

It sucked ass more than it didn't and no-one wanted to play. The people who did want to play found that getting continually reamed by Bandet and his chums was about as fun sticking your dick in a wood-chipper and all moved on to better things in life.

In a sense, Bandet should be commended as he helped those of us who did play WoWP move on with our lives to better things.

TL;DR: Bandet won, everyone else lost (and then won by moving on to less cancerous things...hopefully)

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It completely failed to interest me. Arcade flight games are always a huge snoozefest in my opinion, and it seems like their customers agreed. I can't agree at all that the lack of support for high end players made a difference - WoWP could have had the most advanced clan wars and "esports" scene in existence and it still would have flopped.

Sealclubbing is terrible, but I'm under the impression that it was more a symptom of a dead game than the cause.

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2 hours ago, Rexxie said:

Sealclubbing is terrible, but I'm under the impression that it was more a symptom of a dead game than the cause.

Correct

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WoWP was DoA, I remember trying it for a few hours in beta and shortly after release. I think I quit it after 2 days and never looked back. It's been so long I can't remember any details, just that it was pretty ass in general and seemed like something they hardly bothered supporting to begin with. It also didn't help that WT was doing all of it better with way prettier graphics while being able to run at 60 FPS on a TI-86.

Frankly, if you look at how they treated tanks and boats compared to planes, it's kinda baffling. I'm almost certain that WG did it to stick it to Gaijin and nothing else, since WoWP came out 6 months before WT tanks. Maybe they marketed it harder in NA, I don't know, but as an EU player I didn't see shit about WoWP outside them pushing it cross-client for a bit.

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On 12/7/2018 at 6:42 PM, Zinn said:

WoWP was DoA, I remember trying it for a few hours in beta and shortly after release. I think I quit it after 2 days and never looked back. It's been so long I can't remember any details, just that it was pretty ass in general and seemed like something they hardly bothered supporting to begin with. It also didn't help that WT was doing all of it better with way prettier graphics while being able to run at 60 FPS on a TI-86.

Frankly, if you look at how they treated tanks and boats compared to planes, it's kinda baffling. I'm almost certain that WG did it to stick it to Gaijin and nothing else, since WoWP came out 6 months before WT tanks. Maybe they marketed it harder in NA, I don't know, but as an EU player I didn't see shit about WoWP outside them pushing it cross-client for a bit.

Game was hot ass from the start, and the dude who made this post has more games played than people who actually played the game.

I refrain from letting people know in other games that I was a really good World of Tanks player, I can't imagine letting someone know you were a good WoWP player. 

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