Fire70

Showcase of MM is fine, Arty is balanced and the map team are gud

31,560 posts in this topic

I haven't been keeping up with WoT shenanigans for months, have Wargaming actually changed the main Asia server to be hosted in Hong Kong? Surely that would have consequences with the various Chinese internet laws and Kongzhong's WoT server. 

Share this post


Link to post
Share on other sites
42 minutes ago, Otto-matic Reiffel said:

I haven't been keeping up with WoT shenanigans for months, have Wargaming actually changed the main Asia server to be hosted in Hong Kong? Surely that would have consequences with the various Chinese internet laws and Kongzhong's WoT server. 

Nope, WG have the bulk of their verification servers and login servers in SG still. 

Share this post


Link to post
Share on other sites

I'm about 15ms on average up to HK over SG from Wellington. Had one game of about 7 where pockets were lost for a short period.

The plethora of shitcunts seems exactly the same on any of the three servers.

 

Share this post


Link to post
Share on other sites
1 hour ago, Siggy said:

I'm about 15ms on average up to HK over SG from Wellington. Had one game of about 7 where pockets were lost for a short period.

The plethora of shitcunts seems exactly the same on any of the three servers.

 

You mad bro?

Share this post


Link to post
Share on other sites

Just on a different subject, I don't know if any of you have noticed the MM-Rng-Luck site returning 403 errors?  That's what happens when it breaches the daily data-out bandwidth limit.  I'm still looking into what the biggest drainer is, but I might have to get people to download their forum sigs and host them elsewhere.

Thoughts?

Share this post


Link to post
Share on other sites
2 hours ago, Hellvn said:

You mad bro?

That Redshire game where our team was our pref 8s and our two arty and that was it... what was that E75's name again?

Share this post


Link to post
Share on other sites
8 hours ago, Siggy said:

That Redshire game where our team was our pref 8s and our two arty and that was it... what was that E75's name again?

https://worldoftanks.asia/en/community/accounts/2003423192-Joffaboy/

Share this post


Link to post
Share on other sites

I've only managed one instance of 'why am I doing a 1080?' on HK so far. Is it something that gets worse during HK peak?

Share this post


Link to post
Share on other sites

Side note but looks like we get free prem for a little while at least. So while the locals are at least trying to compensate, you get the feeling a bit of testing could have helped. 

Share this post


Link to post
Share on other sites

Love tan,  when asked re server performance spends all of a minute to research and simply responds with servers being huge etc.. You'd think in a situation where they are already under the bus that he'd be a little more contrite. 

Share this post


Link to post
Share on other sites
4 hours ago, Ezz said:

I've only managed one instance of 'why am I doing a 1080?' on HK so far. Is it something that gets worse during HK peak?

I've had one game a night with some packet loss.  Very much during peak so could be the problem of serving football matches for 6 players as opposed to games for 30.

I do seem to have a little desync with shooting though.  I've killed and been killed in situations where the visuals do not have the gun on target.

Share this post


Link to post
Share on other sites

The tan theory which he admits he's trying to translate from techies, is that some packets are routing direct, while others are going via fk nose where, resulting in the desyncs. I am not sure on the logic, but i guess it would explain some of it.

Personally tho i suspect server load (and bandwidth capacity) over a long period would not be painting the picture we'd need. Something like 'time at >90% utilisation' i suspect would give a truer picture as even if rare, it's those moments that really impact things. Ie if server load is 20% on average, that doesn't mean it can't spike to >90% for short periods.

Share this post


Link to post
Share on other sites
18 hours ago, Ezz said:

The tan theory which he admits he's trying to translate from techies, is that some packets are routing direct, while others are going via fk nose where, resulting in the desyncs. I am not sure on the logic, but i guess it would explain some of it.

This might help (or not) explain what Tan's techs are telling him: 

https://stackoverflow.com/questions/15601389/if-tcp-is-connection-oriented-why-do-packets-follow-different-paths

The only problem with this is how to compare HK to the SGP experience.  I'm not a networking dude, but wouldn't the same thing have happened for traffic with the old server?  Sure I noticed the odd packet loss with SPG, but not that much.  If the same thing happened with SGP server then why are we noticing it more now? 

Any idea why the move in the first place?  Cheaper hosting (and cheaper hardware, lel)?

 

Share this post


Link to post
Share on other sites

Perhaps there were fewer routing options for packets for Sg. Given I've already had two very different routes (6 hopper vs 17 hopper) to HK I suspect that may be causing it. 

Share this post


Link to post
Share on other sites
30 minutes ago, Politx_Killer said:

Merge back to NA soon?

HK is worse than SG, but it's not NA bad.

Share this post


Link to post
Share on other sites

somewhere between 180-200. Packet loss is ok, some moments of concern but generally ok.

I'd try to compare it to NA but I'd be suffering from the grass is greener syndrome.

Share this post


Link to post
Share on other sites

I get 140-160ms on HK from Darwin. Noticeable packet loss at times but I think that has to do with my routing not been optimised just yet. Same shit teams and meta so I'll stick to my 20 minute queue times on ANZ

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.