This is just a repository for collection and eval from myself and other various sources. Will cite as avail
UPDATED Aug-24-20 new years eve sorry guys, work has done an amazingly great job of trying to murder me the last few months. I've barely done any writing or research at all on this subject. I'll try to get back into it
formatting will happen eventually, and prob a split
Interesting to note, the BONUSed slot actually contributes to the base tanks stats and not just an extra bit on
The blog post!
Current June/17/20 https://thedailybounce.net/ <--- mostly articles and major news http://www.thearmoredpatrol.com <------ my prefered WG news aggregate/blog http://rykoszet.info/ <--- polish but decent https://vk.com/wotclue <------ Russian FB WOT site. pretty interesting stuff since they get press releases we don't in the West http://ritastatusreport.live http://wot-news.com/
Planners: http://en.wottactik.tk http://Gosutactics.com http://maptactic.com
So here's the post about accuracy. most of this is in bits and pieces from other spots so I'm gathering it all here and adding some new info etc. Have at it! A quick note on dispersion: after turning for 1 second you have reached max hull dispersion and will carry that value until the turn rate is decreased or stopped.
Lets knock the nerdy parts out first...
There are three factors affecting overall dispersion. One due to moving traverse (affected by Sm
Preparing to depreciate most of this for Equip 2.0
a solid NON-Reaction review of the ST info. this guy is a swiss engineer and a german CC
Because this is still in testing, i won't do a full breakdown of this now but here's the official info if you wish to read it for yourself: https://worldoftanks.com/en/news/updates/sandbox-equipment-2-0/ We now return you to your normally scheduled writeup already in progress:
Gun Laying Drive vs Vertical Sta
still valid and unchanged for Equip 2.0
First off, props and a big thank you to my brother in arms, ShakeNBake, for doing the number engineering on this and making me look like I know what I'm talking about. And another thank you to @8_Hussars (again) for proof reading this and double checking my work in case I go full retard.
So, this post is going to talk about Crew Experience and how to manage it to your benefit. What this post is NOT going to talk about is skill bui
Welcome to my Massive Skill breakdown post!
This is just my general opinion on the skills. Some are utter trash obviously, and some are gold, and others are of questionable use.
vBAddict has way more detailed info on a per-tank basis and should be the preferred source. http://www.vbaddict.net/tankstatistics/overall and then click the tank you want and review the crew skills for that tank.
Many thanks to @8_Hussars for reading this and correcting a few things and Links!!
Lots of links on Mind-sets and "what I wish I knew" http://forum.wotlabs.net/index.php?/topic/262-lerts-easy-tips-for-beginners/ http://forum.wotlabs.net/index.php?/topic/15959-unicum-processes/&page=1 http://forum.wotlabs.net/index.php?/topic/21721-mega-resource-everything-i%E2%80%99ve-learnt-going-from-noob-to-unicum-recent/&page=1 http://forum.wotlabs.net/index.php?/topic/21419-what-basic-things-do-you-wish-you-knew-when-you-started-aka-after-3k-games-i-discovered-you
Updated 1/6/20 http://forum.worldoftanks.eu/index.php?/topic/486640-hellfishs-fc-academy/ Hellfish's FC guide. Great surface guide and methods. http://forum.wotlabs.net/index.php?/topic/15443-field-commanding-guide-for-new-commanders-by-waterwar/ WaterWar's FC guide https://drive.google.com/file/d/0B5Ry9WNTK98qbnJCSHV0aVozbEE/view?pli=1 this IS a PDF so it will set off all kinds of alarms but its clean. awesome read on military theory and how it applies to the game. Great read for those who wan
Current as of 1/6/20
^ proven partially true and untrue. it's a case of false advertising on WG's part and bad poor wiki wording. SR only works on hull MOVEMENT ( W/S ) not HULL traverse (A/D),
There are three factors affecting overall dispersion. One due to moving traverse (affected by Smooth Ride), one due to hull traverse (Clutch), and one due to turret traverse (affected by Snap Shot),
and the files you can verify it in is:
it's unencrypted but