All Activity
- Yesterday
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Credited with the Concept 1B tonight. Has anyone got theirs yet? Thoughts?
EDIT: Nevermind - http://wotreplays.eu/site/5859757#karelia-snoregasm2-concept_1b
1 battle, 1 Ace tanker. Has insane armour, is fast as a medium, has no weakspots frontally from what I can tell, has insane gun handling. WTF WG?!
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The Panzer IV from the Girls und Panzer Anime seems to make it into the game.
https://thearmoredpatrol.com/2021/04/19/update-1-12-1-🇩🇪-pz-kpfw-iv-ausf-h-ankou/
Funnily enough. It is propably one of the most realistic premium tanks or tanks in general we got in a long time. Despide being from an Anime.
- Last week
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Been struggling with tier 10 since coming back - jesus christ this is awful. If you don't play something OP you feel like a tier 9 in a tier 10 game.
Got an account with a 0 game FV215b that I marked (69 games, just barely 4k dpg lmao) - wound up running the equipment piece that prevents fires and the same directive after the same amount of fires as amount of games in a 10 game session (got lit 3 times in one game...) but after that I never got set on fire again. Totally worth putting those up and giving up vents so you can actually use the HP without a fuel tank fire. Been noticing that a lot of casemate TDs are running new equipment as well (7.5s was pretty much enough RLD to permatrack anything until it dies and it is not anymore. It's closer to 6, so I'm assuming it's the equipment since it also varies heavily.)
907 yoloing with optics+directive is sort of working, I'm keeping 85 but getting good enough of a session without a derp to fall back down after climbing up is so rare with how common the absolutely worst maps are. I have played 8 times the amount of Erlenberg as I have Prokh (assault and encounter enabled), I also get a lot of Kharkov and Abbey that keep showing up too and these maps are just too poorly designed to get a good enough gameplan to fulfill the damage requirements. There's just no play that works well enough.
I tried tier 8 as well, and it's like a different game played on the same board. You get away with so much stupid shit because of gaps in view range and the overall skill level. It makes me feel like my mechanics are super clean as I can poke in to tanks pre aimed at me and fire, pull into safety/unpennable angle before they fire - but at tier 10 that is just wishful thinking.
Long way to go, I hate being this derpy in game quality which is what I'm going to work on but tier 10 is so ass..
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I feel you. T10 is horrible right now while t8 is comfy because you know what to expect. The games in t10 are a bit inconsistent and it pisses the shit out of me. Most of the time they are super slow but sometimes you have to chase damage as some dum dum gets away with shit he shouldn't have or when the whole enemy team positions in such a way that farming them is near impossible
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So, how many trees you cut down (WG send me some thing i could see funny stats)
In total i fell 56811 trees and shot 21966 tracks and drowned 23 times
(also mines my best map (i think?) which seems kinda right, in general i get good games there, hehe)
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Still nerd raging on why the American and Japanese MT lines don't make more sense especially when I personally think Tier 9s should be mini-Tier 10's in terms of gameplay and aesthetics.
Japanese MT line should from Tier 8 onwards be kinda sluggish, but good DPM hull-down snipers. Type 61 has absolutely horrible camo when it's only taller than the T-55 by 9centimetres irl and meant to be a small tank for small Japanese tankers. Would be better if ST-B1 was Tier 9 and an updated ST-B3 or Type 74 was in Tier 10.
M46 starts out as an enhanced Pershing (as it really was) and becomes some Franken-M47 with unhistorical 105mm, and has 5 crew members. Why not insert the M48 as a Tier 9 and have the A5 variant or M60 as the Tier 10 instead?
- Show previous comments 1 more
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Visually and performance wise the in-game STB-1 is a Type 74. Especially the 3D style which makes it a modern Type 74.
The Type 61 also suffers from inaccurate model height and a ridiculous camo rating. It's slightly shorter than the easy 8 sherman IRL and has a much lower chassis. But somehow has one of the worst camo ratings, on par with the E50. So it really just feels out of place in between the STA1 and STB1 and a huge roadblock to the Tier 10. You don't actually have to remove it, my biggest bugbear is the silly camo rating. Having a STB at Tier 9 would be much cooler though.
Visually, M26 and M46 is almost identical. Most of the difference was in performance. M46 was almost a Pershing before being named as Patton. So not much issue with slapping a M46 turret on the fully upgraded tier 8 and calling it whatever you want.
M47 is so visually different just by the turret that having the tier 9 be called a M46 but having the final M47 turret is also odd to be sure. Skipping the M46 is a-ok as there's a M46 premium and the tech tree clean up showed that Wargaming is ok with removing historical progression.
Knowing WoT, I care less about the overall historicity than a smooth progression that can enhance the gameplay and fun.
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