Interviews with big members of the World of Tanks community.
This section is dedicated for AMA's with big members of the World of Tanks community, therefore it has a few special rules, for both commenting and creating threads. This is not a section for casual AMA's, therefore all AMA's submitted here must be of interest for the general forum population.
All AMA's in this section are subject to approval. Here are some examples of categories that qualify. This is not an exhaustive list. If you think that you might qualify for a reason that is not in here, create the thread and we will look it over:
Famous player (Big YouTuber, Livestreamer, etc...)
WGL player or team
Big clan officer
As you create your AMA thread, give a brief description of who you are and what you do.
Keep your questions civil and on-point. Off topic discussions will be removed, and insults will lead to account sanctions.
I have some thoughts about winning/losing. It originates from Chess, been playing a lot lately. A game mostly, about precision than anything else. In Chess, you are neither winning or losing until a mistake is made. The mistakee is the loser, but the opponent doesn't win. He loses, but the opponent doesn't actually win. He just capitalises on a mistake. There is no RNG there, so precision is what matters. Higher precision means playing better.
WoT has RNG, but the same thing applies. You are in limbo until a mistake is made. How quick you are at spotting them is what makes a good player. A good example is the 7v7 Ruinberg defense. This was so hard to win as an attacker as you can hold everything fairly easily. Same as GMs in Chess - everything holds and results in a draw.
What about thinking the other way? That you are always winning until you make a mistake? I think it results in super heavy aggression. These are the types of people that fight their way to the top. And the other side - where I am. Passive approach - always in limbo until something shifts the balance in either favour. That's about precision. The former is about mechanics. Obviously they blend, but I think it's interesting to at least entertain the idea that my way of play is flawed, even if it ranked number one at one point.
I basically never take unnecessary trades in Chess to try and keep the board as complicated for as long as possible, mistakes are easier to make there. In WoT - mistakes happen every second but you physically cannot move to capitalise in time on all of them. I'm just curious if there's a method of being there for more of them. So I'm going to play like an asshat to push that limit and try to improve it (WoT). I want ways to push the limits and this is an idea I want to explore..