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Showing content with the highest reputation on 03/02/2015 in all areas

  1. 31 points
    tomhwk

    Coming out of the closet

    Last night, while at a party, I finally came out to my college friends. After 5 minutes of mirror pep talk in the bathroom, I stood up on a chair, got everyone's attention, and I just sort of yelled it. I still have a very religious family and more groups of friends to reach, but this is just my first step. If you are borderline about coming out, trust in you friends, they will love you for who you are. Peace and blessings to everyone, and to those still not ready, good luck and be bold.
  2. 12 points
    tomhwk

    Choose my next name

    _spencer
  3. 11 points
    h_von_dutchland

    LIMBO - serious game play

    Looking for serious high-level game play? LIMBO - no clan wars (minimum 60-day 2350 WN8) - We focus on tanks and being good at it. Forum trolling or anime-appreciation is just not what we need. LIMBO (and all the Mafia clans) is not for everyone. We're focused on having a mature, drama-free environment in order to play tanks at a high level. We are so committed to this at times it means asking people to leave, even when it cost us more than we'd have liked, but that's the cost we've paid to maintain a fun and drama-free environment. LIMBO is the 2350+ WN8 non-clan wars clan of the JKLB Mafia, headed up by H_Von_Dutchland aka "HVD". LIMBO is a platooning clan that (voluntarily) does tournaments and skirmishes with members of all 4 clans on our shared TS. The other 3 members of the JKLB Mafia are: JIMBO - is a clan wars fighting clan (2177 60 day WN8) KIMBO - is the platoon-only clan, we (voluntarily) do tournaments, skirmishes (1976 60 day WN8) BIMBO - is a clan wars fighting clan as well (1773 60 day WN8) If you'd like to be in this kind of environment and meet the statistical requirements to join, please contact us in game, get on our team speak server at ts3.jklmafia.com or visit our website at jklmafia.com
  4. 11 points
    Flaksmith

    LIMBO - serious game play

    You left out the part where any gold in the treasury belongs to the mafia and not the people who earned it. F
  5. 8 points
    CandyVanMan

    Coming out of the closet

    I hope you came out about your sexual preferences, and not some disgusting shit like enjoying arty. Respect for having the strength to come out (unless it's about arty).
  6. 8 points
    Ollie Tabooger

    Choose my next name

    spencer_PiggerNenis
  7. 7 points
    Solono

    Coming out of the closet

    There are many ways to handle this, Tom. I hope you handle it because my way of handling it involves a perma ban.
  8. 7 points
    _Dia

    Coming out of the closet

    mfw Tom gives people his account info
  9. 7 points
    Xen

    Girls > Boys

    Garbad 3 salty 5 me
  10. 7 points
    Mort

    LIMBO - serious game play

    Knobby's top 3 Europeans: Rafa Nadal (omg so cute) Boris Yeltsin (also very cute) HVD (going by his voice, he is also a gorgeous hunk of a man) While I'm here, I would like to thank the JKLB Mafia for all the great experiences. When the great Toro told me to seek mental help, it really helped me to become more self-aware. Ever since then, I've started seeing my therapist twice a week, I've started a business, met a great woman, started a family, and I'm very close to making my first million! Thanks JKLB!
  11. 7 points
    Assassin7

    Anything else?

    well the first major glaring problem I can see is that you are not in the E-50. :^)
  12. 6 points
    spencer

    Coming out of the closet

    How tight is Nicook's pooper?
  13. 6 points
    Regarding bolded game 3 choice: The decision to trade HP for damage is one that is central to the theory behind 50B play. In the broad sense of "what damage is acceptable to take," you want to keep in mind that any damage now is one less shot you can take when dumping in the future of the match. Your (eventual?) goal should be to pen 8+ shots per game (3200+ dpg). With that in mind, the "acceptable" amount of damage to take is 1 damage for every 1.5 dealt, or 1,000 per 1600 clip. That's a lot cleaner than you'll ever encounter in the game, however. The best idea is to minimize return damage per damage dealt. In the case of 1200 for 500 or 1600 for 1,000... I would take the former in most cases. I would rather do 2x or more the damage taken than 1.6x the damage taken. When you are playing the 50B, the pubbies are there to soak for you (99% of the time. There are rare cases where you need to eat a shot for a pubbie). That might grate against your sensibilities, Weesh, but it actually makes sense even from a teamplay standpoint. Even assuming equal player skill across the board, the 50B has a much more valuable gun than most other tanks due to its combination of mobility and spike. When driving a Maus, it is your job to make sure the enemy is wasting their DPM trying (and hopefully failing) to kill you rather than your team. When in a 50B, it is your job to reduce the enemy's HP and DPM as fast as you can. This is one area where skills related to LT play cross over. In light tanks, you don't have enough HP to just eat shots without serious returns for your investment. With the 50B you certainly have enough HP, but there is also a ton more you have to do with it. I feel the best exchange rate is about ~500 damage taken per clip dumped. This allows you to dump 4 clips and still have one last hurrah loaded. If at least half of those shots penned, you've met your quota. However, there are cases where I will take more damage to deal the full clip. These cases are limited to situations where "that guy needs to die NOW" or the enemy I'm taking it from is the last or one of the last alive and I'm just racing pubbies for cleanup. Since you mentioned APCR troubles, I'll tell you this: I carry 32ap/24apcr, and I rarely load the latter. I save APCR for when I'm pissed off at RNG for screwing over my shots, or when the game is actually really close and I don't want to risk RNG trolling me. It would be worth your time to try and wean yourself off of the APCR. AP rounds will pen any weak spot you point them at, wheras APCR rounds are for penning non-weak spots (E100 turret face, E3 front, JPE-100 superstructure, etc). Generally, if you need APCR to pen it, you're on the business end of a big gun... and you don't want to be there. That said, if you don't mind shelling out for those shells then go for it. The APCR rounds are insanely effective and addicting to use. 50B APCR spam is like crack. That wall'o'text was posted via mobile, so apologies for mistakes in spelling etc. It was also a bit of a ramble, so if you need me to elaborate on something I said feel free to ask.
  14. 6 points
    Why would you quote all that? Naming and shaming Assassian for wall quoting.
  15. 5 points
    I'm going to rise to the top.
  16. 5 points
    Haswell

    LIMBO - serious game play

    F
  17. 5 points
    PityFool

    Girls > Boys

    Yo Garbad you wanna see something else really awesome!? OK here it goes: - Take your age and subtract 2. - Now take this new number, and add 2. It equals your age! Is that like amazing or what?!
  18. 4 points
    Oxmathus

    Coming out of the closet

    To be fair Worst does make very believable threads for people who don't know Tom
  19. 4 points
    waga100

    Choose my next name

    spenserB
  20. 4 points
    What are you, 12?
  21. 3 points
    Tman450

    I have done it.

    I have done it. I have reached my ultimate WOT statwhore goal of 2000, or blue, overall. I am now Successfully a filthy Blunicum. Maybe I should quit the game now? loljk. But this is a nice, if unimportant, goal that I have finally reached. Jumped from 1997 to 2001 from yesterday's session.
  22. 3 points
    PacificMaelstrom

    From Green To Purple

    The goal of this post is to share what I have learned since I started playing WOT, and the factors that I think were most responsible for my improvement. While my stats don’t reflect it yet, I have reached the point where I can consistently average 2500-3000 WN8 in a session, provided I follow the method outlined below. When I play on Wi-Fi or when tired or distracted, things don’t go as well. For my first 8000 battles or so, I learned primarily through trial and error. For example, no one told me how to go “Hull down”… I learned it the hard way. I don’t recommend that method of learning the basics. I’m going to mostly focus on how a “good player” with a WN8 of about 1200 and above can quickly become “Great”, so I won’t talk about basics like aiming and maneuvering, instead I will talk about more “meta level” decisions that can improve one’s play. Rule 1: Have Patience. WOT is a slow game. Slow tanks make it even slower, and fast tanks make it easy to rush in too quickly. If you want to play well, you absolutely must exercise patience as all times. In every battle, take the time to do the following: · Aim. (You don’t have to wait for the reticle to fully close, but you should wait until you have a good chance of hitting) o If you can’t safely aim a shot because you know you will get hit if you do, you probably shouldn’t be trying to take the shot. o Don’t immediately shoot if the tank you are aiming at shoots at you. If his shot is going to kill you, it is already too late, and if it won’t, then you are needlessly wasting your shot. o Don’t immediately shoot if the tank you are aiming at is about to get behind cover. Sometimes you will hit, but most of the time you will miss and he will pop back out and hit you while you are reloading. This is especially important if you have a long reload time. (On the flip side, you can take advantage of the fact that many players do this in order to get them to waste their shot) · Angle your armor/Go hull down/Side scrape o It takes a few extra seconds to set up a hull down or well angled position, but it is worth it, especially in tanks that heavily rely on it. For example, the T34 is beast when properly side scraping, but without it, it is quickly burnt toast. o This is a key part of what it means to “play smart”. If you need to round a corner, don’t just drive straight into enemy guns… angle your armor and side scape around the corner. (or let someone else go first) · Look at the map. o Situational awareness is very important. Don’t rely on the “tank spotted” sound to alert you to the tank that is trying to sneak up behind you. If you look at the map you can often see where the enemy is likely to pop up and be ready for them when they do. o How many games are lost because the other team fast-caps and no one was paying attention? Too many. If you see a fast cap is imminent, go back towards base immediately, no matter how slow your tank is. · Wait for the right time to make a move. o Don’t rush in anywhere without support. Wait for your teammates to catch up to you. (If there are no teammates coming to cover you, then you shouldn’t be there in the first place… retreat ASAP.) Rule 2: Play under optimal conditions. Often you may find that even if you are trying to play smart, it just isn't happening. You will play better when you are: · Relaxed. o Don’t play when stressed, rushed for time, or feeling like you feel you must try really, really hard to do well or your life is meaningless. o It is a game. If you aren't having fun, your play will suffer. You will be more likely to YOLO out of frustration or camp in fear, ruining games that you could have done very well in. o If you aren't relaxed, you will get increasingly frustrated if you play bad… compounding the problem and making you play even worse. · Well Rested. o Don’t underestimate this one. I personally notice a session difference of about 1000 WN8 points if I am tired. o Being tired will make you more prone to acting on impulses to YOLO, and more prone to making other bad decisions. · Engaged o Take it one game at a time. You should be fully engaged in each game for its own sake. View each game as a unique challenge, and a chance to do your best. o If you are just trying to get through a grind, performance will suffer greatly. · Connected. o Get off Wi-Fi, upgrade your internet, do what it takes to lower your ping. (Bad ping is rarely WG’s fault.) This may not be possible for everyone, but it is a big limit to your performance. o If you MUST play with bad ping: § Check the ping meter on the top left of the screen every few seconds § Check the ping meter immediately before each shot you take. § Play high-alpha TD’s or arty as they rely less on making precise maneuvers and taking many shots. Rule 3: Choose your tanks wisely. While the best players can excel in any tank, everyone has tanks they enjoy more than others. The simplest way to increase your stats quickly is to focus on tanks you enjoy and do well in. This isn’t any sort of cheating or padding, rather it is simply acknowledging and taking advantage of your personal strengths. · Play tanks you like o You will be more engaged and have more fun, even if you don’t win all the time. As long as you enjoy playing a tank, you will be engaged and you are likely to play better than in tanks you dislike. · Play tanks you like AND do well in. o Many of you have that one tank that gets a 60% win rate. Play that tank more often and your stats will increase. Simple. Over time, you can figure out why you are good in that tank and apply it to your other tanks. o There are many tanks with similar play-styles. For example, if you like the JPE-100, you may also like the FV215b 183. Get as many tanks as you can that fit your playstyle(s), and avoid tanks you know you will do poorly in. WOT is supposed to be fun. No reason to torture yourself. o Try the “OP” tanks. If you find you often get bested by a certain tank (Other than arty) you may want to try that tank yourself. If you can’t beat ‘em join ‘em. You will probably find out the tank isn’t quite as OP as you thought, but you may also find that you really enjoy playing it. Rule 4: Don’t make the same mistakes over and over. · Did a certain position work for you once upon a time but fail every other time since? o If so, don’t go there anymore. Remember which positions work almost every time, and go to those positions all the time. If a position only works sometimes, don’t take the risk. · If you know that making a certain maneuver frequently results in you taking hits or getting killed, don’t do it. o Adjust your play so that you don’t rely on maneuvers that expose you to enemy fire. Try to use cover whenever possible, even if it means going the “long way” to your destination. o Shortcuts are often really a shortcut back to the garage. · Remember what tank you are in. o Don’t take a heavy up the hill on Mines because it worked so well in your light tank. Don’t take your light tank to tank alley on Himmelsdorf. Pretty basic, but be sure to take your tank into account when thinking up your strategy. · Take advantage of common mistakes. o If you often make a certain mistake, often you will find that other players make the same mistakes too. Imagine that you are on the other team. Think about where you would go. Now go obliterate the tanks on the other team that do what you would have done. § For example, if you like to go up the hill on mines, instead of going up, find a spot where you can shoot the tanks that try to go up. § If you got caught in a certain part of a map, next time you are on the other side of that map, try to catch others in the same spot. Often times you will. o Once you identify a mistake that you commonly make, you will be able to identify and punish others who still make that same mistake! Golden Rule of WOT: Put your tank first. Imagine that the Field Commander is in your tank. As a result, your tank is the most important one, and you are not allowed to sacrifice your tank for anyone else. · Sacrificing your tank for the good of your team is NOT good for you or your team. o Is some jerk telling you to do something that will probably get you killed? Don’t do it. o Is someone raging at you and telling you to scout? Tell him to get his camping butt off the red line and find his own targets. WN8 does not take spotting damage into account so if you are in a light tank, you should focus on doing damage, not on scouting. § Lest you disagree with that, remember that most scouts die at the beginning of the game after doing almost no damage. As a result, a scout that stays alive and does the damage of a heavy tank is like having a whole extra heavy tank on your team. Pure profit for the team. · Don’t position yourself between the enemy and the cap on a weak flank. o What if the team all goes to one side of the map? You, being the one responsible player on the team decide to go to the empty side and do your best to hold it alone, whilst raging at the team for being stupid and leaving a flank open. Sounds good? NO. o When you and a few token tanks go to the empty side: § You can’t hold the flank alone so you invariably get steamrolled. § You die doing almost no damage. § You immediately put your team down a few tanks, leaving the rest of the team at a disadvantage. o In other words, if you go to defend a flank alone, YOU ARE CAUSING YOUR TEAM TO LOOSE BY WASTING YOUR TANK. (Ironic, because you were trying to help.) o So instead of reenacting the Alamo: § If you are fast, go the same way as everyone else to secure a decisive victory on that flank. Keep your eye on the map and be ready to drop everything and rush back to defend at the first sign of trouble. § If you are slow, start going the way everyone else is going, but find a spot to defend the cap from that side. Then wait until the enemy rushes through to the cap. Once they are capping, you can start shooting them from a position of strength because you chose a good spot with lots of cover. The cap siren will likely send part of your team rushing back to help you, and they come up behind you and give you support. § The enemy is often reluctant to push past cap, so once they are on cap they will often sit and let you shoot them. o This will probably eliminate many of your bad games. § You still defend, but from a position of strength and on your own terms. § You might actually get help because your team hears the siren and comes back. § You get to farm damage from enemies trying to cap with no cover. · Remember that you can’t influence the battle when you are dead. o A good player will influence the battle as much as they can. If you die, you leave your destiny up to your teammates. They will usually let you down. o Don’t ever rely on anyone but yourself. Expect that you will have to carry your team to victory, and then do it. Bonus Rule: Don’t take crap from anyone. · If they are a good player, they are following the Golden rule. As a result, they are probably telling you that you suck because they screwed up and you didn’t cover for them. o If you go on to win anyway, be sure to respectfully let them know that they are an idiot. o If you lose, that’s on you. Evaluate your own performance and learn from it. What they think you should have done is probably not what you really should have done. · If a good player/unicum rages at you, challenge them to a 1v1 honor duel in the public battle chat. o They will probably accept because it is a matter of personal ego for them to prove that they are better than you. (Of course if they don’t accept you can imply they are chicken.) o When you duel them, calmly play your best and treat it as a learning experience. You will probably loose, but it matters not. Tips for putting up a good fight: § Don’t be the attacker. Don’t camp, but don’t rush in. Let them come to you. They will assume you suck so they may be over aggressive. § Use all the 1v1 techniques you know of. (i.e. side scrape, hull down, etc.) § Position yourself so that you are ready no matter what direction they come from. § Use your favorite tank. This will make you feel more comfortable. If they have it, insist they use it too. That’s all I have. Cheers and good luck out there.
  23. 3 points
    Rexxie

    Girls > Boys

    Okay, Garbad, new challenge. You goal is to find several year old posts by negbombed reds. Then to try and find a situation where you can copypaste it. See if the garbad servicing machine still gives you upvotes!
  24. 3 points
    Garbad

    Girls > Boys

    You pubbies are some salty ass baddies. You have a debate on your own forum, I solve the debate with screenshot proof...and you mr sexiis sperg and spam anime for 3 pages. Why do you people even poast on a wot forum? Aren't there some anime nerd forums somewhere?
  25. 3 points
    I pay for premium time. It's cheaper than my time
  26. 3 points
    It really gets my rat every time people +1 and snivel, grovel and brown nose Tanitha over shit imposed by Minsk or making corrections to obviously stupid mistakes. Oh you're so fucking amazing you almost did you job to a competent level, you're so awesome. Please, allow me to light your cigarette. SO. MUCH. FUCKING. VOMIT.
  27. 3 points
    Xen

    Wotlabs is a cult.

  28. 3 points
    Xen

    Girls > Boys

    Flat-chested girls are for pedos and closet gays.
  29. 3 points
    bjshnog

    Girls > Boys

    Dogs > cats
  30. 3 points
    I'd like to suggest that beyond 3200 WN8, it no longer shows a number. Instead, that box changes to an image of a purple dick, the length of which grows based on how far beyond 3200 you are.
  31. 2 points
    Assassin7

    Girls > Boys

    DOWN WITH RIGHT HANDED PEOPLE! LEFT HANDED PEOPLE FOR LIFE!
  32. 2 points
    Then be skimmed off.
  33. 2 points
  34. 2 points
    Ham_

    [LAVA] Lobsters are ready to rumble

    Why Lobsters? Kamelasa would be a beautiful name :3 http://www.youtube.com/watch?v=S4vFO8W18gM
  35. 2 points
    jackquerudo

    Anime Thread

    DUDE GUNDAM THE ORIGINS
  36. 2 points
    Tman450

    I have done it.

    I'd also like to thank anyone dumb enough to put up with me in platoons. You guys are the only reason I still play the game.
  37. 2 points
    All the best with your new stronk klanu, Water! Hopefully catch you around & in SH!
  38. 2 points
    Cunicularius

    Hi

    Ur trash >:c
  39. 2 points
    Well. Here we go. Spoilers. Open these at your own risk. They are NSFW post surgical images which contain nudity and blood as well as sutures and other gross icky stuff.. I had surgery on Friday. Judge for yourself. Everything is still swollen and very raw but this is what it's like to have this much work done. It's not pretty. I guess I'll share this because it's just part of the process. Had ro remove the photos due to Google flagging it - Never
  40. 2 points
    Pretty sure those shorts are Cuni's :3
  41. 2 points
    dirtd0g

    [AWFUL] is Recruiting

    My Minecraft town is coming along nicely...
  42. 2 points
    stagnate

    From Green To Purple

    Was pretty decent until the 1v1 crap. Seriously 1v1 skill has almost 0 bearing on effective 15v15 play. Also scout need to scout. That doesn't mean forgo damage and doesn't mean suicide, but they have the mobility, speed, camo and profile to work vision especially in the later stages of a match. Advocating ignoring spotting assists because it isn't in WN is retarded.
  43. 2 points
    Solono

    Wotlabs is a cult.

    Oh no, I have one more trick up my sleeve, but this one will take some work to finish.
  44. 2 points
    Dragos_CS

    So how exactly is this fair?

    I never really understood this obsession with "feeling" the tank. You dont need to feel it. You are here to shoot stuff, not have a stroll around the map "feeling" the tank. When the driving part starts to interfere with the shooting part and the overall game experience you know something is wrong. They should leave inertia out completely and make the handbrake minimal in effect. There is nothing wrong with the Go-Cart handling. Most people like it (of those that i know). Its fun. Having to fight your tank as well (in terms of handling and such) is not fun. All they had to do was to add more contact points on the tracks and make sure tanks do not get stuck on very small objects. Overall, unimpressed by the test. Uneager for more, not very happy as well. As im here for shooting amd not drifting, its going to suck for me, and im sure im not the only one.
  45. 2 points
    _Assad

    Girls > Boys

    He tells me its nice they added a Flag to the 704...
  46. 2 points
    RutgerS

    Wotlabs is a cult.

  47. 2 points
    Kitten

    Girls > Boys

    Cats > all
  48. 2 points
    sela

    #eatdixgetclicked - sela's Q&A Thread

    Went out with waifusela, got drunk, smoked some weed, sexed her, then ate some pizza. Life has priorities
  49. 2 points
    Mawdy

    How to deal with skypigs

    Green Wotlabs shitters such as yourself are more cancerous than artillery ever has or will be.
  50. 2 points
    The Department of Seal Clubbing has received your PhD thesis titled "Picking sixth skills on a tier 2 tank". We will contact you shortly to schedule an official defense.
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