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Showing content with the highest reputation on 08/23/2015 in all areas

  1. 26 points
    Preface I recently hit purple stats on both my recent WN8 and WR so I thought it was about time to take stock of my progression and the things I've been doing to improve – I hope it helps someone. It's quite long and isn't intended for reading once; rather it's more a reference of tips to come back to when things go wrong. If people find it useful then I'll look at recompiling it and structuring the content in a way that's easier to digest. – Rawkes Disclaimer I use the term unicum as a literal definition for someone with WN8 over 2,450 My recent statistics at the time of writing put me within the purple spectrum, specifically my past 1,000+ solo games (WN8 2,487 – WR 60.16%), which is the measure WoTLabs uses an indication of current skill You can find out more about me on my WoT profile I do not claim to be a great player, nor do I claim to know better than others In fact, I make mistakes all the time (though hopefully less of them now) and I’m always looking to improve My aim is to give the advice that I wish I was given when I started out, in the hope that new players can have a smoother start All advice given is based on proven personal experience and doesn’t guarantee that you’ll reach unicum status – your mileage may vary I’ve provided links to further resources where I can This advice is live, meaning that it will be updated as I progress and learn new things Advice (in no particular order) General things I wish I knew when I started You can hold down the mouse button to fire immediately when reloaded, rather than constatly clicking You can force a reload by pressing the C key – very useful in an auto-loader with half a clip remaining Enabling dynamic camera and horizontal stablisation make it much easier to aim while moving There’s less chance to be spotted if you make sure a bush stops being transparent before firing You can move crews between tanks (for a cost) Premium tanks can use any crew of the same nation and type without retraining That the xx/xx/xx penetration stats referred to shell types (eg. AP/Premium/HE) and not location on a tank (eg. Front/Sides/Back) You’re able to paint camoflague on your tanks for an added camo bonus Angling increases the chances of bouncing enemy shots That bouncing was even a thing that could happen! Accelerated crew training only applies to a single crew-member at a time You can right-click on tanks in the garage and set them as primary so they appear first in the list Key mods XVM (with predicted WR removed) – mainly for the minimap extras, damage log and spotted icons on the player list Autoaim Indicator + Snapping – prevents you having to frantically click around trying to auto-aim on an enemy tank ServerCross2 – gives you a much better idea on where your shots will actually go based on latency Overall, I’d recommend installing your mods using something like the Odem Mortis or Solo’s modpacks Pick the right tanks for your playstyle This requires a lot of experimentation Try out all the different tank types and see which ones feel the most enjoyable for you It’s impossible to get a true feel for a tank until you’ve played a good number of battles in it without playing other tanks in between For me, I find mediums and lights most enjoyable – particularly something with quick acceleration and the ability to flex (change position) at short notice I’m working on a tool that allows you to find other tanks that are similar to ones you already enjoy Focus one tank or type at a time Ideally, keep playing one particular tank over and over again until you’re comfortable with its nuances – become one with the tank If you split your time over multiple tanks then the differences in play style will throw you off and prevent you from learning This also makes the grind pass a lot sooner than if you split your time By doing this you’ll either become really good with the tank or you’ll learn why you hate it and never play it again It’s worth keeping a similar tank on stand-by for those moments when you die and have to wait for the tank to be available If you do want to play a few different tanks, at least stay within the same play style and ideally the same type – don’t switch from speedy medium to lumbering heavy (eg. I often flip between the Cromwell B, M7 and T-34) I noticed my stats increase dramatically after focussing on one tank for a week Categorise your tanks Have a selection of tanks to play from depending on how you’re feeling Credit-making tanks These are tanks you play predominantly for making credits or farming Free XP for other grinds For me, these are usually premium tanks like the T34, Jg.Tiger 88 and T-54 Mod. 1 Comfort tanks These are tanks you can effectively auto-pilot in and still play well in (good WR and WN8) You enjoy them even if you have a bad game These are your bread and butter tanks, consisting of most of your games For me, these include tanks like the T-34, M7 and Cromwell B Fun tanks These are for letting your hair down – something you enjoy and that doesn’t require effort You play these tanks not for stats and purely to let off a bit of steam For me, this is often the IS-2, Pz. II J or Churchill III Tanks you just don’t get on with but need to play Not everyone plays in the same way – some tanks just don’t seem to work out These tanks are often even more frustrating because you need to grind through them (or spend lots of precious Free XP) For me, I play horribly in popular tanks like the IS-3 and Comet – we just don’t get on right now It happens, just be aware of them and either improve in them or play them less often Only move up tiers when you’re ready – don’t try to run before you can walk When I started, all I wanted to do was get a tier 10 tank so I rushed as fast as I could I bought some tier 8 tanks to get the credits in and ignored the fact I didn’t play very well in them I got to tier 9 in about 1,000 games and proudly purchased a T-54 ready to cause trouble Boy was that a mistake; not because the T-54 is bad, rather I just wasn’t prepared for the change in gameplay at tier 9 I also wasn’t prepared more generally – my crews, my awareness, my mindset – I was still new to the game and making lots of mistakes After loss after loss, frustration after frustration, I decided to move back down all the way to tier 3 and work my way up once I felt comfortable at each tier What do I mean by comfortable? To me, being comfortable is when you feel like you can handle yourself in any situation; whether you are bottom tier, the best of a crappy team, alone against 5 enemies, whatever the game can throw at you Once you aren’t afraid to carry a game if needed, not only will your stats improve drastically, but you’ll start enjoying the game a lot more because you aren’t being punished so much for making simple mistakes It’s important to eventually move up the tiers though, otherwise you’ll stagnate and get bored – there’s only so many times you get Kolobanov’s and Radley Walter’s medals at tier 5 before it gets a bit boring Challenge yourself and try a higher tier every so often – I still use my tier 8 premiums every so often to test the water – just take it slowly and make sure you don’t overestimate your abilities Don’t do daily doubles on lots of different tanks When I started I always completed the daily doubles on every single tank before doing anything else This got incredibly time-consuming when I started owning more than 10 tanks – often I’d spend all evening doing the doubles and not doing anything else (eg. not grinding) You’ll enjoy the game a lot more if you only do the doubles on the tanks you are actively playing and grinding – I’d say 4 or 5 maximum in a session You’ll often find that doing the daily doubles on every tank doesn’t actually give you more XP over the evening than if you consistently played one or two tanks half-decently over the same amount of time – it’s easy to forget about all the low-XP losses involved in trying to get the doubles (likely between 40–50% of attempts) Turning off predicted win-rate Seriously, turn that shit off – it screws with your head I currently have it only display after the game on the post-battle results screen It’s a great feeling to have an awesome game and see afterward that you were only predicted a 30% WR You’d be surprised how many games I win now that have a sub-40% WR, compared to when I saw the stat pre-battle Tracking progress There are a number of websites out there that track your progress The main things to track are your individual tank stats, WN8 and WR WoTLabs is a great resource for tracking those three areas vBAddict tracks even more Your crew progress Your Marks of Excellence (MoE) progress Your aggregate performance on each map Detailed statistics and performance for each of your tanks Comparison with other players – eg. seeing what equipment most other people use Learn how tanks work I can’t stress how important it is to at least learn about the tank you’re driving Ideally, you also want to be learning about the tanks you’re up against too Get a general overview on the WoT Wiki Compare them using Tank Compare Study armour, penetration angles and soft-stats using Tanks.gg or Tank Inspector Learn general reload times – even the terms fast, not-so-fast and slow will do to start Learn the best general places to penetrate a tank – the lower-front plate, cupola, sides and rear Learn where not to shoot tanks, in general – upper-front plate, turret mantlet, tracks Do research when you come across a tank that you found hard to penetrate – don’t repeat the same mistakes Accept and use premium ammo People will use premium ammo against you, fact It’s a game mechanic just like any other, so use it to your advantage If you don’t like the idea of using premium ammo then you’re giving yourself a significant handicap Learn when you need to use premium ammo and when you don’t so you can make it last longer Spamming premium ammo will not gaurantee better stats, in fact it will likely just make you broke It is entirely possible to play without using premium ammo (eg. like Taugrim), though you will have a hard and frustrating time in many matches Don’t chastise other players for using premium ammo Keep a little HE for key moments It’s worth keeping a small amount of HE shells (at least 3) to gaurantee a cap reset – it’s not worth the risk with 5 seconds remaining Remember that HE almost always does damage, so use it against tanks with really low health – it’s not worth risking a non-penetration This generally isn’t practical for auto-loaders as it’s too much effort to load a HE clip for just one or 2 shots Consistency is key Having a few good games is far less important than having consistent results External factors and RNG will deliver the occasional game with amazing stats – it doesn’t mean you’re good Once you start seeing consistent results then you have a baseline for improvement Only use your consistent results as an indication of progress (eg. WoTLabs uses your previous 1,000 matches) On the flip-side, don’t get demotivated when you have (and you will most definitely have) the occasional game from hell – they feel like the end of the world but actually have little effect on your overall results If you find that your results are fluctuating dramatically then you need to think about what might be the cause – use my advice on noticing mistakes as a starting point Solo vs. platoon I found platooning detrimental to finding my own playstyle and working through my own mistakes Going solo allowed me the time and space to make mistakes and experiment without the added pressure of factoring in the potentially-conflicting playstyles of other people Going solo also allowed me to play more games in a shorter time as I didn’t need to wait on anyone when I died Bear in mind that platooning is known to artificially inflate statistics – chance are you’ll play worse solo Don’t get me wrong, platooning has a place, but don’t get too used to it if you want to improve yourself as an individual player Finding the best time to play Something I realised recently was that the time I play makes a big difference on both my performance and my enjoyment The best time for me to play seems to be between early evening to about 10pm on weekdays The worst times seem to be late night (after 10pm) and weekends Some days won’t fit these expectations, though I’ve found it to be fairly consistent over time What I’ve seen is that, on the whole, teams seem to be far more predictable during normal after-work hours More experienced players who know about team-work and have a rough idea of what to do Even though you shouldn’t, you can rely on them a little more to hold or push a flank It’s a lot easier to get a consistent WR and WN8 during these times Once you get into late night or weekends you delve into the world of unpredictability Mostly due to the seemingly larger proportion of inexperienced players and bots You absolutely cannot rely on them in any way to shoot the enemy, let alone hold a flank You’ll often end up being the last one alive if you’re half-decent While WN8 will probably not fluctuate much (it may even increase!), it’s unlikely to get a consistent WR during these times without platooning Make sure you change your tactics if you decide to play outside of the best times Accept that you cannot rely on your team in any way during these times Be on guard for bizarre moves – it’s easy to get taken out due to the unpredictability of inexperienced players Assume that might become the only player left on your team so have a plan of action for when that happens Abuse advanced tactics that inexperienced players won’t consider (eg. strict bushwork, angling, etc) Blaming matchmaking or your team Yes, matchmaking can suck at times Yes, sometimes your team is full of complete idiots No, matchmaking wasn’t the reason you did badly No, your team isn’t the sole reason why you lost There’s only one constant in every single game – that's you You are the only thing you can control and improve upon If you had a bad game, you definitely had something to do with it – blame others and you’ll never improve yourself Focus on your game, not other peoples – I’ve made this mistake many times Instead of blaming someone else, think about what you did wrong and how you can avoid it again Did you place too much trust in your team? Did you blindly follow your heavies assuming they weren’t going to panic at the sight of a single enemy light tank? Did you sit still while berating your team in chat, giving the enemy arty an easy one-shot on you? Did you play too passively and let your team melt away around you? Did you play too agressively and ultimately end up dying alone? Worry about who to blame (you) after the game, not during – stay focussed Reviewing replays Keep copies of replays from all parts of the spectrum; good games, bad games and mediocre games Review them to look for things you missed mid-game – I haven’t been doing this, but I should I’m currently working on a tool to take all my replays and aggregate my movement, actions as well as the places I shot people from and the places where others shot me from Learning from others Learn from experienced players – they’re often happy to give advice Everyone plays differently so don’t expect to get the same results even if you follow advice from a unicum The grass is always greener on the other side – you usually don’t see the bad results from other players Don’t be afraid to come up with your own approach using a hybrid of personal experience and advice from others Recommendations QuickyBaby Zeven 4TankersAndDog Taugrim WoTLabs guides and forums /r/WorldofTanks Simply Googling “WoT …” Game settings and controls Enable Dynamic Camera This prevents camera movement while moving in sniper mode You’ll notice that it’s a lot easier to aim while moving with this enabled Enable Horizontal Stabilisation (requires Dynamic Camera) This keeps the camera on target whilst traversing the hull of your tank in sniper mode (rather than moving the gun with the hull) It ultimately makes it a lot easier to keep your sights on a tank whilst wriggle your hull, even turning a full 180 if needs be Experiment with disabling some of the game modes for a week or so I’ve found that disabling the Assault mode had increased the consistency of my WR I still have Encounter enabled Use the reticle penetration indicator This is the little coloured marker in the middle of your reticle It tells you the chance of penetrating the tank in a specific location Red = no chance, orange = possibly, green = probably It doesn’t take angle into account so only use it as a rough guide Learn the highlight target key (default: T) and use it to communicate priority targets to your team Press the C key to manually reload This is super useful when you’re in an auto-loader and you want a full clip for the next fight Use crews to their full potential Learning how to manage crews makes a huge difference to performance at higher tiers Don’t train a new crew for each tank, at least not to start with and never unless you plan to keep the tank forever Take the same crew with you as you move up the tiers Use Tanknumbers.com to calculate how long it’ll take to train up each crew skill for specific tanks Select the right skills and perks for the tank type and your play style Select skills first, then reset once you get to 100% on the first skill and select a perk instead You don’t benefit from perks until they reach 100%, which can take a long time This means you can benefit from a skill during the journey from 0 to 100% You will have to spend some Gold (ideally) or Credits to change the skills into perks Whatever you do, make sure you focus sixth sense on every new crew – it’s such an important skill and it’s easy to forget you don’t have it on new crews I usually train the commander in Repairs or Camoflague and immediately retrain to Sixth Sense once they get to 100% Use premium tanks to train up crews Premium tanks don’t require a special crew – you can put the crew of any tank of the same nation and type in them without retraining Premium tanks give you an XP boost which the crew will benefit from Premium tanks have the option of Accelerated Crew training, giving a further XP boost to the crew-member with the lowest XP each game If you make a mistake, or want to change your skills, I prefer to use Gold over Credits and keep all my Crew XP – it takes ages to earn Crew XP so don’t throw it away if you can afford not to Crew retraining discounts occur every so often so it’s worth waiting to retrain if you’re tight on Gold and it’s not urgent Use consumables and equipment They make a huge difference to how a tank plays Look on vBAddict to see what most people use for each tank Use your experience to tweak what you use – eg. switch out the extinguisher if you rarely set on fire Don’t underestimate the power of provisions (eg. food, cola, tea) – they’re expensive but can mean the difference between life and death Apply camoflague – it makes a difference, plus it looks cool Gameplay and technique In general, understand and abuse every game mechanic and tactic at your disposal to outplay the opposing players If you don’t, someone else will – don’t be stubborn, otherwise you will be the one who gets outplayed Learn map positioning This is something that’s easy to research but hard to put into practice My advice would be to look at positioning from other people and combine that with your own experience Remember places that worked really well, as well as those which didn’t work at all Remember places that give you solid cover, even if you don’t need them right now – these are useful for fallback positions when you need them Experiment with new places when you get a chance Before you know it, you’ll have played all the maps enough to feel comfortable with where you need to go QuickyBaby and 4TankersAndDog have great videos on this The micro-positioning thread by Kolni is also a good resource for specific locations Make sure you understand the general game mechanics Read the wiki post from start to finish, then read it again How matchmaking works Penetration mechanics (eg. shell normalisation, over-penetration, etc) Accelerated training XP and Credit calculations Use Premium benefits If you’re clever with Premium then you can save a whole bunch of time with grinding and crew training Generally, a Premium account gives you 1.5x XP and 1.5x Credits Understand visibility and spotting mechanics Particularly how bushes work At the least, make sure you pull back 15m behind a bush (so it stops being transparent) before firing so you’re less likely to be spotted Learn about view ranges and render distances Angling and vehicle positioning (hull down, etc) I knew about this early on but I never deliberately did it in-game Angling doesn’t always work but it’s worth doing for the occasional bounce that’ll save your arse Going hull down is incredibly powerful, particularly in tanks with strong turrets like the T34 As with most of the advice here, practice makes perfect Flanking, peek-a-boom, etc Again, something I knew about but rarely implemented deliberately early on Learning when to pull back and flank can often result in easy, free damage at absolutely zero risk to your own tank Peek-a-boom takes time to get right so you don’t take a shot every time you show yourself Keep moving so you’re hard to predict and pin down – especially if you fire your gun or get spotted Don’t suicide to save a team-mate, unless they’re really worth it Don’t show yourself unless you’re ready to fire – hide when you’re reloading Choose a weakpoint over taking a random shot – wasted shots won’t kill things any faster Don’t panic – you’ll make mistakes and get yourself killed You are not a one-man-army – work with your team, even if they aren’t doing what you want I often make the mistake of charging off on my own, thinking I know better Before I know it, I’m surrounded, outgunned and my team are no where to be seen (because I left them behind) Learn when to stick with your team and when to do a hero run If anything, staying nearby others in the early stages of a game will lower the chances of you being singled out and killed You can start making bold moves once you know where everyone is and how the game is flowing Awareness of surroundings and game flow Keeping an eye on what’s going on around you Predicting when a flank is going to fail Predicting enemy movement based on experience and flow Listening to your natural sixth-sense (your gut) for a few extra seconds reaction-time when spotted Retreating and re-evaluating the situation if you’re not being effective Often I would find myself in a head-to-head battle with another tank I always looked at these as a fight to a death – I couldn’t comprehend leaving without that tank being destroyed, or mine Many times this resulted in me flinging shots harmlessly at the front of a heavily armoured tank and doing nothing to improve the situation until I eventually, predictable got annihilated I still struggle with this one, though I’m getting better at learning when I’m not being effective and re-positioning until I am, or retreating somewhere safe Don’t trade shots unless you can afford to It’s tempting to keep taking easy shots at an enemy without realising quite how much health you’re losing in return Before you know it, you’ve killed the enemy tank (yay) but you now only have 10 HP left over (crap) This is particularly important to remember in a lightly armoured or bottom-tier tank An ideal engagement is one where you take absolutely no damage in return (eg. through positioning or bushwork) In heated situations you should aim to give no more than 25% of your HP for each kill Whatever you do, never trade shots with non-priority tanks (eg. bottom-tiers or lights) when you have the opportunity to trade with a priority target (eg. top-tiers, auto-loaders, heavies or TDs) I’m much better at this now but I still find myself trading health when I don't need to Take out an enemy gun when you have the chance An enemy left on 1 HP is just as dangerous as an enemy on full health If you see an easy kill, take it if it’s safe to do so You may not get as much damage but you’ll greatly increase your chances of winning the game Accept your role in the game and do something about it When you’re a bottom-tier light, or arguably any light, you should focus on staying alive and spotting for your team When you’re a top-tier heavy you should focus on taking out other top-tier heavies and generally defending other tanks around you When you’re an arty you should focus on taking out high-priority targets over easy kills (eg. anything that’s an immediate threat to your team) Of course, you can deviate from these roles when you want (eg. rampaging in your light tank at the end) but always keep your purpose in the back of your mind Patience and calculated aggression If an enemy sees that you’re eager to push, they’ll let you and punish you – people aren’t as stupid as you think You should be controlling the pace of an engagement, not someone else This is arguably the most important skill to hone (I’m still bad at this one) Instead of seeing their turret turning toward you yet you still attempting an extra shot, getting yourself hit and perhaps killed, hold back and ensure that you have the HP to spare later on More often than not, you’ll get many more opportunities later on in the game if you’re patient and careful about your plays Patience does not mean camping, it means biding your time and knowing when not to make a move This is by far one of the most common traits I’ve noticed when watching good players – they aren’t afraid to wait things out Always having a plan At least know what you’re planning to do and where you’re going to fall back if things turn bad Chances are, things won’t go to plan when you’re starting out so it’s incredibly important to know where you’re going to fall back to – there’s no humiliation in retreating to consider your next move Willingness to learn and actively improve If you don’t want to learn and improve then you can forget about getting good stats, it’s as simple as that You have to have the right mindset if you’re going to accept the hard truths before getting better (eg. you’re not as good as you think you are) Progress takes time and you shouldn’t expect immediate results, especially if you already have a lot of battles – this is just how averages work You’ll often feel like you're banging your head against a wall – persevere and you will most definitely see improvement eventually Noticing mistakes and keeping a record of their frequency I write down my most common mistakes on a piece of paper I add a tick every time I make that mistake in-game After a while it’s clear to see which are the areas I need to improve on the most Never stop doing this Listening to your gut Your gut is cleverer than you and can see into the future – ignore it at your peril Seriously, get the hell out of there if you suddenly get a feeling that what you’re doing doesn’t feel right You can work out if that was the right or wrong call later – from my experience it's the right call more often than not Dealing with and expecting failure No one is perfect – even the best players have crappy games You will have bad games You will lose 10 games in a row for what feels like no apparent reason (there is always a reason) Shit happens and it’s easy to blame something or someone else in those situations People tend to remember the bad moments more than they remember the good – you remember when you lost multiple games in a row but not when you won 10 in a row Accept that you have bad moments and either move on or take a break Hot and cold anger Cold anger is when you control the anger and direct it into something constructive Whether that’s giving you focus for annihilating the enemy, or simply taking that anger and applying it to personal improvement (eg. by writing notes on what went wrong, why, etc) For example, the enemy arty might be taking potshots at you – use that frustration to focus clearly on what you need to do to remove that threat Hot anger is when the anger controls you This is the type of anger that results in outbursts and a deep-seated feeling that takes a while to subside This is never good as it ultimately leads you to making more mistakes and getting even more frustrated When this happens (and it will), it’s usually time to take a break and take stock of what went wrong if you keep playing when you’re experiencing hot anger then you’ll likely drive your enjoyment and stats into the ground, frustrating you even further Never play “just one more game” under the illusion that things will get better – they might, but your mind will still be in the wrong place for thinking clearly and you’ll make more mistakes eventually I’m still working out how to handle hot-anger situations, though I have a much better idea on common causes now – it’s almost always frustration at my own mistakes when I went against my gut instinct In both situations, make sure you take note of what caused the anger so you can avoid it or use it next time Making the most of your time and money Use Premium vehicles for the reasons mentioned previously (XP boosts, etc) Use a Premium account for the reasons mentioned previously (XP boosts, etc) Capitalising on specials and missions Buy equipment, consumables and camoflague in bulk during discounts Use the personal missions to gain relatively easy credits Use personal reserves to milk extra XP from your games Wait for conversion specials before converting your Free XP in bulk Use Free XP to Crew XP specials to your advantage (eg. quickly training up sixth sense on new crews) Learn which Gold deals are best value for money – this changes every week Your stats mean nothing when you first start out Your stats will flucuate widely during your first month or two This is because each game can have a big impact on your average results when you’ve played so few games This is why you may see new players with incredible statistics – they’ve either re-rolled (they created a new account after becoming experienced) or they just got lucky with their first few matches Your stats will stabilise as you play more games – for me this was around the 1,000 games mark This is also why places like WoTLabs use 1,000 games as an indicator of recent progress – it’s a large-enough sample to average out fluctuations Don’t sacrifice win-rate for WN8 Just don’t, there’s nothing worse than a player who’s purely interested in damage and not helping the team If you have a chance to win and the game could go either way, or relies too much on you carrying, take it WN8 alone only tells you that a player is efficient at causing damage WN8 and WR combined tell you that a player is both efficient and a good team player (or really lucky) Don’t pad your stats for the sake of getting better stats This is a controversial one as it’s hard to define what is and isn’t padding – everyone looks at it differently My definition is as follows… If you only play low-tiers (4 and below) because they’re easy then you’re padding If you only play one tank because you get good stats in it then you’re padding (eg. over 50% of your games) – it’s ok to have a favourite tank, but you’re not a good player if you can’t do well in anything else If you only play platoons then you’re padding, even if it’s not deliberate – it’s fact that platooning gives you a higher WR on average All in all, you should appreciate being challenged and stop being afraid of not being so amazing in a new tank or new tier Genuinely good players will adapt and find a way to improve while padders will flounder out of their comfort zone Your stats don’t give you privilege So you’ve got better stats than the other players in your game? Awesome, but don’t be an arsehole about it In fact, your stats are arguably a badge of experience and you should be setting a good example to other players Don’t take things out on other players Don’t insult new players If you want respect then you need to earn it If you’re polite then people will likely listen to you and follow your requests We all make mistakes at times (I find it hard not to make a comment in chat sometimes), but try and bear this in mind when you next think about taking things out in chat or venting on Reddit Set your expectations at the right level Don’t set your expectations too high – aim for reasonable goals and re-evaluate once you reach them When I was yellow (WN8 ~800) I aimed to turn green (+100 WN8) When I was green I aimed to be dark green (+300 WN8) When I was dark green I aimed to be blue (+400 WN8) And so on… It’s much easier to aim for +400 WN8 each time than it is to be a yellow player and think in terms of needing +1,700 WN8 to get all the way to purple – you’ll paralyse yourself with the pressure Be realistic about how much you can change your WR – you can improve it but it relies on more than your personal skill so it’s hard to control Take a moment to appreciate the occasion after you meet each goal General enjoyment vs. focussing on stats At the end of the day, you’re started playing World of Tanks to enjoy yourself and have fun – don’t forget that Often it can feel like the constant fight to improve stats can negatively affect your enjoyment Try and find a balance where you’re enjoying the tanks you play but also get good stats in them Take a break if you feel like you’re only playing for stats, otherwise you’ll likely burn out and end up hating the game
  2. 15 points
    RNG_

    The direction platoons are going

    The stupidest thing they have done is make it so you cant join a platoon once it is a battle,
  3. 10 points
  4. 10 points
    sr360

    BRAVE GIRLS NEEDED

    *Yawn* OK, here's the deal. If this post reaches +10 I'll bin this thread. Mmkay?
  5. 8 points
    people actually pick tanks depending on their platoon? I just ask what tier and say fuck it.
  6. 6 points
    _Shrew

    Please enjoy: STS Movie 1

    Please enjoy a short video made by Seal Team Shinobu, a kind group of friends that enjoy playing video games together. Featuring your favorite wotlabbers such as Jackquerudo, Aquavolt, Shrew, and many others!
  7. 5 points
    Lozarus

    ESPRT Stigma?

    My only negative experiences with ESPRT were from members who subsequently left ESPRT, typically Unicums who were on the losing side of a pub/skirmish/raid talking shit, who left for easy fights in BULBA/OTTER. They do have the "Dads Hideout" & "try hard" aura of diplomacy & etiquette about them, which is a "Relic" of the old days, like AOD & SG, which means that since they hate nobody, and nobody really hates them, they open themselves up to have their players poacharino'd from the full range of contemporaries and their proximity to clans who perhaps try harder doesn't help with player retention. I think that ESPRT's culture attracts the middle ground by its nature, and has tremendous potential to improve and already has a very high degree of competence, and is just consistency and maybe another good FC away from being a frightening opponent. I agree with this more or less, someone with high overalls and low resents is probably someone falling off the bandwaggon after a patch, i've seen it a lot, players in serial decline who appear to have had a stroke or just play Artillery at the detriment of everything else. On the flip side, a high recent does require scrutiny, as shown with our reform of Main, a few players sneaked into it because we wasn't paying attention to their tier 10's, and just their recent and lo-and-behold, they didn't exactly have impressive numbers and apparently used the E50, T54 & a variety of tier 8 lights to pad themselves into the transfer list to Main (which is being addressed). A last comment in favour of overalls however, is that if they have 20k battles, and a 2500+ overall, at least it is more likely than not, that they have experience and a deep garage, which if you multiply by 100 members, can allow a clan to fight its wars not based on having a stellar group of young, eager and current meta fellows, but to fight based on the depth of their garage and protracted fights that last the course which more commonly than not, result in their opponents falling apart or quitting early.
  8. 4 points
    Gyarados

    ESPRT Stigma?

    About two hours ago.
  9. 4 points
  10. 4 points
    koel76

    The direction platoons are going

    Is there an option: "It doesn't matter" I'm on TS when I play with someone. I ask them what they want to play - they tell me and I pick a suitable tank. edit: Hah negrepped for stating my opinion. And this is why I'm for the party of freedom
  11. 4 points
    westybig

    BRAVE GIRLS NEEDED

    shameless, states is only worth 2 upboats for a bin, +10 is just inflating the upboat economy and decreasing confidence in the boat market
  12. 4 points
    If it wasn't for these forums I would think unicums are a bunch of speechless AI's. Every time I've seen one they simply show up, smash more than they get smashed, and leave. Maybe I'm just not playing enough arty.
  13. 3 points
    _Assad

    ESPRT Stigma?

    Inchon's post made me realize a few things. 1 that I'm more of an asshole than I realized and 2. I need to cut ESPRT some slack. Every clan has a phase like this and ours was probably during the epic plsgo rivalry between us 2 when we were just barely starting to become good at this game. We grew too fast had a disparity of good players and bad. Many good players left (Including me was at Naval Cadet camp for about 40 days). I came back and had found that Mahou wasn't dead; I had rejoined because of the community and helped it grow to what it is right now. All of our Officer personell are some of the best that I could ask for. Every clan has its hurdles and our Anime image has been slowly fading away for more and more competitive play to draw in new talent. The other hurdle was the lack of callers and spewing autism. The Autism problem we'll never have it sorted out as well as Relic or Otter, but that's because we have a different community with different ideals of what is and isn't fun or appropriate. Now onto the caller part Eural was put on the spot before I even joined Mahou and from what I understand he grew from calling shitters to merely compete in CW during the 3rd campaign turned into calling shitters to win and by doing so becoming undeniably one of the best callers on the server. With BananaCannon's expertise in organization, Rambo, Jeff, Night, Yuno, and Taiga's amazing job at recruiting, and Gandaran's terrible supportive calling; we could never have imagined to be where we are right now. And it's all down to simply sticking through some of the rougher times to make an incredible comeback. Last week we fought relic. The last time we fought relic we smoked them; our members were cocky and expecting the same result. Low and Behold duting that fight we drew at 2-2 and were extremely impressed at the comeback Relic main has had and look forward to fights of similar intesity and action in future for our members to have fun and for callers to gain more experience. The fact is simple. If ESPRT wants to become a top clan they will. If they want to compete and a high level they shall. If they want to have fun at the same time without all the drama or bullshit? Then yes they can. If they don't want to do any of these things and still remain competitve? They're currently doing so. Also to Loz I think that mahou is the antithesis of overalls and recent numbers. From what I saw MAHOU has the highest disparity of overall wn8 to recent wn8. But also like you said watching their tier 10s was key and our recruiting staff did an amazing job so far with only a few hiccups along the way. We both pride ourselves in this fact, but we also use it as a constant reminder to improve. While we have some shitters that only know how to pad in RU meds we also have people that are so diverse in their play that they can keep consistent in nearly every tank type. From cancer wagons to the 215b meta we always strive to improve and continue to become the exemption of the whole overall wn8 vs recent debate. We want to prove that anyone lest they be 1500 overall with 3500 wn8 can compete at the same level as our blues and unicums without padding easy tanks and focus on team play rather than damage. The problem that we see with overall wn8 as it stands is that MAHOU can go head to head with any clan on the server atm, but because everyone uses the top clans by wn8 metric no one really recognizes us for our skill level. That's a good thing and bad thing. It makes it harder to gain leverage in diplo and harder to recruit to a certain extent, but also throws the benefit of being an underdog of sorts. PS Arma is the best Ex-Mahou Commander NA
  14. 3 points
    Cute to one guy/gal can be different than cute is to another. It really just depends on what is cute in your mind. Taking good care of yourself is of course the first step, but then it just depends on what you're looking for. Boyishly cute? Girly cute? Highschool guy cute? KITTEN CUTE?! So many different styles. Sadly I don't think everyone really has it in them. Most people do, but while you can change your body & hair, there's nothing you can do to your facial features. There are so many different ways to look good though, there's no excuse not to try. Anyone in their teens or twenties who doesn't look at least decent is either not trying or has some sort of really bad physical problem. Really it just comes down to the obvious - take care of your skin, your hair, your teeth, and your weight. Things everyone should do. If you can do that well, it's just a matter of style and personal preference, nothing is holding you back
  15. 3 points
    jokobet

    [LAVA] Lobsters are ready to rumble

    Btw, @ lobster channel: I'd suggest just using the wotlabs channel, it is established, many of us have been using it anyway and given our presence on wotlabs, it fits well. F.
  16. 3 points
    Britzz

    [LAVA] Lobsters are ready to rumble

    Well I didn't do it already, so I will do it now: Thank you everyone for the great times I spent in LAVA, it was a short time for me, but nevertheless it was a great time. I wanted to thank WaterWar in particular for letting me in to experience this fantastic clan, all the officers group for making this possible and expecially Gharirey for fieldcommanding most of the SHs I was able to play, it was a pleasure playing with all of you. Believe me when I say it's gonna be difficult to find such an amusing and skilled bunch of players, if not impossible, considering this is the internet and a friendly group like this is incredibly rare. I enjoyed the ride, best of luck to all of you
  17. 3 points
    sr360

    BRAVE GIRLS NEEDED

    The public has spoken!
  18. 3 points
    haglar

    [MAHOU][SHOJO] is recruiting!

    When you get kicked, but you told people you would be on holiday for 2 weeks. -__________- Also I was literally added to the Slack yesterday Take me back friends
  19. 3 points
    sr360

    ESPRT Stigma?

    I am disappointed Inchon's post was not a PowerPoint.
  20. 2 points
    Inciatus

    Fuzzy Shitter Looking for Clan

    So mudkip is pretty rip now (I blame zap and OTP) and I'm not sure what to do with my life tanks. I'm mainly interested in stronks. I like to do tournies mainly. I am a bit interested in this clan wars 2 though it looks even more ghey than clan wars 1. I would like to participate in the campaign when it comes up as well as any mini campaigns. I am an extremely aggressive player and care much more about winning the game than padding my WN8. My skills include realizing I am an idiot after I do something stupid, crashing during the game, and getting shot by arty. I am also good at noticing when I am playing badly and should stop but then proceed to play 20 more games and destroy any semblance of good stats for the day. My account security is almost as good as zaps (the password is not 12345, that's my luggage password). I play basically every evening since I have no life. With me you'll get extreme aggression. Terrible puns and a sense of humor drier than the Sonora. I don't have any particularly sexy accent but come winter there will be a point for about three months when I either lose my voice completely or have to talk in a southern accent so thick you could cut it with a knife. I don't actually have a picture or video clip so have a picture of a cat instead. Intense discussions about rockets and shit because I build sounding rockets. I can also bake very good Portuguese sweetbread.
  21. 2 points
    veitileiN

    veitiIeiN | biggest salt mine EU

    platooning with Gashfag, biggest n44b eu, created 2 highlights. #mlg #banterlad http://www.twitch.tv/veitilein/v/12357042 http://www.twitch.tv/veitilein/v/12355883
  22. 2 points
  23. 2 points
    It's_Matra

    [LAVA] Lobsters are ready to rumble

    I miss that little lobster on my tanks
  24. 2 points
  25. 2 points
    I couldn't help but read this... http://pics1.ds-static.com/prodimg/15078/300.jpg
  26. 2 points
    Patient0

    rarest pepe

    rarest pepe
  27. 2 points
    There's still Influence Spam. Shouldn't matter, CW stands for Charity Wars anyway. So graceful of first-world countries to pay for the gold that one particular third-world country earns on CW, it's put to good use feeding their families after they sell the accounts.
  28. 2 points
    Good guy 0MEGA herding all the forum numpties for easy targetting. In other news, someone in the forum is asking why no one's attacking VPA. Tempted to say "Because CW 2.0 has just fixed everything."
  29. 2 points
  30. 2 points
    jokobet

    [LAVA] Lobsters are ready to rumble

    Btw, did you guys notice that we stopped at 1,999 skirmish battles? Such a pretty number. <3
  31. 2 points
    Only in LAVA: Last evening of the clan's existence and we are still running a detachment. I will miss this amazing clan and the great people in it. Thanks everybody who stuck with this clan until the bitter end. And I especially appreciate so many still joining detachments. We had another good run and made our selves a shitton of credits. I wish you all the best!
  32. 2 points
    X3N4

    X3N4 | Half man half amazing

    On T8 meds I would go with optics because you can actually use them vs T8 heavies/TDs and their bad view ranges. Also optics help levelling the playing field vs T10s and increase your survivability. This will be my last post in here. I've decided to quit on the game. Since I have no interest in playing WGL etc. and the game just keeps getting worse with every patch in randoms there is no point in me playing. Maybe I'll try again in a month, maybe I won't. I don't think it's smart to keep hanging out here even though the people on this website are very nice but if I don't sever most ties with this game I'll just reinstall next week and nothing will have changed. I also left FAME. These are my last two battles which might kind of sum up what the fuck is wrong with this game. https://www.dropbox.com/s/j7mtvexkxiqahhs/replays bullshit.zip?dl=0 Yeah you can say it was bad luck but I don't want to waste my time in a game where luck and RNG play increasing roles with every patch.
  33. 2 points
    Prosqtor

    The Official Garbad Fan Club Thread

    He is one of the best writers on WOT topics, which is not to say he is always right. In my direct dealing (and Crab has said the same thing) he has always been polite and followed the terms of any deal to the letter. I do not understand his anger, mock or otherwise, but I really admire his talents. If we could bribe him to stay out of trouble, I really would chip in. If he is gone for good I am going to miss him.
  34. 2 points
    Zepherex

    ESPRT Stigma?

    So like, when's knipsel aka bilbothehobbit getting the boot? That guy is giving you guys a real bad rep.
  35. 2 points
    veitileiN

    veitiIeiN | biggest salt mine EU

    EZ PZ! http://www.twitch.tv/veitilein/v/11325902
  36. 2 points
    Inchon

    ESPRT Stigma?

    Gentlemen, A lot to digest to for sure. Since I see a lot of friends and well respected members of our community, I'll go ahead and try to answer some of the topics/comments that have been brought up. Background: I think the best place to start is what our goals and values are in this community. When the community first formed under C100, it was meant to be an extended friends list who had enough active participants that would could compete in end-game content with likely skilled players. We didn't have a top end caller, we didn't have a significant World of Tanks Community Personality. Which was perfect! This was our local bar where we could log in and drink some whiskey, play some tanks, and have a professional, mature environment to relax and enjoy our limited gaming time. To me, the definition of success was "Can I send a platoon invite out to the ENTIRE clan and enjoy who I game with." Now I'm not niaive and I don't think that I'm going to be 99 people around a campfire and we're all going to be singing "Kumbaya." There is going to be some personalities that conflict, there is going to be somebody that blows off too much steam late at night. However I wanted to create a culture where this was the exception, not the norm. To me, clans in this game break down into three types of bars. The first is your typical dive bar. This place has cheap beer (bad tanking), poor management, and is just a place to stop in, get a few drinks, and go to the next bar. On the other end of the spectrum is your clubs. You will have top shelf, premium liqueur (best tanking), a mix of some good/some bad management, and a lot of nice cars, sharp suits, and anything else shiny that will gain attraction. Finally, you have your local bar. The beer selection is good, not the best as the Yard House. The environment is relaxed and you're able to have a discussion about anything from Obj 140 vs T-62A to German vs English literature. This is a place that you feel is home and relaxing when you join. Not once has it been mine or my fellow officer goal to say I want to be a top "X" clan. Instead I wanted to create this environment and let the results be what they are. Yes other bartenders and club owners might try to be the richest, highest reviewed, or biggest in town, but that's not for us. The Civil War: This was the greatest event I have been a part of in my World of Tanks history. Many of you will say it's stupid for me to say that since I was the losing captain, but it was the most rewarding feeling I've had to provide for the community. What started as a simple idea took fire and began a server first, community event. Through organization with other clans, we were able to provide content independent of Wargaming at a period where we were in a lull of activity. The role I was going for was to be the man behind the scenes support the team captains. However, we couldn't find a community agreed upon equal team captain. Otter, RS, BULLS and a few other volunteered, but no good solution was presented except Bulls vs ESPRT. So faced with cancelling the event or being at team captain, I choose to take a crash course in clan rankings. While most of my selections worked to my favor, the top two got the most scrutiny. My overall strategy was to take the 2nd and 3rd pick and have the side with the fewest LZ's. My overall strategy was to have a united front to hold them back and then create havok in their backfield. My first pick was -G- in which was just coming off of a tournament loss was ready for a comeback, in my opinion. That would be the point that would motivate them and give them fire. The next option was either CHAI, VILIN, or Relic. CHAI was saying they would have problems fielding anymore than 1 team, so that didn't work with my overall strategy. VILIN and Relic said they could field the same, so I went looking to see if they ever faced each other head-to-head. I was able to find the tournament replay of the Stalingrad tournament in which Relic beat VILIN for the championship, so I used that to make my decision. The outcome was documented and ultimately our side lost on points, even though the overall w/r on both sides was pretty close to even. I took full responsibility for the selection, the overall strategy, and the ultimate execution of the North sides progress. Ultimately I made the decision, and ultimately my name was both praised for the event and shunned for my judgement. Ultimately, it gave me a crash course in the top tier clan functions that I've applied since. ESPRT's "A" Team and "Stagnate Myth: Anybody that has been in our community knows that I love statistics and quantitative values to back up assumptions. With that said, we started tracking our WN8 since 11/07/14 in bi-weekly or monthly status checks. Since then our WN8 has had a rise over rise for 92% of our status checks. What started as a 2200 wn8 clan barely breaking into the top 15 has slowly progressed up and moved up the ranks. Currently we sit at 2309 with a 2817 recent. Roughly 30% of our clan is made up of Donatello's while the rest of us are Leonardos, which provides a high quality player pool to choose from. More importantly, we have made it a trademark of being able to field 2-3 teams when needed. Via our communications and organization methods, we have been known to stand tall. From being 2 vs 1 on the Clan Wars Map to leading an assault from the North on the Server War vs CHAI and it's subclans, we have the players that enjoy clan wars and can perform. I will agree that we don't not have an A team to match with other top teams consistently. This was shown in the Clan Invitational. However that doesn't mean we can't get the job done when needed. In the last 4 stronghold series with Otter we have gone 2 victories, 2 defeats. In our battles with CHAI we were able to adapt to their play style and split the last 8 battles 4-4. Just last week when VILIN attacked our stronghold for the first time, we had some very fast and intense games, but ultimately they were repelled. What we don't have in deep Donatello's, we make up for in adaptation and motivation to improve. I always tell people when I talk to them about joining that I want to lose 1 out of every 3 games. While this sounds absurd in a community focused on winning, I want to ensure we get the right players for our local bar. To me, if you lose 33% of your matches it means that 1) you are challenging yourself, 2) you are trying out new things, 3) you condition yourself to realize losing isn't the end of the world. As long as we continue to learn from the loses and adapt, it's a healthy thing. Recruiting: There are three equally important dimensions to a perfect Esprit De Corps member in my opinion. They are skill, personality, and activity. Not a single one of those has more importance over the others. With only having 100 spots on our roster, there is little to no value in having the best player in the game if he doesn't contribute to or participate in the community. On the flip side, if reincarnated George Carlin put in an app and I couldn't wait to hear him on TS every single night, if he can't be counted on in a clan wars battle, he has little value. So where do as a community do we find the balance and how do we apply it fairly? To me, I found a good quality player is around a 2200 wn8, non-reroll. However, we understand that everybody has some early learning games and after 15-20K battles, that dial moves slowly. So we added an exception looking at recent wn8. The problem was that we would have 1400 wn8, 1800, and 2000 wn8 players applying with all equal recent. In an effort to be fair, we decided to establish a min wn8 overall requirement. Have we turned away good people because of this, yes. Can I leave this game knowing that I applied the standard fairly to all applications we received, yes. Now a separate discussion can be had on the value we as a gaming community place on overall stats or stats in general. Does being Donatello make you always better than Leonardo? In my experience the difference between the players in an organized battle is 2 shots. The first is the higher skilled player will penetrate one more shot than the lower skilled player. The next is the higher skilled player will bounce one more shot. While this doesn't sound like a lot, in a key engagement during a match, this could be the different of 400-800 damage per tank. Multiple that by 4-7 tanks in that engagement and it quickly turns the tide. As much as I would like to have something different than our current metrics, I can not recommend anything else. As the commander I need to find the balance between having high stats players for marketing to the outside community and having them for in-game to give that two shot advantage. in closing, I will admit that I have made mistakes, but I haven't regretted a single moment of being an active member of this community and providing back to it. I'm not sure if Esprit De Corps will ever have a legacy or will be remembered, but I can say I will remember many of my current and former members for some of the best moments I've had in my 17 year gaming history. With that said, I welcome any of you into our TS to come platoon, play some Cards Against Humanity, and share a beer with me. Inchon
  37. 2 points
    Our friend NeutronRaptor has made some fantastic videos using footage from RELIC streamers the last couple months. I've watched every one of them at least five times now and they still leave me gasping for breath after laughing so hard. Be warned though, stronk language incoming, especially from @charles_sniper.
  38. 1 point
    Got crew skills?
  39. 1 point
    I agree - I've re-worked the title and the introduction for the WoT forum copy and will see how it goes down. I don't know Ectar but I can try and message him and see what he thinks. Thank you
  40. 1 point
  41. 1 point
    Trumpetah

    The direction platoons are going

    Why the hell would they do this? It just feels like a removal of a feature for the sake of a feature removal. I thought they were trying to make platoons more accessible to players given the dynamic platoons they added recently. It's like one step forward, two steps back.
  42. 1 point
    Fabunil

    Hi

    Let´s see... MOEs that are somewhat worth bragging about: HE-100: IS-7: Batmobile: Obj. 140: Type 59: IS-5: And of course Bert the Avenger: Tanks I didn´t take a screenshot off either because I already sold the vehicle or because I don´t care about them too much or because I am too lazy to make a screenshot: -ELC AMX -AMX 13 75 -AMX 13 90 -DerpVK aka VK 28.01 -RU 251 -T29 -KV-1S -IS-3 -IS-8 -T-54 -Caernavon -Conquerer -Centurion 1 -E-50
  43. 1 point
    Zinn

    maybe I'm stupid...

    Yeah, those last coupe of lines is why you're at the level you are and blatantly denying. I solo almost all of my battles and still win a good 10% more than you do, so a single player can and will make the difference to win. For instance, when I came back to WoT in March or so, I went from my usual 60% to 54% recent (1000 battles) because I just got that bad from a 3 month break and then playing high tiers. However, I decided I wanted to hang out and have fun with my friends in LAVA so I turned my play style around a bit to focus slightly more on DPG to get unicum recent (requirement) and then applied it to my usual shenanigans to get back to 60% recent (also a requirement). What you totally fail to understand is that carrying doesn't mean farming X3N4 levels of damage, although that helps a lot, it means being at the right place at the right time for most of the battle. Sometimes all it takes to win is preventing a single enemy tank from doing what it wants to do, which is where the map awareness comes into play. In many battles, the winning move is not truly decided by the big fights in a typical confrontation zone, it's decided by that one guy who looks away from it and notices that a flank isn't covered. Even the reddest pubbie can farm a couple of thousand damage if he has the sides of all of your heavy tanks and not only will your pubs get rekt by him if he is allowed that position, they will also start panicking and get rekt from the front. That right there is the snowball effect, as performed by a pubbie who did something right. Your job is just as often to prevent that from happening as it is starting it yourself. I still have at least 2-3 skill barriers to go through before I could reach super uni recent but at this point it isn't about left-clicking, it's about prediction, action and reaction at the right time. Also, you did say you needed RNG and MM to save you and even added to it in this post. Platooning is still part of the MM, both for your team and theirs, so if you perceive WoT as praying to SerB for a triple unicum platoon to save you or dissapear from the enemy team, you are doing it wrong. It's incredible that you can't perceive that every single person on this website and in this topic was in your fucking situation X months or years ago but decided to not get butthurt and improved. You act like being a unicum is some god-given talent that just pops out of you one day and then you just farm helpless 50%'ers until your penis can no longer be contained, rather than hard fucking work at studying tank stats, armor layouts, game mechanics and a shitload of practice and failing. FInally, I meant it when I said that other PvP games have exactly the same MM. Do you think Battlefield sorts by squads/platoon/whatever they call it there? No, in fact you have a MUCH easier time getting in the same team and squad as your friends if you join their server. Do you think Counter-Strike gives a shit about the tags next to people who sign up or what their stats are? Even in ranked games, there is a massive skill difference between people who entered the rank you're playing at and the people who are about to leave it. Other games just hide the "platooning", rather than showing a badge that says 1, 2, 3 etc. and it's just your own dumb ass that assumes that because you're playing randomly, almost everyone else is too. It's totally GG to those guys on top with a 20-3 score each because they're obviously not in a squad together or farming pubs because the game doesn't tell me, right? WoT has MM problems but those problems are not related to platoons or skill levels, as they will even out eventually. WoT's MM problems are what this topic describes, along with some issues in tank weights and tank-type balancing that makes games way too one-sided. In other words, the power creep is real and needs to be fixed.
  44. 1 point
    Johan: Looking for a platoon, tier 8 pref Gabse: Invite me Johan: Sorry you're too bad so I invite Gabse and tell Johan to fuck off, we go ingame and I back out to him sperging in the chat
  45. 1 point
    Tuco22

    BRAVE GIRLS NEEDED

    Hay man this is a gune free zone
  46. 1 point
    The essence of this thread: Guardian54 is either a troll or has no clue - or both. Seriously, every single one of his threads is like this. The fact that so many people here posted really good arguments (or funny stuff) tells you a lot about the quality of the community.
  47. 1 point
    They camp base because they're shit players, usually.
  48. 1 point
    sr360

    The E 100 Brick Club

  49. 1 point
    It's not unfortunate at all, fuck pubbies.
  50. 1 point
    Shade421

    The Ask Ectar Some Questions Thread

    So I just now saw this nonsense and in the spirit of civility, the only response to your rage I'm going to post is please at least make an effort to maintain some facsimile of objectivity in a place like this. We're here to discuss the game in an intelligent manner. Your hysterical white-knighting can go fornicate itself with re-bar. As to the point I think you were TRYING to make, look at it reasonably: The best players, for the most part, are the best because of their understanding of the mechanics and how they interact with each other. Everything from armor and pen mechanics, to the tendencies of every skill level player in specific tanks. Being aware of these factors is EXACTLY what makes the best stand out. Massive amounts of experience and a reflexive understanding of how the game works at all levels, from basic (spotting, camo, pen, damage) to complex (where X player in Y tank is likely to go on Z map) by definition means that we see the complex interactions of the mechanics much more clearly than an average player. The fact that these mechanics are so buried and difficult to work out in the first place is an entirely different issue with the game that WG is very aware of. When we identify balance problems, it is usually the result of having exploited them ourselves, and there is no better source of information on the issue than those who know it first hand. A 45%er yoloing hill on prokh in a Maus is not someone who understands armor use or tactics, and is therefore incapable of giving useful feedback on how to improve the game in those respects. The 65%er sitting in the bush in a 140 spamming HEAT through his turret is much more qualified to say what is wrong with the game in that situation. This is particularly troublesome to me. Completely ignoring the fact that my IRL identity is no secret around this place, from my age to my professional life, you flat out state that someone who is good at the game isn't the best resource for obtaining balance feedback from. Who the hell better to get it from? Someone who can't understand why his KV-2 got picked apart by the invisible hacker Hellcat? Or someone who knows how to be that invisible hacker Hellcat? Sorry for shitting up your thread, Ectar. Would still be interested in your thoughts on the original question, if you feel like divulging any insight.
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