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Showing content with the highest reputation on 12/03/2015 in all areas

  1. 37 points
    andepans

    Everyone Has a Price

    The last two weeks have seen the rise and fall of what is undoubtedly the largest cheating scandal in the history of WOT. Across clan, language, skill, and any other player divides, the tanks players have united to plunge themselves into a massive and shameless conspiracy to rig T-22 missions. The point of this thread will be to examine the factors that contributed to the precipitous decay of respect for the rules and for each other in the vain quest for a somewhat average pixeltank. This thread is not for praising those who abstained from cheating, as though that were an accomplishment, nor is it to shame any alleged mission riggers. Except for NeverLucky, who, while not unique among the hundreds of mission riggers I came across, distinguished himself by somehow missing the bloated TS channel full of coded names with which we have unfortunately become accustomed, then proceeded to our scrim room and drunkenly berated those present. You are the worst person. 1. The Process In a scene from the tinfoil hatted pubbie's greatest nightmare, hundreds, if not thousands, of top players have congregated in TS channels in a rigging scheme involving networks of platoon count-ins and cross-team collusion. When platoon count-ins fail to secure a quorum of riggers, the entire platoon network simply exits the battle and tries again. Combined with low server population in rampage/domination, platoon networks effectively eliminate pubbie interference to fulfill any number of difficult missions. 2. But Why? In conversation with several top players involved in this cheating scheme and other less-well organized mission rigging, I have heard numerous rationalizations for the behavior. Every single one of them boils down to "Wargaming Owes Me Easier Missions." a. "Wargaming Owes Us," or how players forgot about KingAlphyn: Some players believe Wargaming owes the playerbase more easily-fulfilled missions and see the T-22 as a broken contract between WG and the players. But if this were true we would expect to see widespread support for irrational beliefs about what WG owes us in other areas as well. For example, is illegal mod use acceptable if I really hate the vanilla GUI? Doesn't anyone remember that guy who really didn't like the stronghold boxes system? There is more than one way to be competitive, and choosing your battles wisely seems to me to be a way to win more and increase the net communal benefit (see OP analysis). Right now, this is the most beneficial strategy for those of us on the bottom of the pile. We adapted within the constraints of the mechanics, and now it's your turn to adapt in turn by whatever means you care to, brosephs. - Worst enemy 2014 / Voice of reason 2015. b. "If I Don't Rig Now, I'll Never Get the Tank," or another way to say I am not good enough. Some players believe that the lower server population of NA (esp. USW) will result in a death spiral for the T-22 missions. As fewer players rig, pubbies will have to wait longer and longer for matches until they lose interest and the mode becomes uninhabited, dampening a non-riggers long-term mission prospects. But the game is going to die in 2-4 years anyways. How do you distinguish this belief from some dumb warpacking pubbie who wants to get overall green WN8 before the game dies and can only play a few times per week? c. "I Can't Do the Missions but I Need Every Tank." Some players are only here because they want to collect tanks and playing World of Tanks seems like an okay way to pass the time as they improve their collection. WG seems to have realized this by releasing a sequence of useless and expensive premiums but has bucked their own trend with T-22. Perhaps stranger than the community-wide cheating scandal is the mystery of why this tank was offered at all, given WG's penchant for arbitrarily hiding "completed" tanks from the public (Chieftain, 121B, T95E6, etc.) 3. Conclusions The last two weeks have laid bare how willing we are to cheat for a pixeltank prize. They have also soured friendships and exposed not only the irrational rage you might expect from a game populated by young men, but also a near universal hypocrisy among top players. I am still waiting for someone to explain to me why the unicums cheating to get a T-22 are anything but a fractal view of the useless pubbies cheating to improve their stronghold. I expect a great many of you to disagree both with the extent of the cheating as I have explained it and the rationales I have given. I look forward to reading your responses.
  2. 25 points
    Razavn

    Everyone Has a Price

    I think want andepans is trying to say is this. A lot of people thought what KA was doing with the Stronghold bloc was unfair. It was touted that, "If you can't compete than you don't deserve the reward." How ironic is it then, that so many good/great players have sunk to unsportsmanlike conduct because they can't "compete." Now, think what you want, but collusion and rigging are against the rules and I hope all of those that did so, to any extent, are punished in accordance with their "crimes." What WG did was pretty miserable. I mentioned the whole "compete" thing. WG made a set of missions so absurdly difficult and improbable that there was NO LEGITIMATE WAY to complete them with fair play. In this regard WG failed, and failed hard. By putting a tasty treat on such an impossibly long stick, they made people salivate over something that for, imo, literally 100% of people would not be able to get...legitimately that is. Now, does this justify the rigging? No, no it does not. If you care about fair play at all, the only winning move here, was not to play. Let WG's mode fail, let them see that the missions are absurd by the fact that no one has the tank and no one wants to suffer through the mode. Instead all of those who rigged sullied their own honor and reputation. I hate to use the "cliche" but those who support rigging seem to be using the whole, "But she asked for it mentality." The reward was SO good, and SO unobtainable naturally, that we just HAD to use an underhanded method to obtain it. Instead of having the self-control to abstain from the damn frenzy until it became easier, riggers instead glutted themselves on the easily manipulated system. The shame is twofold. WG for fucking up the difficulty and the riggers for falling for it.
  3. 18 points
    sr360

    Everyone Has a Price

    The true test of a man's character is what he does when no one is watching If you cheat because there no real-world consequences, or because you're unlikely to get caught, or because the reward is worth it, dammit, then that speaks to your character. And let's not beat around the bush, this is cheating. I, for one, cannot compartmentalize my morals and ethics. As part of my job, I have to maintain an extremely high standard of ethical behavior, and I simply cannot turn that off just because I'm playing pixel tanks.
  4. 13 points
    CarbonWard

    Everyone Has a Price

    Its a fucking videogame, there are no real world consequences, if anyone didn't want to do it, they could of stopped at any time with zero repercussions. Now repeat after me. I rigged the mission because I wanted to. I rigged the mission because I wanted to. I rigged the mission because I wanted to. I rigged the mission because I wanted to. And i'm god damn proud of it. Because after all, if you are ashamed of it, why would you have done it in the first place?
  5. 13 points
    CarbonWard

    Everyone Has a Price

    No one really owes anyone else anything. Im just gonna quote myself from a reddit post a couple days ago. So yes, a lot of people are talking about it.From what i can tell, basically it came down to this: Its impossible to do! Everyone else is rigging it! NA doesn't have enough people!Well guess what? No one put a gun to your head forcing you to get your T22SR or else. You did it because you wanted it. You did it because you, not anyone else, not WGRU, not some opposing clan, not bullshit game mechanics, wanted it. And that's that.I rigged my because fuck you, I wanted it, and i got it.
  6. 10 points
    andepans

    Everyone Has a Price

    See the OP: "Wargaming owes me easier missions!" In as simple English as is possible: - The difficulty of the missions is not relevant. - Whether Wargaming's past or present actions have made you upset is not relevant. - The abilities of the T-22 are not relevant. - You do not have a license to cheat or ruin an entire game mode simply because you and your internet friends decided following the clearly-understood rules of the competition was impossible. Garbad was banned for trolling pubbies and these Purple Poasters approve of mission rigging. This website gets better every day.
  7. 9 points
    Razavn

    Everyone Has a Price

    Your speeding analogy kind of falls flat right out of the gate. Not everyone rigs but you claim that you "aren't aware of anyone on the planet who's never driven even slightly over the limit." This would imply that EVERYONE rigs which is patently false. If no one is playing Rampage than good riddance to it, it doesn't mean it becomes open season to cheat. Let the flunkies at WG realize they fucked up in making an incredibly tedious and unfun game mode. I'm kind of going to do a small digression here. Being a unicum is supposed to be the pinnacle of being a WoT player. It means your skills, have surpassed those of the average player that is almost seems like magic (hax!) to them. What then did so many good players and unicums do? Resort to cheating over a stupid game mode with a tank as the prize. This is something you expect from far worse players. We are supposed to be better than them and instead all they see is massive cheating by the "uniscums." "But so and so cheated to get the T55A and 260!!!" you might cry. You know what? Fuck those guys too. We are supposed to be the paragons in WoT, we are supposed to be better than this.
  8. 9 points
    dustygator

    Everyone Has a Price

    Here, I fixed your title for you. I haven't seen this much pretentious bullshit in a WotLabs post since the first 10th last time Kewei said he was quitting and proceeded to lecture us on how we were wasting our lives playing this game. Thanks for using including all the loaded/emotive language and ostentatious/pseudo-intellectual grammar; it shows us all exactly what a haughty dipshit you are. So you think my collaborating with associates to complete Steel Hunt missions makes me cheater? Frankly, my dear, I don't give a damn. P.S. If anyone who isn't a complete fucking choad wants to have a reasonable discussion on the morality of this, feel free to quote this post. I promise I won't be so meen to you.
  9. 8 points
    I am extremely insulted by this revelation.
  10. 7 points
    Jesse_the_Scout

    Everyone Has a Price

    Points I would make: 1, People hate rigging in this game by default because it has generally meant denying another player something s/he won legitimately. I'm still waiting for my Art of War reward where some shitter green 52 WR asswipe beat the purples in the PZ I by 200 XP. That cheating twat stole a Type 59 from some one. In this instance rigging doesn't deny another player a tank, it merely creates more tanks. So I give about a third the fuck I would give for rigging Art of War stuff. Utilitarianism ftw. 2, WG made these missions absurd. They keep doing this shit to the players and players keep jumping through the hoops. It's actually pretty goddamn obnoxious. WG makes all these shitty contests and missions that rely on enragingly frustrating requirements to keep players locked in a psychological prison of repetitive behavior like a gambler or rat in a box. Some people saw how high the hoop was and just cut the string instead, that's still better than being WG's money pinata lab rat. 3, Fuck WG for making a Skinner box reward tank OP. So stupid. 4, That said, I personally still never cheat in any way at anything, ever. Because at the end of the day pubbie tears are the most delicious when they are true and pure, when hackusations always bear the bitter sting of falsehood and buttmadery. Or in less silly terms: I reserve my rule bending only for serious situations where the ends justifies the means, and only as much as needed. It becomes to easy to justify actions if you make a habit of it. You can look at it both ways: it's trivial, so who cares? But then, if you can't restrain yourself when the subject is trivial why would any one trust you when the subject really matters?
  11. 7 points
    andepans

    Everyone Has a Price

    As many players have commented, non-riggers no longer have the possibility to play the new mode. Both because the mode has lost what little competitive appeal it had and because rigging platoons will literally ESC-->Exit to garage. Non-rigging players are losers. Wargaming's business model also relies in large part on creating a demand for statistical performance. If players want to do better they will buy premium consumables and shoot premium shells. Every mission that has ever been in this game has been a (perhaps misguided) attempt to create demand for statistical performance. Wargaming appears to be changing several T-22 missions, yet the community has already written them off. Wargaming is a loser. Liar. You play tanks, ergo, are a masochist. Do you not agree the rigging is entirely to blame for this? The part of me that is upset at the cheating is dwarfed by the part of me that is spellbound in fascination at the tenacity of mission rigging. Did anyone expect to see top-level players openly write "Fuck you, I wanted this prize so I cheated to get it." Does no one question the implication of these attitudes for other competitive formats? "Wargaming owes me easier missions!"
  12. 7 points
  13. 5 points
    8_Hussars

    Everyone Has a Price

  14. 5 points
    Zinn

    So what's happening with AW?

    I genuinely believe that MMO players, in a broad sense, are the dumbest people on the entire internet. Everything is completely binary to many of these people and new stuff has to be an "Other-MMO-Killer" to be worth playing, despite the fact that the most basic aspects of capitalism works against this entire concept. It's like claiming that the new Ford Fiesta is going to kill the new Yaris or something, completely ignoring that people look for more than one aspect of a car and MMO. For instance, AW might be more appealing if you enjoyed the old vision meta in WoT (spotting, sniping, actual flanking) but is clearly worse if you're the type that enjoys knife-fighting in your tanks (corridors, brawling, circling tanks). For a lot of people, you just gotta try it and see which aspects you lean more towards, just like with virtually anything else you can buy/play/enjoy.
  15. 4 points
    Roku

    How to check if a weaboo

    I love you, please don't ever change ^o^
  16. 4 points
    Jesse_the_Scout

    Everyone Has a Price

    YOU KNOW WHO WOULD HAVE RIGGED? HITLER. The internet argument circle is complete.
  17. 4 points
    3rd marked in just under 100 games
  18. 4 points
    X3N4

    Almost got outplayed, almost

    Almost got outplayed, almost
  19. 4 points
    Sure, but they don't show the situational parts of a spot that's needed to go there. (Cliffs for example, anyone will learn very quickly that E3 from south is not a good idea when there are more than 1 arty, or when their team is full of meds and yours isn't) But never fear, I still have some spots left in me! Redshire south spawn, dunno if I've posted this yet but this is pretty much my opening move unless I see something of theirs go down to the ridge in front of me. If they are there then you'll proxy them and can safely back up to the middle ledge. (This spot was about a thousand times better before the rework but it's still gud) Because the bushes are so thick you can actually camosnipe their guys on the hill, spot them if they come close enough (D4) Works best with depression Fjords north spawn, as soon as you control the north this spot will hold the entire middle, you'll get easy crossfires and if you poke you'll light what they have in the obvious bush. Do not go here unless you know you control the north (key to winning the entire map honestly) so the opening move would probably be going north if you have support, then going here once they push back behind the hill or die. You'll need to be here if their team pushes the middle because you'll deny them the entire area. Arctic Region South This is a cheeky way of getting shots all the way back there, along with putting pressure on stuff up on the hill and some nice bushcover to work with. Needs some form of depression Siegfried Line Assault, attacking side My main move here (pretty much always) is to move up here as fast as possible, knock the tree down for bush cover and use the bunker to remain arty safe. Most of the things you'll be shooting are tanks popping up at the gaps within the cities, and if you knock the tree down right (not like I did here, a bit more to the right) you can camospot them and keep firing because of heavy VR, or just pull back to the bunker. Be careful if their meds push over, then you need to move up D6 and take it from there. WARNING VERY RISKY, use your brain when this might be good Abbey South Spawn When the enemy team only has "slow" heavies and you feel that they might go the 1 line (like they should) this is probably the best opening move you can do. You'll light their campers from base and get sideshots into the actual abbey, along with people hanging around the lower part of the abbey entrance, will get spotted though so it's probably only good for a few shots until you need to move. You'll get here before any of the enemy heavies do even in meds, but if they do come, your heavies need to have pushed far enough (they usually do by noticing that you drove all the way there) so that you have support, otherwise you'll have to go forward and down the ridge to get safe, which leaves you exposed from TD fire at C6 if there are any. Himmels encounter, works on standard too but not as effective, simple way to hulldown in a med with a good turret, also covered from support fire from the D line Edit: holy moley that's a lot of people following this thread
  20. 4 points
    The_direwolf

    Everyone Has a Price

    Tbh the mode is so awful i cannot even be bothered rigging. .
  21. 3 points
    zapyoug

    Day of evil

    The plan? December 12th, we get as many people on the server as possible (consisting of non retarded people ideally) to go play arty, fill the ques with them and teach all the pancakes how fair and balanced artillery is. Destroy the NA server (will be focusing east server but will not be leaving west untouched) (reverse xvm sniping & cancer platoons are strongly encouraged)
  22. 3 points
    _Assad

    How to check if a weaboo

    MY FOX BODY IS BETTER THAN CUNIS NAZI FURFAGGOT PERSONA RELEASE ME FROM THESE CHAINS OF HUMANITY FOX SPIRIT
  23. 3 points
    Rexxie

    Everyone Has a Price

    I'd personally love to see the T-22 nerfed to crap.
  24. 3 points
    GehakteMolen

    Everyone Has a Price

    All i hope is that WG nerfs the crap out of it next patch, im sure they know only riggers got it so far + its a gift and not prem, with IS7 terrain stats and T34 gun handling it should be balance in a proper way. Or they simply ban everyone for a month or 2 But i would be both suprised (and dissapointed) if this doesnt have sort of consequences in one way or another ps: like the guy who managed to get an tier 9 in a tier 8 team battles, he got a perma-ban http://ftr.wot-news.com/2013/12/28/team-battles-with-tier-9-and-10-tanks-permaban/ Today, a bug was detected in the 7/42 code, allowing under certain conditions to use tier 9 and 10 tanks in team battles. I assume the same bug probably appeared on EU and US server too, since the patch was the same. The bug will be hotfixed, but according to the Russian developer, accounts abusing this bug will be permabanned (a few Russians already were actually, a list of who was publicly displayed for once). So… just don’t do it. So if WG fucks up, you exploit, you can still be perma-banned, GG, i doubt they perma ban for this, but its not unlikely WG will do something *controbersial* (like nerfing it to crap, removing it, reseting the missions of all-riggers + making it impossible to participate again + making missions super simple so everyone gets it except riggers etc)
  25. 3 points
    woe2you

    Everyone Has a Price

    It's really a giant "Fuck You" to people who are unwilling or unable to cheat.
  26. 3 points
    mnmadman

    Everyone Has a Price

    Must disagree - the people playing the mode legitimately get fucked over, and the people playing the mode legitimately are the losers.
  27. 3 points
    kolni

    Everyone Has a Price

    I've had more fun, accidentally counting in with some guys on TS that also happened to have exited their previous battle just when I did and felt like the easiest and most efficient thing to do , than much else in this game for a really darn long while. Currently the set of missions are 1/10m to complete for the average pubbie. A player of that caliber is able to get the 260 with some perseverance and luck, but I don't see how this tank itself is going to be a reward for very many at the current state, it looks like they'll rebalance them sooner or later and once they come out with actually reasonable missions I might try and do them legitimately if I weren't to complete them in the next few days. Why dangle the arguably best T10 in the game infront of everyone when legitimate plays will only get you halfway through? There are multiple (and easy) fixes to the missions that'd suddenly make them possible without changing them. I'll take the Steel Hunt mission of 15k damage at 100m or less since it's the currently, hardest mission to complete in that mode. Game time is 7 minutes, you'll need constant DPM from close range along with basically not being allowed to die more than once because you'll lose out too much on time. I have yet to ever witness someone brawl for 5 minutes straight in a RU med without taking too much damage or never having to waste DPM due to running out of targets/troll bounces or ammo. If anyone were to actually complete this legit I tip my hat to that guy because that's an insane accomplishment. But I've been pretty open to WG about this, there are solutions to this that can keep the missions in their current state (will still be very hard, but at least not impossible) if they want people to not rig as aggressively. First off being increasing the battle time, so you don't have to run in there, hold your breath for 5 minutes while you ultrafocus and might 10k if you're lucky as hell, but instead give you time to go back, repair, and not having to constantly DPM targets rather than focusing on outplaying your opponent which is something I personally hold much more valuable. Doing that along with upping the flag points needed to win a game will really help you out on the actual possibility of completing a mission. Especially in domination where the amount of tanks you have are limited and you can't afford to go balls to the wall for the entire game in case the enemy sees through it. And that's it really. A simple fix that instantly makes the missions from close to impossible to doable with luck. It'll help out a lot with some missions that are very time consuming and usually aren't completable until the endgame anyway, it'll keep tanks playing correctly in the game and reward them with even better games while the bad plays aren't affected at all, a very easy and reasonable fix from my side. However I did still accidentally go in battle with friends on the other team that gave in to my request of them absolutely needing to go have a break in the midst of the game where I just happened to finish the 5 arty kill on their AFK tanks without their knowledge So I guess you won't take my side of things. I don't think WG owes me anything, I don't require easier missions, or that I am doing the morally right thing by rigging because they are hard. I did it because of the fact that the tank itself is god-tier and is something I do want to play, and I'd rather take the easy, lenient and painless way out than having to suffer from every missions like it was the 260's LT missions with a city map rotation. If WoT wasn't as popular on the EU server, and the map rotation would consist of the same people, I'd probably have rigged the first mission campaign too. It's just the painless way out, coming from someone that doesn't like frustration.
  28. 3 points
    Tupinambis

    M4A1 Revalorisé

    That's the biggest reason I got one.
  29. 3 points
    Luna

    How much view range is enough view range

    There is no such thing as too much VR.
  30. 3 points
    Work is the curse of the drinking class.
  31. 2 points
    It's key to NOT kill or damage the guy who keeps failing to damage you. In fact, shooting a shot that you know will bounce, or shooting and 'missing' can make them more brave to stand in there and keep bouncing rounds. You basically need to keep teasing them that they might deal damage and not give them any reason to worry about sitting there and trying.
  32. 2 points
    monjardin

    Individual Missions: A How-To Guide

    Yes! It's called an average game in the VK 45.02 (P) Ausf. B.
  33. 2 points
    8_Hussars

    Everyone Has a Price

  34. 2 points
    Roggg2

    Hello everyone

    Hey all. Been playing for about 6 months, and very slowly but steadily improving. I know I have a long way to go still to even be mediocre. So far I've been playing a little bit of everything, and I suck equally bad at pretty much everything. But hey...the first step in recovery is admitting you have a problem right? In the short term I'd like to break 1k wn8 recent and 50% win rate recent. I had the win rate briefly before 10 days of extremely bad results put a stop to my rise. In the long term I'd like to see how far a middle aged dude with no talent can go in this game. Thanks for all the great content already here, and thanks in advance for the tough love I'm sure to get. And FWIW, those tanker stats with my first post are not even remotely mine... Not sure what's up there.
  35. 2 points
    Shackram

    How to check if a weaboo

    First step to becoming a furry: denial
  36. 2 points
    Flaksmith

    Everyone Has a Price

    No it's because somebody had to use an analogy to explain something which should have been VERY simple to understand: Whatever reasons people have for rigging are irrelevant, it isn't ok, period. If you're rigging this event or you think it's ok to do so, you're a fag. End of story. /thread
  37. 2 points
    Next set: MAP RESULT DAMAGE BLOCKED HITS RECEIVED REASON FOR DEATH Lakeville Victory 1720 Blocked 7 Received Surrounded Arctic Region Defeat 810 Blocked 10 Received Artied Mountain Pass Victory 1650 Blocked 8 Received Alive Overlord Victory 2780 Blocked 16 Received Artied Sacred Valley Victory 1170 Blocked 5 Received Alive Lakeville Defeat 400 Blocked 8 Received 183'd Fisherman's Bay Defeat 2660 Blocked 14 Received Surrounded Steppes Defeat 3330 Blocked 14 Received Artied
  38. 2 points
    Shackram

    How to check if a weaboo

    Otherkins for sure. My experience with them is that they're self-loathing furfags, who try to make themselves feel good by pretending they're better than furries. "I have a fursona, i have a fursuit, i have furry friends, i hang out at furry places, i draw furry art and i fap to furry porn, but heavens no, i'm not a furry. Furries are degenerate and i don't want to be associated with them."
  39. 2 points
    Stuck on double fire mission for T-55a. Re-buy A-43, put random leftover crew into it, retrain old KV-2 gunner (1.5 skills) with dead eye. First time out, completed with honors.
  40. 2 points
    Razavn

    Everyone Has a Price

    So what is wrong with my analogy? This isn't exactly a victim-less crime, and even if we go for your speeding analogy it would instead be "Reckless speeding" not "Non-reckless." "Rigging" is indeed a crime in game, a fairly serious one too, done by people because they just can't abide by the rules or find them too stifling. Also there are victims here, every person who wants to play the game legitimately has to deal with his/her experience being ruined by those who seek to rig. I've seen replays of people being tk'ed just so they don't interfere with the riggers. That seem like a "victim-less crime" to you? How would you like it if every game your own pubbie team decided to execute you so they can play the way they like without having to deal with your "interference" in trying to win?
  41. 2 points
    no_name_cro

    Everyone Has a Price

    WoT was always team based game. Playing with 15 players in coordination is team play not cheating
  42. 2 points
    HELIONIST

    Everyone Has a Price

    And am still on 260 missions....hate you cheater lol who am kidding put me in coach l need that T22sr .
  43. 2 points
    Zinn

    So what's happening with AW?

    What murders crappy PCs is not bootyful graphics, it's lots and lots of stuff going on. That's why WoT maps have like 5 houses and completely featureless terrain, didn't implement HAVOK and has been supremely slow to implement physics ideas they've been talking about since beta. AW in comparison has shitloads of stuff on their maps, to the point of it kinda being too much in some areas. 5x WoT's bushes and trees, shitloads of cluttering pipes, fences, exploding fuel tanks, oil pumps, buildings, cars, buses, trucks, containers and so on and so on. That's also why WT looks good but runs well, since there are virtually no objects on their maps, especially ones you can interact with. Hence why you'd get such a retarded advantage by running min specs in the tanks department because ALL cover disappeared to the low res guy with everything off. They also run on 3 different engines, of course, with WoT's being the worst by miles and already outdated when the game was in beta.
  44. 2 points
    monjardin

    Everyone Has a Price

    For shits & giggles, I just tried to play a SH game with the auto-search box checked to do the first mission. I sat in the queue for 5 minutes and then it expired with no match. So, at this point you have to collude to even ATTEMPT the missions on NA.
  45. 2 points
    Dead_Baron

    Everyone Has a Price

    Is that a typical reaction Hudstr22? There's plenty of advice on this very forum to use pubbies as meatshields, funny they might find that annoying or insensitive. You don't think a team with 10 orange players on it has lost from the start, especially if there's a competent platoon on the opposition? Because I've seen NAE populated by oranges since the summer and we're back to the days where the better player pool seems smaller and you're either on the blue/purple platoon team or you're not. Easy win or easy loss. Last paragraph is bizarre and typical of a subsection of players on this forum that were ecstatic to use XVM to get a leg up on their competitors but hated it when it became mainstream and they got targeted. Sectioning off prizes for people that hit certain goals in cw, different forms of play, different games for that matter will always see the better players club together to ensure they get those prizes. Should "shitters" do so or players perceived to be undeserving - I'm thinking Goonswarm during their first incursions into EVE, then the elite, a la BoB at the time, react in very similar ways. At least the T22 is open to all that want to attempt it, not to a few hundred of the game's best players. Posting quality and levels of smugness on this forum have gone in opposite directions recently.
  46. 2 points
    Rexxie

    Jagdpanther II vs Ferdinand 9.13

    I'd actually say Ferdi for OP, should be a lot more forgiving. JP2's mobility is great... but only if you're using it right. Sometimes being slower is just better if your positioning isnt good.
  47. 2 points
    >be muslim female refugee with 2 kids >be unemployed >get social help from country higher than minimum wage >demand cash from other parents at school for your kids >when getting a job is mentioned rage quit and threaten school with law suit. Best part >her kid runs into the wall >gets rekt >mother sues school @ hate towards muslims and beating up the kid >she doesnt know everything is recorded 24/7 >she rants how this country is shit and racist Aka how first bombfugees accomodate in poland.
  48. 2 points
    I got no rep left, But I'd give you all 10 XD
  49. 2 points
    Fifty_Shades_Of_Socks

    【★】Y0L0【★】

    Literally nobody thinks you're formidable. It's just good to see a bunch of fuckwits get slaughtered by the corpse of a clan after they tried to get free boxes. I'm glad that this happened, and I can't wait to see you guys die.
  50. 2 points
    1n_Soviet_Russia

    F for G

    According to my calculations the average heat generated by butthurt is 100.4 degrees F, Multiply that by at least a hundred and you have 100,400F of combined heat energy, this does infact rely on the assumption that pubbie rage does indeed stack, which I have found to be a relatively conservative estimation and that most forum based heat conduction multiplys in intensity. Now to the topic of power. According to "Marks' Standard Handbook for Mechanical Engineers", 10th, coal gas burns at about 3,590°F (1'977°C) under 100% air conditions. More or less air will decrease the temperature. This means that the maximum temperature of a coal fire in a forge is about 3,500°F(1'927°C).Mar 31, 2002 As we can see, I believe -G- has been using Garbads Shitposting as a effective fuel source to harness the power of pubbie rage to fuel -G- operations. However, the Wotlabs forum ban on Garbad leaves -G- unable to harvest enough forum shit fuel to power -G-, as a result -G- cannot sustain operations for high level clan functioning due to unstable fluctuations and overall much lower levels of butthurt transmission through shitposting generation. Altogether we see -G-'s BTU (Butthurt Transmission Units) production substantially lower and a cessation of high level clan activities.
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