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Showing content with the highest reputation on 10/16/2018 in all areas

  1. Ladies and Gentlemen - I present Angel___Kiss. A player so awesome that he has played 800 games in the P.43ter an average damage of...2. Totally not a bot though, otherwise WG's bot detection software would have detected him. And lets have a look at some other tanks - the P.43 bis. 653 battles with an average damage of also 2. The KV-1. To be fair, he is way better in this tank, averaging 4 damage a game. TOTALLY NOT A FUCKING BOT WG!
    3 points
  2. Yeah, I told you it was fun one night when we were platooned, but I did not consider when and how I had ground ("grinded" is an appalling hack of a word) the line. As I remember, I initially didn't bother to finish the line because the higher tiers were slow and no fun. When the Type 5 got the big derp I decided to finish the line specifically to shit on IS-7's and Mice. As I remember I made pretty liberal use free XP to do it. Once WG finds the way to ruin the Type 5 I will be left with a real problem. Where in the Japanese line do i put a 5.5 skill crew? The WZ 131? Or just s
    1 point
  3. Must be adrian's dodgey sig generator morphing into WASD feetfoods.
    1 point
  4. Indeed. (At the risk of sounding like an average official forum poster...) I have long accepted that playing wot means you have to take the wins and the losses (& draws), even if some losing streaks are harder to take that others. I have no doubt that often players will get dealt what seems like a harsh run and rage-quit - with some "threatening" to quit permanently on the forums. I have occasionally felt that way also, but I'm grown-up enough to realise that decisions made in the heat of the moment may not stand the test of time. So let's be crystal clear: this decision is co
    1 point
  5. I think you're talking about the Name and shame thread found here: http://forum.wotlabs.net/index.php?/topic/21695-name-and-shame-part-ii-probably-sponsored-by-universal-studios-and-chrysler/
    1 point
  6. The OI is essentially the ultimate manifestation of WG's new design goals. Stupidly strong traits and ludicrously poor weaknesses to the point of being impossible to defeat in situation A and useless in situation B with the influence of player skill minimized. The armor is the gimmick that renders some enemies useless against it while the terrible mobility and massive size are what keeps it from being competitive. Grind it and get rid of it.
    1 point
  7. The SP is really nice now, 202 base pen, better dpm, and it can sort of climb hills a little. My IS-6 on the other hand still has to retreat against most heavies it faces. I wish they would have left AP pen at 175 and given all the extra pen to the APCR so I could pen Type 4 and E-75 weak spots . . . The IS-6 gun handling buff is nice though, at least I bounce closer to where I was aiming
    1 point
  8. I was once told that the Type 5 is better than the Type 4 tier for tier. If that has ever been true, I don't think it is now. While tier 10s are mind-numbingly strong, so are the new tier 8s in their own tier. The strength of new tier 8s is basically measured on how well they fight 10s, and many of them while not being a credible threat are still massive nuisances even for semi-armoured 10s. OTOH tier 7s are more or less in the exact same state as they were 3 years ago, while tier 9 meds/heavies/TDs that can shrug off tier 7 gold are dime a dozen
    1 point
  9. Not to mention that right now tier 9 MM is as good as tier 10 MM is bad. Jumping from 9-10 is not necessarily a formula for improving your playing experience. Perhaps just keep feasting on Comets and Leos in your E50 instead of dumping the 6M credits in order to get fucked harder by MM
    1 point
  10. Tier 10 is hard as balls when you first start playing because the entire carry potential is on your back now. There's no longer a top tier to bail you out or someone to hide behind, meaning that any mistake on your part is felt by the entire team. It's probably even worse in this regard with the new MM, where there are fewer 10s and way more shitters in 8s. I mean, my Ehundo was rolling around with a 45% WR or some shit for the first 100 battles and the fact is that after 466 battles, it still hasn't cracked 60% even though it's close. Your first 10s are going to have trash stats and that
    1 point
  11. Tier 10 meta is pretty horrible at the moment, lots of over armoured tanks, lots of prem spam, lots of arty, lots of camping TDs all clustered on maps where you can't really utilise much skill. Plus added to that lots of frustrated collapses that lead to quick one sided games. The hull down/over armoured/HE meta at tier 10 I feel is even more RNG focused than the general game, you can play well and get sh*t on by a 4005 or arty taking huge chunks or your health. Plus playing anything that isn't basically a 430U, 5A, Super Conq, means you are generally too team/map dependent to be use
    1 point
  12. Tier 10 on NA right now has nothing to do with skill. Games will literally come down to which flank of pubbies is able to abuse the others' idiocy the best. If you want to win, tanks with a 3 of the 4 combinations of high alpha/survivability/mobility/gun handling are the way to go. Everything else is really difficult to attain 70%+ wr solo barring the top of the server. The only tank I can reliably pull 70%+ whilst maintaining high dpgs right now is the 7201. Tier 10 is very unforgiving due to the influx of poor players throwing their tanks away like candy on halloween.
    1 point
  13. Basically, it boils down to you having a greater responsibility to carry your entire team. You are no longer towards the bottom of the food chain. You are top dog, which means your plays dictate the outcome of the game more greatly than they ever have. This is why my misplays in the 113 results in losses if you look at my thread about the 113. You need to be balance aggressiveness, positioning, saving HP, map awareness, etc etc. Wrong plays will be punished even more greatly which cause you to lose more often. You need to get really comfortable with your tank's playstyle
    1 point
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