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Showing content with the highest reputation on 06/10/2020 in all areas

  1. 2 points
    Fellow purples, I decided to uninstall WoT, for me uninstalling isn't something I do lightly. It made me sad which is why I'm writing to you about it. I feel by doing so I can put this game behind me. Also not sure if some of you know me or have played with me but if you want to keep in touch and/or play games together message me and I'll shoot you over my steam ID. Let me apologize for this long post, I will try to make it as small as possible whilst getting my point across. A few things happened today which are in essence a summary of my pains these past 2-3 months. With the corona virus going on and my (sadly) reduction of hours, I've had more time to play and with that I've realized some pretty big issues not only with the game, it's playerbase, but also myself and how I interact with games. Today: 1. Tier 8 Heavies (played a variety) shelled constantly by arty. Generally one arty doesn't bug me. Two, depending on how accurate they are starts to cross the line. Three is unbearable. Luckily today I haven't had 3 arty hit me but I've had x2 M44s chip away at my health. In a slow heavy being perma stunned is itself the worst goddamn feeling in this game. No matter how good your crew, food, bounty equipment, whatever... it renders your tank useless. Equivalent of playing with a handicap, forcefully. How is that in any way / shape / form remotely "fair" ? I started to really challenge this game's ability to be fair in just the basic forms. Arty is by far the best example of how fractured the logic of this game's tank classes are. People don't use arty for what it's meant to do. Why would they? Humans don't act like binary robots. They see a target they shoot at it, what's worse is RNG rewards those who take impossible shots, because luck sometimes plays a role and rewards players for doing so. 2. WoT playerbase, I struggled with this one for a long time. I had always thought I was being some sort of prick. Last months through various posts / threads on the forums and in-game toxicity I've come to realize how daft the NA server overall player base really is. I say NA because I spent 3 months in Germany and started an EU account and you don't see half the shit in EU than you do in NA. I really don't know why. Maybe its the language(s) diversity? Most bad players really believe they aren't the problem, conversely to them, it's everyone else's fault, always, every time, with any and every excuse imaginable. What's worse is how this is portrayed in the forums. When someone decides to complain about arty, I've seen that person met with overwhelming toxic banter from players who CLEARLY have absolutely no idea of simple game mechanics. Further, when you try to explain to them just that, you are now suddenly arguing with several others who are all in the same boat. This has pissed me off more than anything else the game had to offer. 3. "Bad" Teams, to simplify this, it ties in with playerbase but it goes deeper. I look at my Wn8 and sometimes I'm baffled. How can I be over 3k when I feel the games are too quick and 80% of the time I don't do well (enough). Yet you look at some of these players on these teams and you can't stop to wonder... WTF do they do in a match? How is sitting in the back for 14 minutes, then doing 1 shot of damage fun? Or inversely, YOLOing, doing no damage and dying in 2 minutes. How do people continue to do this time and time again over several thousand battles? I played a string of games today where I died mid-way if not at the tail end of the game, majority of those games, I looked at what I did in terms of how bad did I cripple the enemy, and assess the likelihood of winning based on my team's position and tanks remaining. I called a win 6 times. 5 out of 6 were losses. I had to look at the replays, it is mind blogging how bad people can play this game. I really feel my 7 year old nephew could play better. 4. The big picture. Looking at the equipment 2.0 system just hit the nail on the head for me. WG doesn't seem to understand it's playerbase, either that or worse, the majority of the playerbase are feeding WG "mis-information" of what is truly needed. Hence, since the majority are just shit, WG will implement ideas which the majority will either appreciate or benefit from. I can't fathom the idea of arty being MORE accurate than it already is. It really saddens me to leave especially when I think of how great this game is, it's ruined by it's playerbase. This is a complicated game, one that really forces you to use your brain, but the majority don't either because they can't or worse they are too lazy. Thus you get this toxic community of 45%ers who blame the team for a loss each and every time. I can't do it anymore.
  2. 1 point
    Leopard gun mocks me. I've had multiple sub 370 hits when I needed to kill enemy one shots. FFS
  3. 1 point

    [Sandbox] Equipment 2.0

    WG's new monetization plan should be to show every one a new idea like this one and then put up one of those giant charity drive thermometers. If the players donate enough money to reach the threshold they don't implement it.
  4. 1 point

    [Sandbox] Equipment 2.0

    2015 WG - Vision and camo mechanics are too difficult for the player base to understand and are being exploited by a small group of high level players 2020 WG - Fuck it, here's a cloaking device
  5. 0 points
    It must be really hard to detect bots. Really, really hard. If only there were some clues one could use. Some parameters to put into a computer to auto-detect this behavior. Sadly, nothing springs to mind...
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