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Showing content with the highest reputation on 01/31/2021 in all areas

  1. the golden question of whether additional HP will let you survive an extra shot is not that relevant now due to the stupid amount of chip damage you take from HE/arty, so I'd say, the ability to survive 4 shots of 390/400 alpha shots neither makes or breaks hardening on the IS-3. the other thing that hardening helps is getting tracked, but the IS-3 isn't prone to that in the first place. imo gun handling equipment helps the IS-3 more than a little more survivability. It no longer has a snap shot advantage over many of the tanks it faces, so would need work on that front
    1 point
  2. I'm no expert, or unicorn, but the rationale for Hardening seems at least pretty straightforward. It's a percentage boost based on base HP, so obviously the higher the base HP the greater the benefit out of it, especially if it is a heavy tank with a survivability equipment slot that will let you get the maximum 10% (otherwise it's only 8%). You can then do calculations to see how much additional HP that is actually getting you, and then the golden question which is whether that additional HP, on average, would allow your tank to survive an extra shot. If it does, then Hardening is potent
    1 point
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