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Showing content with the highest reputation on 02/09/2021 in all areas

  1. Well, at least the thread wasn't in Casual Purple this time... Moved. As a player, am I the only one that never had any issues with how HE works currently? Arty mechanics notwithstanding.
    2 points
  2. The reason WG is reworking is HE is to give us a tier 10 premium td: The might Sturmtiger!! If thats not that purpose, then this is pointless and silly, just make it: Rework the damage calculation from (damage/2 - armor thickness) to more like (damage - armor thickness*2). And remove the fire chance for HE, and its fine. HE still takes skill (at this moment) since where u hit has effect (shooting the commander hatch causes more dmg as turret face, or rear of turret instead of the rear of the tank) that gets removed now, and a reliable low hp tank killer is not needed...
    1 point
  3. It's a fairly subjective judgement. I don't like how it works because it results in huge damage spikes one moment, useless 0 damage hits the next. It's absurdly random yet still statistically inferior to other shells. For most of the tanks in the game you'd be doing the average player a favor by just removing it because they expect it to do something useful yet it doesn't.
    1 point
  4. playing tanks again - so funny how the instant i turn on stream i potato entirely but off stream it's like.. almost back to normal
    1 point
  5. I would have said the 5 6 and 7 were all less bad, but at least it's better than the 8.
    1 point
  6. I get wanting to better yourself and even showing off good games like this.. but we got to quit encouraging people to hide behind there whole team and running to the corner to be the last to die just to get an extra few shots in.. It's sad that the latest trend is to play a lite tank like the Hwk, and get zero spots in and zero spotting damage is not good but quite the opposite. I have had several games in the last 2 days where "purple players" are not playing the role designed for their tank, but rather fucking their whole team over by hiding behind them to get 2k damage in a lite tank...
    -1 points
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