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Showing content with the highest reputation on 09/10/2021 in all areas

  1. Hey Wotlabs Crew - Noticed a lack of Ranked discussion recently. As a Blue-ney who has never even thought about it, want to hear out the Wotlabs Team on general thoughts and a few questions: Is it worth it? Enjoyable the same way randos are? I only have a handful of tens and don't play them often (if they were profitable, I prob would play more) so while I can definitely perform, it's not my go-to. But maybe it's a good place to pop boosters to avoid losing $ and start perfecting my play. It's basically personal-score maximizing, right? Unless I see a clear avenue to the W
    1 point
  2. Anyone with an idea which off meta tanks could work? Want to play around the bond limit. At the moment I am giving the E50 Ausf. M a try, Turbo, Hardening, Rotation as a 2ndary config, to ram all those light meds. Seems to be working: I am really really bad at it. 140 - 57% WR, STB-1 - 39% WR. And I played the STB-1 in a CW campaign :/. But only on one map (Westfield, K0 rush).
    1 point
  3. Dude. I still do this all the time. I'll be on a ridge line thinking I am maxing out gun depression and being taking shots to the lower plate - I move my mouse down and be like "oh, there's another 4 degrees to use here" it's a seriously bad habit I am working on.
    1 point
  4. @Expendable_Lad: you're a far better player than me, so you will do just fine. I gave it a "serious" try for the first time since I play WoT. Currently in the 2nd division. Is it worth it? I guess this is really personal and depends on how you define worth. E.g. I played a clan war campaign and got the Chief but I am utterly shite in it, so in retrospective it was not worth the tank, but it was worth the experience and friendships. Even as a mediocre player I have the feeling that Ranked gives me new insights and teaches me some patience which I can use in Randoms. I
    1 point
  5. I like the 10v10 format I like that they banned reward tanks I like the rewards, and you don't even need to make the leagues to earn lots of bonds (and a million credits just for qualifying) I don't like the hulldown ridgeline meta, which is in part because of the map selection I don't like that it's limited to just certain hours - most of which I am at work during I don't like the arbitrary "role bonus" thing I don't like that some players of the winning team aren't given chevrons. Plenty of things you can do to help win the match aren't directly rewarded by XP, and it just inc
    1 point
  6. sr360

    The Full Stealth Build

    Dual Modification II: +3% engine power or +2% top speed. For speed-capped LTs, I took the top speed boost. For most I left it alone. For the RhmPzw which is ludicrously overengined to the point of tipover, the engine power hit made it more comfortable, and the speed boost to 77 is awesome. The T92 at tier 8 also benefited from the top speed boost. Dual Modification IV: -3% reload time vs -3% accuracy: I personally took accuracy in most of my lights. I've already sacrificed my DPM, I just want to hit the shots. Dual Modification VII: +2% VR or +2% camo. This is VERY tank dependent. Th
    1 point
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