Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 09/28/2022 in Posts

  1. Hello! Due to the spam prevention system provided by IPS proving to be utterly useless, I have temporarily removed posting permissions for unverified users until I figure out some alternative. If you wish to post on the forum, please verify your account. Cheers! Never
    5 points
  2. Expendable_Lad

    Tier 9 foch

    Just ran 50 solo games in this thing for the on-track having never run it before. Took me 20 games to get my stride (and try to recover my WR) and stop making (too many) shitty mistakes on the platform. Ran basic optics / bounty aiming / purple vents. A few notes: Pros My setup gave me ~485 VR which helped with the self sufficiency and providing vision Easy stock grind - just need to research the tracks - I didn't spend any free xp Same armor setup as the tier X means more when scaled for tier 9 Fast - this thing can haul and 20/30 moving/stationary camo is fine
    1 point
  3. I do think that post first positioning, the rocket boost mechanic is legitimately fairly balanced and requires some thought, but I also think that its ability to thoughtlessly get you into that first position before any other heavy could possibly be there is more powerful than most people anticipate. Whether that’s to take a traditionally medium location or simply set up a preaimed 800 alpha shot into the heavy line, theres a ton of value there that takes literally no effort to take advantage of. What you do with the rocket boosters after that is just icing on the cake.
    1 point
  4. *650 alpha on the AP. I also got one in a lootbox. Can concur that it is actually quite fun to play as it is quite a meme of a tank, but yes, it is absolutely broken and toxic for the game. I actually quite like playing it with AP mostly, because the low penetration absolutely forces you to think very carefully about shots due to the low DPM, but at the same time, the large calibre of the gun means there are many overmatch opportunities if you know your tanks. 220ish pen HESH also feels super unreliable except against rears and absolute paper targets for me, especially against sides
    1 point
  5. Got the BZ-176 in a lootbox. Current alpha is 600 for AP, 800 for HESH. It's kinda broken and toxic, but unlike many other new premiums that are broken and toxic (like Vipera) this one doesn't suck to play. It's actually kind of fun. I don't like that the AP has less pen than the HESH, it's really only usefull in rare instances for the overmatch mechanic, or when cleaning up arty late game and you don't want to spend big bucks on the HESH. Gun handles much better than I thought just looking at the numbers. Rocket boost mechanic is nice, I like it.
    1 point
  6. Holy shit you're still alive!
    1 point
  7. Finished every tech tree! I got pretty close to this back in the day, but couldn't bring myself to play arty. Finally broke down and finished the UK/US/RU arty, the last two CN LTs, and with a fairly boring CC-1 Mk.2 match, I finished my last grind.
    1 point
  8. Hello, Many of you already know who I am. Some of you may know me from my WGLNA days, others may recall I'm one of the sponsored streamers, and some may remember that I was the creator of the Equipment 2.0 document. I have recently finished a guide for gun mechanics for World of Tanks. I figured I'd share it with this community as I was once as fairly active reader. Click the text to access the Ultimate Gun Mechanics Guide. If it doesn't work from being overloaded, feel free to read the Google published version (poor formatting warning). Warning: it is a massive
    1 point
  9. Wonderful performance, Commander!
    1 point
  10. kajzoo

    Streamer Partnership Program

    Heyho! I'd like to apply! https://www.twitch.tv/kajzoo/
    1 point
  11. Your biggest problem by far is decisionmaking and keeping tempo up, you're able to mechanically outplay plenty of situations but from the two replays I managed to get (others were deleted) you don't seem to think a lot about chain reactions, how things are likely to play out or have something to fall back on at all in case things go wrong. You're playing an assault heavy, if you can't be in their face and spam your DPM your tanks potential isn't being used. Use the maps, situations and the information you have available to create better situations for yourself
    1 point
×
×
  • Create New...