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Showing content with the highest reputation since 10/19/2019 in all areas

  1. 6 points
    leggasiini

    toxic light tanks

    Remember when this forum used to be a chill safeplace from all the idiots from official forums and in-game? Good times... Also this Dirizon dude really should fix his zero-key
  2. 6 points
    tajj7

    The Bond Shop has finally arrived.

    15k bonds is pissy easy to get these days, most players who have been in the game for 4+ years will have gotten 5k last year and will get another 5k this year. Steel Hunter was sub 40 games for me to get to the last rank and that got me 5k bonds, so that is 15k bonds and a CW reward tank right there for just having an account for a long time and playing one event this year. Let's not even talk about farming bonds on tier 10, bonds from Frontline, Bonds from ranked (6-7k I think for reaching top rank, and even easier this season than last), bonds from premium account (25 daily), bonds from the 279e PMs as well. I think I worked out for events and missions this year someone just playing a lot could by the end of the year feasibly farm about 35k bonds alone without farming them on tier 10, so a real no lifer could be approaching 40k - 45k bonds, if you add the two improved equipment from the PvE mode, some people could be literally buying two CW reward tanks and able to pimp out both with a full set of improved equipment. Farming bonds when you want at your own pace pales in comparison to the effort needed to earn a CW reward tank in a month long campaign. So it;s not Elitist at all, its about people getting a hard earned, rare reward that now people will get through a much easier route, thus taking away the value of that original award. I chose M60 as my reward tank because I wanted a unique reward tank that was rare and I worked my ass off for it playing pretty much every night, all night, for a whole month, waiting around, getting shouted at by FCs etc. bleeding thousands of credits. If someone had told me I could farm some bonds in my own time and get the tank I wouldn't have bothered. It's a shitty move by WG, and it sets a precedent for all reward tanks to go this way, the other CW tanks, the Frontline and Ranked rewards, PM rewards, which will then completely undermine those modes if the reward is available in a much simpler way. There are plenty of options WG could have done for the bonds shop, hell they could have come up with a new tier 10 as a special bond shop reward without screwing over clan players. Both tanks are 'meh', and the 215b is downright awful, and the selection of premiums are all bad bar the Patriot and there are better options than that as well (like Cent 5/1), which is another issue with this bonds shop, not only does it piss off CW players by giving away their rewards, there is nothing in it to even interest them either.
  3. 6 points
    Never

    Periodic statistics now showing again

    Hello! This morning we had an issue which caused periodic stats to stop appearing. Long story short, server ran out of space again. This has now been patched up, bad records have been deleted and the cache cleared, and your statistics should again be appearing normally! Apologies for the short downtime and inconvenience. Cheers! Never
  4. 5 points
    Kymrel

    toxic light tanks

    We should all just have teams of heavies meeting in one corridor shooting each other hull-down and sidescraping with HE. That would be fun. Heavens forbid that someone try to play a mobile tank.
  5. 4 points
    I think you are missing the point that playing my KV-2 in a platoon with friends is fun. Its one of the very few things about this game that is still fun. Making the game 'better' while making it less playable seems to be a pretty common theme from WG lately. This very forum has (HAD I should say) an entire section dedicated to T-49 HE memes. What is the actual payback WG is expecting from this? Are all of the Hellcat drivers that rage quit the game after getting balanced by a 152mm gift from Stalin in 2015 going to reinstall? Doubtful. Is yet another sub group of players (derp gun aficionados) going to finally throw in the towel? Probably. This is another example of WG dev-team members that don't play the game trying to solve a problem that does not exist while ignoring obvious problems that would require actually learning the game meta to understand.
  6. 3 points
    source: https://vk.com/wotclue?w=wall-70226354_2257522 Another Abomination added to ST in WG's Quest to ruin the last decently balanced tier in the game Things to Note: Boat Shaped Hull (like 907) Half of the LFP doesn't exist or isn't a hit box, other half is very well angled. UFP is very well angled so likely strong (public release image claims 180mm thick, but the leaked ST image shows 300mm) Turret will likely be weak to Gold 290mm almost completely flat, but may be strong against HEAT as its spaced with thick armor. -8 gun depression (with how that guns mounted? lul ok WG) essentially a Kran's gun with fast clip reload and x3 440 alpha
  7. 3 points
    SchnitzelTruck

    toxic light tanks

    Fucking shitter Man I havnt said that in years, feels good.
  8. 3 points
    https://www.amazon.com/AmazonBasics-KU-0833-Wired-Keyboard/dp/B005EOWBHC/ref=sr_1_5?crid=1WPLE5B3IX8TF&keywords=keyboard&qid=1573556726&sprefix=key%2Caps%2C358&sr=8-5
  9. 3 points
    Uh... yeah guys, you got 10 X5 bonuses for completing the damage missions for the Halloween skin. It's the same X5s you can get for WoT premium account. I stockpile those for horror grinds. Today it makes more sense just to exploit the daily X5s on different tanks. There was some other mission that gave out an additional 10 of them too, I think... you might actually check this and input one of the codes if you haven't already to make sure you got all of them. https://worldoftanks.com/en/news/missions/spooky-challenge/
  10. 3 points
    Ogopogo

    The Bond Shop has finally arrived.

    Price aside, I'm heavily on the side of mechanically unique content not being exclusive to a mode or limited time exclusive. Non-mechanically unique content, fill your boots, but all this artificial scarcity, limited time purchase, or excluding those who cannot meet the requirements for reasons out of their control rubs me the wrong way.
  11. 3 points
  12. 3 points
    At the risk of sounding like a dick, I think the solution to this dilemma is to remember this is a haphazardly designed freemium game Skinner box where whatever you "earned" today isn't going to be "worth" anything tomorrow and act accordingly. Artificial exclusivity is just marketing bullshit.
  13. 3 points
    If these go live and my 152mm T49 becomes unplayable i'm unironically quitting the game permanently Fuck this
  14. 2 points
    8_Hussars

    toxic light tanks

    I wholeheartedly disagree with this premise. To have a battle one side needs to know where the other sides tanks are. Vision and map control can be acquired with both active and passive techniques OR players simply understand the corridor choke points and presume the red tanks will show up there negating the need for extreme vision. Frankly, the "World of Heavy Tanks" meta is not something most remaining players look forward to. For many casual players it is their understanding (or lack) of game flow and map knowledge that creates/allows passive play. They don't know where; tanks could be, tanks should be, or what areas provides map control and strategic advantages. So they wait in some presumed safe area (or OP area) until there are tanks to shoot, or not shoot as often the case becomes. Conversely, with some vision and intel of where red tanks are they are comfortable to wait and snipe from their presumed safe area (or OP area). Vision and lack of vision are two sides to the "Passive Play" coin. To attribute passive play to light tanks is as retarded as truly believing the "Arty promotes dynamic game play" meme. The pure passive scout has gone the way of the dodo years ago. Except for EBRs themselves current meta makes is almost impossible. Notwithstanding the recent British light tanks (and some specialized cases), pretty much any competent light tank player forgoes the Binocs/Net for combat capability and maneuverability. The exception to this rule is again; the players noted above who use them because they don't fully understand scout roles (or have a myopic view of tank roles) and maps while often have limited garages/resources. Just like in all matches there are good and bad players in each class and role. The perceived role of scout tanks and "abuse" light tanks generally endure stem from the fact that they are perceived as NOT providing the vision or intel required to advance the match. Often this "abuse" is from the truly clueless and equally often the criticism is well deserved. Lol, this is plain an simple Official forum drivel. People leave the game because of the learning curve. Its surface appearance is simple, but learning the mechanics and doing well takes effort and is hard. To get that successful feedback loop from other games, it only takes memorizing a few controls/moves and the first 3 levels to want to continue. Scouting is a skill set and a role and is only loosely tied to tank class. Again, its not the tank class that is the problem its the player base knowledge.
  15. 2 points
    Haswell

    toxic light tanks

    No, it's just Dirizon and his broken zero key doing that.
  16. 2 points
    Strigonx

    toxic light tanks

    https://www.amazon.com/AmazonBasics-KU-0833-Wired-Keyboard/dp/B005EOWBHC/ref=sr_1_5?crid=1WPLE5B3IX8TF&keywords=keyboard&qid=1573556726&sprefix=key%2Caps%2C358&sr=8-5
  17. 2 points
    it's a good challenge for anyone with something to prove, they take effort and the reward is a small cosmetic change outside of the actual achievement itself which i thought was a really good addition to wot, it's a decent reason to hold yourself to a high standard in this game during the grind
  18. 2 points
    https://www.kickstarter.com/projects/devgru-p/mein-waifu-is-the-fuhrer-a-parody-visual-novel
  19. 2 points
    tajj7

    The Bond Shop has finally arrived.

    It was about 24k bonds I think to get tanks on EU after the last campaign. Which is another reason it's stupid, I doubt many chose the M60 or 121b in the auction, but some probably did and potentially paid twice the price, whilst also had to play at least 5 games in the campaign (and those players likely played more). It's a d*ck more by WG but the masses lap it up because they get access to reward tanks they didn't earn, but they'll lap it up now, but wait until their Frontline or PM tanks go in for an easy amount of bonds, then they'll cry about it but it'll be too late then. It starts with the CW players who have the M60/121b but its clearly not going to stop there. I also have no issue with the bond shop in principle and if you want to put all new rewards in there as well in certain modes that is fine because everyone know where they stand, they can see they have different routes to get a reward tanks, but what you shouldn't do is move the goalposts after people have already worked for rewards.
  20. 2 points
    Bavor

    The Bond Shop has finally arrived.

    I gave Wargaming that feedback and posted about it in the forums. Having the price be 15,000 bonds for a reward tanks is ridiculously low. Last campaign, the winning bids in the bond auction were over 18,000 bonds on the NA server. I heard it was 22,000 or 24,000 minimum on the EU server, and over 30,000 bonds to win a tank in the auction on the RU server. The low price is a slap in the face by Wargaming to the players who improved their individual and team gameplay and worked to earn a tank. Selling tier 10 reward tanks gives players less motivation to grind for tier 10 tanks and less motivation to participate in clan wars. When you have that situation, players can stop spending money on gold to convert free XP and stop spending money on premium time and premium tanks. Then Wargaming makes less money and the game dies faster. The NA and SEA servers seem to have been in a decline in active players and clan wars players for a while now. I'm sure selling reward tanks will speed it up. Also, its another example of Wargaming lying to players when they said in their videos and clan wars campaign announcements in the past that you can only get the reward tanks in clan wars campaigns. I'm pretty sure its mostly marketing and finance that controls all of Wargaming's decisions and they don't care if the game dies faster on some servers as long as they get short term money.
  21. 2 points
    kariverson

    The Bond Shop has finally arrived.

    Getting 15k bonds in not nearly enough effort compared to a clan war campaign. It's a different kind of monster. Anyone can get bondas just by playing the game normally throughout all its events.
  22. 2 points
    HE guns are trash. They fuck everything up at mid tiers, where you have to make decisions like, "I can't risk going there because there's an M4 and shitters always have derp guns which will full pen me." Or, "I'd better not go anywhere risky because they have 2 Pz IVs and could literally get deleted in a single hit". Last night there was an E2 in the way and I'm playing the crappy tier 7 TD with 20mm of armor, so I can't go anywhere NEAR him or I'll get obliterated even though the E2 with the 105 is a joke. I had to just sit with my dick in my hand until some one else dealt with him even though he was one shot, because I can't take 410+ damage to plink a guy for 80. Same play session I literally got one shotted by a KV-2 snapshot at 500m+ on sand river, a few seconds after being lit. 800 damage. Guess what? We lost that game. One lucky roll made that game. The HE mechanics are complete garbage. This is the first run on sandbox, does any one really think their goal is to make the KV-2 do 150 damage and 3 damage on smaller calibers? They'll tweak it until it works passably.
  23. 2 points
    Diriz0n

    Sandbox: HE Shells "Rebalancing"

    Granted. I agree. But '''fun''' is a particularly subjective word. The problem exists, they are just shining too bright of a light on it. KV2 is fun. So is oi or SU152, delivering swift one-shots tiers 4-5 tanks respectively, even many tier 6-7. EBR are fun to play. FV4K5 one shots something, is particularly fun, most streamers I see burst aloud and smirk when they do it. Type 5 not aiming, dealing six hundred damage to a perfect side scrape VK45PB is funny, but the VK45PB having to aim back at it with APCR isn't fun. We need to keep in mind the subject issuing, and subject receiving. What is fun, getting what definitely isn't fun, judging what is fair and healthy. I believe they are trying to make things more competitive. By removing the walking sticks people lean on, in order for them to try to remain competitive. Arty, Type 5, FV, obj 268 V 4, Etc. Still don't know why no changes to MM or armoured cars
  24. 1 point
    MagicalFlyingFox

    toxic light tanks

    I don't know anymore. The ignorance is astounding, so its just time to actually negrep for a change. Imagine being so shit you get shit on by a not-EBR LT.
  25. 1 point
    Researching the 268v4 was good advice. Did the mission in game 19 with that OP bullshit tank. Did just shy of 7k damage, 3.7 blocked and 1998 HP taken. I was the last man standing with exactly 2 HP left, snapshotting the last enemy tank before he could kill me with HE. Pretty epic game
  26. 1 point
    kolni

    toxic light tanks

    i think you should schedule an appointment with a doctor to diagnose you with whatever mental illnesses you're running around with edit: scnitzel was right it feels good
  27. 1 point
    Jesse_the_Scout

    T95 - The Brick of Tier 9

    Good god this tank is trash. It's stupidly slow, inflexible, and the gun is a joke against anything with good armor. It's so easy to outplay, the gun handling isn't even good enough to swap targets without dunking shells into the ground. It's good at sitting and sniping, but because it can't relocate you're stuck wherever you deployed at the beginning of the match even if there's nothing happening. It can't push because eventually you'll run into a CYKLA BLAT heavy hull down which will just shoot gold through your cupolas while you can't push him without getting farmed in the side. It can clog a lane, but who cares? Either the arty will eventually kill it or the enemy team kills everything around you until you're alone and helpless. As long as you aren't stupid enough to just stand in front of it bouncing your shots while it dunks you with its derpy-ass gun it's not even a threat.
  28. 1 point
    Watched Skill 4s movie, and oh how it has fallen. With every single chicken in the coup, able to buy it - expectations have mightily dropped. He had a single 4.5K combined game - and drove up his mark of excellence 4%, right to 93. Granted, there could be MoE glitching as there usually is, but nevertheless speaks volumes. This is the good side to CW reward tank availability, MoE will drop dramatically. While still being out of reach to the tater-tots who buy them, thinking they are bagging op TX tanks for their CW expeditions. (well 9O7/VK72/FV421 are and maybe available later) Not necessarily counting myself as one of these silly bunnies, I did buy myself an M6O too - but in my defense I have already -EARNED- 4 CW tanks on my own playing seasons.
  29. 1 point
    This isn't math-related, and you still haven't answered what's wrong with your zero key.
  30. 1 point
    I finished the grind anyway last night. I suspect you're right about not liking the 268v4, but it's a good tank to have for missions so I don't have to love it. Since I'm doing shit grinds now I think I may finish the Conway as well, just to get that over with and take a break from the missions for a little while. Also, with boosters and daily 2x from premium grinds are super easy now...
  31. 1 point
    tbh both the 430U and 260 are more than good enough for it, its just a matter of patience even with the 268 v4 ur not gonna just magically get 10k combined out of the blue, its gonna take time for a game like that to roll around regardless of what u play
  32. 1 point
  33. 1 point
    _Steve

  34. 1 point
    NightmareMk9

    Badlabs

    2 More Days. I'm expecting
  35. 1 point
    Snoregasm2

    Sandbox: HE Shells "Rebalancing"

    By the same token, arty is 'fun', but no one on here will defend that. Diriz0n makes a good point - players getting annoyed when they get splashed by arty for whatever is the same feeling that players get when they get one shot be a derp 49. It's not fun, it's random as fuck and it takes away a lot of the skill element from the game. I'm not saying the changes are good, or thought out, or will work (other people will look into it in more detail than I have time for - i'll gladly read the feedback on this thread) - but saying 'don't take away muh derp 49' is not a reason to keep the game exactly as is.
  36. 1 point
  37. 1 point
    HE badly needs to be changed and this is way over due. Years and and years ago back when didn't have shit to do I wrote up an article about HE shells and how they should be modified. This appears to be similar to how I approached it, at least in effect even if not exact execution. The idea is too add another dimension to engagements by having ways to pressure high armor opponents which are otherwise invincible, like a top tier T29 hull down. HE guns and rounds could be a really important third option to have in the game for breaking up tough tanks in strong positions, especially if gold ammo is finally reduced in power. Right now they're just useless on 90% of tanks and RNG slot machines on dedicated guns. I've shelved all of mine (Pz IV, KV-2, etc.) because the inconstancy, lack of coherent gold round options, and terrible gun characteristics just make them frustrating to play. I think you're all getting a little overly worked up. The calculations as to how HE works is complicated and opaque, to the point where we'll just have to see how it all actually works. At the same time, part of my plan involved minor buffs to dedicated HE guns like the Pz IV or KV-2. Most likely if the changes weaken them too much they'll do the same to compensate, either by improving bloom, accuracy, reload speed, or whatever. Keep something else in mind, which is that if HE worked reasonably well that would be a point in favor or removing artillery at last. As it stands, it exists in part because it's the only thing that counters a Defender in a tier 8 game. If HE shells allowed a tier 6 to harass and actually present even a minor problem for a Defender you no longer need the ham-fisted balancing of artillery to maintain the veneer of balance.
  38. 1 point
    First time playing frontline in forever, wheeled tanks have absolutely ruined it
  39. 1 point
    IIRC, the XVM team were using all their data to update the expected values everyday. However, I am not sure the minimum number of battles to accumulate before the initial WAG placeholders are replaced, in the case of a new tank.
  40. 1 point
    Which reminds me, I need to pay my rent. And utility bill.
  41. 1 point
    We like watching him.
  42. 1 point
    Diriz0n

    Badlabs

    Don't get me wrong, I think George preddy / play4fun is as useless as they come, and a dimwitted ass. Tsavo isn't any fun either, the guy irritates me. Didn't see a thread over Garbad, never caught his interest? I'm a mad Garbad fan. Garbad, forever. I watch Uberdice content, he seems genuine. Don't know what on earth this clown sees bad about him. But this shitter, who obviously hasn't a fucking clue about world of tanks itself, spends his time attempting to start some trashy cult following about other users. This is the mere definition of defeatism, a retarded loser, who has no life to begin with, and is insulting others whom he apparently thinks has no life. Wth? All the while, ignoring the main focus of course, world of tanks. Which he sucks shit at. A big case of, --these guys are better than me, I hate them for it and want other shitty people (players) to hate them too--
  43. 1 point
    Oicraftian

    British light tanks are vomit.

    Somehow I expected WG to be rational and add in FV 101 (90mm) as the tier 8 LT. Instead we have the "not FV 101" in tier 7 mocking us. Look at FV 101 (90) below. How can you say no to that? It looks so nice. You can also tell how much inspiration the Setter draws from FV 101.
  44. 1 point
    I know it's late. But I'm happy this thread continued for as long as it did. My long departure from it was probably not the best thing. However I had my reasons. I want to say congratulations to Hibachi and everyone else who has really been able to make use of it. Thank you for participating.
  45. 1 point
    OKAY! I have split all whatever the hell Dirizon and you others have been arguing about from this thread because all of that isn't really on topic to this thread any more. And holy fucking shit I was having to do it one post at a time UNTIL I WAS 5 POSTS AWAY FROM FINISHING AND FOUND THE GOD DAMN WAY TO DO THEM ALL AT ONCE GOD FUCKING DAMMIT. @Haswell I blame you for this. anyway, that thread is here: I legit had no idea what you are discussing since I didnt bother reading literally any of the giant walls of text, so yeah. have at it there and leave this thread for this topic.
  46. 1 point
    Im happy they nerfed the type 5. that pile of skillless crap can go die in the fire it came from
  47. 1 point
    why are you mentioning me again? I can agree with rng, 25% across the board is just stupid and should be reduced (to different values, say 15% damage 10% pen as an example) along with dispersion. FL is not the proof of +1/-1 MM working (pubs are, but apparently you're too focused on tiers nobody gives a shit about, seriously, who cares about tier 3/4/5s apart from you?) FL is just the proof of WG's map design being ass. You have a map in which you can flank enemies and wreck them from different angles. 0 premium rounds needed, even for defenders/vks because you can get to their sides/rears pretty easily. You can abuse vision and camo (apart from the cancer spotting planes, which btw will be fixed with 1.6 according to WG), again, skill based gameplay. Also, I don't know if you've noticed, but people play FL to get insane amounts of credits and a completely broken tier 9 reward. Not because of the MM, because most t8 pub games now are full t8 and they're still cancer, mostly because of map design forcing you into corridors and bottlenecks against stuff that you can barely pen. Again, for the millionth time, +/-2 is not the problem, armour creep and shit maps are.
  48. 1 point
    Hello darkness, my old friend.
  49. 1 point
    kolni

    Ranked Battles 2019 Edition

    Nopenopenopenopenopenopenopenopenopenopenopenopenope
  50. 1 point
    The tank wasn't even good at winning before, yet it got mega-nerfed harder than the Hellcat. All they needed to do was keep it at tier 6, and it would have been fine. This is just a gratuitous kick in the balls. Fuck WG.
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