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Showing content with the highest reputation since 10/23/2020 in all areas

  1. 10 points
    8_Hussars

    Analysis of 9853 Replays

    Please no bully, its a work in progress. I finally buckled down and made the WoT replay analyzer work for me and I managed to analyze 9853 of my matches I had available over the last few years (2018 to 2020-Q3). The Google Sheets link is below if you are interested (with all the raw data). I really hoped to gather Battle Tier Data and Number of arty but that is not available or very difficult to dig out. I figured out how to collect Battle Tier, MM schema (e.g. 3/5/7) and arty data. It is now presented as well. The original intent was to examine the data in light of @Private_Miros data presented on EU forums and cross posted here (IIRC) and have something to counter all the "snowballs are increasing" and "match lengths under two minutes" deniers on the Official forums. Not surprisingly they petty much confirmed @Private_Miros data. The Match Length numbers although have a few more anomalies on the low side and its NA server. Matches Analyzed: 9853 Average Match Length: 00:07:06 Shortest Match Length: 00:01:57 (surprisingly this was a T10 Erlenburg Encounter and not Mines Encounter) #Matches under 3 Minutes: 19 0.2% #Matches under 4 Minutes: 263 2.7% #Matches under 5 Minutes: 1344 13.6% #Matches - "All vehicles destroyed" is Closer than 6 Tanks: 1792 18.2% #Matches - "All vehicles destroyed" Score is 6 to 10 tanks: 4851 49.2% #Matches - "All vehicles destroyed" Score is Greater than 10 tanks: 1837 18.6% Other Notes: Game mode (Standard 75%, Encounter 15%, Assault 10%) appeared in generally accepted nominal proportions Win Condition (All vehicles destroyed 85%, Base Captured 13%, Battle time expired 2%) appeared in generally accepted nominal proportions Game Mode (Standard, Encounter, Assault) was not a significant factor. Win Condition (All vehicles destroyed, Base Captured) was not a significant factor. (Battle time expired notwithstanding) Match Results (Victory/Defeat) was not a significant factor. Average Match Time was pretty much linear (and decreasing) from a score of 15:14 to 15:00 Tank Tier (NOT Battle Tier) was not a significant factor for Tiers 7+. Although match lengths shortened up by 30 seconds or so for Tiers 5 and 6. Suspect this is map pool related (see below) and not play related. Unsurprisingly, the three smallest maps (Ensk, Himmelsdorf, and Widepark) played faster by roughly -1:30 (about 00:05:30). the larger maps (Prok, Mali, Erlenburg, Kharkov, and Fish Bay) played slower by roughly +1:00 (about 00:08:00). Standard Prok almost broke 9 minutes! https://docs.google.com/spreadsheets/d/1ykw3LG7Rt6fWvqqMDn5Fcew-CxAfBoTnzEjwEKj30LQ/edit?usp=sharing This crushed my soul...
  2. 6 points
    STOP FUCKING GIVING TIER 8S MORE tHAN 400 ALPHA WHAT IN THE EvER LIVING FUCK
  3. 5 points
    SchnitzelTruck

    Supertest: Kpz 07 RH

    Trashcan't
  4. 5 points
    maybe dont call the xo of pbkac a hacker for beating you if you're in a petco clan. idk sounds like a sketchy idea
  5. 4 points
  6. 3 points
    Some real life stuff kept me busy recently, but I'm back with batteries (mostly) recharged, and so, here it is! The long awaited Degeneracy Corner! Animemes! Gacha games! Vtubers! Feet! All in one place! Whether you're new and just starting to discover your fetishes, or a veteran that finds Haachama vomiting cute, you're welcome here! But enough with the intro and let's a go! I have a bit of a backlog here that dates back to.... I don't even know. Eh... Gilfest? Yes, last day of Gilfest! I felt lucky that day and she came to steal all my monies! Not that I mind but still, stealing bad! Azur Lane and Eskimo event - I thought I won't be able to do that one, so I just rolled the gacha instead... And that was a NOPE, had to grind like mad on the last day... Got some interesting boats anyway! SMOL AND THICC! I will protecc that dangerously short skirt! Another THICC bote. Wait, she uses the triple 152mm? I hate pr equipment... :/ Bel-chan! So pure and innocent! Must! Headpat! The legendary no pantsu meido! Yeah, managed to grind her in the end. That cost me hours of sleep, hopefully her skills are worth it T_T Right now there's a bit of a dead week for me in both AL an FGO - I'm not really interested in muse ships and Shuten caster event... WHY? Why is it locked behind a FRIGGIN' LOSTBELT? Oh ffs... I'm starting Shimosa today... *sigh* Hopefully spoilers work like they should so it's not an imagefest. Oh, and @Haswell I know you'll love this thread. Bonus clip? Bonus clip.
  7. 3 points
    lavawing

    Supertest: Kpz 07 RH

    Tanks a lot WG I can finally get my own German CDC
  8. 3 points
    SchnitzelTruck

    Supertest: Kpz 07 RH

    Man this looks kickass! If only it were still 2013.
  9. 3 points
    Pubbiee are so shit at aiming they'll accidently hit you.
  10. 3 points
    After a delightful vacation from tanks I just had to come back and play my baby. Sadly some old habits came back like my propensity for autoaim but damn is the T49 still fun. Also seems I've broken spoilers.
  11. 3 points
    Even after seeing this I still think artillery players are the real degenerates.
  12. 2 points
    RedwoodOriginal

    Supertest: Kpz 07 RH

    Its perfectly balanced german T8 medium.
  13. 2 points
    hall0

    Supertest: Kpz 07 RH

    Gosh. I thought I´ve seen it all. But damn this thing is ugly.
  14. 2 points
    Rexxie

    Supertest: Kpz 07 RH

    Looks awful. Low alpha, no armor, big turret, low hp, bad accuracy, mediocre view range, bad pen and velocity. DPM is only 2180 base, which is not impressive give what I just said. Needs more dpm and better accuracy imho. It wont be good but it would be fun. Right now it is basically a slow HWK with less gundep and camo.
  15. 2 points
    CraBeatOff

    Equipment 2.0 Builds

    LNE is a waste on the EVEN. Put on a turbo so you can actually stay alive in an EBR meta. LNE however is godly on the EBR75 - because nothing at tier 8 has VR and you only then get spotted when you wish AMX 13 105 does best for me with optics, vstab and turbo. I run bond equipment on that, but if you don't just put the optics in the slot. It leans into the mobile assassins' role. If you get that game without EBRs and T-100s, sure do some spotting. Otherwise, you just need VR to protect your space and enable your gun. And don't play the WZ-132-1. Don't let WG steal precious minutes of your life with that cruel joke. I have one in garage, hoping for a buff one day!
  16. 2 points
    Bringing this thread back to life. IT IS BACK! http://forum.worldoftanks.eu/index.php?/topic/756470-aufklaerungspanzer-panther-a-german-light-tank-goes-to-the-supertest/page__pid__18174899#entry18174899 https://thearmoredpatrol.com/2020/11/06/supertest-aufklarungspanzer-panther-initial-stats/ The usual QB Video tl;dw: One Tier lower. Much less dpm. Less power to weight. In the video QB states the old camo was 11,69 and it probably wont change. But here I have to give you guys additional information. According to the german Community Manger the base camo is 20,5 which is almost double the old amount. People even asked if it is the base or full camo crew stat. And according to him WG Russia said to him 20,5 is the base. Which makes him one of the best camo scouts at T7. Stupid? Yes. But this is the world we are living in now Not to forget the other hidden stats Bodenwiderstände Terrain resistance: 0.8 0.9 1.8 Dispersion Wannendrehung/fahrt Dispersion while moving and tank traverse: 0.15 Dispersion Turmdrehung Dispersion turret traverse: 0.08 And I like it. It could be a nice meme tank. Probably as useless as it was back in the days. But hey. Memes ^^
  17. 2 points
    echo9835

    Analysis of 9853 Replays

    so what you're saying is 12.6% of the time people who are not degenerates can have fun.
  18. 2 points
    kolni

    https://imgur.com/a/e1dbLkR

    https://imgur.com/a/e1dbLkR
  19. 2 points
    MagicalFlyingFox

    Equipment 2.0 Builds

    I never ran with camp net in my EVEN and I still only really got lit in proxy while bushed. I would personally take the double optics + binos over increasing camo just to fuck over bushes even more. I exist to be cancer, not to be effective.
  20. 2 points
    Deus__Ex__Machina

    Bounty Equipment

    Bounty IRM all the other 1.0 equipment has an improved/bond form thats better than the bounty variants. IRM is one of, if not the best equipment 2.0 piece. and for the first time ever its being given a better variant. the normal IRM has a 12.5% when put in a corresponding slot/tank type. where the bounty IRM gives a 15% bonus regardless of the slot/tank type. basically its another step up in P2W equipment powercreep, as the bounty IRM when combined with purple Vstab can basically negate dispersion for otherwise poor gun handling tanks. Or even give decent/good gun handling tanks god level dispersion.
  21. 1 point
    I have watched Elite long enough to know money grind should not be a thing at all. Not because of players should or shouldn't progress at a certain pace, is that smaller ships generally don't have an advantage over large ship (understably so.), you cannot balance a ship's cost and operational cost by yet another cost (rebuy). Think of jump range, nobody will say Conda's jump range is overkill in this 20,000+ Ly diameter Milky Way. The only noticeable different is when ships are in combat, other than that, no such thing small ships can do larger ships cannot manage. CR was always a big issue for Elite because Elite itself was never intented to be focusing on that, but variety of activities not locked behind CR wall. That doesn't stop people liking their small ships and personally I prefer this as a state of game than, having large ships locked behind a 1000hr CR grind as it has taken away again, player's ability to choose what they want to fly with in this vast emptiness. Might not sound very good to the game's longevity, yet it doesn't stop AspX being the most flew ship among CMDRs, instead of anything bigger. Python needs that Guardian FSD booster. Price tag wise, most expensive ship to run a Class 5 FSD, not the heaviest, rather light actually,, jump range sits right in the middle among all Class 5 FSD ships, but because it can hold the 2nd most cargo plus a few Class 7 modules, you start to lose quite a bit of jump range.
  22. 1 point
    I jumped Painite mine train and in several runs with Cobra(including 1 without shields for extra 16 tons), I made enough for nearly 4 Pytons. Somewhere deep in conciousness it seemed that it was wrong. It just felt that it shouldnt be that really easy to get this rich and buy whatever ship I want(except faction ones) Got Python and so far except for large cargo it doesnt seem that fun. Havent outfitted it really because low jump range surprised me.
  23. 1 point
    Most of my current assets, were from Sothis, got my two Condas from there, and my first Cutter within a month. The remaining ones were from skimmers, and mining. Can't tell how bored I was when I did those, weren't as profitable as nowadays 100mil+ methods either. Those were only rougly 60mil/hr with a Cutter.
  24. 1 point
    SchnitzelTruck

    Supertest: Kpz 07 RH

    You mean it's an overperforming tier6 medium?
  25. 1 point
    hazzgar

    Supertest: Kpz 07 RH

    You mean it's a perfectly mediocre T7 medium?
  26. 1 point
    echo9835

    Supertest: Kpz 07 RH

    Can we close this thread on that. No one can top that pun.
  27. 1 point
    Deus__Ex__Machina

    Supertest: Kpz 07 RH

    "ay bro you up there talking shit? "
  28. 1 point
    So today I was rewarded with the "Best Replays of the week" medal ingame incl. the special camo. Sadly I totally forgot which replay I´ve send in and when. Will be a surprise when the episodes airs.
  29. 1 point
    I'd never really paid attention to this thread before now, but around two years ago now I figured out that I was a girl. I can't really do anything about it other than very little things due to my living situation, but I'm working on remedying that. I'm glad to discover this thread and see I'm not alone as a trans person here ^^
  30. 1 point
    But we are still in 2020 so chances are there will be quirks, actually, it is Frontier afterall, it bound to have quirks. So after... how many years? Combat will become the dominant credit earner (or not)? They just keep cycling the dominant methods since release, first it was REZ hunt,then it was jewllery smuggle, trade routes, then combat bond CG (farm with help of capital class), then trade mission, smuggling mission, then deep core mining, then surface mining... oh well. At least it kept making all the ships useful from time to time.
  31. 1 point
    PRIMEGAMING2020 gives 500g and some boosters and stuff
  32. 1 point
    wonder when we'll hit the point where more russian premiums exist than other tanks in the game
  33. 1 point
    I think this one is better Also, there's a good... Let's say: case study material explaining the fall in and progress deeper down the vtuber rabbit hole. Link to playlist: https://www.youtube.com/playlist?list=PLWEBPVmgh_81J7YCuVuUBl1DCDk_wrKte Oh, I forgot about two things: 1 - ooooooooh, Euryale got an update! Finally, no more stock archer animations for her! Damn, if I ever get into the real holy grail war I'd try to summon her. 2 - All event boats are get!
  34. 1 point
    The game has a ton of steamrolls mixed with stupid stalemates so yeah a fastish tank with 440 alpha. 10/10 idea wg. You 2 shoot the light tank that is spotting for the td nest and you roll the other team. GReat thinking.
  35. 1 point
    Charlemagne? Enter! PALADIN OF CHARLEMAGNE!
  36. 1 point
    Most surprising thing for me. WG did not make this vehicle up
  37. 1 point
    sr360

    E-25 - German premium tier VII

    I've used both Binocs and optics, either one works. Yes, the E25 sits and shoots, but the narrow arc and fast traverse means you're turning constantly. I like your setup (vents/rammer/optics), although one could also make a case for IRM to boost the turning speed further and get the 1/2VS. I think the V/R/O setup is tops, though.
  38. 1 point
    8_Hussars

    Analysis of 9853 Replays

    As suspected, I don't really have enough data to make a good case and would say its inconclusive at this point.
  39. 1 point
    Ogopogo

    Her Majesty's best TD the AT15A

    I've actually come to run spall line on my AT-15A after a few particularly bad instances of the M44 spam. It's one of the few tanks I used it on in part because spall liners work better on tanks with high raw thicknesses. I'm pretty sure I've one games because I've eaten about 20 M44 shells for my team (as bait) and still not manage to die.
  40. 1 point
    I made a spreadsheet to calculate the opportunity cost of selling all your mining cargo (painite, whatever) in-system to a fleet carrier versus selling some of it in-system but selling as much as you can (up to 25% of demand) wherever the commodity commands the highest prices. You only have to supply four piece of information: The size of your load of cargo The price carriers in-system are offering The price offered by whatever system is paying the most The demand in that system The spreadsheet calculates 25% of the demand, calculates that many tons as sold at the top dollar price, and figures the rest of it as sold in-system to a carrier at the carrier's price. It tells you how much extra money you make by making the trip, and how many tons of ore that equals to at the price offered by the carriers in-system. That way if you know the trip to sell takes you X minutes and the increased profit is worth Y tons of ore, if you Y is more tons of ore than you can mine in X minutes, go ahead and make the trip. If you can mine more than Y tons of ore in X minutes, the trip is a waste of your time; you'd make more money just selling it all to a carrier and getting right back in the ring. If you mine exactly Y tons in X minutes, it's a wash. Link to the spreadsheet: https://docs.google.com/spreadsheets/d/1uGYbzALUGlufWpBdcU3jDGxW-BVhA8sB17LBkLqeos8/edit?usp=sharing Make a copy and clear out my example data in the shaded boxes; leave everything else alone, that's where the formulas are.
  41. 1 point
    Mission fulfilled! Reward: Vehicles added: Object 260 (crew 100%) Slots added: 1 For 5 years i tried mt-15 and Td15, only to realize last week i can ofc also just do arty for t28 (last 4 missions) and finish the spg-15, to get 5 tokens, and just unlock 260... Panzerfighter_ (22:40:01) 2030 then 279 (lets see how that goes xD)
  42. 1 point
    ^ Briefly; "focus is too narrow" in many words. Overall, WG does not seem to have a vision for balance the game, and is conducting itself poorly.
  43. 1 point
    Their goal is not to make things more balanced, but to give players a new line to focus on. They go thru old lines that some of the newer players haven't done, buff them, wait until the buzz has finished, then choose another line to buff. Hence why the chinese meds stayed shit for so long, and now got a slight look in.
  44. 1 point
    Finished this 3-mark at about 3.5k combined. It wasn't that bad, some thoughts: If anything gets changed about this tank, it needs to be the gun. Its a fucking blunderbuss and should hit as hard as the E75's. APCR spam is the only way to be competitive. The gun will hit, but not where you want. Make that not matter. Rammer/Vstab/Hardening. Nothing abnormal. Food for the final stretch. I give the tank a B. As in, Balanced. I give the gun a B. As in, Bastard. Not worth buying while the E75 is as good as it is, but keep an eye on this for buffs.
  45. 1 point
    Private_Miros

    How to ammo rack

    I've put in a more appropriate category than core skills if you don't mind.
  46. 1 point
    sr360

    How to ammo rack

    Hey now, my replays get HIGH single digits viewers! (I mostly archive them for myself, to be honest, but still...)
  47. 1 point
    sr360

    sr360's Non-potato games

    A game @PityFool will appreciate, vision domination in the T92 on Lakeville
  48. 1 point
    Fulcrous

    Measuring the Anonymizer

    There's a difference between XVM focus and getting shot at because you are in an inherently contested position. To deny XVM focus is a thing is downright delusional.
  49. 1 point
    Private_Miros

    Measuring the Anonymizer

    I've always been of the opinion that xvm focus was a largely a myth. In general good players get focussed because they are far more than anyone else in a positions where they are a threat and in the fray. In the rarer instances where a player was focussed by an enemy because of stats, it generally was in the favour of the player being focussed, since now suddenly an enemy player is not farming Steve on your team, and less likely to damage you for the same amount in the same time span as they would have farmed Steve.
  50. 1 point
    the channel "forumites" is still used. pw = play4fun
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