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  1. Hello, Many of you already know who I am. Some of you may know me from my WGLNA days, others may recall I'm one of the sponsored streamers, and some may remember that I was the creator of the Equipment 2.0 document. I have recently finished a guide for gun mechanics for World of Tanks. I figured I'd share it with this community as I was once as fairly active reader. Click the text to access the Ultimate Gun Mechanics Guide. If it doesn't work from being overloaded, feel free to read the Google published version (poor formatting warning). Warning: it is a massive
    18 points
  2. Although I don't play tanks anymore and I'm not that frequent on Wotlabs either, don't you motherfuckers think I have forgotten to remind you of annual festive hats on your avatars. Put them the fuck on, right meow or else...
    4 points
  3. RIP red bulls, mercedes is meh, ferrari STRONK, mclaren regressed back to being a backmarker, haas made a come back. Oh boy, this will be interesting season.
    3 points
  4. Right on cue, we get one of these EVERY SINGLE TIME.
    3 points
  5. Still playing, still lurking here, still cleaning out spammers (mainly from Pakistan).
    3 points
  6. Got back into wot, some shitter told me to "solo" him...rest is predictable
    2 points
  7. sr360

    ShPTK-TVP 100

    So, here's the secret to rapid Battle Pass points: play tier 6-7s, especially LTs and fast MTs/TDs. The games are over faster, if you know what you're doing, you're placing top 3 XP consistently and winning more often, and when you get to 100 points you get an extra 15 points. If you spam 15 Type 64 battles in a day, that's 115 points right there. Repeat with 12T, T21, CromB, Rudy/34-85M, and they add up fast. Also, if you have some Tier 8-10s close to the point limit, keep them there, and just hit the point limit once the marathon goes live for easy cheap points.
    2 points
  8. PC Jesus sums up my feelings on these nicely
    2 points
  9. As a completely average player who has managed to pick up all of the tech tree medium tanks I thought I would give anyone searching for a review my two cents. Streamer reviews by people like Quickybaby or Skill4ltu are great but they are simply not in the average player’s class and so have different preferences. I have also noticed that Quickybaby is starting to rate quirky tanks with high skill caps like the K91 and CS 63 higher each year but those opinions will just lead the average player astray, so here is my summary broken town by a couple of factors. In summary my top 3 favorite tier 10
    2 points
  10. It is really good hulldown, and mobility isn't terrible. Gun handling is good. However, the issue is the guns. The 105 has better pen (268 APCR/315 HEAT) but 360 alpha on a tier 10? Bleccch. The 120 has 440 alpha, but with 252 AP/300 HEAT. Now that's Kranvagn-level pen, but on a bigger, slower, more cumbersome platform. And yeah, arty loves shooting Yoh Mama.
    2 points
  11. Yes, pretty much, or for long range shots where I need the accuracy and don't think I'll get another shot soon. Crab uses it much better than I do, especially when he runs it with stealth mode. Here's a VK spotting game featuring our very own @PityFool
    2 points
  12. play it like ”what if i were in a light tank without light tank camo” or an LT on a city map with new equipment this tank is literally worse than ever, but the requirement should reflect that as the only people playing this tank are people who need credits but refuse to buy something from wg again, which could be a small enough number that you might end up playing against your own average (check hall of fame to see how many people have at least 50 games on it this month, if it’s less than 10 you’ll raise the mark yourself while playing it which is not an enjoyable experience)
    2 points
  13. Obviously it's just a quirk of statistics, but sometimes WOT really feels like you end up with 'cursed' tanks - for example, AMX 50-120, crappy tank. DPG worse than a whole slew of my tier 8s. 52% win rate after 220 games. AMX M4 51 - great tank. 12th highest DPG tank in my garage, higher than a good chunk of tier 10s. 45% win rate after 100 games.
    1 point
  14. It’d be pointless Airfield and Abbey is perma ban worthy in any tank anyway
    1 point
  15. It makes me sad to see that this community has more or less died. Oh the good ole days.
    1 point
  16. Playing a little more this year, its been a really chill experience ^_^ Right now Im trying out the new weird american heavy line, but Im only on the T7. The pawlack was enjoyable and super cute, but I dont like playing in T6. The M-II has been more fun just because of its tiering. I was really worried about that giant turret tumor but Ive actually come to like it. People always try for it instead of going for something easier. Thats about it in-game! Im mostly just relaxing. Real life has been super good to me this year. Im happy. Im a couple years into HRT now and, other than
    1 point
  17. 1 point
  18. Random drug screening at work: (false) positives for EDDP, Buprenorphine and Fentanyl (all very heavy painkillers) together with the prescription stuff I have I was legit spiraling down a "my life is over" trip wondering how I'd explain this one.. result was sent to lab analysis for further investigation and thank god they could see that parts of the profiles necessary to be legitimate were missing.. those were some rough fkn 3 days of hellish anxiety knowing i didn't do that but thinking i was going down anyway
    1 point
  19. I tried this for just a couple games on account that had it, and since I've been playing mostly Borrasque the gameplay wasn't all too unfamiliar. I didn't have the idea of trying IRM on it (seems to band-aid a decently big problem to a better extent than whatever equipment piece you dropped was worth in game in theory) so I came out at about 2500ish as well but I only did 8 games. Needless to say I'm not the player I used to be, but I didn't feel that the tank was the problem in my games as much as me making poor decisions. Armour is totally useless, if you know how to play tanks like AM
    1 point
  20. 1 point
  21. I got Steppes both games. I brought a VERY heavy lineup (60TP, Maus, v4, E3, Kran, 430U, Type 5). Probably can bring SC instead of one of those. Camped the boxes and v4 on the West, Kran overlooking the trench, 430U watching him, E3 on the ledge. Block the approaches with flamethrowers and put rockets in the corner. The enemy teams pushed scattershot in both and I jumped into whatever was the frontline tank and dismantled them In the first game, their 3 Leos rushed in and got picked by my flame/E3/Kran. Down tanks, I sent my v4 to their cap while my 60TP held their slow tanks from going b
    1 point
  22. I've played it a couple of times now. Definitely play the tutorial first, as there are a couple of things (like how to rotate the camera) that are not too intuitive. The AI can't sidescrape a corner, but if you park a tank (and tell it to hold position) in a hull down position, it will do that just fine. I want to experiment more with using auto loaders next time I play, as the down time between mags will give me more time to command the rest of my force. Switching between tanks and giving out move/attack commands when needed was something I struggled with a lot to begin with, but it's
    1 point
  23. Imola f1 highlights: Sainz: Spain without the "s" Crofty: dRs iMpRoVes RacinG, hAmILtOn cOuLd SuReLy uSe It NoW After drs was enabled: nothing changed for HAM. And Nico Nico Niiii~ Rosberg kept on dropping bombs on HAM/merc, subtly, but still, lmao. Leglerg: sosig Mclaren redemption arc?
    1 point
  24. The thing to remember about marks is that it looks at combined assist plus damage. People focus so much on the damage part that the assist part often goes unnoticed. @CraBeatOff and I have been lately marking mediums with only about half the expected marks value coming from damage, the rest coming from assist. "HOW?" you ask... well, my replays are linked below. In short, we use the alternate config to have a "gun build" and one for a "scout build". If you get into a game with no/few LTs, you can switch to scout build (typically optics, low noise exhaust, commander's vision), and combine
    1 point
  25. Guess WG will look to be hiring personnel or step on the brakes for development coming forward for a while. To be honest I think the game has been on an upward trend since the EBR bullshit where, short of some maps, most of the changes and additions have been positive. There's also the possibility that WG thinks they can keep their workforce as almost the entire worlds game devs have learned how to work remotely now, and with the main offices just being a PR thing outwards which is necessary. I understand the importance of sticking to your guns when it comes to ideals but not keeping the
    1 point
  26. I have quite a few Brit LT replays. None in the MTV, but I do have GSOR, Manti and Senlac replays.
    1 point
  27. Their scoring also caps out at like 6 cores for CPUs too
    1 point
  28. No. I don't know how it works, but I know there are thousands of advertising/marketing companies that focus mainly on optimizing positioning in online search results and user reviews. Google itself also somehow has fingers in that pie making money directly and indirectly with companies competing for the top spots. How exactly it works I have no idea, as 'mm not interested in that topic. Maybe someone else here can explain it or point you in the right direction.
    1 point
  29. I think its been 1 year since I played a battle of WoT! Yeah, next gen Intel is good.
    1 point
  30. No you're a meme. Next gen Intel worth a look?
    1 point
  31. Don't know the site, don't use the site - don't care, especially considering the name. "Average" user and usefull benchmarks are two things that exclude themself.
    1 point
  32. "I'm not looking for anyone right now" What a polite way of saying "you're so out of your league I'd rather date a cactus".
    1 point
  33. There a many 8GB DIMMs that can do CL 14 (or lower) at 3000 MHz. With 16 GB DIMMs Its a different story, they usually don't clock nearly as well. Increasing Freq. by 25% is a big step (you can try 2666 MHz in between). CL16 @3000 MHz is pretty relaxed. CL14 in your case is marketing gag anyway, as the rest of the timings are loose anyway for that speed (2400 MHz).
    1 point
  34. Jul_Le is right. 2133 MHz is the JEDEC baseline for DDR4 for max compatibilty at the 1st start up. You 'll have to load the XMP1 Proffile +Save&Exit +Reboot to apply it. You can also check under Windows with CPU-Z (memory tab), if the corrrect profile is applied.
    1 point
  35. DDR4 runs at 2133 MHz by default, no matter how fast your ram actually is. Have you enabled XMP? It should run at 2400 MHz then, like shown in one of your screenshots.
    1 point
  36. Only if u can still dump clip full speed without extra aiming, with autoloader being able to dump clip in minimum time is imo essential (autoreloaders excluded perhaps) so dunno if kranv with worse aim time can still do it, but otherwise its not worth it (i still have GLD on amx 50B, and that one has better a tad better gun handling (but faster intra clip))
    1 point
  37. I took accuracy and for FM 8 I took 15% smaller reticle after firing. Currently sitting at 0.32 accuracy, 2.53 aim time without food, with it 0.30/2.43. standard equipment (vents grousers stab). It kills aim time but usually you're so close to the enemy and you have so much armour that a slightly longer aim time doesn't really matter. Just my permablue €0.02 though, I'm pretty sure someone with more experience will be able to give a more detailed answer.
    1 point
  38. Hello? Is this thing still on?
    1 point
  39. i skimmed a bit of it, most of it's stuff i pretty much had a grasp on - not the maths or the why's but pretty close to "how" i was willing to die on the hill that final acc > aim time several years ago but nobody believed me until the SConq and Grille got into the game
    1 point
  40. Parallax Adjustment vs. Aiming Gears Lapping Is for me most interesting, what i suspected, that base accuracy is more important, seems to be true. Only thing thats not really adressed i think, is vents vs the others, v-stab seems better as vents, i suspect IAU and GLD are also better (pure for gun handling) but is that true?
    1 point
  41. Thank you! I actually looked up your EQ 2.0 document the other day to see if it had been ammended with the field mods stuff. I had a feeling the Aiming Gears Lapping and Suspension Tuning mods were traps, and the Accuracy mod would be flat out better in pretty much every case, and from your work it seems to be the case. Also thanks for showing the differences between Snap Shot and Smooth Ride. Makes it easier to know which (if any) crew directive should be used to double the effect of the skill.
    1 point
  42. i missed getting messages like this lol
    1 point
  43. ZXrage

    merry christmas you filthy animals

    merry christmas you filthy animals
    1 point
  44. i think this tank is highly underrated basically a better 704 in almost every way aside from speed, which IMO is the only really major downside it has. mostly because chasing down dmg in those fast games can be impossible.
    1 point
  45. SchnitzelTruck

    Object 780

    Bonus ability, can hydrofoil across water
    1 point
  46. I don’t know who you think I am but I have absolutely no relation with this forum in any capacity other than being a user of it and creating content for it. The moderators moderate me too. This forum isn’t mine any more than it’s anyone elses. I’m aware that I come across as almost delusionally self-absorbed when it comes to this game. That’s because I firmly believe in my own opinions on this game. I also yield very good results taking from those opinions so I think I’m allowed to at least challenge statistics for who knows better. Me, or data? This is challenged in Chess so why not WoT
    1 point
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