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Showing content with the highest reputation since 02/16/2018 in all areas

  1. 24 points
    GehakteMolen

    I give up... (after 8 years)

    Hello all, After 8 years of wot, i give up. I started playing wot during the closed beta in augustus 2010 (so almost 8 years ago) and while i was often mad, the core of the game was so good, that all the small things WG did for the good or bad didnt change that much. The overall direction the game was goiing was also good so slowly the game grew more and more on me. This was the game i always wanted: tanks fighting tanks, without all the other lame ass crap** (except arty, arty was, is and will always be c****r) All i wanted (and did) was bashing random bobs in randoms while platooning with stronk pleyers. Hence i have been in 322 / 247/ FAME / 322 for 6 years, not for worthless cw trash, but for stronk plutons. Over the years WG showed the amazing abibility to: Make the worst maps in gaming history and despite rewoking some 4 times (cough *komarin* cough) still failing in making them playable Too retarded to fix the elephant in the room that killed the game as a whole (arty) Total lack of foresight when adding things you cant undo (tier 10 TDs and later on arty and light tanks) Toss in the fact the only person in the whole company with both common sense and real power was siderailed (our lord and saviour ) And the game never mananged to live up to its full potential. OP tanks were originaly always nerfhammered, to keep the average the average, and most ridiculous forum suggestion where ignored, and when they didnt ignore it, like gold ammo for credits, it lead to a shit show, which ofc took a year to fix (m4 sherman with 150 pen and 350 dmg anyone? etc etc etc. However despite all of it, the game roughly stayed the same: The real problems, gold ammo and arty got ignored OP tanks dont get fixed fast small all round improvements Yet, the past 2 years, it started to change. the core strengths of the game got slowly ditched: The menus / garage where updated, making it a cluster fuck of chaos, instead of a clear easy to read menu for missions (which the game always had!), the menu became worthless, i simply stopped following missions, too much work / clutter Historical accuracy got ditched, leading to fantasy tanks and bs armour models new OP tanks dont get nerfed, insead old models got buffed, leading to powercreep Due to the above, all tanks slowly become the same, they all got dpm and gun depression buffs, all tanks started losing weakspots The real changes, which would have totally revived the game, sandbox, never happened, while heavy tanks got better, they did it by buffing them, not by nerfing what makes them crap in the first place (gold ammo!! and arty) Toss in the awefull map reworks, and a physics patch which makes driving TDs a pain and the game went for me downhill fast and as cherry on the top, still tons of arty to ruin your game. The game is now back to square 1: camp 2 win, and you try? you die! It was fun the all the time i lasted, i think i never played a game longer as i played this one, but the game simply turned to shit because WG was unwilling to remove arty in 2012 and reduce dmg of gold ammo 20% in 2013. And now the player numbers slowly start to fall, ``forcing`` WG to milk the playerbase for as long as they can, ruining the game entirely (see all the new russian super tanks) I always said the only company capable of killing wot is WG, and for me they succeeded, after playing daily/ weekly from august 2010 till jan 2018, having 6 years of non stop prem account and playing more as 50.0000 games during those years, WG managed to make me basically quit. (i do have enough credits to keep playing for ever, but i probably wont even bother) Imo its a shame WG fucked the game up so hard, but so be it, i still got 6 months of prem left, so gonna play a bit. ps: perhaps the gold ammo changes + inevitable rebalance that will follow 3 months later will magically improve everything, but i somehow doubt that, ever since Serb left, WG never had the balls to really change something, they always backpeddled like coward weaklings... Wotlabs is also almost dead, so thats why i made a topic GehakteMolen, the biggest arty hater to ever play ps: something that always bothered me: unlike all the wannabe arty haters, my arty hate knows no limits** there are only 2 players who hate it as much as i do, everybody else i just pretending to hate arty. I never defend(ed) arty from scouts rushing in nor protect them in anyway way or shape, and the only reason i dont mass tk them is due to the ban system, anyone who helps arty win a game is a traitor for the good cause: trying to ruin the game for arty. All arty deserves is curses and friendly fire, they are the scrouge of this game and the reason everything is the way it is (open maps not working , heavy tanks badly balanced, TDs they way they are and so on and on). I also never platooned with arty (for 2 players i made and exception) and never told them gg or anything other positive (i thinkg, perhaps i made a mistake) what i always did do was report them for unfair play, untill WG disabled that feature, due to unicums getting falsly reported aswell.
  2. 23 points
    this mark was just ridiculously hard
  3. 20 points
    Never

    Forum Software Updated

    The forum software has (finally) been updated to the latest version. Hopefully the old bugs were all ironed out to make way for the new ones. Some thing changed, including the reputation system. If you're interested in the nitty gritty, here's a rundown. Let me know if you find anything broken!
  4. 18 points
    Forum software will be updated next week to see if we can iron out all the bugs that piled up on it. Probably there'll be some downtime.
  5. 14 points
    Finally...... Mission completed! Reward: Vehicles added: T 55A (crew 100%) Slots added: 1
  6. 13 points
    Zepherex

    On Allchat

    Warthunder still has all-chat and it's amazing. So much salt even though i never talk. Wot all-chat used to be pretty lit as well. I miss all the rage about "invisible cheater" or people ranting about gold rounds and throwing out racial slurs (to which you could report with your platoon and get them chat banned) lol. People are way too sensitive over stuff said IN TEXT over the internet; which is pretty fucking sad. More screenshots to follow: Plus lack of all-chat hasn't stopped me or anyone else from talking shit regardless
  7. 13 points
    Hey folks. Still waiting for patch 1.0 to make/break the game. Played a few matches with the T-10M since the patch, found out that I'm still a bad scrub, and moved on to something else. Anyway, here's my progress on a Tiger I in 1/35 by Academy. I took a previously built kit of mine and practiced doing winter whitewash via hairspray technique. Also used vallejo's snow effects for the first time. Going to paint my nearly finished Leningrad Tiger I soon - so this is warmup practice for that. Hope you folks like it. Constructive criticism and suggestions are highly appreciated. Thanks!
  8. 13 points
    Fulvin

    #remove jap heavies from the game

    #remove jap heavies from the game
  9. 10 points
    "How would you stop this monster?" Fire the balance team
  10. 10 points
    Whips the dust off his banning wand.
  11. 10 points
    haglar

    haglar's videos (5k WN8)

    Hey folks! Thought it was about time to share my YouTube channel here. Some of you might recognize me, I have been playing with MAHOU for the past 3 years and more recently I have been hitting some top DPGs on NA. I make videos fairly inconsistently and barely anyone watches them but I think they are at least mildly interesting if not helpful. Here is the link: https://www.youtube.com/channel/UCnTJkY4XBI95BgL6WxcErlQ Some of my tier 10 3rd marks and stats. I am currently going to university and working part time as a lifeguard so I probably won't be uploading super frequently (mainly I am just super lazy). This is my last video on my current fav tank the Obj. 430U, which I also believe to have the 1st 3rd mark on NA for. pls come leave a comment so I have someone to talk to ;_; well thanks for the read guys! Also, if anyone wants to platoon to be mentored or just to boost win rate send me a message in game.
  12. 10 points
    Kolni

    WN8 vs WR correlation

    I'm not a nerd so I don't crunch numbers but Some things: Battle count. I have sub 50% WR sessions in T10s with 4,5K DPG and above. Until you're hitting 100+ it's honestly not very accurate, and by that point and I'd still say it can easily differ +/- 10 simply because of maps/teams regardless of how well you play. It obviously gets more accurate the more you play, a 1K games tank is about as precise as it will be. My STRV S1 has played more Stalingrad than every single other tank combined has in 9.21 which is just an example of how you just don't fit and do worse because of something completely out of your control. The T-10 fares decently on almost every map though, so less of an issue but it still is one. Breaking point: Until you really understand how to actually win games it's going to vary because different tanks and different playstyles excel at winning in different ways. A T10 wants to push, and KV-1S wants to trade which are two different things. This means that these tanks shouldn't be played in the same way and while you might get similar results in damage the difference is that you're doing better damage at the right places in one of them. Higher tiers are obviously harder to do well in, T-10 has always been one of the most popular T9s so the values are absolute dogshit so it's not very hard to pad in so this might give you a false sense of improvement etc. A KV-1S absolutely shits on other T5s and that's a place where people are generally worse players, and it's fairly new so the values are higher. Very few people actually know how to win. Most unicums don't either. Picking a favourable engagement, stomp it and going to the next one is all they do which is not all that there's to it. Map control, vision, team comp and positioning are all equally important (vision is still vision, corridor meta but still matters because you want to see what's happening) and knowing them well can get you further than any micromanagement skill. Understand what leads to what to start getting the hang of gameflow, and timing. Knowing this well makes gameplay much easier to predict, and if you can predict it you can counter it without needing a triple platoon to help you. Until I started playing meme tanks I was soloing over 70% (playing 907, E50, M46 and other strong aggressors) and 100 game streak in the M46 landed me at 84% WR there. Understanding how the macro is played is far more important to making any tank work. I can hop into any tank at this point and perform very well, while you have the other type of unicums who literally only know how to play russian mediums and nothing else and so on, and while they might outperform me in that end I'll outperform in every other one because rather than knowing the tanks limits/strengths very well I know the game itself very well which is ultimately a bigger thing to have. Knowing the game well enough to never have to end up in a 1v3 is a better skill to have then being able to win the 1v3 in the first place. Ultimately knowing what your tank is good at will have to take place in the equation as well, just by looking at your stats on other T9s I'm fairly confident in drawing some conclusions to it. Your E75 does well in winrate compared to your damage output, the tank is honestly not very good but it's a tank with traits that are simple to understand and easy to utilize which is why you're likely doing well in it (Slow as shit so overextending is hard, sidescrapes well and easy angles to manage and the gun hits fairly hard so trading is viable) while your Jagdtiger is putting up the same damage output but not doing as well in WR simply because it requires different ways of winning. You can't hold angles because you can't shoot and keep your armour strong at the same time, and as a result you have to use your HP for favourable trades and basically treating your armour as an unreliable extension of your HP whereas the E 75 does it the other way around since the armour is workable and the HP can be treated as an extension of your armour. An E75 can trade while low HP but a Jagdtiger cannot, while a JT is much more dangerous with HP than an E 75 is. For the T-10 it gets trickier to be honest since it's a tank that does everything fairly well, and you can play it to the strengths of your gameplay rather than the gameplay that the tank might be best suited for, at the drawback of not being as good as other tanks in that situation but still not bad and this is exactly why the T-10 works well for many players. Regardless of how you like to play (bunch up with mediums and take map control or trading in CQC with heavies or simply full on aggression) it works. The ideal T-10 gameplay is honestly crossfire creation and using the armour to mitigate the risks of taking those cross positions, but you can't really do that most games so it often falls back into whatever you feel comfortable doing since the T-10 can do it even though there's other tanks that are better for it. I'd suggest you grind and try the WZ-111-14 for some more insight on it, similar gameplay but different traits that make it a bit more defined in what it's good at. The WZ-111-14 is by miles a better tank for me in terms of winning, but for most people I think it's actually the T-10. Versatility is a very good trait to have when maps can shit on you so bad for playing anything more defined but it's also at the cost of performance in general to me. To me the T-54 is the end-all tier 9 tank right now. A lot of people don't agree with me on it but here you have versatility but much stronger presence at the cost of being more vulnerable. A T-54 can shit on any tank just with outplays and good positioning while it gets harder for the T-10 to do so even though it certainly still can. Basically winning is a concept that is difficult to figure out, and you never really hit a breaking point where the penny drops but just keep collecting small bits of information that gradually improves your understanding
  13. 9 points
    Pretty sure this is just a retired tank from Florida, which will drive 10mi under the speed limit in the passing lanes and curse you out for asking how their day is going
  14. 9 points
    Hey folks How's everyone doing? Is patch 1.00 any good? I have only played a few games so far - like the graphics update but the maps feel.... anemic. Something feels off. Still, glad that the game got a makeover. Anyway, here's what I worked on during the Lenten Holidays here in the Philippines. This is Academy's M4A2(76) Red Army Sherman. According to documents complied by the Soviets and accounts of Soviet Tankers, they found the Sherman a really great vehicle - especially the 76mm version. They lovingly nicknamed their tanks "Emcha" - since the #4 looks close to the Cyrillic symbol for "Cha". Would highly recommend folks read Dmitry Loza's book "Commanding the Red Army's Shermans" which is easily available online. This academy kit was really easy to build, but there are quite a few nagging inaccuracies - especially in the running gear. The skids and the return rollers don't touch the tracks! Academy fixed this in later Sherman kits supposedly. I still need to add a lighter coat of dust on the entire vehicle to blend the weathering together and add metal wear and tear on the tracks + drive sprockets. Hope you like it. And this is what the pre-shading looked like:
  15. 9 points
    MFW I was thinking this 183 can only kill me if he pens me with HESH. But he is a 42%er, so he loaded AP and ammo-racked me from full hp. Obviously.
  16. 8 points
    Fabunil

    WoTlabs still the thing?

    Everything game mechanic-wise has already been discussed to death already and the only new mechanics introduced in the last couple of years were the swedish siege mode (basically forces your to bush wank), the arty stun (a different kind of annoying as fuck compared to the previous version) and the Italian autoreloader (or whatever it is called)(just a more flexible autoloader). Discussions about maps boil down to "Here are your 3 corridors! Pick this one if you got armor, pick this one if your are a bush wanker or pick this one if you want to die quickly!". Discussions about new tanks usually boil either down to "Tank X basically is Tank Y but with 10mm more frontal armor and .1 seconds better aiming time!" or "Press W, left click red tanks, win".
  17. 8 points
    Golden pubbie moment... T95 asks in countdown if he's blue. He wasn't. Says sweet. Shoots a 45%er. 'How about now?' Love it.
  18. 8 points
    flare_phoenix

  19. 8 points
    Kolni

    The Return of Camo Meta?

    all maps are worse hands down bushes are conviently added to crossfire spots (the church spot on siegfried line from south where you can shoot through the small walkways that line up into the heavy sidescrape corner conviently has a bush placed right in front of it so you can't spot on your own) to ruin gameplay, rubble has been added in seemingly random places that totally break maps and while most people just said that maps seem flatter because of the background, most of them are actually flatter so less ridges that are workable which is really noticeable on fishermans bay, the angles you get now as a redlining td is like twice as good they also broke prokho because now you have spots from north spawn where you can sit completely safe from the middle on the hill, before you used to have small shots but now medium sized tanks are safe which is a nice meme because that map wasn't biased to the north already clueless balancing, abysmal thought put into it and probably the single worst balancing department any game company has ever had in the history of any game ever
  20. 8 points
    guys, I bought a thing the other day its sooooooooo goooooooooooooooooooood
  21. 8 points
    I TOOK A DAY BAN FOR REMOVING E25 WEEB CANCER :^)
  22. 8 points
    First tier 10 session since new computer, smoooooooooooooooooooooooooth. (65%-95%)
  23. 8 points
  24. 7 points
    Never

    Tanks & WN8 Expected Stats Updated

    The latest tanks along with the 2018-03-30 WN8 Expected Values table are now live on the website. Cheers!
  25. 7 points
    PlanetaryGenocide

    yesssssssssssss

    yesssssssssssss