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Everything posted by Flametz
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Apparently put under Japanese premiums.
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Confirmed nothing behind the 177mm gun mantlet unless you hit the overlapping parts. Other changes include STA-1 gun depression buff to -10 and the HD model armor adjustments.
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While not as large as an advantage (slightly worse APCR than 105mm, but you do gain DPM/accuracy), it is something that I've ran into during tournaments... so I'm not surprised to see people trying it in randoms.
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TL;DR This is just a T-44/100 with a 300 alpha 100mm gun. AP shell cost went from 252 to 370, and APCR from 11 gold... to 11 gold. That's about all the changes I can see. WG's originality with the Jagdtiger(H), Tiger II(H), Strv 81 and now this premium has reached new lows.
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Strv 81, Swedish tier 8 premium MT
Flametz replied to Flametz's topic in Upcoming Changes Discussion
Lower penetration value in boxes is the minimum penetration of the shell after hitting its maximum distance due to penetration dropoff. -
Just a note, this thing gets the 120mm thick lower plate of the Jagdtiger 8.8 (meaning damn near immunity to 175 pen guns)
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Urf... it's uh... It's a Centurion with a 254mm thick turret/235mm gun mantlet and APCR standard/gold. Flying the Swedish flag. Stats cards: Armor model: More 3D model pics: Gamemodels3d just updated an hour ago on this (since the opening post's timestamp) Other things on update: T-44/100M(?), T-44/85M, Jagdtiger/Tiger II premium thing, the Pz VII is just a VK 72.01K with a nerfed Jagdtiger gun, Mauschen and VK 100.01P are mostly what you saw from previous stats on it.
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WoWS General Patch Discussion (currently 0.6.0)
Flametz replied to Flametz's topic in World of Warships Metagame Discussion
You need to have more penetration than listed to penetrate armor, meaning Akizuki needed 20mm of penetration to damage tier 8-10 DD hull. The 19mm of HE penetration did exist, as before IFHE/0.6.0 it was able to damage the 18mm thick Hiryuu flight deck. -
Ranked Season 6: Back to Seven
Flametz replied to bathoz's topic in World of Warships Metagame Discussion
Yeah... Looks like this season is basically world of premiums Sims/Belfast/Scharnhorst. Sims for being a straight-up god-tier brawler with near-VMF DD speeds and insane agility, Belfast IFHE for pretty self-explanatory reasons, and Scharnhorst because it's a cruiser with BB armor. -
It bow-tanks the same as the Iowa btw* Same 32mm bow armor. All the increased front bulkhead armor does is lower the distance the Yamato needs to close in to citadel through the bow. Honestly? I wouldn't consider buying it. Especially when my port looks like this...
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Atago for cruiser duels since it gets heal advantage and x12 guns with hard hitting IJN 203mm HE and better AP penetration than the Germans. Kutuzov if you like being the glass cannon/support guy in smoke melting some poor cruiser/BB under a hail of IFHE.
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0.6.0 - Best Use of Dragon Flags?
Flametz replied to Kilpanic's topic in World of Warships Metagame Discussion
If you enjoy playing Ibuki, sure. Naturally a high point captain entails easier grinding as you have more skills at your disposal. Personally I would continue grinding Ibuki (consider an Atago too) so I would have commander exp to spread to other commanders without ever having to play them. -
Sadly 105mm secondaries get normal caliber/6 rule This restricts HEAP effects to affecting tier 8+ DD (starts penetrating a la Akizuki syndrome) and tier <7 cruisers (ditto)... unless you find your 150mm hitting USN Fast BB decks often. After a bit of testing, that rule was actually incorrect. I amended it in my new topic where instead it's simply rounded up/down, and that you need a greater value to penetrate (same value is still a non-penetration)
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WoWS Final 6.0 Commander Skills
Flametz replied to Mesrith's topic in World of Warships Metagame Discussion
I'd like to point out that HEAP was nerfed back to 25% increase Meaning 150mm/152mm are excluded from penetrating 32mm of BB bow/deck armor of tier 8+. However, Mogami 155 HE is still in the ballpark to do so. Welp typo by WG. -
No, HE (like WoT) retains penetration at all ranges. Unlike WoT, HE in this game does not care about angle. A 33mm penetration HE shell will smash through a 32mm bow armor at every angle with no autobounce angle, so even so much as scraping the armor plate = damage.
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For people curious about the avg raw dmg per HE shell impact from the Cleveland: Without HEAP (110.25 raw dmg per shell): With HEAP (389.24 raw dmg per shell):
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The WoWS carry and carry Fail Thread
Flametz replied to TouchFluffyTail's topic in World of Warships Metagame Discussion
Atago's HE is pretty ludicrous if you play a game of vision-kiting... -
I've also tested various things outside German BB HE citadels on cruisers (lol this Pensacola and Minotaur) It looks like HEAP on the 5" and 5.1" guns of tier 5-7 DDs benefit greatly against battleships (Farragut outputting 2900 dmg salvos on a Colorado... lol), while the tier 8+ DDs with IJN 127mm/VMF 130mm guns will definitely see an improvement in cruiser-melting jobs where their arc allows them to hit reliably (though less universal and more questionable to take). As for Ishizuchi, I find no benefit to HEAP on it as it does not penetrate any new surfaces with it
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HEAP was recently buffed on PT 0.6.0 #2 It's a 4-point captain skill with removes 3% fire chance (additive, so 12% fire chance becomes 9%) in return for a 30% boost in HE penetration (which does not account for angling in calculations).
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Right, so I just did some testing on the "new and improved" HEAP which now bumps 150mm and 152mm up beyond the 32mm threshold point to penetrate tier 8+ BB bow and tier 8-9 BB deck (Iowa is 38mm however) This was tested at approximately 13.6km on a bow-forward Izumo using a fully upgraded Cleveland. Important thing to note here is that the shell caliber, and therefore the HE penetration* is shared with the Belfast and Kutuzov, two very special CLs with smoke and 6" guns that will see tier 8-9 BBs. *HE penetration is caliber/6-1 (so 150mm is (150/25-1)=24mm HE pen), the exception bein
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The WoWS carry and carry Fail Thread
Flametz replied to TouchFluffyTail's topic in World of Warships Metagame Discussion
Sims is a fun little meatgrinder of sorts Also got a video replay recorded: Lol the icon they chose for the video... -
Supertester approved thread: http://forum.worldofwarships.com/index.php?/topic/41728-dealing-damage-in-wows/ Also, HE shouldn't be citadeling at this angle if it accounted for that:
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HEAP doesn't do anything in DD vs DD combat unless you use a 100/102mm gun. HE already penetrates and detonates inside DDs, and unlike WoT, WoWs HE penetration calculations do not take into account angling.
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Yes. (to a lesser extent though, you'll need to run the secondary mod flags to squeeze every bit of range to make that reduced dispersion shine) Though come time for HEAP... those 128mm will start penetrating 25mm bow armor of tier 6-7 BB and tier 8+ CL/CA (currently they shatter on impact). Result = hugely increased DPM: This entire green area (minus the torpedo belt on the center which is 25mm thick but spaced armor) becomes new HE-damageable area