Single Status Update
After playing a lot of Jagdpanther, I'm under the impression that the latest iteration of physics has completely obliterated the ability for casemate TDs to play close up.
Not because they've gotten any slower, but because tanks are really funky around different elevations, unlike with previous physics iterations. Got myself killed trying to shoot an IS in front of me because my tank would automatically swerve away from him the moment I stopped to aim.
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