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Purple Poaster
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Everything posted by Rexxie

  1. Wont deny any of that, the CDC is a horrible platform.
  2. The CDC did manage to get a little more help after the ST, apparently they gave an extra .1s off the aimtime, 3kmh reverse, and a lot more off the turret bloom than first advertised. Instead of .12, it ended up at .10 turret bloom. Terrible otherwise, but that gun handling is actually really impressive. Should feel like the T-44-100 or LIS's gun, which is huge for a gun that used to feel as bad as the FV4202's.
  3. Logged in for a while to test out the changes, mostly playing the 40/43. High-damage HE feels like (usually) a trap round. It might feel nicer to hit for 500 instead of 350, but you pay for that dearly. You basically need to pen with these to get a higher damage output out of them. Arty as a class is probably worse all-around, but its most noticeable in pubbie hands. They constantly shoot the wrong ammo so you end up having to deal with damageless, stunless arty that you can keep track of via tracers/minimap/sound detection. Even more concerned that Intuition isnt' default.
  4. Can't see this making the CDC anything but still terrible, but at the very least it might be less frustrating to play. T34 is getting the better deal here, if they went any further with the buffs it might even be average. 193 pen on the rest is... useful? I guess? Its basically the lowest pen you need to comfortably pen some T8 meds (think type 59, LIS, etc) and there's a dirth of T8/9 heavies that will need at least that much for lfp reliable pens. But all of these tanks have no excuse not to fire gold anyway. If any of them, the chinese tanks have the only excuse to make use of thi
  5. Hell yea! Do you think we could brighten up the text a little bit? Post content is a little too dark, if it was a few shades lighter this would be gold.
  6. kinda regret spending my gold on a wz-120-1, the black market was completely useless this year if you don't have the 5k gold to open today's deal.

    1. Android25


      Do you have enough for the key? Are you going to buy some?

    2. Rexxie


      I have almost no gold, but I'm okay with keeping it that way. I don't really want to invest anything in this game anymore.

  7. I'm pretty excited to see these get off sandbox. Just the ability to know, map wide, that the arty fired is huge. Imagine trying to time a push (or even just a peek) on a map like Fisherman's Bay; the two garbage 212A players just bombed your meds on the other side of the map? That's enough time for 2-3 reloads worth of aggression in the alley. Mapwide, bright tracers I think are also hilarious and maybe even overkill. This was part of their demo video: You could probably kill this guy before the shell even landed. Lastly this will just be an arty damage nerf. Even if you
  8. This is trash. The new perks suck ass for a multitude of reasons, especially proc based situational ones. They don't work in any game, I can't believe someone greenlit that idea. Creates a huge gap between 7+ skill crews and lower level crews. You don't have amazing crews? Fuck yourself. New players can look forward to literally never being on even footing with veterans. I'll end up with 50%+ more crew skill then the other players in the match after 3 kills and a burned medkit. That's fucking stupid. I'm not even playing the same game at that point. How much you
  9. I'm going to lock this thread for now. There's nothing wrong with your question, but don't make multiple one-liner threads. If you want to ask tiny questions like this, we have a thread dedicated to that. You can also post a status update.
  10. T29 > Tiger 1 > O-Ni > everything else. King Tiger (Captured) is also reasonably good from what I've seen, but I don't have any experience playing it.
  11. Fought with myself to buy one more set of 11 boxes before the event was over, but I ended up realizing how dumb that was 10 boxes in when all I'd gotten is 500 extra gold instead of a large pizza. then the 11th box came inside of me, so im much more okay about going hungry. TBH getting a GSOR and Bourr in $40 was lucky af.
  12. I wouldn't automatically default to turbo, vents is still strong. I don't really see Turbo in the same way I see other equipment, it's highly dependent on playstyle and we don't really know how it works in regards to the gearbox stats. You need to have enough experience in a tank to know whether it's actually competitive. Meanwhile you literally can never go wrong with vents. IRM's gun handling improvement when combined with vstab and compared with vents is incredibly marginal. Taking the 430U for example, Vstab+IRM is 0.10/0.08 bloom and .36 accuracy. Vstab+Vents is 0.11/0.08 bloom
  13. Anyone use the aimtime indicator mod? Feels pretty good, would recommend.

    1. lavawing


      I don't use mods because they're as unfair and unsportsmanlike as firing gold ammo :nanodoge:

    2. Private_Miros


      Yes, as part of Aslain's modpack. It's interesting, but not sure if that useful. I notice I don't really take heed of it in battle itself.

    3. dustygator


      It's been a must have for me for at least a few years (since I started using Aslain).

      Shell flight time is the most valuable bit (especially for arty), but the dynamic aim time is great as well. Being able to time peeking before reload is fully finished, having a reference point when deciding whether to snap shot/aim partially/aim fully.

      There is also a dynamic shot dispersion display; I have it disabled, but am interested in using it to test out some theories on equipment & gun handling.

  14. Here are some things to keep in mind for your medium equipping journey: The lower tier you are, the more broken VR equipment becomes. At T4/5 I would recommend running Binocs on virtually every med. At T6/7, I think it's highly questionable to not run at least optics. The 445 rule is oft the recommendation at T8-10; that is, get 445 VR with optics if you need to and vents if you don't. I don't think this is a good rule of thumb, almost nothing will get spotted at 445m with 445 VR. You need 460 VR to spot even the largest heavies moving at 445m. Aim for that instead, the dimi

    1. GehakteMolen


      getting blown up mid air was unlucky, but did add something to it :P

    2. SchnitzelTruck


      Now this is podracing!

    3. echo9835


      Oh Baby a Tripple!

  16. Actually he might be right, I found some of my old screenshots and I can't find damage dealt, even personally. You can sort of tell by how many pens you had but that's all I see.
  17. You've always been able to see damage done after a game, at least since the beta test. We just didn't have a damage log during the match. edit: bad memory! see below
  18. It's nice to see some math and get some idea of how IRM/Vstab stack up to a future bounty IAU. It'll definitely be a much more solid option than the standard one. Nearly doubling in effectiveness (for non-tds) jumps it into actually competitive territory. IRM+VStab combining multiplicatively was already known, I think? It's already a very off-meta combination for almost any tank, I only really see good players using it on one or two specific tanks. You might see it on a T34 or something, and I think that still makes sense. I think the big hurdle of bounty IAU here isn't so much IRM,
  19. tomato.gg looking kinda good, combines wotlabs, wot-news, and wotgarage features in one smooth website. got your session stats, tank curves, moe, etc.

    feels kind of like betrayal to use it thooo

    1. Show previous comments  1 more
    2. Never


      I'd love some feedback on that. What do you think I could add to improve the WoTLabs experience?

    3. Rexxie


      One big thing that stands out to me is having something similar to tomato's session log. Wotlabs' period breakdowns are great, but being able to see all your individual sessions at a glance and break those down is wonderful. At the very least making the current breakdowns more visible and not entirely hidden behind a Show button might be an improvement. I think that's info a lot of people are interested in seeing but might not know exists.

      I also like that you can see your WGR there. I know it gets memed on, but it's something casual players like looking at.

      Tank curves are also huge to me, but I'm not sure that's entirely within what you see for wotlabs. It also sounds a little expensive to actually make useful :(

      I know this is absolutely outside of wotlabs' scope, but if there's a developer out there with more storage capacity than sense, any VBA replacement site would instantly become the most popular fansite in the game. There's a lot of demand. Showing the most effective/popular equipment/crew configs, tank economy stats helping people decide what to buy, etc. are all things people adored and just don't exist currently.

    4. mistervanni


      yea i feel like vbaddict is the most missed resource with no real alternative

      also the fact that tomato.gg pulls from NA seems to skews things so much compared to other similar sites, considering lower population and how that affects data

  20. FCM would be such a nice pickup for a lot of people. I hope they add something like it in one of the future referral periods. If the CDC ever gets a buff it would be nice too; all the referral rewards are so boring. Even if the CDC was still bad it would be way more exciting than getting a 4202.
  21. type 61 still feelin great

    1. Show previous comments  2 more
    2. Expendable_Lad


      What equipment are you running? Still feeling shaky in my STA-1 RN. Losing HP too quick. Too many quick mistakes result in ~1000hp losses...

    3. Rexxie


      I'm running the standard rammer/vstab/optics, nothing weird, and definitely wouldnt run optics if I had a better crew. I'd love to try some dif setups though, tank would benefit a lot from turbo.

    4. kolni


      Kpz is really good but I like the insane damage output better as I can manage that without any armour to work with - Kpz likely is the better tank, just not for me @lavawing

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