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Purple Poaster
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Everything posted by Rexxie

  1. First time playing since 2018! Mostly pleasant! I'm really impressed at how much better the new/free player experience is. There's still a lot I can complain about and some things are obviously worse than when I left, but I'm having fun playing with a new player, which is a first for me. Oh I'm a girl now. I cant see my health bar when my tits are covering the screen, so I always just assume it's infinite and yolo in on every tank I play. It doesn't work. I don't care.
  2. I miss you all! I remember sitting down loading up WoT on release day, I was just a kid sitting in a loveseat clicking on pixel tanks with an old laptop that's now under my bed. So many years, but my favorite was around the time of the first campaign, 2013.
  3. love you

    1. Show previous comments  1 more
    2. orzel286


      Awwwwwww <3



      Post feet pics. :doge:

    3. SkittlesOfSteeI


      I hope you love you too

    4. Rexxie


      oh im adorable dont worry

  4. Rexxie


    I'd track you down for a kiss, hun
  5. This got to me eventually too. WG's map design philosophy changed (or just became more apparent) in 2014 or so to accommodate the idea that every class should have one specific flank on the map. It's so boring, and once WG finished their map transition with 1.0, all the fun was sucked out of the game for me. I was tired of doing the same thing every single game because it was so optimal that I might as well not have clicked battle if I tried otherwise. I could go on forever about everything that went wrong, but at the end of the day it's just Wargaming's soulless take on game design that finally did the game in. They've been trying to squeeze the game dry since the day it released, but at least for those first few years they didn't know how. It just took them a few more years to implement everything on their checklist.
  6. the more I think back on it, the funnier it is to me that people would join a clan to specifically play with redditers

  7. i cant believe i became one of those mmo nerds, please end me

    1. Show previous comments  1 more
    2. Haswell


      What are you playing? I need to join. :doge:

    3. Rexxie
    4. SoliDeoGloria


      Sounds like you're in a better place now, as opposed to weegee

  8. Unfortunately it doesn't seem like it, there's nothing USB-related in there, just a lot of tools and drivers if you happen to use some very specific hardware setups. I'd be surprised if its actually my USB controller, my girlfriend has the same issue with a different mobo but same mouse. edit: Some more weird tidbits, this only happens when the mouse is moving on the main monitor. Moving it on my secondary monitor causes no real CPU usage. edit edit: Also somewhat worryingly, I see a ton of people mentioning this problem online, but not a single conclusive fix being posted. Ouch. Doesn't seem related to the mouse at all, this probably isn't something I'm going to be able to fix.
  9. ASRock AB350 Pro 4, I haven't installed any of the mobo BIOS updates, if that's what you mean? I could try that, but I haven't noticed anything else off & think any BIOS updates my board has are more for better memory support.
  10. Quick summary: My CPU (Ryzen 3 1200) is being obliterated by my mouse (Steelseries Rival 300). By how much is highly dependent on what I set my mouse polling rate to; moving the mouse causes a minimum of a 10% jump in CPU usage at a 125hz polling rate, up to ~30% CPU usage at 1000hz. I'm confused because by all accounts I've read, mouse polling rate should cause next to no impact on performance. I am using the basic mouse drivers along with steelseries engine (steelseries' mouse settings software). I've also made sure it's actually causing performance issues in applications; my framerate in anything CPU-bottlenecked drops by that same 10-30%, dependent on polling rate. For now I've just set my polling rate to 125hz, but I'm honestly curious what is actually going on here. I have never heard of a modern CPU having this kind of issue. I also have a friend with the same mouse who also sees relatively the same CPU usage and FPS drops when moving their Rival, so my first bet would be a pretty horrible bug in an relatively common mouse. (Win10, no over/underclocking, on an RX480, mouse is wired via USB3)
  11. dwarf fortress on steam!! ^~^

  12. FFXIV and a month of sub time is free on twitch prime atm. You don't get the expansions that make it the best currently running MMO, but you do get to roleplay as a horny cat girl.

    1. BadLuckCharm


      Roleplay as a - Don't you dare come on my server! Moon Guard is thataway >>>->

    2. Rexxie
  13. I always found that the deciding factor in WN8/WR is whether you typically carry early or carry late. This is related to camping, but not always the result of it. Early carries (whether that just be enough early damage or more subtle moves like trading HP for map control, push inertia, etc.) tend to be much less rewarding for WN8 and can result in a pretty serious rift in the two ratings. My only advice here is to experiment with the pace at which you play the game and adjust to what works best for you. Realistically you want to be carrying as early as possible, but some players are just atypically good at carrying later. If your current style is what you think is best, just pay no mind to your WN8. I wish I could do more than just echo the usual reply to this, but WN8 is just a number.
  14. dark mode yet :(

  15.  b oy kisses

    1. Ham_
    2. sohojacques


      Has Wood - Will Travel.

  16. There's a big difference between driving a Cromwell and driving in the baby tiers; T5/6 highlights aggressive play, but T1-3 (and depending on MM, 4) is ALL about camping. If you could be as powerful camping in a Leo as you can in a Leich, no one would bother moving past the first row of bushes. I don't know if I'd call it chaos though, just bad players combined with obnoxiously short TTKs.
  17. Does WoT actually have many "hidden gems" anymore? The slow push of the three tank styles into their own areas of the map make me feel like you're either the hammer or the nail, and rarely in between, making playing anything out of the meta a chore at best. I don't want to turn this into another corridor meta complaint thread, but I'm honestly curious if the current state of things really allows for much in the way of hidden gems. I can see some lights being notable just because they are the only class that is different enough to ignore WG's agenda, but that's about all. The M6 is kinda cool I guess?
  18. It's really concerning if that's actually their plan. WG's balance cycle is EXTREMELY slow. There is literally no reason to split up a premium ammo pass and an armor pass; it shouldn't hold up other patch content that they can work on in the meantime and only hurts wargaming's bottom line. The sheer incompetence that would be on display would be hilarious if it wasn't a death knell. Two years ago they could have done this, but it's not that simple anymore. Armor inflation has gone way too far.
  19. It completely failed to interest me. Arcade flight games are always a huge snoozefest in my opinion, and it seems like their customers agreed. I can't agree at all that the lack of support for high end players made a difference - WoWP could have had the most advanced clan wars and "esports" scene in existence and it still would have flopped. Sealclubbing is terrible, but I'm under the impression that it was more a symptom of a dead game than the cause.
  20. I'm not aware of a single advantage the PTA has over the Leo; it's slower so I guess that might help the bloom? But then it also has worse base accuracy, so its a wash. The titanic difference in DPM alone is all that really needs to be said, though. I don't understand why balance teams pull things like this. How is dissuading people from spending gold and time on a T10 a good business move? The only reason I can see this happening is if they have plans to change the T9 relatively soon.
  21. If the BP is going 21km/h, it is exceeding its top speed just like the other vehicle. It's just that the additional max speed you get from declines is a fraction of your top speed, making fast tanks able to go 5-10 kph over their limit and slow tanks only capable of 1-3. I certainly haven't noticed my T95 cruising down hills, so it's not like the BP is any different from every other miserably slow tank.
  22. p/w, terrain resists, traverse speeds, top speed, and the difference in horsepower between your stock and elite engine. I'm not sure if there's any more - I haven't noticed any, but there could certainly be something hidden.
  23. It's pretty awful, but the armor is mostly 60-80mm, which should do fine against T2/3 and some T4 lights. APCR is obviously a problem though, and even the protection it does have is full of holes. Anything can pen a Valentine with a shot to the mantlet, LFP, or lower sides. It's really miserable to play though, the amount of sacrifices it makes to have perfect MM is more than I'm comfortable with. Playing anything that's intentionally gimped to the point where many of the tanks you fight are better in literally every way is just depressing, regardless of shallow rewards like MM/credits/xp.
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